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This free booklet gives you and five of your friends everything you need to play your first game of Changeling:The Lost, White Wolf’s all-new Storytelling Game of Beautiful Madness.
Discover the wonder and terror of the Lost in “Dwelling in Darkness,” a complete introductory scenario.
All the necessary rules are included. All you need is a few 10-sided dice and you’re ready... [click here for more] |
White Wolf |
FREE
|
A raven's eye view of the world, as well as information on Corax culture and history as they tell it
Complete rules for running wereravens, including Gifts, rites, fetishes, forms and more
Sample Corax characters, old legends of the Sun-touched, a comic book tale of one of Gaia's spies, and more
Note: The Black & White print editions of this book are not full-bleed. Because of... [click here for more] |
White Wolf |
$8.99
|
It's really only a matter of time, he thinks, twirling his gun around his index finger. The girl's moves are obvious, rote. She's a teenager; she doesn't know any better. She'll reach out for the only type of protection she's ever really known.
Which means they'll be coming.
But that's just fine, the man thinks as his badge glistening in the moonlight.... [click here for more] |
White Wolf |
$4.19
|
Centuries of Magic
Civilizations rise and fall across seas of time. Along the way, each culture fosters its own mystic traditions. When mages of the present look for answers in the past, they lay bare the most terrifying - and potent - of humanity's superstitions. Such magics were forbidden even in the brutal cultures of ages gone; what terrible secrets do they hold for mages today?... [click here for more] |
White Wolf |
$11.99
|
This guide takes you from the Near Dreaming to the far reaches and unexplored regions of the Deep Dreaming.
Includes new chimerical creatures and new rules for the effects of the Dreaming, plus fantastic adventures that steer you through dangers in this ever-changing land.
Note: The Black & White print editions of this book are not full-bleed. Because of printing requirements... [click here for more] |
White Wolf |
$9.99
|
Embracing Science for All Mankind
We are the Greatest scientific minds of the world. We influence every aspect of human society. We protect the Earth from the aliens without and the deviants within. Through order, science and technology, our conventions shape the course of the furure and catalog the wonders of the cosmos. We are there whenever someone uses a tool. We create the advancements... [click here for more] |
White Wolf |
$15.99
|
Keeping the World's Magic Alive
We keep alive the old ways. We remember the days when magic flowed across the Earth and dreams strode in hosts with spirits. For every person who believes in a world beyond reason, we are the illumination, teacher and guardian. Although beset by unbelief and torn by dissent, we stand together as guides to the shining. Ascension to which humanity may strive. If... [click here for more] |
White Wolf |
$15.99
|
Waking from centuries of slumber, the Gurahl — the werebears — rise again.
Some aid the Garou from the shadows. Others exact vengeance on werewolves for ancient slights. Now players can become these gentle and ferocious, strong and unyielding creatures. Gurahl allows you to create a werebear character of your own — and to join in the final struggle against the forces of Apocalypse.
But... [click here for more] |
White Wolf |
$10.99
|
Living Metal and Thundering Bone
A silver knife twists in mid-blow, striking unerringly at a foe's heart as if it were alive. A dagger made from a great beast's fang bites deeper into a wound. A whirling bullroarer calls up a thunderstorm, and a simple reed flute lulls a monster into sleep. With the help of the spirits, the impossible becomes easy. With the right fetish in hand, a werewolf... [click here for more] |
White Wolf |
$11.99
|
The Courts of the Beasts
My cousin, you seem confused. Did you truly expect that our ways would be as your own? Did you think that we fight your battles against thisWyrm? Cousin, you have much to learn. Perhaps we shall share our wisdom and ways with you. Then again, perhaps not.
