Title |
Publisher ▲ |
Price |
Nous voici arrivés à la fin des temps. Les signes sont évidents. Même nos plus jeunes savent que nous sommes à l’ère de l’Apocalypse. Les hommes ont corrompu la terre, détruit les arbres, massacré les bêtes, asphyxié l’air, empoisonné les sols, saturé les eaux, déchaîné le Feu éternel. À présent, le Ver se dresse, éclipsant la Lune, dévorant tout ce qu’il enserre, pourchassant... [click here for more] |
Arkhane Asylum Publishing |
$21.74
|
La nation garou
Chaque tribu de loups-garous a des traditions, des légendes et des coutumes uniques. Ces histoires continuent de vivre dans les récits des nobles Crocs d'Argent, des rares Siberakh, des Hurleurs Blancs depuis longtemps disparus, et même dans ceux des Danseurs de la Spirale Noire corrompus. Un peu de cette culture se dévoile dans la relation que ces tribus ont... [click here for more] |
Arkhane Asylum Publishing |
$5.44
|
Dans l’étreinte du Corrupteur
Du royaume umbral de Malféas aux conseils de direction de Pentex et de ses filiales, les serviteurs du Ver complotent pour éliminer Gaïa. Les fomori difformes, monstrueux flaïels et change-formes souillés lacèrent le monde de leurs griffes corrosives. Les incarnae Maeljin kidnappent ceux que la société oublie ou ignore pour peupler leurs royaumes... [click here for more] |
Arkhane Asylum Publishing |
$21.74
|
Livre de Tribu: Les Hurleurs Blancs
Tout le monde connaît l’histoire des Hurleurs Blancs : des Garous si orgueilleux qu’ils se jetèrent tête baissée dans la gueule du Ver, espérant le tuer de l’intérieur. Mais ni eux ni lui ne moururent ce jour-là, et leur histoire ne se résume pas à cela. Ils méritent qu’on se souvienne d’eux, aussi bien pour leur passé que pour... [click here for more] |
Arkhane Asylum Publishing |
$10.87
|
À travers le monde
La guerre que les Garous mènent contre le Ver est globale. Ils luttent dans un conflit tripartite en Amazonie, qui les oppose aux forces du Destructeur aussi bien qu’à des change-formes locaux qui n’apprécient pas leur intrusion. Le Printemps arabe, pourtant source de grands espoirs, sert de couverture aux méfaits de leurs ennemis au Caire. Dans la péninsule... [click here for more] |
Arkhane Asylum Publishing |
$21.74
|
Bienvenue dans l’Ouest Sauvage!
C’était un temps où une balle en argent valait bien plus que des pépites d’or. Un temps marqué par le tonnerre des six-coups, et où la vie ne tenait qu’à la corde de la potence. Un temps où les chemins de fer fonçaient vers l’ouest, vers des cieux umbraux en plein déchirement. Un lieu où les Garous combattaient les Garous, divisés... [click here for more] |
Arkhane Asylum Publishing |
$10.87
|
Un choc des cultures, mon pote. C'est ça l'Europe, point barre. Un jour tu te bats contre des pirates marocains sur les docks de Lisbonne, et le suivant tu te la joues intello avec les élites académiques de Prague. C'est un sacré foutoir de gens et d'endroits, qui vivent ensemble comme une grande famille de tarés. Les Ombres européennes sont dangereuses à explorer, mais crois-moi mec,... [click here for more] |
Black Book Editions |
$10.87 $5.44
|
SHATTERED SPHERE (PDF)
[FAS1643p]
Print Price (1999): $15.00
File Size: 36.6 MB
In early 3061, Prince Victor Steiner-Davion returned from the Clan homeworlds triumphant-but to an Inner Sphere that was radically different. The entire Ghost Bear population had relocated to the Inner Sphere; the St. Ives Compact was under siege; Katrina Steiner-Davion was sitting on the throne of New Avalon.... [click here for more] |
Catalyst Game Labs |
$7.50
|
CASTING A LONG SHADOW At the end of a run, you’ve either got a good story to tell or you’re dead. Live long enough, and you’ll get enough stories to fill a book, and some of them will be killer. There is a certain class of people out on the streets that runners love to talk about, the people at the center of the stories swapped late at night over a round of wiper-fluid hooch. Some of... [click here for more] |
Catalyst Game Labs |
$25.00
|
Unusual Suspects
Ten people. Ten very different people. A pirate who has made himself into one of the most wanted men in the world. A datathief whose skill is only matched by his flair and panache. Two corporate giants whose personalities—and actual physical makeup—couldn’t be more different. A troll whose name has a history much older than herself. And other individuals with... [click here for more] |
Catalyst Game Labs |
$7.95
|
The Death-soaked Fields
“War is my homeland, armor my house, and fighting my life.”— Eisen saying
Once the mightiest military power in Théah, Eisen has been decimated by the thirty-year War of the Cross, leaving the survivors behind to pick up the pieces and bury the dead. Disease and famine continue to ravage the countryside, while the divided Iron Princes argue among themselves.... [click here for more] |
Chaosium |
$7.99
|
Comienza la rebelión.
