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100 Ruins to Encounter

100 Ruins to Encounter


Out in the wilder lands and even within the nominal bounds of civilisation, characters may stumble across ruins. These could be ancient ruins that have been abandoned for many years, or more recent ones that show signs of force. Ruins may have succumbed to nature, or borne the brunt of an attack. This supplement has 100 different ruins, from small to large, that a GameMaster can use to decorate the...   [click here for more]
Azukail Games  $1.99 $1.49

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The Book of Wondrous Magic 5E

The Book of Wondrous Magic 5E


Surprise and delight your players with these new magic items for the world's greatest roleplaying game! The Book of Wondrous Magic contains one hundred of the most imaginative and useful magic items ever devised! Each one has been carefully balanced so you can use it in your game right away. The perfect way to liven up any treasure hoard and an essential resource for every...   [click here for more]
M.T. Black Games  $3.95

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100 Encounters for Fantasy Mountains (3Deep)

100 Encounters for Fantasy Mountains (3Deep)


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Witches

100 Witches


Build your world with exciting NPCs that bring color and character to your party and your game. Whether you're building a coven, or a helpful hag in the woods, this list has witches aplenty to offer for your players to encounter. This list includes plenty of witches good, bad and neutral. Some are helpful, and some simply want to watch the world burn. Perhaps the friendly kitchen witch that runs the...   [click here for more]
Azukail Games  $2.49 $1.99

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Old-School Essentials Advanced Fantasy Player's Tome

Old-School Essentials Advanced Fantasy Player's Tome


The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced character options and spells! Complete Player's Tome This book contains the complete game rules, 13 fantastic classes (acrobat, assassin, barbarian, bard, cleric, druid, fighter, illusionist, knight, magic-user, paladin, ranger, thief), 10 classic races (drow, duergar, dwarf, elf,...   [click here for more]
Necrotic Gnome  $15.00

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Old-School Essentials Advanced Fantasy Referee's Tome

Old-School Essentials Advanced Fantasy Referee's Tome


The essential old-school game of fantastic adventure, monsters, and magic — expanded with advanced monsters and treasures! Referee's Tome of Monsters and Treasures This book contains full guidelines for creating and running adventures, over 300 fearsome monsters, and over 300 wondrous magic items. Simple rules let imagination and fast-paced action take the spotlight. Clear, modern...   [click here for more]
Necrotic Gnome  $15.00

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Shadowed Keep on the Borderlands (5e)

Shadowed Keep on the Borderlands (5e)


A 5e compatible adventure for 1st-level PCs by Creighton Broadhurst Hidden deep in the borderland forest, bandits lurk in the ruined castle of a long-dead border lord. Their incessant raids draw a band of neophyte heroes to the derelict keep. There they discover fouler, more odious dangers lurk below the ruins.  Dare you brave the terrors of the Shadowed Keep to crush that which lurks within or...   [click here for more]
Raging Swan Press  $11.95

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Tattered Magicks

Tattered Magicks


Magick is coming back to the world. Are you ready? Tattered Magicks is a tabletop role-playing game for telling tales of urban fantasy and horror where magick and monsters are real. This world is just like ours, but will soon be challenged by creatures of myth and legend.  You play everyday heroes exposed to the Hidden World, forced to confront creatures of nightmare and shadow alongside wonders...   [click here for more]
Gallant Knight Games  $9.99

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Cities of Sundara: Silkgift (5E)

Cities of Sundara: Silkgift (5E)


With hundreds of windmills catching the breezes that blow off of Weaver's Bay, Silkgift looks like it might break away from the hills and chart its own course to the sea at any moment. While many sailors have made this observation in jest, there is always someone who shushes them, lest the city's ingeneurs decide to take the suggestion as a challenge. Though Silkgift was founded on spinning...   [click here for more]
Azukail Games  $4.99 $3.99

