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Polychrome: Cyberpunk Adventure for Stars Without Number

Polychrome: Cyberpunk Adventure for Stars Without Number


It wasn't your idea. It never has to be. You just do the job and collect your pay. There's a big red hole in your credit after the wires you picked up at the stitcher. There's a little red dot on the back of this man's head. He'll probably understand why you're pulling the trigger. You? You're just the prophet of someone else's revelation. Forget it, offworlder. It's Polychrome.  ...   [click here for more]
Sine Nomine Publishing  $4.99

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GM's Miscellany: Urban Dressing (System Neutral Edition)

GM's Miscellany: Urban Dressing (System Neutral Edition)


A System Neutral Edition GM's Resource by Ben Armitage, Creighton Broadhurst, Brian Fitzpatrick, James Graham, Richard Green, Brian Liberge, Brian Wiborg Mønster, Julian Neale, Marc Radle, Brian J. Ratcliff, Liz Smith, Jacob Trier, Josh Vogt and Daron Woodson Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring your towns and cities...   [click here for more]
Raging Swan Press  $13.99

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of investigators...   [click here for more]
Bayt al Azif  $6.00

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DMR2 Creature Catalog (Basic)

DMR2 Creature Catalog (Basic)


Lurking behind these covers are over 150 of the most ferocious, wondrous, and challenging creatures of the D&D game. This new Creature Catalog revises and expands on the older product of a similar name. The perfect companion to the D&D Rules Cyclopedia, the Creature Catalog updates old monster descriptions, provides information compatible with the new Rules...   [click here for more]
Wizards of the Coast  $7.99

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Q1 Queen of the Demonweb Pits (1e)

Q1 Queen of the Demonweb Pits (1e)


How different things seem now from when you undertook the crushing of a few rebellious hill giants! What seemed a simple adventure has turned into a major expedition. Much time has passed since you discovered the conspiracy that led you to the frost giants, fire giants, and eventually to the long-forgotten Drow. Through your encounter with the dark elves, you have found the true source of the evil...   [click here for more]
Wizards of the Coast  $4.99

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GM's Miscellany: Urban Dressing II (System Neutral Edition)

GM's Miscellany: Urban Dressing II (System Neutral Edition)


A System Neutral Edition GM's Resource by Josh Vogt Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives harried GMs the tools to bring such locales to life with interesting...   [click here for more]
Raging Swan Press  $13.99

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D&D Master Set (BECMI ed.) (Basic)

D&D Master Set (BECMI ed.) (Basic)


At last, the cycle is complete. Players and Dungeon Masters alike may experience the wonder of reaching for the ultimate levels of mortal might with the D&D Master Set. In the Basic Set you learned to crawl through dungeons and defeat the minions of evil. In the Expert Set you set out on wanderings through the wilderness. In the Companion Set you climbed to the pinnacle of success and founded...   [click here for more]
Wizards of the Coast  $4.99

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The Servants of Memory

The Servants of Memory


This book contains 117 monsters from the award-winning Trilemma Adventures series, with stats for Year Zero Engine fantasy role-playing games. Inside are beasts of the wood, alien aberrations, people of the underworld, celestial horrors, demonic incursions, and ghostly remnants of ages past. Tons of entries to surprise your players and enrich your campaign. Use them along with...   [click here for more]
Trilemma Adventures  $8.95

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Maelstrom Island

Maelstrom Island


Violent storms drive unfortunate ships through the roiling whirlpools surrounding a distant subtropical island. Survivors crawl from the sea amidst the wreckage of their dreams, hopelessly stranded on MAELSTROM ISLAND. Maelstrom Island is an old-school hex-crawl Campaign Setting. Although designed for Ambition and Avarice 2e, all content is widely OSR compatible. This large island lay southeast of...   [click here for more]
Chubby Funster  $10.00

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Squeaks in the Deep

Squeaks in the Deep


“The dogs and cats of the world are not our friends. They presume we are always guilty of some crime or other, even if this isn’t the case. You’ll have to remember our most important code: look out for ourselves.”   — Meeka Chase, Mouse and potential Rat King   Rats and mice live in the margins of the empires of dogs and cats, with homes that connect...   [click here for more]
Onyx Path Publishing  $19.99

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W20 White Howlers Tribebook

W20 White Howlers Tribebook


Everyone knows the story of the White Howlers. Garou so prideful they threw themselves into the maw of the Wyrm, hoping to kill it from within. They didn’t kill it, and it didn’t kill them. However, the White Howlers should be remembered for their past as well as what they became.   But that isn’t their story.   The White Howlers suffered through the Great...   [click here for more]
Onyx Path Publishing  $11.99

