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The halls of an ancient dwarven empire and its shadowed inhabitants awaken.
PRODUCT INFORMATION
Deep in the Shadkhanim Mountains, beyond the Valley of Dormant Fire, a gold shadow dragon covets the great wealth of Halagar and a several hundred year old secret that led the dwarven people to mine the shadow realm.
The Shadowed Eye of Halagar is a vast dungeon and wilderness crawl with... [click here for more] |
Alea Publishing Group |
$12.95
|
You have awoken from the battle of the night before. Perhaps you slept, but there is no respite to be found here. The fog surrounds you, mud clings to your boots like hands dragging a man to his death. Inhuman cries echo into the mist at your back. You have to press forward...up to the keep, up to salvation... Up the 500 Paces.
500 Paces is a 18-page adventure for MÖRK... [click here for more] |
Earl of Fife Games |
$3.99
|
You have awoken from the battle of the night before. Perhaps you slept, but there is no respite to be found here. The fog surrounds you, mud clings to your boots like hands dragging a man to his death. Inhuman cries echo into the mist at your back. You have to press forward...up to the keep, up to salvation... Up the 500 Paces.
500 Paces is a 18-page adventure for Zweihander... [click here for more] |
ZWEIHANDER Games |
$3.99
|
Kids are often more aware than any adult of the monsters that go bump in the night. They can sense things coming before they arrive, and some kids run and hide from the dark creatures in hopes of staying safe. Then there are other kids who rail against the monsters who would take over the world.
Enter A Kid's Guide to Monster Hunting, a game where players take the role... [click here for more] |
Third Eye Games |
$14.99
|
“Terese was in trouble, and had asked me for help. I guess it was good I was going to Earth, even if it was a long way to go.” The friends you make in service during times of war stay with you. So when one asks the Player Characters for help in a suspicuiously vague message they become embroiled in a race against time to not only save their friend but also themselves.
‘A Life Worth... [click here for more] |
Stygian Fox |
$4.99
|
A Prisão dos Sonhos
Os aventureiros devem viajar para o Plano do Devaneio e libertar da Prisão dos Sonhos uma antiga herdeira de um reino decadente. Ao longo do caminho, os heróis devem navegar pelos Rios Adormecidos, derrotar os guardiões do limiar e libertar a prisioneira de uma prisão mística.
Uma aventura da 5e para personagens de 6°–8° nível
This product contains assets... [click here for more] |
Menagerie Press |
$1.99 $1.00
|
The Debt Comes Due
Will it cost you everything?
Your hamlet has somehow survived the unnatural winter. It is a boon against all the tragedy in the world, and you live in relative comfort. But is the price too high? The Witch of the Wilds once again calls on you to complete a task. What does she want this time? Is it a bauble? Is it a dangerous trek? Soon you will find the truth and either perish at... [click here for more] |
EDGE Studio |
$4.99
|
The Debt Comes Due
Will it cost you everything?
Your hamlet has somehow survived the unnatural winter. It is a boon against all the tragedy in the world, and you live in relative comfort. But is the price too high? The Witch of the Wilds once again calls on you to complete a task. What does she want this time? Is it a bauble? Is it a dangerous trek? Soon you will find the truth and either perish at... [click here for more] |
Earl of Fife Games |
$5.99
|
The Debt Comes Due
Will it cost you everything?
Your hamlet has somehow survived the unnatural winter. It is a boon against all the tragedy in the world, and you live in relative comfort. But is the price too high? The Witch of the Wilds once again calls on you to complete a task. What does she want this time? Is it a bauble? Is it a dangerous trek? Soon you will find the truth and either perish at... [click here for more] |
Free League Publishing |
$4.99
|
Welcome to the flying city of Aeraveska! Once glorious, this steampunk monolith has fallen into ruin and grown politically divided as the city cannibalises upon itself for its own, continued survival. Some factions argue that they should remove all land-dwellers from the city, and take the resources they need to remain afloat from the lands below–through force…
This adventurer’s guide also has... [click here for more] |
Seafoot Games |
Pay What You Want
|
It's been ten years since the war.
It's been ten years since the war. The Song was our enemy, a memetic virus which indoctrinated its victims into the Great Choir. The Song spread like a galactic cancer and overran the defenses of our multi-species Galactic Union. The Earth was scorched, Martian domes cracked, and the Belt was broken.
Millions of survivors... [click here for more] |
Genesis of Legend Publishing |
$15.00
|
Ever wondered what happened to your pre-gens after that convention game? Or that one-shot scenario? Now with these handy cards, you can surprise your players with post-action fates for their characters (the ones that survived that is!). This pack contains 40 cards with which to thrill your players. Did they go mad? Go missing? Get turned into chum? Let's find out!