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BX Options: Class Builder

BX Options: Class Builder


Take the guesswork out of creating new classes for B/X-style RPGs The B/X Options: Class Builder is the only race-as-class creation system 100% compatible with the classic fantasy classes presented in the core rules. Infinitely scalable for any setting or genre, the B/X Options: Class Builder lets you create new (or modify existing) classes guaranteed to match the level progression rates of the canon....   [click here for more]
The Welsh Piper LLC  $9.99

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Old-School Essentials Advanced Fantasy Reference Booklet

Old-School Essentials Advanced Fantasy Reference Booklet


Quick reference for Old-School Essentials Advanced Fantasy, compiling the most important tables, rules, and procedures into a convenient 32-page booklet: Game procedures: Summaries of the core rules of the game, including the procedures for dungeon, wilderness, and waterborne adventuring, and combat. Monsters: Complete dungeon encounter tables and monsters listed...   [click here for more]
Necrotic Gnome  $4.00

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100 Notes and Letters to Find on Urth II

100 Notes and Letters to Find on Urth II


Characters will often encounter pieces of paper when searching places and people. Often, these may be important, but important writings shouldn't be the only ones they find. There will be other jottings that people will have written or received. Here are 100 simple notes and letters, threats, orders and warnings, signs of wrongdoing, proof of conspiracies or the ravings of madmen that can be used to...   [click here for more]
Schwalb Entertainment  $1.49

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d66 Books to Find on a Forbidden Lands Bookshelf

d66 Books to Find on a Forbidden Lands Bookshelf


Books may not be that common in the Forbidden Lands, but they do still exist. This list of 36 books can be used to add books to a bookshelf. Whether or not the information in a book is useful is up to the Gamemaster, but in such a setting even a book of inaccurate information can be worth anything from a few coppers to a few golds. Here are some sample results: Order of the Silent by Thyronde...   [click here for more]
Free League Publishing  $0.99

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Cities of Sundara: Silkgift (PFRPG)

Cities of Sundara: Silkgift (PFRPG)


With hundreds of windmills catching the breezes that blow off of Weaver's Bay, Silkgift looks like it might break away from the hills and chart its own course to the sea at any moment. While many sailors have made this observation in jest, there is always someone who shushes them, lest the city's ingeneurs decide to take the suggestion as a challenge. Though Silkgift was founded on spinning...   [click here for more]
Azukail Games  $4.99 $3.99

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CASTLE OLDSKULL - Oldskull Gonneslingers

CASTLE OLDSKULL - Oldskull Gonneslingers


For those who wish to know the exact specifics: This is a 146-page illustrated book, produced as a supplement to Old School Essentials, which is a direct translation of the classic 1981 Moldvay/Cook Basic/Expert version of the world’s classic Fantasy Role-Playing Game (FRPG), as created by Gygax and Arneson and originally published in 1974. This book can be most directly used with Holmes Basic (1978...   [click here for more]
Kent David Kelly  $4.99

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Old-School Essentials Advanced Fantasy: Treasures

Old-School Essentials Advanced Fantasy: Treasures


This supplement expands Old-School Essentials Classic Fantasy with 150 weird and wondrous magic items inspired by the beloved 1970s Advanced rules: Magical miscellany: The apparatus of the crab, ioun stones, the deck of many things, and many more! Swords and weapons: Magical arms to enhance the prowess of any warrior, including vorpal blades, dancing swords, and the mighty holy avenger. Rods,...   [click here for more]
Necrotic Gnome  $7.50

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100 Dangerous Plants

100 Dangerous Plants


The world is filled with monsters for characters to encounter and slay, leaving the scenery to fade into the background. However, the menacing forest itself could be after our brave heroes just as much as the goblins and ghouls within. Add dangerous flora to the foreboding swamp, or set a seaweed trap on the seemingly benign beach. Should you stop to smell the flowers, they might just bite back. An...   [click here for more]
Azukail Games  $2.49 $1.99

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Dungeon Backdrop:Wreck of the Sea Sprite (5e)

Dungeon Backdrop:Wreck of the Sea Sprite (5e)