La ciudad de Corona del Oeste se muere. Tras haber sido despojada de su estatus como capital de Cheliax, la riqueza y el prestigio de la ciudad se han ido desvaneciendo, dejando a sus desesperados habitantes que se las arreglen por sí mismos en una ciudad acosada por delincuentes, con una nobleza corrupta y bajo una maldición sombría. ¿Podrán los PJs luchar contra los campeones... [click here for more] |
Devir |
$6.24
|
La obra es el lazo.
Para desterrar las monstruosas sombras que acechan las noches de Corona del Oeste los PJs se disfrazan, uniéndose a la caótica comunidad teatral de la ciudad en una elaborada trama para infiltrarse en la mansión del decadente lord alcalde. Y sin embargo, la vida teatral se vuelve mortífera cuando se convierten en actores de un espectáculo al que ningún actor ha sobrevivido.... [click here for more] |
Devir |
$6.24
|
Los secretos nunca mueren.
En Corona del Oeste, la oscuridad trae el miedo y la muerte;la noche se ve acechada por la semilla de una terrible maldición. Luchando para liberar a la ciudad de una plaga de décadas de duración, los PJs deben revelar un secreto largo tiempo enterrado y un tesoro encerrado desde tiempo inmemorial. Su viaje les enfrentará a la escoria de los bajos fondos de Corona del... [click here for more] |
Devir |
$6.24
|
El Infierno se desencadena.
En las profundidades de uno de los lugares de poder más conocidos de Corona del Oeste yace un mal insondable, un terror más allá de toda razón y cordura, encadenado y neutralizado por la magia de un archimago desaparecido. Durante años esta amenaza no ha hecho sino enconarse, probando sin cesar la resistencia de los barrotes de su cárcel, concentrando su odio y planificando... [click here for more] |
Devir |
$6.24
|
¡Las Moscas tienen el secreto!
Carente de liderazgo y desorganizada, la ciudad de Corona del Oeste se tambalea tras una terrorífica incursión procedente del reino infernal. Y mientras los infernales acechan las calles, una rebelión más insidiosa se desarrolla más abajo. Ahora, un nuevo poder se alza para reclamar toda Corona del Oeste. Sólo la perspicacia de una bruja enloquecida puede ayudar... [click here for more] |
Devir |
$6.24
|
A las puertas del Infierno.
Con su engaño revelado y sus planes descarrilados, dos hermanos mortíferos y tocados por el Infierno ponen en práctica un desesperado plan para controlar Corona del Oeste. Con la ciudad víctima del caos y sus líderes huidos, quedan pocos para defender al asediado pueblo de las tramas de los infernales. Al mismo tiempo, los gobernantes de Cheliax ponen en marcha su... [click here for more] |
Devir |
$6.24
|
¡LLEVA TU JUEGO AL SIGUIENTE NIVEL!
¡Explora límites nuevos e inexplorados del juego de rol Pathfinder con la Guía del jugador avanzada! Potencia tus personajes ya creados con reglas ampliadas para las once clases básicas y las siete razas básicas de Pathfinder o construye uno nuevo desde cero con una de las seis clases completamente nuevas de veinte niveles. Ya estés diseñando... [click here for more] |
Devir |
$14.53
|
¡Entra en un mundo de aventuras fantásticas!