This is the Classic... [click here for more] |
Stygian Fox |
$4.95
|
Skills- They Are More Important Than You Think! Jump into Alt. Path: Skills and you’ll get dozens of ways to take advantage of skills in your game not to mention skill-focused classes, feats, and equipment! Each section could be its own book but we’ve combined them and interlaced them to make one super book of skills!
Included:
Alternate Rules for Expanded... [click here for more] |
Little Red Goblin Games |
$7.99
|
No one remembers when Arcadia became the go-to planet for family fun. Time out of mind has passed since there was much on the planet's surface besides the P.A.R.K. Every hour of every day of every week, every month, and every year, Arcadia's employees keep attractions, shops, eateries, and more greased and running at high capacity. Just don't mention HR around them, or they get skittish. The... [click here for more] |
Adept Icarus |
$3.00
|
Brand New Bard-Specific Spells For 5th Edition
“Of all the wonders of the world, I thank the gods they had the good sense to make me a bard. I’m much too noisy and far too well-dressed to be a wizard.”
— Elia Quinn, Monster Hunter
Bards are diverse and fascinating casters that manipulate the arcane weaves twisting through the world by touching the Sacred... [click here for more] |
Underground Oracle Publishing |
$1.99
|
*** 2019 ENnie Award "Judges’ Spotlight" Winner! ***
A million years from now, humanity has spread across the galaxy and taken countless forms. Vast empires have come and gone like waves against an unimaginable shore. But some strange voyagers chose to remain outside the churn of civilizations, pursuing a greater purpose. When a new force comes to the galaxy,... [click here for more] |
Aaron A. Reed |
$12.95
|
Welcome to Arium: Create, a simple game with infinite possibilities. this RPG worldbuilding toolkit runs on pure storytelling, imagination, and teamwork. In Arium: Create, you’ll find everything you need to guarantee that all of the people at your table love the story your group is telling and the world they are doing it in
Arium: Create was born from... [click here for more] |
Adept Icarus |
$7.50
|
Welcome to Arium: Discover, a streamlined roleplaying game with infinite possibilities. This RPG will enable your group to play in any world, especially one you built from scratch with Arium: Create. you'll find everything you need to guarantee everyone, whether in person or virtual, has a great time and gets to tell their part of the story. Arium:... [click here for more] |
Adept Icarus |
$10.00
|
Choose your genre, pick your game, and play in minutes!
Illuminate your gaming with Arium: Flash, an innovative supplement in the Arium RPG series, offering 120 unique Story Flashes to brighten your one-shot adventures or drop into any campaign. Created by a diverse team of 24 authors from around the globe, this book bridges the gap between world/setting and storytelling in roleplaying games.
... [click here for more] |
Adept Icarus |
$9.00
|
In the mythical World of Zul, swords and sorcery are the keys to battling monsters and ungodly extraplanar creatures, claiming the riches of ages, and forging new empires. In "Arms and Artifacts of Zul: Tome II," you'll find the stuff, and treasures, of legend: the magical sword of a privateer and sea-rover; an ancient religious artifact with the power to summon geniekind and other wondrous beings;... [click here for more] |
ZealZaddy |
Pay What You Want
|
Designed to excel!
Robots are a common sight in Clement Sector. They are often seen taking on not only the jobs that humans, altrants, and uplifts cannot do but also the jobs where biological lifeforms are unwanted. Often seen as tools and machines rather than entities, few care if you endanger the existence of a robot.
Artificial: Robots in Clement Sector... [click here for more] |
Independence Games |
$12.99
|
Serve and protect! Whether it is keeping down criminal activity, maintaining order, or simply keeping the corporation's employees in line, each of the worlds of Clement Sector has their own law enforcement agency and methods of enforcing the laws created by that planet's government. This book delves into the differences between the philosophies of those worlds, details their methods,... [click here for more] |
Independence Games |
$12.99
|
Useable for both Fantasy games (with the Cypher System Rulebook) and Gods of the Fall games, Bared Greed is a mini-adventure or both tier one fantasy Cypher characters and tier one Gods of the Fall demigods looking for hidden treasure.
Discover a dark and dangerous world, Gods of the Fall, a land where there are no gods and even less mercy.
This 6-page PDF... [click here for more] |
Monte Cook Games |
$1.50
|
Beach Blanket Bloodbath and Worse Tales contains five foul and depraved Call of Cthulhu adventures. Feast your eyes upon this cornucopia of the loathly transmundane and be amazed!
