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Legend of the Five Rings: Emerald Empire

Legend of the Five Rings: Emerald Empire


Learn of the intricacies of Rokugan with the Emerald Empire Source Book for the Legend of the Five Rings Roleplaying Game! The Emerald Empire is vast and as varied as the seven Great Clans that control its lands in the name of the Hantei Emperor. Its society is modelled after the Heavens themselves. It is a culture steeped in history and tradition, in a land where decorum and...   [click here for more]
EDGE Studio  $49.95 $24.95

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Legend of the Five Rings: Shadowlands

Legend of the Five Rings: Shadowlands


Explore Fu Leng’s festering domain with the Shadowlands Sourcebook for the Legend of the Five Rings Roleplaying Game! Discover the vile locations and denizens of this ancient realm, as well as the brave samurai who stand against them, including the mighty Falcon Clan. Finally, advice for Game Masters running campaigns in this dark domain ensures your games are dripping with...   [click here for more]
EDGE Studio  $39.95 $19.95

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Legend of the Five Rings: Courts of Stone

Legend of the Five Rings: Courts of Stone


Spin your webs of intrigue and betrayal with Courts of Stone, the second sourcebook for the Legend of the Five Rings Roleplaying Game! This 144-page setting guide takes you inside the mighty castles and courts that act as the political centers of Rokugan. Here, courtiers scheme to destroy their enemies. Treachery lies behind every false smile, and spies and assassins lurk in every...   [click here for more]
EDGE Studio  $39.95 $19.95

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Legend of the Five Rings: Beginner Game

Legend of the Five Rings: Beginner Game


NOTE: This PDF package is not a standalone product. The physical edition contains punchboard components and custom dice. A PDF of the punchboard is included in this package, but dice must be purchased seperately to play the game. In Rokugan, it is said that honor is stronger than steel. While even the finest blade can bend and break under the heat of the forge, the Emerald Empire’s...   [click here for more]
EDGE Studio  $39.95 $19.95

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Eclipse Phase: Gatecrashing

Eclipse Phase: Gatecrashing


Gatecrashing takes you through the mysterious Pandora Gates: The 5 solar system gates and the factions that control them 30 extrasolar locations of interest to Firewall Exploration operations and hazards New morphs, new gear, and rules for gate use Gatecrashing is a 200-page PDF (with layers, a hyperlinked table of contents, a hyperlinked index, and internal hyperlinks)...   [click here for more]
Posthuman Studios LLC  $14.99

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Always/Never/Now

Always/Never/Now


You were the best. Underground, cyberpunk street samurai, burglars and breakers, agents of a mysterious spymaster with half a name, zero history, and a plan. He made the missions and you carried them out. You were the go-to crew for high-stakes break-ins, dangerous ops, and impossible escapes. You fought the megacorps, the tyrants, the killers—all for the sake of making a better future, of...   [click here for more]
Will Hindmarch  Pay What You Want

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Eclipse Phase: Gatecrashing Hack Pack

Eclipse Phase: Gatecrashing Hack Pack


The Gatecrashing Hack Pack contains: Gatecrashing cover, chapter-opening, and other artwork as 150DPI images. (12 Photoshop files) All Morph and Vehicle artwork. (8 Photoshop files) Lorentzian Wormhole diagram. (1 Photoshop file, available under a Creative Commons BY-SA licensed -- commercial re-use of this diagram is allowed.) Omnigraffle file of the Wormhole Link Map Also, please...   [click here for more]
Posthuman Studios LLC  $4.99

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Into the Unknown: The Dungeon Survival Handbook (4e)

Into the Unknown: The Dungeon Survival Handbook (4e)


The Darkness Beckons Being an adventurer is a hard business. Dungeons offer adventure, treasure, and glory, but they are fraught with deadly traps, vicious monsters, and sinister puzzles. It takes more than a stout heart and a sharp mind to survive. A hero must be equipped with knowledge and tools if he or she is to face the unknown and live to tell about it. Into the Unknown: The Dungeon Survival...   [click here for more]
Wizards of the Coast  $14.99

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Dungeon #215 (4e)

Dungeon #215 (4e)


Contents 1 Rollin' Rollin' Rollin' by Christopher Perkins Only two adventures this month? What gives? Also, we bid a fond farewell to two members of our staff. 2 The Rolling Tomb by Will Doyle A dead pharaoh’s pyramid is slowly making its way across the desert to its new home. If it continues on its present course, it will destroy a mystical oasis revered by the desert tribes. Can you stop...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #196 (4e)

Dungeon #196 (4e)


Table of contents: Baba Yaga's Dancing Hut Court of Stars: Baba Yaga Reflections of Ruin Monster Manual Updates: Choker, Satyr, Shambling Mound Eye on Eberron: Taer Syraen Backdrop: The Moonshae Isles Eye on the Realms: The Ghost Knight of Galardoun Eye on Dark Sun: The Nine Swords of Tyr Save My Game ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #208 (4e)

Dungeon #208 (4e)


Contents: 2 One Piece At a Time by Christopher Perkins It's a long and perilous voyage to publication. 3 Some Assembly Required by Jobe Bittman Thieves plunder a village after nightfall, stealing tools and supplies. What are they building in their secret hideout? A D&D® adventure for characters of levels 1–3. 22 Captain's Slygo's Treasure by Timothy Ide The dread pirate Captain...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #212 (4e)

Dungeon #212 (4e)


Table of contents: 1 Classic Connections by Christopher Perkins This month's adventures are brought to you by the letters S and T, and by the number 3. 2 Never Say Die by Claudio Pozas Stripped of your armor and weapons, you are cast into the Twisted Thickets and hunted like rabbits. If you want revenge, you must first survive Yeenoghu's evil hunters. A 4th Edition D&D® adventure for characters...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #198 (4e)

