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(5E) Never Ask Directions - 5th edition compatible

(5E) Never Ask Directions - 5th edition compatible


When the party finds themselves lost and unable to locate their next adventure, this sidetrek introduces the halfling Carum Half-hand who is all too eager to point them in the right direction. And that direction follows an agenda of his own... This short 12-page sidetrek is compatible with the 5th (and earlier "classic") editions of Dungeons & Dragons. It is intended for a party of 5 characters...   [click here for more]
John Ross Rossomangno  Pay What You Want

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(5E) The Blacksmith's Burden

(5E) The Blacksmith's Burden


When the party arrives in the small village of Goldendale they find a shortage of metal goods and a community upset with the lack of production. Despite their admiration for the village blacksmith, folks grow concerned about his inability to complete the simplest jobs even though they hear the ring of his hammer throughout the night... This 24-page sidetrek details the various NPC's and features...   [click here for more]
John Ross Rossomangno  $3.95

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Fantasy AGE Encounters: Drive for Justice

Fantasy AGE Encounters: Drive for Justice


Fantasy AGE Encounters are short "side quests" that can be used as is or expanded into longer adventures. Drive For Justice: Our heroes are asked by a local sheriff to prove the innocence of an accused knight. Can they save him before it's too late? Drive For Justice is a Fantasy AGE RPG adventure for heroes of levels 1-3. ...   [click here for more]
Green Ronin Publishing  $2.95

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The Eternal Rest

The Eternal Rest


The Eternal Rest is an inn that treats its patrons to a most macabre experience. Staffed by animated skeletons and operated by an eccentric necromancer, the inn provides a complete, ready to use setting when the game master needs to serve up a quick meeting place or overnight stay for the party without resorting to "just another inn." This 19-page supplement is suitable for any game system....   [click here for more]
John Ross Rossomangno  $2.95

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5 Fantasy Barkeeps, Volume 1

5 Fantasy Barkeeps, Volume 1


Often, the barkeep is little more than a two-dimensional construct, a blank slate meant to deliver information that directs the heroes towards other action. Before long, the barkeep becomes The Barkeep, an interchangeable piece of furniture just like the stools, tankards, and tables. Instead, bring the barkeep into the foreground. Use the five unusual figures here to have a fleshed-out figure at the...   [click here for more]
John Ross Rossomangno  $2.95

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5 Fantasy Barkeeps, Volume 2

5 Fantasy Barkeeps, Volume 2


Often, the barkeep is little more than a two-dimensional construct, a blank slate meant to deliver information that directs the heroes towards other action. Before long, the barkeep becomes The Barkeep, an interchangeable piece of furniture just like the stools, tankards, and tables. Instead, bring the barkeep into the foreground. Use the five unusual figures here to have a fleshed-out figure at the...   [click here for more]
John Ross Rossomangno  $2.95

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Dungeon #196 (4e)

Dungeon #196 (4e)


Table of contents: Baba Yaga's Dancing Hut Court of Stars: Baba Yaga Reflections of Ruin Monster Manual Updates: Choker, Satyr, Shambling Mound Eye on Eberron: Taer Syraen Backdrop: The Moonshae Isles Eye on the Realms: The Ghost Knight of Galardoun Eye on Dark Sun: The Nine Swords of Tyr Save My Game ...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #414 (4e)

Dragon #414 (4e)


Table of Contents: Editorial: De Planes, De Planes! History Check: The Iggwilv-Graz’zt Affair Bazaar of the Bizarre: From the Attic of Alluvius Ruskin Character Themes: Sensates, Ciphers, and Chaosmen The Ecology of the Modron Eye on Dark Sun: Slaves of the Oba Eye on Eberron: Vale of the Inner Sun Eye on the Realms: The Lost Dragon of Waterdeep ...   [click here for more]
Wizards of the Coast  $2.99

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Quick Wilds: Fellfog Forest

Quick Wilds: Fellfog Forest


Fellfog Forest reaches out from the unnaturally foggy banks of the Northsong River. Tales of a lost elven city lure the brave and foolhardy into the ancient forest that is now choked with spider webs. The minions of a young dragon scour the region for clues to what became of his ancient predecessor. A logging town tries to arrest its decline by exporting poison to the far off civilized lands while...   [click here for more]
John Ross Rossomangno  $1.95 $0.95

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Dungeon #208 (4e)

Dungeon #208 (4e)


Contents: 2 One Piece At a Time by Christopher Perkins It's a long and perilous voyage to publication. 3 Some Assembly Required by Jobe Bittman Thieves plunder a village after nightfall, stealing tools and supplies. What are they building in their secret hideout? A D&D® adventure for characters of levels 1–3. 22 Captain's Slygo's Treasure by Timothy Ide The dread pirate Captain...   [click here for more]
Wizards of the Coast  $2.99