Written by Jim Thomson, author of Blood Orgy on Vampire Island, Tales From Ye Dusty Olde Crap Shop and yet less distinguished works, these five scenarios cover a wide spectrum of settings, tones... [click here for more] |
Chaosium |
$11.95
|
An epic Menagerie Press 5e adventure for 17th-20th level characters
The adventurers arrive at the Billowing Steam, only to find that a behemoth has moved into the inn’s famed hot spring and now refuses to leave. Due to the machinations of a young, upstart behemoth named Belmush, what starts as simple pest removal becomes a fight for the future of the world.
Also... [click here for more] |
Menagerie Press |
$11.99 $8.99
|
BESM Multiverse is your gateway to the many Worlds of the Cosmic Web
This books details the Anime Multiverse: BESM Fourth Edition’s official setting that spans across all genres and themes. Journey throughout the six Prime Worlds, a dozen Inner Worlds, 42 Outer Worlds, and an endless variety of Beyonder and Parallel Worlds. At the centre of it all lies the... [click here for more] |
Dyskami Publishing Company |
$24.99
|
In the myriad realms of imagination, there is a world in which the Heaven died and the sky fell – but that was a long time ago
BESM Uresia is your gateway to return to the Grave of Heaven
This volume collects nearly the entirety of S. John Ross’s extensive works on Uresia over the past 20 years (which started as a BESM 2E expansion in 2004), then adds new... [click here for more] |
Dyskami Publishing Company |
$24.99
|
Black Steppes Adventurer's Guide
How to survive in orcish wilderness, written by The Brave Mathias.
An eleven page adventurer's guide filled with full colour illustrations and a town map. Written completely in character, while its author stumbles through comedic misadventures.
Journey to a newly established settlement in a harsh land. Meet humans, dwarves... [click here for more] |
Seafoot Games |
$1.98
|
The 58th Seal
By Tim Hitchcock & Jaye Sonia.
“When a strange murder rocks the financial district of
Manhattan, it falls to the PCs to discover what the
mundane forensics experts can’t – what really
happened to Martin Schulyer?”
The untimely death of a wealthy financier Martin Schulyer draws
the player charters to New York City to investigate the suspicious... [click here for more] |
Storm Bunny Studios |
$6.99
|
This 52-page is divided into two parts. The first section takes you on a tour of the Crescent City, specifically in the larger context of the world of Bloodlines & Black Magic. The second part includes a Bloodlines & Black Magic episode called The Book of Faiyum, which takes 3-5, 1st-2nd level characters on an adventure deep into the bayous that surround the City... [click here for more] |
Storm Bunny Studios |
$14.99
|
The Worlds You Don’t Know
Hamlet had the right of it when he said, “There are more things in heaven and Earth, Horatio, than are dreamt of in your philosophy.”
The scope of human knowledge and endeavor is woefully limited, compared to the incalculable vastness of the cosmos as it truly is. Worlds – metaphysically speaking – lay atop,... [click here for more] |
Storm Bunny Studios |
$1.99
|
The Worlds You Don’t Know
Hamlet had the right of it when he said, “There are more things in heaven and Earth, Horatio, than are dreamt of in your philosophy.”
The scope of human knowledge and endeavor is woefully limited, compared to the incalculable vastness of the cosmos as it truly is. Worlds – metaphysically speaking – lay atop, beneath,... [click here for more] |
Storm Bunny Studios |
$2.99
|
Discover the dangerous secrets of Aska’sansi; a land of thick jungle, filled with ancient ruins, broken magical machines, and dark magics–the remnants of a bygone age. Once a powerful empire, it collapsed almost overnight, but no-one knows why. Now, countless generations later, its inhabitants live in poverty, scavenging what they can from the treacherous ruins and underground catacombs to survive,... [click here for more] |
Seafoot Games |
$7.00
|
In a city of memories is a city of violence.
Traditional wisdom says one cannot go back to one’s home, because one cannot travel in memory. To forget one’s past is to forget one’s self, but the past is always a trap for the present. Of course, you’ve never been one to let good advice ruin a bad plan. An old friend is in trouble, and no matter what trap the past has laid, you’ll help them... [click here for more] |
Sword's Edge Publishing |
$4.50
|
It’s 2068 and if you aren’t on top of the heap, you are buried deep under it. Technology makes the lives of the wealthy unbelievably luxurious, and it’s the poor that pay for it. Corporations have all but supplanted nations. Even the armies are private enterprises.
Not a great time to be a burned operative.
You worked within this framework, even if you didn’t like it. But then you got blamed... [click here for more] |
Sword's Edge Publishing |
$6.00
|
Play as a Cyberpunk, a rebel refusing to live life by the rules of the oppressive megacorporations that rule San Francisco in this high action tabletop roleplaying game by Robert Marriner-Dodds.
Carbon 2185 gives you the chance to play in the cyberpunk worlds you've seen in movies, television shows, and video games.