One with Gaia, but a World Apart
If you want to see how the Changing Breeds are different in the East this is your... [click here for more] |
White Wolf |
$9.99
|
An Eye for an Eye
Rise and shine, nightstalkers. The sun is up. We're up. And you're about to be put down for good! Avengers: the bloodthirsty, incensed, outraged and self-righteous among hunters. What makes a normal person go toe to toe with monsters-and win? Insanity? Divine blessing? Driving will? Just ask. Then again, you may not get an answer. Actions speak louder than words.... [click here for more] |
White Wolf |
$8.99
|
Every Revolution has its Martyrs
"You monsters can't win. You can strike me down, but another will rise to take my place!" Martyrs: The sacrificial among hunters, but by no means the lambs. Martyrs believe that inspiring the imbued against the supernatural means leading from the front, suffering the teeth and claws of the enemy and perhaps even dying for the cause. What makes these... [click here for more] |
White Wolf |
$8.99
|
And they shall know that I am the Lord
Hunters have been exposed to the truth of the World of Darkness that monsters exist, preying upon humanity and they lash out at or reconcile their oppressors. But how does the world and its monsters respond to these dangerous people? Does the supernatural even notice them? Is their crusade in vain? When I shall lay my vengeance upon... [click here for more] |
White Wolf |
$14.99
|
Take Back The Night
For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history.
Nothing lasts forever.
From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness... [click here for more] |
White Wolf |
$17.99
|
Homeland of the Wolves It's a place of refuge, a territory where the Tribes of the Moon hold strong. Wolves run on four feet through mountain forests, and on two through urban landscapes. But even this place of refuge has its own dangers, horrors revealed only by the light of the full moon. Werewolves are not the most dangerous things that breathe the night air. Mountains by Moonlight... [click here for more] |
White Wolf |
$16.99
|
Blood of my Blood
We are your parents, your spouses, your lovers. We are your brothers, sisters, children. We know the secret war you wage and were willing to make great sacrifices for your sake. Yet were less than equals in your society only mortals, you say. But could you do without us? You need us. Were Kin.
How Sharper than a Serpents Tooth
Kinfolk: Unsung Heroes deals with the mortal relatives... [click here for more] |
White Wolf |
$8.99
|
Traduction française de Mage Made Easy: Advice From that Damn Guy
Traduction autorisée par Satyros Phil Brucato.
"Mage ? Version FACILE ?
Depuis près de 30 ans, Mage : L'Ascension a ravi certains et déconcerté d'autres. D'une échelle qui va de l'intime à l'épique, ce "jeu aux possibilités... [click here for more] |
White Wolf |
$8.97
|
Mage? Made EASY?
For almost 30 years, Mage: The Ascension has delighted some and confounded others. With a scale that ranges from intimate to epic, this “game of infinite possibilities” offers countless rules, endless options, and a metaplot which challenges all but the most dedicated gamers.
Until now…
Keep, Change, Toss
Written by Satyros Phil Brucato... [click here for more] |
White Wolf |
$10.00
|
Snakes in the Garden
Theirs is the sacred duty of delivering justice. Theirs are the tools of venom and stealth. Theirs is the burden of silence. They are the Nagah, the sinister serpent-folk of the World of Darkness. For millenia, they have carried out their duties in perfect secrecy, bringing death to those that have earned it without leaving a single scrap of evidence of their existence behind...... [click here for more] |
White Wolf |
$11.99
|
Laughter on the Wind
The Children of Coyote can wear just about any face they like, wander wherever they want in this world or the next, and generally outsmart anyone unlucky enough to cross their path. Some say the werecoyotes might even be too clever for their own good but who listens to people like that?
