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Waterdeep, the City of Splendors—the most resplendent jewel in the Forgotten Realms, and a den of political intrigue and shady back-alley dealings. In this game, the players are powerful lords vying for control of this great city. Its treasures and resources are ripe for the taking, and that which cannot be gained through trickery and negotiation must be taken by force!
Lords of Waterdeep... [click here for more] |
Wizards of the Coast |
FREE
|
 Los ganchos de aventuras presentados en este PDF sirven para inspirar a los DJs a construir sus propias aventuras utilizando las ubicaciones que se encuentran en el Capítulo 10: El glorioso Reikland del reglamento de WJdR, y para proporcionar detalles adicionales sobre Reikland en su conjunto. La ubicación sugerida para cada idea de la historia está marcada en negrita, pero se puede mover o reutilizar... [click here for more] |
Devir |
FREE
|
 Aventuras en Ubersreik: Si las miradas matasen... está diseñado para que lo jueguen Personajes principiantes, pero también lo pueden jugar grupos experimentados, aunque es posible que algunos de los encuentros deban modificarse si quieres que el desafío que se ofrece sea digno. El escenario empieza cerca del asentamiento de Grausee y acaba en Ubersreik. Alternativamente, podría ubicarse... [click here for more] |
Devir |
FREE
|
This pack presents complete profiles for the six pre-generated Characters from the WFRP Starter Set. They conform to the standard WFRP rules, and are ready use.
When using this group, be aware it contains Characters that are more experienced than your average band of starting WFRP ne’er-do-wells. In particular, you should consider the Characters’ Experience, Status, and Career Level.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
FREE
|
 Jim Bambra creó originalmente Noche de sangre para WJdR1, y se publicó por primera vez en el nº 87 de White Dwarf, en marzo de 1987. Se convirtió en un favorito entre los fanáticos de WJdR y luego se presentó como parte de la campaña Los muertos inquietos, en 1989. Esta versión del escenario está dirigida a personajes relativamente... [click here for more] |
Devir |
FREE
|
Dieses Mal präsentieren wir Abenteuer im Reikland!, Eine Ergänzung zu Kapitel 10: Das Glorreiche Reikland aus dem WFRS-Regelbuch.
Abenteuer im Reikland! Stammt aus der Feder von Ben Scerri und bietet über fünfzig Abenteueraufhänger für die im WFRS vorgestellten Schauplätze des Reiklands. Um sicherzustellen, dass du dich schnell zurechtfindest, sind alle Orte... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
Legenden besagen, dass die Bestie vom Ortschlamm schon seit Jahrhunderten die Sümpfe in der Nähe von Übersreik heimsucht. Aber nur wenige glauben daran …
Als die Abenteurer sich bereit erklären, Rutger Reuter, einem charismatischen, jungen Kaufmann aus Übersreik, zu helfen, können sie noch nicht ahnen, was auf sie zukommt. Was als einfache Aufgabe zur Bewachung von Baumaterial... [click here for more] |
Ulisses Spiele |
Pay What You Want
|
This week we present Adventures Afoot in the Reikland!, a supplement to Chapter 10: Glorious Reikland from the WFRP rulebook.
Adventures Afoot in the Reikland! is written by Ben Scerri and offers over fifty adventure seeds for the Reikland locations presented in WFRP. To ensure they are easy to use, all locations are marked in bold text, but most of the ideas can be relocated to almost any... [click here for more] |
Cubicle 7 Entertainment Ltd. |
FREE
|
Dodatek Przygody w Reiklandzie oferuje ponad 50 pomysłów na przygody mających za zadanie zainspirować Mistrzów Gry do obmyślania własnych historii wykorzystujących miejsca opisane w Rozdziale 10: Wspaniały Reikland podręcznika podstawowego do WFRP.
Dodatkowo znajdziecie w nim trochę dodatkowych informacji o Reiklandzie jako takim. ... [click here for more] |
Copernicus Corporation |
FREE
|
Ten dodatek wskrzesi wspomnienia prawdziwych weteranów Starego Świata, chcących zdmuchnąć kurz ze starej karty postaci i wyruszyć w nową przygodę, oraz pozwoli nowszym graczom zagłębić się w niektóre z rozszerzeń poprzednich edycji.