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Shadowrun: Hard Targets (Deep Shadows Sourcebook)

Shadowrun: Hard Targets (Deep Shadows Sourcebook)


THE CLOAK OF DEATH It’s thick. Luxurious. Concealing. The cloak of death will make you feared, envied, and maybe even wealthy. It will also smother your soul. The best assassins in the Sixth World can gain untold wealth and make the whole world shake, but they also will be hunted and stalked until the end of their days. Assuming their conscience doesn’t eat them alive. Hard Targets is...   [click here for more]
Catalyst Game Labs  $25.00

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Shadowrun: Sprawl Wilds

Shadowrun: Sprawl Wilds


The Jungle Next Door You live in any sprawl long enough, you’ll find out that there’s a lot more to it than businessmen and soykaf stalls. Any sprawl worth its mettle has its dark corners, its forgotten places, its spots that are just as wild and untamed as the deepest rainforest. Seattle, the prime metroplex in the world for shadowrunning, is filled with such places, and Sprawl Wildsgives...   [click here for more]
Catalyst Game Labs  $12.00

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John Carter of Mars Core Rulebook

John Carter of Mars Core Rulebook


"My attention was quickly riveted by a large red star close to the distant horizon. As I gazed upon it I felt a spell of overpowering fascination—it was Mars, the god of war, and for me, the fighting man, it had always held the power of irresistible enchantment. As I gazed at it on that far-gone night it seemed to call across the unthinkable void, to lure me to it…"  Edgar Rice Burrough’s...   [click here for more]
Modiphius  $20.00

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7th Sea: Cities of Faith and Wonder

7th Sea: Cities of Faith and Wonder


Explore cities full of adventure and mystery, thwarting the plots of Villains and uncovering vast conspiracies! "Cities are physical manifestations of the best of us… and the worst of us" - Dontello Vaspucci What's Inside? Two fully-detailed cities and a fleshed-out city-building system for 7th Sea. Capitals In Full Scale Two major cities of Theah - Vaticine City...   [click here for more]
Chaosium  $19.99

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I10: Ravenloft II: The House on Gryphon Hill (1e)

I10: Ravenloft II: The House on Gryphon Hill (1e)


"I AM THE ANCIENT ... I AM THE LAND ..." Your screams still echo in your room. Cold sweat soaks the bedsheets and trickles down your back. It seemed so real! The great towers of a darksome place called Ravenloft ... it's misty vales and the terrible tragedy of a man who had sold his soul to unlife. Now the sunlight streams through the window with the promise of a new day. The dread nightmare at last...   [click here for more]
Wizards of the Coast  $6.99

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Glimpses of the Unknown

Glimpses of the Unknown


The world is a dark and dangerous place. It is filled with enigmas that do not fit neatly into boxes built by scientists or occultists. That doesn't stop us from trying to find an explanation for everything. It is human nature to compartmentalize, to label and identify the things that frighten them - a thing named is a thing neutered. But some things refuse to be categorized neatly. Some mysteries...   [click here for more]
White Wolf  $5.99

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Trilemma Adventures Bestiary 5e

Trilemma Adventures Bestiary 5e


This book contains more than 100 monsters from the award-winning Trilemma Adventures series, with stats for the fifth edition of your favorite roleplaying game. Inside are: beasts of the wood alien aberrations people of the underworld celestial horrors demonic incursions ghostly remnants of ages past ..and scores of other entries to surprise your players and enrich your campaign....   [click here for more]
Trilemma Adventures  $8.95

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Scion: Extras - Supplemental (Yet Can Be Somewhat Useful On Occasion) Scions

Scion: Extras - Supplemental (Yet Can Be Somewhat Useful On Occasion) Scions


This was Onyx Path Publishing's April Fool's joke for 2013. However, so many people liked it that we're keeping it available for future customers. Enjoy! While it is well-known that not every God is as potent as Zeus (and not every Goddess as brave as Isis), even the Gods themselves tend to“forget” their long-lost cousins and great-aunts twice-removed on the other side of the family. Among the...   [click here for more]
Onyx Path Publishing  $1.99

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Mindjammer - The Roleplaying Game

Mindjammer - The Roleplaying Game


Grab your blaster, thoughtcast your orders to the starship sentience, and fire up the planing engines — come and defend the light of humanity’s greatest civilisation as it spreads to the stars! The ENnie Award-winning transhuman science-fiction RPG setting returns, in a new edition updated and massively expanded for the Fate Core rules. Mindjammer is an action-packed...   [click here for more]
Mindjammer Press  $27.00

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Shadowrun: Dark Terrors (Plot Sourcebook)