A GM’s Resource by Creighton Broadhurst  Thought lost after a year at sea the merchant ship Sea Sprite lies wrecked not five miles from home. Driven onto jagged rocks, the ship will not survive the next storm. Her mistress, the wealthy merchant Vilutar Pakkanen, needs stout heroes to board the wreck and recover the ship’s charts and logbook. The only problem, beyond the ship’s condition and...   [click here for more]
Raging Swan Press  $3.45

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10 Fantasy Villages

10 Fantasy Villages


For every major trade city, for every capital and for every glimmering bastion of power and wealth there are dozens of smaller towns and villages scattered across the map. Many of them are hardly worth notice in your average campaign; they're little more than a wide place in the road between your party and their quest. Sometimes you want those villages to stand out, though. You want to make them memorable,...   [click here for more]
Azukail Games  $4.99 $3.99

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Cities of Sundara: Moüd (5E)

Cities of Sundara: Moüd (5E)


Rising from the midst of the Trackless Quarter, Moüd looks like a mirage at first. A bustling city surrounded by empty wastes of dry dust seems like a fairy tale, but Moüd is very real. The ancient structure, lost for nearly a thousand years, has been reclaimed thanks to the tireless efforts of the Silver Wraiths. The city is the headquarters of this guild of gray-clad necromancers, and for nearly...   [click here for more]
Azukail Games  $4.99 $3.99

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CASTLE OLDSKULL - Game World Generator - Deluxe Edition

CASTLE OLDSKULL - Game World Generator - Deluxe Edition


Please Note: This Deluxe and Revised Edition of the Platinum Best-Selling Game World Generator is actually two books in one.  It is a fully expanded, reformatted, re-illustrated, and re-edited version of the original Game World Generator, along with a new 70,000-word book -- my requested City State Design Guide -- which is featured as a part herein, where the previous edition ended...   [click here for more]
Kent David Kelly  $6.99

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The Blood Blades Part 2: "Shifter"

The Blood Blades Part 2: "Shifter"


The Blood Blades Part 2: "Shifter" sees the characters infiltrating an embassy to retrieve the second of three legendary weapons. Like the first, the blade is powerful, but it does have drawbacks. This is aimed at d100 systems but is generic enough in nature to be adapted to others. This PDF supports Adobe layers and the page backgrounds and images can be disabled to make printing...   [click here for more]
Azukail Games  $1.25

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100 Unusual Items of Value to Find

100 Unusual Items of Value to Find


This is a collection of unusual valuable items that characters could find. These items might be loot, or perhaps they are for sale by a merchant who has all kinds of things on stock. Some items are difficult to transport; some are forms of transport. How to transport some of the items could be an adventure in itself. Not every item is suitable for finding everywhere; it is highly unlikely that elephants...   [click here for more]
Azukail Games  $1.49 $1.25

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Be Awesome At Dungeon Design (Augmented Edition)

Be Awesome At Dungeon Design (Augmented Edition)


Any GM can design a basic dungeon. A dedicated GM takes the extra time to craft exciting, logical and challenging dungeons that are so much more than a series of rooms stuffed full of monsters and treasure. Be Awesome At Dungeon Design comprises over 200 pages of dungeon design advice from ENnie Award winning designer Creighton Broadhurst. Handling such subjects as a dungeon’s purpose,...   [click here for more]
Raging Swan Press  $5.95

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A Baker's Dozen of Islands for the Shattered Lands

A Baker's Dozen of Islands for the Shattered Lands


Beyond the World's Edge introduced the Shattered Lands, a region north of the Desolation where there is an enormous archipelago of predominately small islands. Most of these islands are uninteresting, with little in the way of flora or fauna, but a few are described in more detail. This supplement briefly describes thirteen more islands that characters could visit, and none of them are what can truly...   [click here for more]
Schwalb Entertainment  $1.49

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Against the Cult of the Bat God