Tabele konwersji do Warhammer Fantasy Roleplay stanowią instrukcję do konwertowania Postaci i BNów z pierwszej i drugiej edycji do zasad czwartej.
Cubicle... [click here for more] |
Copernicus Corporation |
FREE
|
Conversion Tables for Warhammer Fantasy Roleplay
The Warhammer Fantasy Roleplay Conversion Tables provide a guide for converting first and second edition Characters and NPCs to the current fourth edition rules. We’ve included a comprehensive list of Skills and Talents, with some additional guidance on updating trickier Character Traits.
This document is a useful addition for any Grognard who wants... [click here for more] |
Cubicle 7 Entertainment Ltd. |
FREE
|
Описанные в дополнении зацепки для приключений предназначены для ведущего, который прочитал «Славный Рейкланд», десятую главу основной книги правил WFRP4, и теперь хочет создать своё собственное приключение или получить... [click here for more] |
Studio 101 |
FREE
|
The Grande Temple of Jing - GM & Player Aids
This PDF contains a number of printable aids for The Grande Temple of Jing. The pack includes the following: a copy of the Campaign Sheet from the main book, initiative cards, ammo trackers, and blank spell cards. It also includes 2D terrain that lays flat on the game surface, including pits, stairs, and other objects. There is also... [click here for more] |
Hammerdog Games |
$1.95
|
 Table of contents
3 A Funny Thing Happened... by Steve Winter "Dying is easy; comedy is hard." Those words weren't written for roleplayers, but they could have been.
4 Hyrsam, Prince of Satyrs by Mark Monack Hyrsam is so ancient that he remembers — and misses — a time before Corellon and the other gods discovered the Feywild.
9 Tinker Gnomes by Daniel Helmick As dwarves... [click here for more] |
Wizards of the Coast |
$2.99
|
Contents:
2 One Piece At a Time by Christopher Perkins It's a long and perilous voyage to publication.
3 Some Assembly Required by Jobe Bittman Thieves plunder a village after nightfall, stealing tools and supplies. What are they building in their secret hideout? A D&D® adventure for characters of levels 1–3.
22 Captain's Slygo's Treasure by Timothy Ide The dread pirate Captain... [click here for more] |
Wizards of the Coast |
$2.99
|
 Contents
1 EDITORIAL: "This Means War!" by Christopher Perkins All three of this month’s adventures have different takes on the theme of war. 2 "The Vulture's Feast," by Brian Cortijo and Christopher Perkins An evil warlord has prepared a feast for her new Zhentarim allies, and she has a gift for them as well. 21 "Blood of Gruumsh," by Steve Winter An ancient... [click here for more] |
Wizards of the Coast |
$2.99
|
Contents
1 Treasure Trove by Christopher Perkins
Published adventures are great... especially the ones I never use.
2 Some Like it Hot by John "Ross" Rossomangno
An undead wizard is about to light a fire under the citizens of Starpine Vale. A D&D® adventure for characters of levels 17–20.
26 Massacre at Misty River by Stacey Janssen
A dead goblin king finds new life... [click here for more] |
Wizards of the Coast |
$2.99
|
 Contents
1 Unravel the Mystery by Christopher Perkins This month's theme was inspired by the latest D&D Encounters season, which promises to be the most intriguing yet.
2 Rats in the Undercellar by Tim Eagon Who knows what evil lurks in the minds of gnomes? The rats of Baldur's Gate know! A D&D Forgotten Realms adventure for characters of levels 1–2.