Shadowrun: Dark Terrors (Plot Sourcebook)


Piercing the Night You heard the scream. It’s important to remember that. Sometimes, when it’s late, and you hear something that sounds like a scream echoing through dark alleys, you try to convince yourself that it was something else. An animal. An illusion. Anything but what it sounded like. But it was a scream. You heard it, and you’ll hear it again, because in the Sixth World, the supply...   [click here for more]
Catalyst Game Labs  $19.99

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Shadowrun: Howling Shadows

Shadowrun: Howling Shadows


The Wild Calls Gangers. Corp security. Mr. Johnson. Organized crime. Other shadowrunners. Running in the Sixth World does not exactly lack for obstacles, but only foolish runners worry solely about metahuman opponents. There are plenty of other ways the world can kill you, from throat-ripping martachoras to blood-sucking chupacabras, from the aggressive gamma spider to the swarming harpy. While most...   [click here for more]
Catalyst Game Labs  $24.99

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Book of Lost Lore

Book of Lost Lore


New options to expand your old-school roleplaying game! This book contains new playable races, new character classes, new magic, alternate combat and treasure systems, and much more for GMs and players alike. You'll find classes including the musical bard, merry jester, studious savant, and villainous blackguard. scores of new spells and magic items, and much more. Written for the First Edition of...   [click here for more]
BRW Games  $9.95

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OLDSKULL SWORDS & SORCERY - Book One: Adventurers - Human Artistry Special Edition

OLDSKULL SWORDS & SORCERY - Book One: Adventurers - Human Artistry Special Edition


Please note that this is the 411-page Human Artistry Edition of Oldskull Swords & Sorcery, featuring over 100 pieces of human-created art. There is no AI manifested in this edition, so if you want to send the message that you support human artists, this is the edition that you should purchase.   Arnesonian. Gygaxian. Modern rules clarity, 1974 Sword &...   [click here for more]
Kent David Kelly  $9.99 $4.99

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Trilemma Adventures Bestiary B/X

Trilemma Adventures Bestiary B/X


This book contains more than 100 monsters from the award-winning Trilemma Adventures series, with stats for the Basic and Expert editions of your favorite roleplaying game. Inside are: beasts of the wood alien aberrations people of the underworld celestial horrors demonic incursions ghostly remnants of ages past ..and scores of other entries to surprise your players and enrich your...   [click here for more]
Trilemma Adventures  $8.95

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Night Horrors: Conquering Heroes

Night Horrors: Conquering Heroes


Sure, you can do what you want, feed from the locals, and go back to hiding in your lair when you’re done.  You may think you’re safe there, it sure feels safe.  But, you aren’t the only thing connected to the Primordial Dream, and no lair is safe from what lurks beyond.  Don’t fool yourself. — Naomi Walker, Ugalla A Night Horrors Sourcebook for...   [click here for more]
Onyx Path Publishing  $12.99

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ELEMENTAL Complete Guide

ELEMENTAL Complete Guide


Unleash Your Game! ELEMENTAL is a fast and flexible roleplaying game for any character, any setting, any story. "This system is tightly designed." -EN World. The game is designed for the characters and stories you want to play. It features a very approachable game system and a wealth of playable content spanning multiple genres. So whatever movies,...   [click here for more]
Gildor Games  $19.99

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Dragonlance Classics Volume I (2e)

Dragonlance Classics Volume I (2e)


Calling all Dragonlance saga heroes! At long last, the first four Dragonlance modules are back. Together for the first time, play the entire adventure of the first book of the Dragonlance saga! Starting from the Inn of the Last Home in Solace, journey throughout the lands of Ansalon and defy the evil that threatens to overwhelm and entire continent. Explore the Lost City of...   [click here for more]
Wizards of the Coast  $7.99

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Demon: The Fallen

Demon: The Fallen


Reap The Whirlwind Centuries of violence, corruption and cynicism have sown a bitter harvest throughout the world. Wars rage and spill the blood of the innocent. Mercy and compassion are ground to dust beneath the heel of religious extremism. Faith is perverted by the schemes of politicians, priests, and criminals. Now a storm is raging in the spirit world, and the gates of Hell lie broken. The angels...   [click here for more]
White Wolf  $17.99

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W20 Shattered Dreams

W20 Shattered Dreams


The Wars of Rage In the mists of prehistory, the werewolves worked alongside the other Changing Breeds to safeguard Gaia against the many threats to Her existence. The werewolves’ pride and their great Rage drove them to murder their cousins, leaving two Changing Breeds extinct and Gaia’s children forever broken. Millennia later, the twin lures of colonialism and conquest once...   [click here for more]
Onyx Path Publishing  $14.99