The Werecoyotes Gather
Nuwisha is one of the popular Changing Breed books for Werewolf.... [click here for more] |
White Wolf |
$7.99
|
A Nation of Wolves
They fight with tooth and claw against an enemy worse than any nightmare. They struggle amongst themselves, vying to defend a society in which the strongest and wisest can lead the War of the Apocalypse. They are bitter rivals and lifelong friends. Above all, they are Garou. Whatever else comes, the werewolves of the Garou Nation will stand as one - or will fall together.... [click here for more] |
White Wolf |
$17.99
|
Beasts in Human Skin
The wolves cannot be everywhere at once, in the deep jungles and wide savannas, in the stormy skies and the darkest seas, other werebeasts hunt. Serpents with the cunning of humans glide in the darkness, jaguar warriors offer bloody sacrifices to their goals, and cuning spiders weave their spells to catch prey. The other Changing... [click here for more] |
White Wolf |
$17.99
|
Spirits Made Flesh
The fomori: luckless hosts taken over by the evil spirits of the Wyrm. The Drones: humans rebuilt by the Weaver into a more "perfect" form of life. The gorgons: creatures of the wild places, infused with Wyld energy. The Kami: spirit servants of Gaia given flesh. They are the hands of the greatest powers set to "walk the Earth. They are the Possessed.
Your Soul is No... [click here for more] |
White Wolf |
$11.99
|
A Plague of Rats
For ages, theyve waited in the shadows, beady eyes and high chittering the only signs of their presence. They seethe with ancient hatreds and poorly healed wounds. Now the time comes for them to boil up out of the sewers, to exact their revenge upon the world. The Ratkin are coming. Woe to anyone they catch.
The Infestation Begins!
With the release of the fifth Changing Breed... [click here for more] |
White Wolf |
$11.99
|
Let Loose the Animal Within
From the earliest nights, we Ferals have stalked our prey. Let others speak of damnation, curses from God and the need for repentance. We know the truth. We are predators. The others delude themselves with civilization, but we see clearly. In the end, they are all sheep awaiting the wolf.
And Hunt Your Prey
In the first of the Road Books for Dark Ages: Vampire, players... [click here for more] |
White Wolf |
$10.99
|
The Seas Run Red
They have patrolled the lightless depths of the ocean since the time of the dinosaurs. Those that dare to invade their waters die. Those that offend them are devoured. But now it is not enough to simply remain in the oceans. Now the weresharks, the Rokea, walk the land on two legs. Now the balance shifts and anyone who crosses them is prey.
Feeding Frenzy
The Changing Breed Book... [click here for more] |
White Wolf |
$10.99
|
There is no tribe more infamous than the Skin Dancers, as they represent the greatest failures of the Garou Nation, the most lethal enemies are those who live in your own home. The Tribe is mainly composed of victims turned into victimizers. Exploring a world of frustration and family conflict, the Forbidden Tribe offers you the option of playing an anti-hero where everyone has turned against you just... [click here for more] |
White Wolf |
$8.50
|
Brand-Name Corruption We've got what you need! We make products that make your life a little easier! We can make you happy! We're the big businesses of Pentex - dedicated to bringing you, the consumer, exactly what you want! Eat our food, drink our booze, take our pills and play our games - it's all perfectly good for you. Hey, would we lie?
Big Business at its Worst Storytellers looking... [click here for more] |
White Wolf |
$10.99
|
"Child, we do not hate you for being born who you are. Each of us was born of wolf and man, and marked by the moon harlot with her silver when the change came on us. We cannot hate you because you were born of the blood that murdered our Father, for many among us were born of that blood as well. "But you have heard our truth, and you reject it. You have felt the wrath of the spirits,... [click here for more] |
White Wolf |
$17.99
|
A cold war between Spring and Winter threatens to tear the freehold apart.