Against the Cult of the Bat God


A Pathfinder Roleplaying Game adventure for four 5th-level PCs by John Bennett The Lonely Coast’s most remote village, Oakhurst broods under the dark boughs of the Tangled Woods. Rumours of incest, murder and vile rites during the black of night surround its insular citizens. It is a place most wise people avoid as the very air seems inhospitable to strangers. Yet in the rumours is a grain...   [click here for more]
Raging Swan Press  $8.99

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Town Backdrop: Wolverton

Town Backdrop: Wolverton


A Pathfinder Roleplaying Game GM’s Resource supplement by John Bennett Wolverton rests on the rocky shores of the far-flung Lonely Coast. The mighty fortress Caer Syllan keeps a protective eye over its harbour which hosts ships from all over the world coming to trade for the precious metals and gems pulled from the nearby mines. A muddy, noisy place, Wolverton is home to hardy frontier folk...   [click here for more]
Raging Swan Press  $5.99

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White Star: Galaxy Edition [Swords & Wizardry]

White Star: Galaxy Edition [Swords & Wizardry]


ADVENTURE ACROSS THE GALAXY! Ace Pilots, dead-eyed Gunslingers, and irrepressible Star Squirrels blast off across the stars to save the galaxy from the horrors of the Void! Hellfire Mecha march across the battlefield, leaving carnage in their wake! From the galactic center of Omega Consor to the Manrash System on the edge of the universe, the galaxy needs heroes! Endless galactic...   [click here for more]
Gallant Knight Games  $9.99 $6.69

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Cities of Sundara: Moüd (PFRPG)

Cities of Sundara: Moüd (PFRPG)


Rising from the midst of the Trackless Quarter, Moüd looks like a mirage at first. A bustling city surrounded by empty wastes of dry dust seems like a fairy tale, but Moüd is very real. The ancient structure, lost for nearly a thousand years, has been reclaimed thanks to the tireless efforts of the Silver Wraiths. The city is the headquarters of this guild of gray-clad necromancers, and for nearly...   [click here for more]
Azukail Games  $4.99 $3.99

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100 Encounters for Fantasy Mountains (Lore 100)

100 Encounters for Fantasy Mountains (Lore 100)


Mountains can be dangerous places in and of themselves, being home to such as mud- and rockslides, avalanches, high winds, freezing conditions and potential falls. This supplement has 100 different encounters that can be used to add extra detail to a mountain journey or as a source of adventure hooks. Some are potentially useful, some are potentially hazardous and some are simply odd. This PDF supports...   [click here for more]
Azukail Games  $1.49 $1.25

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100 Secret Societies

100 Secret Societies


There's no telling what conversations are held behind closed doors. Backroom bargains and whispered agreements might go without notice by the general populace, or they might sway the fate of nations. Organizations who operate in the shadows, and who use secrecy and ritual to hide their membership and true goals, can be enemies as often as they are allies. Whether you need an organization for your party...   [click here for more]
Azukail Games  $1.99

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Cities of Sundara: Ironfire (5E)

Cities of Sundara: Ironfire (5E)


Nestled in the Dragonsbreath Mountains, the city of Ironfire sprawls like some great wyrm of legend. A legendary producer of fabled dragon steel, Ironfire is a city of industry and invention, where innovation and adventure often make for strange bedfellows. It’s said that fortunes are made within those city walls every, single day. For those who think to simply walk in and claim their...   [click here for more]
Azukail Games  $4.99 $3.99

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An Echo, Resounding: A Sourcebook for Lordship and War

An Echo, Resounding: A Sourcebook for Lordship and War


Let Them Know Your Fame In Hell. In this Labyrinth Lord-compatible guidebook you'll learn the arts of war and kingly rule in the untamed borderlands. Referees will find all the tools they need to build a savage land of adventure and bloody struggle, carving the foundations of empire into the very bones of their campaign. Players will find new talents as Champions of their...   [click here for more]
Sine Nomine Publishing  $9.99

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GM's Miscellany: Tribes Most Foul

