Table of Contents:
Editorial: De Planes, De Planes! History Check: The Iggwilv-Graz’zt Affair Bazaar of the Bizarre: From the Attic of Alluvius Ruskin Character Themes: Sensates, Ciphers, and Chaosmen The Ecology of the Modron Eye on Dark Sun: Slaves of the Oba Eye on Eberron: Vale of the Inner Sun Eye on the Realms: The Lost Dragon of Waterdeep ... [click here for more]
Table of contents:
Editorial The Seven Styles Class Acts: The Assassin - Secrets of the Ninja Class Acts: The Runepriest - Runepriests of Kara-Tur Character Themes: Fringes of Kara-Tur Character Themes: Samurai and Yakuza Monk Basics The Ecology of the Hengeyokai Unearthed Arcana: A Matter of Honor D&D Alumni Confessions of a Full-Time Wizard Dragonmith ... [click here for more]
Where Do They Come From by Chris YoungsPower of Dragons by Greg Tito: Learn how some dragonborn, as well as members of other races, have found immense power by tying themselves to
Power of the Mind: The Kalashtar by Keith Baker: The Kalashtar are one of the least understood races in Eberron. Discover more about this unique race, as well as
The... [click here for more]
Contents:
3 EDITORIAL: "The Fire-eyed Maid of Smoky War," by Steve Winter War is our nominal theme this month, and no one does war like Will Shakespeare. 4 "Sentient Living Spells," by Doug Hyatt and Robert J. Schwalb They don’t eat; they don’t sleep; they don’t breathe. They are living spells. 10 WINNING RACES: "Hobgoblins," by James Auwaerter Conquer... [click here for more]
Table of contents:
Editorial History Check: Kas and Vecna Character Theme: Neverwinter Redeemers Making Race Count, Part 1 Bazaar of Bizarre: Holy Relics Playtest: Tools of Two Trades D&D Alumni Dragomirth Nerathi Legends: Adretia, Citadel of Iron's Grasp Confessions of a Full-Time Wizard ... [click here for more]
How do You Spell Victory? by Chris YoungsOn Civilization’s Fringes: Humans of the Wild by Robert J. Schwalb: Humans can survive - even thrive - in virtually any environment. Learn how some groups of hardy humans embrace
Underhanded and Overconfident by Ari Marmell: Scoundrels are some of the most popular and fun characters of fiction and... [click here for more]
Love the Fight You’re in by Chris YoungsShaman Basics by Robert J. Schwalb: Get the rundown on this primal leader class, with emphasis on your first shaman character
Playing Shardminds by Bruce R. Cordell: One of the new - and most intriguing - races from Player’s Handbook 3 is explored in greater detail
The Call of the Wild:... [click here for more]