18 A Rhyme Gone Wrong by Craig... [click here for more] |
Wizards of the Coast |
$2.99
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It’s Your Funeral
At GenCon 2019, the legendary RPG creator Graeme Davis hosted a talk called ‘Whose Night is Rough Anyway?’ in which he described the process of creating multi-plot adventures like those in Rough Nights & Hard Days for Warhammer Fantasy Roleplay. As the audience called out ideas, the germ of this adventure was created.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
Only the damned and damnable fools ride out on Hexensnacht, as the turning of the year wakes the very dead, calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead. So which are you to set out so close to Hexensnacht: fool, damned soul, or lonesome priest? Rumour spreads throughout the land... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
Five Shrines of Sigmar
The Old World is steeped in staunch spiritual beliefs, some of which have sparked battles and incited wars. Though they may differ in importance and prominence, all ensure reverence and honour. Shrines of Sigmar offers a selection of unique and mysterious shrines from around the Empire. They are perfect for dropping into an ongoing Warhammer Fantasy Roleplay campaign, or can... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
Ubersreik Adventures: The Guilty Party
The Coachmasters of Ubersreik have a problem - someone is targeting coaches travelling the Altdorf to Ubersreik road. At first it was limited to a few instances of sabotage, the odd scuffle with thugs, or stolen goods and luggage. Now an Imperial Expressways coach has gone missing, and the only thing trying all the events together is that... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
A vile sickness spreads through the rookeries of Ubersreik. When the source is found by an investigating doktor, the Spittlefeld Tenements are quarantined. Armed members of the Watch are posted on all exits, and crossbows are aimed at every window. No one goes in. No one comes out. For the unfortunate souls trapped within, there is little hope of escape unless they can find the source of the infection.... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
To ease the long, harsh days of a relentless winter, folk living in remote, mountainous wild areas seek comfort and joy in the celebration of ancient traditions and the worship of their gods. Often gathering with family and friends, Mondstille is still an important occasion, providing necessary respite from the harsh conditions raging outside.
While the days are short and the dark nights seem interminable,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$3.99
|
A new adventure for the Dying Earth RPG! Part of the Footsteps of Fools (FoF) series.
This pdf-exclusive adventure is set in the bustling town of Azenomei during the annual Great Fair. At this time of year the town is packed to bursting, and opportunities for the wily entrepreneur are almost innumerable. It is the first episode (1.1) in the huge Cugelesque adventure-arc: The Footsteps of... [click here for more] |
Pelgrane Press |
$4.95
|
In the Excellent Prismatic Spray 3 we continue our proud tradition of superior adventure material for the Dying Earth RPG with this volume, which includes The Gold and Amber Cabal, an adventure for aspiring mages; The Valley of the Graven Tombs, laden with ghosts and curses; and The Laughing Magician, part one of a three-part adventure series in which the characters must race up the Scaum river against... [click here for more] |
Pelgrane Press |
$4.95
|
The Excellent Prismatic Spray is a beautifully presented compendium of erudite articles, adventures and background material for the Dying Earth RPG.
Contents
Editorial Jim Webster
The Dying Earth: Colourful Play Lynne Hardy
The Pirates of the Jhardine Coast M D Jackson
Zaramanth, Turjan-level... [click here for more] |
Pelgrane Press |
Pay What You Want
|
The Excellent Prismatic Spray is a beautifully presented compendium of erudite articles, adventures and background material for the Dying Earth RPG.
Robin D. Laws presents "Phasms", an adventure for powerful arch-magicians; Gary Gygax details the influence of Jack Vance on the D&D game. Phil Masters, Steven Long, and many other stellar names present material of comparable interest.... [click here for more] |
Pelgrane Press |
$4.95
|
Stranger, stay your hand a while
Wonder at the pets of the Dying Earth, frolic in the icy streets of The Hidden City in the Mountains, gawp at Bildazan, God of Merchants and Thieves. Once again Pelgrane Press spares no expense or effort to bring to your attention what they most modestly assure me must surely be the finest collection of scenarios, background information and plot hooks for the... [click here for more] |
Pelgrane Press |
$4.95
|
 What's Coming Next by Chris Young
Playtest - Artificer by Logan Bonner, Mike Mearls, David Noonan: Dragon begins a new feature with this unique opportunity to play a new class from 2009’s Eberron
Backdrop - Cormyr by Brian James: Explore the nation of Cormyr, updated to reflect the post-Spellplague era of the Forgotten Realms.