El juego de rol Pathfinder te pone a ti en el papel de un valiente aventurero, que lucha por sobrevivir en un mundo asediado por la magia y por el mal. ¿Te abrirás paso a través de ruinas infestadas de monstruos y de ciudades llenas de intrigas políticas, hasta emerger como un famoso héroe, cargado de tesoros fabulosos?, ¿o caerás víctima... [click here for more] |
Devir |
$20.77
|
Tu leyenda empieza aquí
Empieza una aventura sin igual en Varisia, una tierra de misterios ancestrales y peligros fantásticos. En este libro encontrarás incontables posibilidades para los jugadores, mientras exploras uno de los rincones más detallados del escenario de campaña de Pathfinder. ¿Te abandonarás a la fortuna como un vagabundo varisiano, reconquistarás tus tierras tribales... [click here for more] |
Devir |
FREE
|
Valerna
Rhaava is a young world—a primal world, shaped by the innate magic that flows through all things: Vaala. Through the threefold power of Dream, Will, and Source, Vaala provides the potential for all things to evolve, to change. Driven by Vaala, empires rise and fall, monsters rampage through wondrous landscapes, and armies march to war beneath a tumultuous sky.
Valerna, the largest continent... [click here for more] |
Draco studios |
Pay What You Want
|
Heroes… Legends… Gods
In the dawn of the 21st century, select humans erupt with incredible powers previously seen only in comics and movies. These rare 'novas' are all too real, however, and their abilities and personalities will change the world forever.
Awaken the Power Within
Aberrant d20 is a game of epic superpowers. This campaign setting... [click here for more] |
Onyx Path Publishing |
Pay What You Want
|
Description
Aberrant is a core rulebook and prequel to the Trinity science-fiction game that deals with the Aberrant Era. Set in the early 21st century, this complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm. This edition contains an out-of-control full-color... [click here for more] |
Onyx Path Publishing |
$9.99
|
Guiding Humanity to a Better Tomorrow...
It is more powerful than nations. It wields unimaginable resources. It controls more novas than any other entity in the world. It is Project Utopia, stalwart guardians of peace and security around the globe. It has ended wars, cured disease and saved entire populations from starvation. So why are a handful of novas so determined to drag it down?
...One Atrocity... [click here for more] |
Onyx Path Publishing |
$9.99
|
The Old World Must be Destroyed...
Cast as monsters, villians and rogues, the novas of Teragen are hatred by Project Utopia, vilified by the media and worshipped by misfits, outcasts and rebels everywhere. Led by the powerful and charismatic Divis Mal, the Teragen seeks to create a new Eden for the Quantum born. But there can be no salvation without sacrifice. Once the Teragen... [click here for more] |
Onyx Path Publishing |
$10.99
|
Test Your Might Against the Champions of the Ring...
Gladiators of the Quantum age, XWF shootfighters take recreational combat into the extreme zone of skin-ripping, blood-boiling, bone-crushing physical trauma. When claws, fire bolts and Mega-Strength come into play in the ring, the stakes go up. Way up. And when the stakes are this high, something's gotta give...
...If... [click here for more] |
Onyx Path Publishing |
$2.99
|
Food is Life
We are what we eat. As mages throughout history have realized, the foods that sustain our bodies sustain enlightenment as well. Such foods become extensions of the people and cultures that create them. Now Brother Oliver Lyon, Knight Templar and a humble baker’s son, travels around the world hunting the Fallen and gathering fine recipes along the way.
Enchanting... [click here for more] |
Onyx Path Publishing |
$4.99
|
Dare To Walk The Onyx Path
This brochure contains:
An intro letter from Rich Thomas, founder of Onyx Path Publishing, that describes the Onyx Path business model and how the company is re-energizing the WW game lines.
A look at the past year's worth of projects by gameline.
The August 2013 to August 2014 schedule, including brief descriptions of the projects and their estimated release months. ... [click here for more] |
Onyx Path Publishing |
FREE
|
Dare To Walk The Onyx Path
This brochure contains:
An intro letter from Rich Thomas, founder of Onyx Path Publishing, that describes the Onyx Path business model and how the company is re-energizing the WW game lines.