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Scarred Lands Player's Guide (OGL 5e)

Scarred Lands Player's Guide (OGL 5e)


*NOTE: This version of the Scarred Lands Player's Guide is for 5th Edition OGL. A Pathfinder version is available separately. A Land Where Legends Walk Drawing enthusiastically on Greek mythology, the revised and re-imagined Scarred Lands nonetheless retains its place as a modern fantasy RPG setting. This is a world shaped by gods...   [click here for more]
Onyx Path Publishing  $19.99

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Blood and Bone

Blood and Bone


Blood and Bone is a dark and gritty fantasy roleplaying game. Play as a ragtag company of sellswords, a savage band of raiders, or a gang of outlaws and thieves in the unique and deadly world of Ossura. Create rich characters, driven by human desires in stories fueled by war, intrigue, and exploration. Mechanics: The core mechanic is a simple, streamlined d20 based system --...   [click here for more]
Arcana Games  $9.99

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Belly of the Beast RPG

Belly of the Beast RPG


A tabletop RPG about callous survivors scavenging the abyssal guts of the world-eating Beast that consumed their home. You are a scavenger. Driven by the primal instinct to survive, you venture into the depths of the Evergut in search of some remnant of the past that will postpone your inevitable digestion.   The land was resplendent once; sprawling forests, massive ranges,...   [click here for more]
Sigil Stone Publishing  $8.40

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Pan's Guide for New Pioneers

Pan's Guide for New Pioneers


Pan's Guide for New Pioneers When a devastating flood hits Pugmire, all manner of bad dogs, opportunistic rats, and manipulative cats take advantage of the kingdom. Good dogs try to turn the tide, but searching the dangerous wilderness for a way to heal the land is no easy task. If only there existed brave dogs to lay down the way for other intrepid pioneers… It is time for a new...   [click here for more]
Onyx Path Publishing  $9.99

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Thousand Suns: Rulebook

Thousand Suns: Rulebook


It is a time of wonder. Humanity has reached the stars and created a society of glittering sophistication and diversity on hundreds of planets. Poets declaim, lovers rendezvous, and rakes duel with wits and monoblades. Colonists settle virgin worlds, merchant princes vie for emerging markets, and free traders hawk their exotic wares. The Navy rules the jumplines, putting down pirates...   [click here for more]
Grognardia Games  $7.50 $5.63

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Monsters of the Deep!

Monsters of the Deep!


Clain Hoake stood on the pier, one foot up on a wooden crate as he lit his pipe and puffed smoke rings into the pink dusk sky. Finally, things were returning to normal. Finally, the war was ending.   The shockwave broke his peaceful tobacco enjoyment, the pipe dropping from his mouth, through a gap in the planks, and with a plop, hit the sea. “Darn, not another one…” As...   [click here for more]
Onyx Path Publishing  $6.99

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Shadowrun: Cutting Aces (Deep Shadows Sourcebook)

Shadowrun: Cutting Aces (Deep Shadows Sourcebook)


Hit Your Marks The hotel bartender who slips you a guest’s room number because he thinks it will help him get lucky. The security guard who lets a team into a top-secret facility because he thinks he’s pitching in on covert-ops training. The business suit who drops ten thousand nuyen on a project because he thinks it’ll earn him fifty thousand. Marks, all of them, and the Sixth World is full...   [click here for more]
Catalyst Game Labs  $25.00

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B7 Rahasia (Basic)

B7 Rahasia (Basic)


Gray Mountain lies deep in the lush elven forest. The temple there was a haven of meditation and learning until taken over by an evil cleric known as the Rahib. Far under the mountain, he paces before the temple's great altar. A brown-robed servant rushes in and falls to his knees, trembling at the sight of the Rahib's black panther. "Rahib, adventurers came to the village as the sun...   [click here for more]
Wizards of the Coast  $4.99

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C1 The Hidden Shrine of Tamoachan (1e)

C1 The Hidden Shrine of Tamoachan (1e)


This module was originally used for the Official Advanced Dungeons & Dragons tournament at Origins '79, and is the first in the Competition Series. This module contains a challenging setting as well as an original scoring system and an assortment of pre-rolled characters for adventuring. This module may thus be used for private competition among players, or as a separate, non-scored adventure!...   [click here for more]
Wizards of the Coast  $4.99

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Scion Companion

Scion Companion


Just when you think you know everything about the World. The Scions of the Irish, Chinese and Hindu gods make their mark on the World. New Boons, Knacks and Birthrights increase the Scions’ arsenal in the war against the Titans. More allies and more enemies entry the fray, which can change the course of the conflict. The war can also extend back further in time, adding a new layer to one of the greatest...   [click here for more]
Onyx Path Publishing  $17.99

