Silver standard change the most used coin from Gold to Silver ones. Prices/Value of items are not changes.
You will find here:
- 5 Edition Equipment
- 3.5 Edition Mundane Equipment - 3.5 Edition Magical Equipment
- Pathfinder Ultimate Mundane Equipment - Pathfinder Ultimate Magical Equipment
All this are in two file. PDF for easy Printing and Open Office Spreadsheet so you can modify... [click here for more]
Includes 144 generic 1" tokens for use with a battle map for tabletop RPGs.
Uses 24 unique icons and colors to provide context for battles while giving each icon a unique color to allow for quick differentiation during battle.
Each icon contains 6 numbered tokens for all your squad based combat needs.
How to Use
The tokens are meant to be printed on Letter size paper. I recommend using card stock... [click here for more]
Adventure awaits! Travel to the cozy streets of DUSKTOWN, a well-defended, mid-sized trade settlement ruled by the Barons if Craithe. Commerce moves across the river and along the eastern road, wjere bandits and river pirates ply their trade. Weird lights and noises echo from the Hundredfold Caverns to the south-west. The Ruined Tower at the edge of the forest is said to be haunted. The grave... [click here for more]
Monsters of Winter is a selection of folktale monsters to add to your campaigns for some holiday flavor. This totally free pdf is our gift to you and we hope it brings some Yuletide cheer to your games. Merry Christmas from us at DragonCat Games. ... [click here for more]
Goblins! Who doesn't love those maniacs? Where would any adventurer get the skills and XP needed to take on the bigger baddies if it wasn't for Goblins stepping up to teach them the basics. Surviving an ambush? Disabling traps? Party's would be completely lost if Goblins weren't such altruistic bunch.
Now for the low, low price of just (insert PWYW amount here), you can summon a half dozen Goblins... [click here for more]
The Howling Mine is the first chapter of the Agents of A.A.R.F Adventure Path (12 chapters total).
In this chapter PCs are asked to investigate some weird happenings at the Howling Mine as they attempt to proove their worth toThe Canine Kingdom's legendary Arcane Artifact Recovery Force (A.A.R.F) in an attempt to become full time agents.
Agents of A.A.R.F takes place in the Seven Realm of Layna,... [click here for more]
This is the system reference document for use with the Gilded Suns campaign setting for the first edition of the Pathfinder Roleplaying Game. ... [click here for more]