Ecology... [click here for more] |
Wizards of the Coast |
$4.99
|
 There is no "I" in Vecna by Bart Carroll: Bart Carroll talks about the role of the instigator in a group.
Creature Incarnations - Fell Taints by N. Eric Heath: Monster Manual 2 introduced these new aberrant monstrosities, and we’re presenting even more of these
Demonomicon of Iggwilv - Turaglas, the Ebon Maw by Ari Marmell: The... [click here for more] |
Wizards of the Coast |
$4.99
|
 What Do You Want From Me? by Steve Winter: Lots of people seem to want to write for Dragon Magazine. Here’s what we’re looking for.
Clerics: Earth Domain by Mike Mearls: There is great power in stone and tree, earth and root. Clerics who draw upon the earth domain learn to brandish
Homeland: Everwatch by Robert J. Schwalb: All heroes... [click here for more] |
Wizards of the Coast |
$4.99
|
 Table of contents:
Editorial Heroes of Shadow: Ki Focus Class Compendium: Weaponmaster Class Compendium: Feats Unearthed Arcana: Ignorance is Blessed Channel Divinity: Avandra Nerathi Legends: Sarthel Unearthed Arcana: Gamblers' Games In Index to Rituals Confessions of a Full-Time Wizard D&D Alumni ... [click here for more] |
Wizards of the Coast |
$4.99
|
 Dragon Magazine Issue #408 Feb 2012 ... [click here for more] |
Wizards of the Coast |
$4.99
|
 The Maze of Shattered Souls by James Wyatt: A Dungeons & Dragons Eberron adventure for characters of 15th level.
Eyes in the Forest by Robert J. Schwalb: A chance encounter in the Chaos Scar allows the characters the opportunity to avenge another group
Glowstone Caverns by Jennifer Clarke-Wilkes: The Gnawstubble goblin tribe has stumbled upon... [click here for more] |
Wizards of the Coast |
$4.99
|
Darkness spreads across Faerûn. Under this pall of shadow, the drow fight with impunity, protected from the harsh daylight. With every passing month, they conquer more territory and further Lolth’s ultimate goal of becoming the Goddess of Magic.
"War of Everlasting Darkness" is a Dungeons & Dragons Roleplaying Game adventure designed for the autumn 2012 season of the D&D... [click here for more] |
Wizards of the Coast |
$4.99
|
Five Rapid-Fire Adventures in the Grim and Perilous Old World
One Shots of the Reikland offers five short adventures designed for a single frenetic session of play. Each is designed to be easily slotted into an ongoing campaign or played as a standalone adventure.
One Shots of the Reikland includes:
Come Drown with Me: The business of navigating locks is tedious enough, but to... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
 Ubersreik Adventures: The Blessing that Drew Blood
The Blessing that Drew Blood is part of our ongoing series of entertaining scenarios set in the Duchy of Ubersreik, the primary setting of the WFRP Starter Set.
Geheimnisnacht — the dreaded night when the Chaos Moon waxes full — is almost upon Ubersreik’s citizens. A foreboding atmosphere permeates the town, and the sense of fear and dread... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$4.99
|
The Making of D&D 4th Edition.
This lavishly illustrated 96-page book gives roleplaying game fans a unique, behind-the-curtain glimpse into the making of the Dungeons & Dragons roleplaying game.
The book contains essays and asides from the game's premier designers, developers, and editors.
Through words and illustrations, it explores some of the D&D game's most iconic... [click here for more] |
Wizards of the Coast |
$4.99
|
 Fantástica y resistente, como los reductos de Altdorf, la Pantalla del Director de juego del juego de rol de Warhammer Fantasy ofrece un resumen de las principales reglas de WJdR junto con una serie de herramientas esenciales para el DJ. En un lado muestra una ilustración fantástica de las ciudades purulentas del Viejo Mundo y en el otro referencias y reglas. La Pantalla del Director... [click here for more] |
Devir |
$18.24 $6.38
|
A D&D adventure set in the world of Athas or your own campaign world.