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The Blacksmith's Burden (Pathfinder version)

The Blacksmith's Burden (Pathfinder version)


When the party arrives in the small village of Goldendale they find a shortage of metal goods and a community upset with the lack of production. Despite their admiration for the village blacksmith, folks grow concerned about his inability to complete the simplest jobs even though they hear the ring of his hammer throughout the night... This 26-page sidetrek details the various NPC's and features...   [click here for more]
John Ross Rossomangno  $3.95

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Dungeon #212 (4e)

Dungeon #212 (4e)


Table of contents: 1 Classic Connections by Christopher Perkins This month's adventures are brought to you by the letters S and T, and by the number 3. 2 Never Say Die by Claudio Pozas Stripped of your armor and weapons, you are cast into the Twisted Thickets and hunted like rabbits. If you want revenge, you must first survive Yeenoghu's evil hunters. A 4th Edition D&D® adventure for characters...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #204 (4e)

Dungeon #204 (4e)


Table of contents: Editorial: Into the Depths What’s Up in Downshadow Pearl of the Sea Mother The Sword Collector The Ecology of the Swordwing Denizens of the Demonweb Unearthed Arcana: Less Death, More Danger ...   [click here for more]
Wizards of the Coast  $2.99

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The Blacksmith's Burden (D&D 4th Edition)

The Blacksmith's Burden (D&D 4th Edition)


When the party arrives in the small village of Goldendale they find a shortage of metal goods and a community upset with the lack of production. Despite their admiration for the village blacksmith, folks grow concerned about his inability to complete the simplest jobs even though they hear the ring of his hammer throughout the night... This 25-page sidetrek details the various NPC's and features...   [click here for more]
John Ross Rossomangno  $3.95

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Dungeon #192 (4e)

Dungeon #192 (4e)


Table of contents: Going Ape! Evard's Shadow Scarred for Life Creature Incarnations: Abyssal Plague Demons Save My Game Backdrop: Daggerdale Eye on the Realms: Masks of Living Flesh Eye on Dark Sun: The Eye of Ablach-Re Eye on Eberron: Kyrzin, the Prince of Slime Monster Manual Updates: Aberrants ...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #427 (4e)

Dragon #427 (4e)


Contents: 3 Going Dark by Chris Perkins Big changes are in the wind for Dragon and Dungeon. Read it here first. 4 The Lost World by Aeryn "Blackdirge" Rudel We brush away the dust of ages and reveal primordial beasts that lived before the rise of dinosaurs, or after their extinction. 9 Channel Divinity: Nerull by Jon Green A human wizard invented the magical art of necromancy. His name...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #216 (4e)

Dungeon #216 (4e)


Contents 1 Treasure Trove by Christopher Perkins Published adventures are great... especially the ones I never use. 2 Some Like it Hot by John "Ross" Rossomangno An undead wizard is about to light a fire under the citizens of Starpine Vale. A D&D® adventure for characters of levels 17–20. 26 Massacre at Misty River by Stacey Janssen A dead goblin king finds new life...   [click here for more]
Wizards of the Coast  $2.99

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Never Ask Directions (Pathfinder version)

Never Ask Directions (Pathfinder version)


When the party finds themselves lost and unable to locate their next adventure, this sidetrek introduces the halfling Carum Half-hand who is all too eager to point them in the right direction. And that direction follows an agenda of his own... This short sidetrek for the Pathfinder RPG is intended for a party of 5 characters (levels 2 - 4) and can be incorporated into any setting. Each encounter...   [click here for more]
John Ross Rossomangno  Pay What You Want

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Dungeon #188 (4e)

Dungeon #188 (4e)


Editorial: Table for two by Steve Winter Devil's Due by John "Ross" Rossomangno: An adventure for characters of 17th to 19th level Baelard's Legacy by Joshua Kerbau: Adventure for characters of levels 10–12. The Demonomicon of Iggwilv: Juiblex by Robert J. Schwalb NPC Stories: Tavern Regulars by Matthew...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #201 (4e)

Dungeon #201 (4e)


Table of contents: Face of the Moon Death and Taxes Unearthed Arcana: The Truth is Out There The Ecology of the Vegepygmy Traps of Undermountain Triobrand's Machinations Far Realms Fiends Tavern Profile: The Old Skill Inn ...   [click here for more]
Wizards of the Coast  $4.99

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Never Ask Directions (D&D 4th Edition)

Never Ask Directions (D&D 4th Edition)


When the party finds themselves lost and unable to locate their next adventure, this sidetrek introduces the halfling Carum Half-hand who is all too eager to point them in the right direction. And that direction follows an agenda of his own... This short sidetrek for Dungeons & Dragons 4E is intended for a party of 5 characters (levels 1 - 3) and can be incorporated into any setting....   [click here for more]
John Ross Rossomangno  Pay What You Want

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