GM's Miscellany: Tribes Most Foul


Bored of pitting your PCs against boring, one-dimensional kobolds, orcs and goblins? Want to provide your monstrous minions with style and flair in appearance, mannerisms and battlefield tactic? Then, Tribes Most Foul is for you. Each supplement presents three tribes in rich, flavoursome detail and includes notes on the tribe’s society, practises, ecology, lair, battle tactics and notable tribal...   [click here for more]
Raging Swan Press  $7.99

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100 NPCs You Might Meet At The Tavern

100 NPCs You Might Meet At The Tavern


Characters will often spend a substantial amount of time in taverns, whether following up leads, meeting contacts, resting or looking for clues and information. Some of the people met may be important for whatever quest the characters are currently undertaking. But what about the others? Taverns and inns are not frequented just by people who are immediately needed. They will have other customers and...   [click here for more]
Azukail Games  $1.99

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All That Glimmers

All That Glimmers


A Pathfinder Roleplaying Game GM’s Resource supplement by loads of great designers Bored of giving out the same old treasures? Find yourself describing hoards that include “gems worth 100 gp,” “a piece of jewellery worth 500 gp or a masterwork longsword?” Want to add in more flavour to your treasure hoards, but simply don’t have the time to create them yourself?...   [click here for more]
Raging Swan Press  $13.99

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CASTLE OLDSKULL - Oldskull Dungeon Bestiary

CASTLE OLDSKULL - Oldskull Dungeon Bestiary


This is the tome of dragons deep, This is the book of the orcish blade ... Bloodied leer of cavern troll, Canticle of the underworld. Graven by the hand of Fate, Beheld by Balor's crimson eye ... This is the jeweled crown and key, Death chant of the dungeon beast. A major companion work to the well-received CLASSIC DUNGEON...   [click here for more]
Kent David Kelly  $4.99

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Dungeon World One-Roll Generators

Dungeon World One-Roll Generators


Dungeon World One-Roll Generators contains three generators - Region, Dungeon and Monster - with which you'll roll a handful of polyhedrals (d4, d6, d8, d10, d12, d20) for a quick addition to your game, and comes with a sample roll for each. The monsters specifically use the tags and nomenclature of Dungeon World, but all three generators can help inspire you in any game! For maximum context and worldbuilding,...   [click here for more]
Brian Holland  $0.50

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The Craft of the Wise: The Pagan Witch Tradition

The Craft of the Wise: The Pagan Witch Tradition


So Mote it Be! “A witch is not what you do. It is what you are.” Aradia. Bodhmall. Morgane Le Fey. Scáthach These are the pagan witches of old. The ones that defended their way of life against the coming of the new god. Now you can take up their fight. Introducing the Pagan Tradition, witches dedicated to the ”Old Ways.” - The Bándrui and Followers of Aradia covens - 100 Spells...   [click here for more]
The Other Side Publishing  $2.99

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100 Disturbing to Horrifying Fantasy Encounters

100 Disturbing to Horrifying Fantasy Encounters


This is a collection of 100 things that characters could encounter in a fantasy setting. They range from those that seem off or just don't seem right to those where there is clearly something wrong, due to the amount of death or blood that can be seen or inferred. These encounters can be used to add background events to a dark campaign or one where there are definitely bad things happening, or as...   [click here for more]
Azukail Games  $1.79 $1.49

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Heroic Fantasy Handbook

Heroic Fantasy Handbook


The Heroic Fantasy Handbook is a rules supplement that brings the flavor of heroic fantasy to your favorite role-playing game. Cleaving away decades worth of assumptions and expectations about how characters heal, fight, and adventure, how magic works, what spells do, and more, the Heroic Fantasy Handbook offers a fresh way to play with familiar D20 fantasy mechanics. In the Heroic...   [click here for more]
Autarch  $10.00

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GM's Miscellany: Places of Power (5e)

GM's Miscellany: Places of Power (5e)


A 5e Compatible GM’s Resource supplement by loads of talented designers Places of Power are short, richly detailed supplements that each present a flavoursome locale such as a remote temple, borderland fort or reclusive wizard’s demesne. Ready to be plugged into almost any home campaign, each installment can be used as a waystop on the road to adventure, the home of a powerful NPC or...   [click here for more]
Raging Swan Press  $12.99