Now that Tyr is free of Kalak the Sorcerer-King, opportunity abounds in the city and the surrounding wastes. But some see Kalak’s fall as the beginning of Tyr’s end, and the unpatrolled deserts nearby are rife with danger. Outlaws openly defy the city’s Revolutionary Council and threaten outlying... [click here for more] |
Wizards of the Coast |
$6.99
|
Goblins have invaded Kiris Dahn, once a jewel in the crown of Nerath, the fallen human kingdom. Within its plundered ruins lie treasures yet to be unearthed, including the last of the slaying stones - deadly relics from bygone wars. Even now, evil forces scour the ruins in search of the stone, but they are not alone! Adventurers have come to Kiris Dahn, bringing death and destruction in their wake.... [click here for more] |
Wizards of the Coast |
$7.99
|
Ubersreik Adventures: Heart of Glass
Corporal Tylo Vielfrass has been murdered. The popular Altdorfer soldier and member of the Ubersreik's Watch died under mysterious circumstances and now the Characters, under orders from Lady Emmanuelle Nacht, must discover the truth of his demise. But with little to go on and no sign of the murderer, they soon become embroiled with the machinations... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$7.99
|
Старый Свет полнится последователями зловещих культов, искажёнными Хаосом; дикими зеленокожими; слухами о гигантских человекоподобных грызунах. Мир может показаться пугающим и опасным. И он действительно таков!
Но пусть... [click here for more] |
Studio 101 |
$14.99 $9.17
|
Was macht Fantasy fantastisch? Die Magie natürlich! Seien es unirdische Kreaturen, ränkeschmiedende Zauberer, legendäre Schwerter oder Örtlichkeiten, an denen die Gesetze der Logik und der Physik außer Kraft gesetzt werden – eine spannende Fantasygeschichte braucht ein magisches Element. Damit eine Geschichte funktioniert, müssen Sie den Leser oder Spieler jedoch... [click here for more] |
Ulisses Spiele |
$9.72
|
Was macht Fantasy fantastisch? Die Magie natürlich! Seien es unirdische Kreaturen, ränkeschmiedende Zauberer, legendäre Schwerter oder Örtlichkeiten, an denen die Gesetze der Logik und der Physik außer Kraft gesetzt werden – eine spannende Fantasygeschichte braucht ein magisches Element. Damit eine Geschichte funktioniert, müssen Sie den Leser oder Spieler jedoch... [click here for more] |
Ulisses Spiele |
$9.72
|
This is a city book with a difference for the Dying Earth RPG.
PCs are assumed to be knowledgeable veterans of the White-Walled City, not ignorant mooncalves. No longer will the GM be the sole arbiter of adventures; players are encouraged to choose from hundreds of plot hooks and contacts to create sublime gaming sessions.
Written by Robin D Laws, it's the ideal supplement for long-term adventuring... [click here for more] |
Pelgrane Press |
$9.95
|
A fallen clock tower holds components from an ancient artifact. Upon discovery of the components, competing agents look to launch expeditions to uncover additional components scattered across distant places—and times. The now-lost Temple of Moloch and the construction site of the legendary Tomb of Horrors are two of those locations. However great the risks, finding the components demands the... [click here for more] |
Wizards of the Coast |
Pay What You Want
|
Your people once dominated everything south of the mountains; you had the greatest, most advanced underground stronghold ever known to orc-kind. Then the cataclysm happened. Centuries have passed, and only a few tribes have survived and assembled under the banner of one cause. Reclaim what was once yours!
This adventure is designed for four to six orc characters, levels 6 to 8.
All proceeds from... [click here for more] |
Wizards of the Coast |
$9.99
|
Where Seagulls Dare
At the sea-mouth of the River Reik stands Marienburg, the world's marketplace: the largest richest most corrupt and most dangerous city port in the Old World.
Here everything is for sale and nothing is without a price.In the markets and docks traders win and lose fortunes of exotic cargoes from every land. Meanwhile in slum taverns or beside filthy canals,... [click here for more] |
Cubicle 7 Entertainment Ltd. |
$9.99
|