Dungeon #198 (4e)


Table of Contents: Warrens of the Stone Giant Thane Tavern Profile: Jaggerbad Skyhouse Cormyr Rotale Backdrop: Suzail ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #197 (4e)

Dungeon #197 (4e)


Table of Contents: Heart of the Scar Steading of the Hill Giant Chief A Knight in Shadowghast Manor Codex of Betrayal: Glasya Creature Incarnations: Hordelings Creature Incarnations: Abyssal Plague Epic Threats Ecology of the Satyr of the Night Monster Manual Updates: Griffon and Wyvern Save My Game ...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #400 (4e)

Dragon #400 (4e)


Table of contents: Editorial Ampersand Dragon Anniversary: Dragonchess Dragon Anniversary: The Jester Dragon Anniversary: The Nine Hells Dragon Anniversary: Consult Limb Loss Subtable Dragon Anniversary: Tucker's Kobolds Dragon Anniversary: Through the Looking Glass: Do-It-Yourself Dragons Class Compendium Playtest: The Scoundrel Playtest: New Hybrid and Multiclass Options Characters Themes: Born...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #200 (4e)

Dungeon #200 (4e)


Table of contents: Editorial Flame's Last Flicker Hall of the Fire Giant King Blood Money Backdrop: Skullport Dungeon Index A History of Dungeon ...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #411 (4e)

Dragon #411 (4e)


Table of Contents: Winning Races: Thri-Kreen Winning Raves: Kenkus Quests for Humanity D&D Alumni Confessions of a Full-Time Wizard Eye on the Realms: The Storm Bird Eye on Dark Sun: The Tsochar Eye on Eberron: Eston ...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #398 (4e)

Dragon #398 (4e)


Table of contents: Editorial Heroes of Shadow: Ki Focus Class Compendium: Weaponmaster Class Compendium: Feats Unearthed Arcana: Ignorance is Blessed Channel Divinity: Avandra Nerathi Legends: Sarthel Unearthed Arcana: Gamblers' Games In Index to Rituals Confessions of a Full-Time Wizard D&D Alumni ...   [click here for more]
Wizards of the Coast  $4.99

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Das Lied von Eis und Feuer – Chronikstarter (PDF) als Download kaufen

Das Lied von Eis und Feuer – Chronikstarter (PDF) als Download kaufen


Der Kontinent Westeros verfügt über eine reiche Historie, viele verschiedene Kulturen und nahezu unzählige Adelshäuser. Eine der denkwürdigen Eigenschaften der Welt von Das Lied von Eis und Feuer sind die Details, die man über die Adelsfamilien erfährt, denn jede besitzt ihr eigenes, einzigartiges Wappen und hintergründiges Motto. Von den brüllenden Riesen...   [click here for more]
Mantikore  $18.24

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Dragon #417 (4e)

Dragon #417 (4e)


3 Agents Of Change by Stan! We’ve got a change in format, a chance for you to get published in future issues of Dragon, and demons and devils everywhere. Sounds like change is in the wind. 4 The Blood War by Sterling Hershey The fiendish war between the baatezu and the tanar’ri has raged since time immemorial. How did it begin, and will it ever end? 8 Magic Dice by Alana Joli Abbott...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #421 (4e)

Dragon #421 (4e)


Table of contents 3 Pitch Perfect by Steve Winter Another submissions window approaches! Warm up your pitching arms, you hopeful game writers. 4 Mephits by David Flor and Jared Espley Mephits are at home in the Elemental Chaos, but they can be found as loyal servants all across the planes of existence. 10 Lords of Chaos: Cryonax by Michael E. Shea Cryonax is an elemental being forged from the...   [click here for more]
Wizards of the Coast  $2.99

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Dragon #397 (4e)

Dragon #397 (4e)


Table of contents: Editorial: Little Wars Ampersand Class Compendium: Warlord Faith and Heresy Sages of Ioun Unearthed Arcana: Henchman Ability Score Bonuses Athasian Familiars Confessions of a Full-Time Wizard D&D Alumni: D&D on the Small Screen ...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #408 (4e)

Dragon #408 (4e)


Dragon Magazine Issue #408 Feb 2012 ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #218 (4e)

Dungeon #218 (4e)


Contents: 1 Going Dark by Christopher Perkins The magazines are going on hiatus after December. Let me tell you why. 2 Legacy of Ghere Thau by David Noonan Evil forces under a cambion's command have conquered the fortress of Ghere Thau. Taking it back will be no simple matter. A D&D® adventure for characters of levels 9–10. 33 Dead Haven by Jeffrey Ludwig A terrible curse has befallen...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #202 (4e)

Dungeon #202 (4e)


Table of Contents: Editorial Cruel as a Desert Wind The Isle of Death Traveling the Athasian Wastes The True ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #194 (4e)

Dungeon #194 (4e)


Table of contents: Leader of the Pack Temple of the Weeping Goddess War College Eye on Eberron: Daask Save My Game Eye on Dark Sun: House of the Mind The Crafthouse of Inspiration Eye on the Realms: Thormil's Secret ...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #189 (4e)

Dungeon #189 (4e)


April Adventure Hooks Backdrop: Diyun - The hanging City by Will Hindmarch: Welcome, travelers, to the Hanging City! Mind your step, and keep one hand on something solid—like your Killing Ground by D. Jason Wofford: Adventure for five characters of levels 11 to 13. Chaos Scar: Scarblade by Sterling Hershey: A Chaos Scar...   [click here for more]
Wizards of the Coast  $4.99

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