The Core Rulebook is the only thing you need to run and play hundreds of hours of... [click here for more] |
Dragon Turtle Games |
$27.42
|
Chow's Request Part I-VI sees the cyberpunks recruited by up-and-coming Triad boss Jackie Chow to make secret moves within San Francisco's 16k Triad. Jackie needs a group unconnected to the 16k who can get dirty and take on the Triad while he keeps his hands clean.
Are the cyberpunks the right people for the job? This mission book is written by critically acclaimed designers Robert Marriner-Dodds... [click here for more] |
Dragon Turtle Games |
$23.59
|
A Fantasy AGE adventure for 3-6 heroes at levels 1-3 A mini-adventure that features 3 fantasy versions of a body snatcher/xenomorph. ... [click here for more] |
Green Ronin Publishing |
$2.99
|
Need more fantasy in your Cypher games? Here’s your answer. Changing Seasons, is a mini-adventure where the PCs discover the strange danger one can find far from the safety of the Emperox’s Road. A great beginning adventure for both Tier One and Two Cypher fantasy characters.
This 7-page PDF includes:
A new monster, the horrific Blood Cicada
An introduction of the Emperox’s... [click here for more] |
Monte Cook Games |
$2.50
|
Chimera is a tabletop roleplaying engine suited to run fantasy, modern, and sci-fi themed games. Chimera uses flexible rules that allow you to put the fiction first, but with enough crunch to add more structure to the resolution mechanics if you so wish.
* Click the full-size preview link to read the first 50 pages of the book!
** Check our website for details... [click here for more] |
Dwarfare Games |
$15.00 $10.00
|
City Lights: 100 Urban Encounters
There are a million stories in the Free City… and these are 100 of them. “City Lights: 100 Urban Encounters” is a sourcebook for the Free City of Vadashar campaign setting for D&D 5E. In these dozens of pages, you’ll find the stuff of legends, and plenty of substance, to bring a day in the life of your fantasy urban setting to life. These... [click here for more] |
ZealZaddy |
$6.99
|
Colonial Times is the magazine for the 2300AD RPG. issue 7 contains information on insurrection, shopping items, a aerolander, and more. ... [click here for more] |
Stygian Fox |
FREE
|
You are a witch, one with Nature and magic.
They have giant machines capable of tearing down forests.
They don't stand a chance...
The peaceful witches of Novala lived in harmony with nature before the Apothecary arrived. Its machines tore up the soil and sickened the land. The Novallans saw no choice but to fight back to save their world. Now, it’s nature versus machines and conservation versus... [click here for more] |
Third Eye Games |
$2.00
|
Nobody knows anybody that well.
Finney the Miller, master of West Corners, wants the Fixer's crew to take care of a romantic rival he suspects has captured his mistress' eyes, if not her heart. But how is a rival gang—a gang that has sworn allegiance to the Millers--involved? Loyalties are betrayed and secrets are revealed as the West Corners slide into a war between gangs.
Crossing... [click here for more] |
Sword's Edge Publishing |
$5.00
|
New One-Shot Adventures For Your Cypher System Games!
Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:
the entire gaming group isn’t available
the group wants to experiment with a new genre
someone new wants to act as GM for a session
when... [click here for more] |
Underground Oracle Publishing |
$5.99
|
This is the Foundry VTT module of this supplement. This module requires Foundry version 10 or later to use.
For the PDF version of this supplement, go here.
New One-Shot Adventures For Your Cypher System Games!
Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect... [click here for more] |
Underground Oracle Publishing |
$6.99
|
New One-Shot Adventures For Your Cypher System Games!
Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:
the entire gaming group isn’t available
the group wants to experiment with a new genre
someone new wants to act as GM for a session
when... [click here for more] |
Underground Oracle Publishing |
$5.99
|
This is the Foundry VTT module of this supplement. This module requires Foundry version 11 or later to use.
For the PDF version of this supplement, go here.
New One-Shot Adventures For Your Cypher System Games!
Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect... [click here for more] |
Underground Oracle Publishing |
$6.99
|
New One-Shot Adventures For Your Cypher System Games!
Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:
the entire gaming group isn’t available
the group wants to experiment with a new genre
someone new wants to act as GM for a session
when... [click here for more] |
Underground Oracle Publishing |
$5.99
|
New One-Shot Adventures For Your Cypher System Games!
Cypher Shorts are special one-shot adventures designed for single sessions of three to four hours. Using a simplified character creation process and streamlined setup, Cypher Shorts are perfect for situations where:
the entire gaming group isn’t available
the group wants to experiment with a new genre
someone new wants to act as GM for a session
when... [click here for more] |
Underground Oracle Publishing |
$5.99
|