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CASTLE OLDSKULL - Oldskull Monster Generator

CASTLE OLDSKULL - Oldskull Monster Generator


The OLDSKULL MONSTER GENERATOR is the ultimate random monster creation tool, created specifically for both the Fifth and First Editions (5E, 1E) of the world’s first and foremost Fantasy Role-Playing Game (FRPG).  Rules and guidelines are provided for both editions. This colossal page compendium contains the largest, most comprehensive, and most ambitious monster creation system ever devised. ...   [click here for more]
Kent David Kelly  $6.99

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ACKS Player's Companion

ACKS Player's Companion


The Player’s Companion is the first expansion for the Adventurer Conqueror King System™ (ACKS) and an invaluable resource for players and Judges of the original fantasy role-playing game and its retro-clones. With this book you can do the following: Expand your campaigns with 19 new character classes, including the anti-paladin, barbarian, dwarven delver, dwarven fury, dwarven...   [click here for more]
Autarch  $10.00

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Urban Dressing: Port Town 2.0 (5e)

Urban Dressing: Port Town 2.0 (5e)


Designed to be used both during preparation or actual play. An invaluable addition to any GM's armoury. Tired of your towns and cities being boring, bland places in which your PCs show little or no interest? Want to bring them alive with cool, interesting minor features of note? Then Urban Dressing is for you! Each instalment in the line focuses on a different kind of town and gives...   [click here for more]
Raging Swan Press  $3.45

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Shunned Valley of the Three Tombs (5e)

Shunned Valley of the Three Tombs (5e)


A 5e Compatible adventure designed for 1st-level characters by Creighton Broadhurst Far from the nearest town, hidden deep in the forest, lies a marshy, boggy valley. Woodsmen and hunters shun the place—kept away by rumours of a terrible beast lairing within and of a ghost haunting the valley’s boggy mere. But, as well as great danger, treasures magical and mundane may yet lie unclaimed...   [click here for more]
Raging Swan Press  $5.95

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VTT Map+Token Pack: DCC #67: Sailors on the Starless Sea

VTT Map+Token Pack: DCC #67: Sailors on the Starless Sea


The perfect accessory to play DCC #67: Sailors on the Starless Sea on a virtual tabletop! This set of maps and tokens allows you to bring stunning visuals to your online session. All art is from hand-painted originals, scanned and formatted for online play. The look and feel of these tokens capture the spirit of DCC gaming and its Appendix N origins, yet is scaled and prepared...   [click here for more]
Goodman Games  $4.99

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Dungeon Backdrop: Wreck of the Sea Sprite (OSR)

Dungeon Backdrop: Wreck of the Sea Sprite (OSR)


A GM’s Resource by Creighton Broadhurst  Thought lost after a year at sea the merchant ship Sea Sprite lies wrecked not five miles from home. Driven onto jagged rocks, the ship will not survive the next storm. Her mistress, the wealthy merchant Vilutar Pakkanen, needs stout heroes to board the wreck and recover the ship’s charts and logbook. The only problem, beyond the ship’s condition and...   [click here for more]
Raging Swan Press  $3.45

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Lairs & Encounters

Lairs & Encounters


Lairs & Encounters™ is the ultimate supplement for fantasy RPG sandbox campaigns. Designed for use with the Adventurer Conqueror King System™ (ACKS™), it is readily compatible with other fantasy role-playing games built on the same core rules. In Lairs & Encounters you will find: More than 165 ready-to-play monstrous lairs— one for every major...   [click here for more]
Autarch  $10.00

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Scions of Evil

Scions of Evil


Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Scions of Evil presents scores of foes to bedevil your PCs and five sinister bands of black-hearted individuals. As well as over 20 pages of new material including new villains and minions, Scions of Evil collates...   [click here for more]
Raging Swan Press  $13.99

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