This is a pretty straight forward module, but it was enjoyable. I see some people complaining about the end fight, but my group thought it was fairly compelling. Maybe it was because I gave my NPC's a surprise round (which made sense to me since they knew the adventurers were coming) which made a huge difference. I also liked the variety of skills and monsters used within the module; it was nice to have things that weren't the norm.
My only complaint is that they shoved a lot of the faction Secret Missions into this module for some reason, but that could be just my own perspective.
Rating: [5 of 5 Stars!] |