A look at the Onyx Path Publishing projects by game line.
The August 2014 to August 2015 line-up, including brief descriptions of the projects and their estimated release seasons.
... [click here for more] |
Onyx Path Publishing |
FREE
|
Dare To Walk The Onyx Path
This brochure contains:
An intro letter from Rich Thomas, founder of Onyx Path Publishing, that describes the Onyx Path business model and how the company is re-energizing the WW game lines.
A look at the Onyx Path Publishing projects by game line.
The August 2015 to August 2016 line-up, including brief descriptions of the projects and their estimated release seasons.
... [click here for more] |
Onyx Path Publishing |
FREE
|
The Art of Werewolf: The Apocalypse
A Visual Guide to Werewolf 20th Anniversary Edition
Violence is an art form, if it’s practiced, perfected, and put on display. That’s what we tell ourselves when we cut servants of the Wyrm into slices. We celebrate their destruction, but how that destruction is delivered is the art.
Shifting from Lupus to Homid and everywhere... [click here for more] |
Onyx Path Publishing |
$4.99
|
Coils of the Corruptor
From the Umbral realm of Malfeas to the boardrooms of Pentex and its subsidiaries, minions of the Wyrm plot to kill Gaia. Warped fomori, monstrous Banes, and Wyrm-tainted shapeshifters lash out at the world with acidic claws. The Maeljin Incarna steals the easily forgotten, ignored, or missed to populate their perverse realms. Factories belch smoke that blackens... [click here for more] |
Onyx Path Publishing |
$19.99
|
Every werewolf tribe has its traditions, legends, and customs. From the tales of lordly Silver Fangs to the debased Black Spiral Dancers, and from the isolated Siberakh to the long-dead White Howlers, those legends live on. Part of that culture comes across through each tribe’s attitude towards food. This book is a first for the World of Darkness, providing both extra background... [click here for more] |
Onyx Path Publishing |
$4.99
|
Walking the World
The Garou fight their war against the Wyrm throughout the world. Werewolves fight a deadly three-sided war in the Amazon, facing both the Wyrm’s forces and native shapeshifters who do not appreciate the Garou’s incursion. In Cairo, the Arab Spring provides cover for the werewolves’ enemies, but also opportunity and hope. In Iberia and America, the plight of... [click here for more] |
Onyx Path Publishing |
$12.99
|
Everyone knows the story of the White Howlers. Garou so prideful they threw themselves into the maw of the Wyrm, hoping to kill it from within. They didn’t kill it, and it didn’t kill them. However, the White Howlers should be remembered for their past as well as what they became.
But that isn’t their story.
The White Howlers suffered through the Great... [click here for more] |
Onyx Path Publishing |
$11.99
|
Bad Moons and Silver Bullets
It was a time when a silver bullet could buy your life in a way gold couldn’t. A time when the railroads barreled their way west, and the Umbral skies tore open over them. When Garou warred on Garou, divided by the ever-moving frontier, and ancient horrors broke free. In the World of Darkness, the American West wasn’t just wild — it was savage.... [click here for more] |
Onyx Path Publishing |
$7.99
|
Have you always wanted to include lupus Garou in your Forsaken game? Or perhaps the Hunters in Darkness into your Apocalypse game? This guide will help you translate the feel and core elements from each version of Werewolf into the other game system and background.
This book includes:
Translations of all of the tribes and auspices between versions of Werewolf
Conversions for the breed rules into... [click here for more] |
Onyx Path Publishing |
$3.99
|
These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!
Werewolf the Apocalypse roared into hobby games in 1992, inspiring a generation of fans to stand up and howl their defiance at a corrupted world in a battle they knew they were doomed to lose. WtA presented the Garou: creatures at once both man and wolf, and filled with... [click here for more] |
Onyx Path Publishing |
$29.99 $24.99
|
Here's what the Werewolf the Apocalypse 20th Anniversary Storyteller Screen includes:
A full color collage of selected beautiful clan art from Werewolf the Apocalypse 20th Anniversary Edition
A seperate download document containing three 8.5" x 11" pages of collected charts and tables selected to make your Storyteller job a bit easier. This PDF is great for viewing... [click here for more] |
Onyx Path Publishing |
$1.99
|
These are the final days- The signs are clear: Even our pups know That this is the age of the Apocalypse!