Broken oaths, betrayals and bitter memories have widened the chasm between the two Courts for decades, with each transition from Onyx to Emerald becoming an ever more frigid and hostile affair. In the past, fanatics on either side have taken overt action against their enemies and tensions have swelled. Members of the freehold... [click here for more] |
White Wolf |
$6.99
|
Choose Your Friends Wisely
In the Savage West, everybody's got a grievance, and everybody's totin' iron - or silver - and we don't mean coins! Know who's watchin' your back 'cause we're talkin' life and death here: day-to-day life on the frontier and ways you can avoid day-to-day death there. All sorts, from sodbusters to Sioux warriors, from Silent Striders to Iron Riders, can use the wisdom... [click here for more] |
White Wolf |
$10.99
|
Hedonists and Sensualists
Alternately shunned and courted, derided and admired, the Cult embodies the pioneering spirit of the Traditions, but also the dark underbelly of intemperance. In their quest to break through old preconceptions, cultists reach for tomorrow by dancing on the razors edge of excess. But will this vision open new futures or trap them in sybaritic futility? The Cults sex, drugs... [click here for more] |
White Wolf |
$8.99
|
My Sister's Keeper
Since the dawn of civilization, the Black Furies have been a tightly-knit sisterhood, united by bonds of blood, spirituality and conviction. They are the guardians of the Wyld, the champions of women, the wrath of Gaia. They consistently produce some of the greatest warriors and wisest mystics known to the Garou Nation. But as the Final Days draw to a close, the Furies find... [click here for more] |
White Wolf |
$8.99
|
Down and Dirty
For any werewolf, life is a struggle to survive - to the Bone Gnawers, that struggle's ten times tougher. Cities are full of vampires and sociopaths, their Kin are picked on and ignored by other humans, and the rest of the Garou Nation treats them like garbage. But that's okay. The Bone Gnawers are damn hard to kill, and they've learned to do whatever it takes to hang... [click here for more] |
White Wolf |
$8.99
|
Fight for Glory, Strive for Wisdom They laugh louder and weep harder than any other tribe. They fight as though they've already accepted their own deaths, but do their best to live life to the fullest. They treat their foes with no mercy, and they treat their families with enduring love. They make bloodthirsty enemies, but outstanding friends. They are the Children of the Stag, the Fianna.... [click here for more] |
White Wolf |
$8.99
|
Fang, Claw and Bullet Not all werewolves are creatures of the wild. Some stalk the city streets, hunting their prey in back alleys and boardrooms. Technology is their ally and computers are their slaves. When the war erupts in the city streets, they'll be ready to fight with tooth and claw, with electricity and glass. They are the Glass Walkers. Skating the Weaver's Webs The fifth... [click here for more] |
White Wolf |
$8.99
|
Bloody Claws of Vengeance There are monsters in the wilderness, monsters that want the entire human race scourged from the face of the Earth. These creatures have been counting humanity's sins against Nature since the beginning of civilization, and they are ready to exact bloody revenge. Unfortunately for humanity, they have what seems to be divine sanction to invoke their wrath. They are the... [click here for more] |
White Wolf |
$8.99
|
The Gathering Storm For countless centuries, they have endured the rule of weaker Garou. They have sacrificed their own honor to further the goals of the Garou Nation, and received nothing but scorn in return. They have fought battles nobody else was willing to fight, and made allies that nobody else would approach. Now they are ready to come into their own. The balance of power is about to... [click here for more] |
White Wolf |
$8.99
|
The Curse of the Wanderers Once, at the beginning of history, they fought a great war - and they lost. They were cast out from their homeland of Egypt long ago, cursed to never find rest. Since that time, they have wandered lonely roads by moonlight, hunting their prey in search of revenge. And now that the End Times are here, the Silent Striders may be on their way home. Children of the... [click here for more] |
White Wolf |
$10.99
|
We Silver Fangs claim the Death Wolf as our ancestor, for his blood is stronger in our veins than in any other bloodline. The purity of our fur shows this. We also follow his example to lead and act where others shirk their duties. Remember, no other animal would act to save Gaia at the risk of its own life - except for Wolf. If for no other reason, this sacrifice alone would allow the Silver Fangs... [click here for more] |
White Wolf |
$8.99
|
Journey to the East
They come out of the East in search of wisdom, but found only strife. Now they have discovered that their homeland is no longer the refuge it once was, and that they ahve lost too much and gained too little. The wisest and most mystical of Garou tribes must now struggle to find its center and reclaim its heritage, before it falls apart. Is it already too late?