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Mutants & Masterminds Deluxe Gamemaster's Guide

Mutants & Masterminds Deluxe Gamemaster's Guide


THE GM'S BEST FRIEND The Deluxe Gamemaster’s Guide is an expanded resource creating exciting campaigns and worlds for the Mutants & Masterminds Superhero Roleplaying Game. In this book you’ll find a collection of useful tools and references for the M&M Gamemaster, including: Villains! Detailed information on how to create, design, and run villainous foes for your M&M...   [click here for more]
Green Ronin Publishing  $23.95

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Trinity Continuum: Aberrant Storyguide Screen

Trinity Continuum: Aberrant Storyguide Screen


The Trinity Continuum: Aberrant Reference Screen and Document contains all the charts and important info a Storyguide could need. About Trinity Continuum: Aberrant: Trinity Continuum: Aberrant is a game of superpowered adventure in the near-future of the Trinity Continuum. In 2018, novas — people with superhuman powers — first appeared following the...   [click here for more]
Onyx Path Publishing  $1.99

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Goblin Markets

Goblin Markets


Let the buyer beware Every freehold knows of at least one. Some seem to have grown up almost overnight, like a ring of small white mushrooms. Others seem to have run for millennia, outliving the rise and fall of the freeholds that surround them. They’ll never go away entirely, despite the dangers of their wares. Someone always needs something you can only get at a Goblin Market. A chronicle...   [click here for more]
White Wolf  $6.99

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Deities & Demigods (1e)

Deities & Demigods (1e)


Product History Deities & Demigods (1980) was the fourth hardcover release for Advanced Dungeons & Dragons and the final book that Gary Gygax conceived of when he originally laid out the plans for the Advanced Dungeons & Dragons line in The Dragon #14 (May 1978). The AD&D Line. Deities & Demigods followed the Monster Manual (1977),...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Birthright Campaign Setting (2e)

Birthright Campaign Setting (2e)


A king stands in the hight turret of his castle, squinting at the distant hills. He can just make out the figures of his troops engaging the enemy in battle. As a damp breeze whips at his cloak, he contemplates the war. He has culled the best generals, captains, and troops from his land. His court wizard wields powers that unnerve even the most seasonal warriors. Can the forces he commands hold the...   [click here for more]
Wizards of the Coast  $9.99

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Gamma World 2e

Gamma World 2e


Gamma World Science Fantasy Role-Playing Game is a complete adventure game for 2 or more players and a Game Master set against the backdrop of an imaginary future America.  Based on one of TSR's most popular games, this all new edition includes expanded mutation, equipment and NPC description, rewritten and reorganized basic rules and a full set of previously-unpublished campaign rules. Inside...   [click here for more]
Wizards of the Coast  $9.99

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White Box Omnibus [Swords & Wizardry]

White Box Omnibus [Swords & Wizardry]


An Omnibus of Old School Adventure and Options! Now you can get it all in one place! White Box Omnibus is a compilation of all the material found in White Box Companion, White Box Treasures, White Box Bestiary, White Box Adventures: The Wererat's Well, White Box Adventures: The Wizard's Tower, and White Box Adventures: The Dragon's Hoard. But wait, there's...   [click here for more]
Gallant Knight Games  $9.99

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Scion: Demigod

Scion: Demigod


The Legend Continues! The Overworld’s gone silent, and the Scions are left to their own devices as they battle a renewed titanspawn offensive. But is the war already lost? Without word from the Gods as to what’s occurred, the heroes must master the powers of demigodhood, visit the World’s terrae incognitae and finally storm the Underworld itself in a desperate attempt to reach the Gods...   [click here for more]
Onyx Path Publishing  $19.99

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Mage: The Ascension (Revised)

Mage: The Ascension (Revised)


 Reality Overthrown! Their heritage is magic, their quest truth. Every culture has nurtured or condemned them. They lead humanity to the far horizon and beyond. They are mages, the inventors of sorcery, science and faith. For centuries they have battled to define existence and lead humanity to an enlightened age. Now, in an age when technology is humanitys magic, the magicians of...   [click here for more]
White Wolf  $17.99

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Danger Zones

Danger Zones


Shovin' into overdrive! Atop a rushing subway car, trapped in a raging apartment fire, crushed beneath the animated oaks of a possessed parkland, su­perheroes face as much danger from the world around them as they do from their most nefarious villains. Danger Zones helps you bring your world alive by describing over thirty different urban backdrops for superheroic action,...   [click here for more]
Green Ronin Publishing  $16.95

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