A selection of electronic wallpaper files featuring a collage of the art from Werewolf: The Apocalypse 20th Anniversary Edition
Includes these sizes:
800x600
1024x768
1280x1024
1920x1280
2560x1440
About Werewolf: The Apocalypse 20th Anniversary... [click here for more] |
Onyx Path Publishing |
$0.99
|
The city of Westcrown is dying. Since being stripped of its station as the capital of Cheliax, the wealth and prestige of the city has gradually slipped away, leaving the desperate people to fend for themselves in a city beset by criminals, a corrupt nobility, and a shadowy curse. Can the PCs fight back against champions of both the law and the criminal world?
This volume of Pathfinder Adventure Path... [click here for more] |
Paizo |
$25.69
|
Werwolf – Die Apokalypse ist zurück! Gut 20 Jahre, nachdem die Werwölfe erstmals auch in Deutschland erschienen, kehren die Garou wieder – und sind noch zorniger als je zuvor. In der neuen Jubiläumsausgabe von Werwolf – Die Apokalypse schlüpfen die Spieler in die Rollen von Gestaltwandlern, die sich selbst als Krieger gegen die Gräuel der modernen Welt betrachten. Sie kämpfen gegen gewissenlose... [click here for more] |
Ulisses Spiele |
$43.47
|
Jeder kennt die Geschichte der Weißen Heuler. Garou, so stolz, dass sie sich selbst ins Maul des Wyrm warfen in der Hoffnung, ihn von Innen heraus zu vernichten. Sie vernichteten ihn nicht und er vernichtete sie nicht. Dennoch sollte man sich an die Weißen Heuler erinnern, sowohl an das, was sie in der Vergangenheit darstellten, als auch an das, was aus ihnen wurde.
Aber das ist nicht ihre Geschichte.... [click here for more] |
Ulisses Spiele |
$10.86
|
The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying.... [click here for more] |
White Wolf |
$17.99
|
The Shadow Children walk the twilight days unafraid, For none may rival them in their sleek majesty. None can equal their ferocity: The jungle trembles like smoke at our furious roars, The sun grants us strength to slay the rain, With a blow from our paws we shake the earth. None can equal their honour: The wisdom of forever... [click here for more] |
White Wolf |
$10.99
|
The Five Faces of Luna
The tricker; the shaman; the judge; the bard; the warrior. Each werewolf follows one of the five auspices, according to the blessings of the moon. A werewolf has a great obligation to follow the ways of the moon phase under which he was born - but it isn't in vain. If he is true to his moon, he can reap great rewards and bring glory to his people. If he shames his moon, the... [click here for more] |
White Wolf |
$11.99
|
The Urban Jungle
The cities of the World of Darkness are a dangerous place to be. Rampant crime and widespread corruption are only the tip of the iceberg - the cities are also the homes of the vampires, and breeding grounds for the spirits of the Wyrm and Weaver. But there's also life in the cities, and where there's life, there's hope. The modern-day city is an urban battleground... [click here for more] |
White Wolf |
$11.99
|
The Skeins of Progress, Technology & Permanence She is the mistress of technology, the queen of science. Her servants skitter across the Pattern Web of the entire world, fortifying the walls between spirit and flesh. Hers are the powers of invention and stasis alike; hers is the force of conformity and order. And she is utterly, completely and irrevocably out of her mind.
Spinning... [click here for more] |
White Wolf |
$8.99
|
Everyone Loves a Monster
Break free from the shackles of humanity with a blast of dragon fire. Take flight with wings of bright feathers and leave the mundane world behind. Monsters are the products of imagination; theyre not real or are they? Dreams take shape in the hidden places of the world, and beyond the Earth itself. Unicorns, dragons, goblins theyre all too real. You just need to know... [click here for more] |
White Wolf |
$9.99
|
A Storytelling Game of Beautiful Madness Taken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself. The Core Rulebook for Changeling: The Lost™ • A rulebook for playing the changelings,... [click here for more] |
White Wolf |
$19.99
|