At What... [click here for more] |
White Wolf |
$11.99
|
Seekers after the Forgotten They follow the great water-serpent Uktena, the strange totem of mystical wisdom. They have imprisoned countless evil spirits and learned volumes of magical lore. There are no greater sorcerers among the werewolf tribes -- but the Uktena have not gained such wisdom without cost. There is always a price.
Masters of the Forbidden The Revised Tribebooks take... [click here for more] |
White Wolf |
$8.99
|
War of the Damned
It is a time of conflict. The Ventrue Lord Jurgen and the Tzimisce Vladimir Rustovitch battle for domain in Hungary, while their agents spar across Europe, using intrigue and bloodshed in equal measure. In the Holy Land, the Fifth Crusade arrives in Acre, and the vampiric lords' agents come with it in pursuit of a fragment of the True Cross. Victory can come only at a terrible... [click here for more] |
White Wolf |
$9.00
|
A World Full of Enemies
So many different problems plague the Garou. They must defend two different worlds from violation. They must contend not only with the forces of the Wyrm and the Weaver, but also with the rival denizens of the World of Darkness. How much can they honestly be expected to bear?
A Book Full of Help
The Werewolf Storytellers Companion contains tons of extra information... [click here for more] |
White Wolf |
$4.99
|
Song of the End Times
From the secrets of the highest-ranking elders to the cryptic lore of the Triat; from the blasphemous libraries of the Black Spiral Dancers to the hidden wisdom of animals - the world of Werewolf is full of concealed lore. Now this lore is about to be revealed - but only to one person with the responsibility to use it wisely.
Tales of the Last Generation... [click here for more] |
White Wolf |
$15.99
|
Full Moon Rising The world is in shadow. To one side stretches the forest, to the other the city. Your claws are stained with blood. Your senses whisper of prey that runs before you, and of predators who stalk even the likes of you. You hear the howls of your brothers and sisters. Luna rises. Your blood boils. It is time to hunt. Wolves at the Door Werewolf: The Forsaken the game... [click here for more] |
White Wolf |
$19.99
|
The Blood-Dimmed Tide Is Loosed
Not all of the World of Darkness fearsome denizens haunt the cities or stalk the woods. At the bottom of wine-dark seas lurk ancient horrors unknowable to humanity, creatures that prowl the fringes of a world wholly unlike our own. And sometimes hunger drives these creatures to swim upward in search of prey.
And Everywhere the Ceremony of Innocence Is Drowned
World... [click here for more] |
White Wolf |
$9.99
|
When Diplomacy Fails...
Not all conflicts are resolved with politics and manipulation. Survival is a tricky business, and the average denizen of the World of Darkness had better know a thing or two about fighting. Once the Black Spiral Dancers smash your door into toothpicks, or the Spectres boil howling out of the Tempest, there's no more time for words.
It's Time to Beat... [click here for more] |
White Wolf |
$8.99
|
What Is the Sound of One Shen Screaming?
Little would seem to constrain the Night People of the East. They suffer no Masquerades and respect no Veils. Their excesses are largely excused as divine vengeance or simple joss. A few souls, however, see the containment of unruly supernaturals as their divinely ordained karma.
If You See These Guys on the Road, Run Like Hell!
World of Darkness: Demon Hunter... [click here for more] |
White Wolf |
$9.99
|
Delve into the Darkling Depths The waters of a sunless sea meet a pebble-strewn shore, beyond which opens a wide Underdark vista shimmering with pale cave-light. Titanic columns as big as castles march miles into the misted distance. The wide, steeply sloping base of the nearest colossal column is carved with streets, walls, and elaborate structures, many with gaping, empty windows.... [click here for more] |
Wizards of the Coast |
$9.99
|