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Torg Eternity - Misiones de Delfos (libro de aventuras)

Torg Eternity - Misiones de Delfos (libro de aventuras)


Este libro es una colección con aventuras diseñadas para mejorar cualquier campaña de Torg Eternity. Cada una de las doce aventuras en el interior sirve para una tarde de juego y puede encajar en una historia existente o jugarse por su cuenta. Estas peligrosas misiones aportan oportunidades y complicaciones a las vidas de los Caballeros de la Tormenta. Estas aventuras son para Caballeros de la...   [click here for more]
Ediciones Epicismo  $10.67

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Mists of Betrayal

Mists of Betrayal


MISTS OF BETRAYAL You want us to go where? The amulet of finely wrought silver surely holds potent magics, but without the key to unlocking its powers it's just another piece of pretty jewelry. One man can unravel the talisman's secrets and unleash its hidden forces: Hiermon, wizard of Haven. Of course, the mage demands a price for his services. A simple errand, but one that will take...   [click here for more]
FASA  $4.80

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Citybook V: Sideshow

Citybook V: Sideshow


19 fully-described businesses, organizations, and cultural establishments for use with any role-playing system, including over 50 completely developed non-player personalities to interact with your players' characters in City adventures. ...   [click here for more]
Flying Buffalo  $14.95 $4.95

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Stealth and Style

Stealth and Style


A VARIANT CLASS GUIDEBOOK TO THE INFILTRATOR AND BASIRAN DANCER It's all about motion... Whether acted to a steady, rhythmic beat or to the sounds of silence, motion applied in unique ways yields results undreamed and unthought of - until now! Like all Kenzer and Company products, this 113-page sbook was designed with both player and DM in mind. Here's some of what you get: - two...   [click here for more]
Kenzer & Company  $9.99

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Grimsyn Sector (Classic Reprint)

Grimsyn Sector (Classic Reprint)


It's a fine line between civilized and wild. Fight shatrats at the edge of the 'zone. Run guns under the well-armed nose of Fleet. Duck through the sewers of the megacorp worlds, and sneer at the most dangerous fringers.  Grimsyn Sector: You might get rich. You might get famous. You might never leave!  This guide details Grimsyn Sector's major planets, corporations, fringer groups, aliens, and...   [click here for more]
Precis Intermedia  $6.95

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MasterBook Companion PDF (Classic Reprint)

MasterBook Companion PDF (Classic Reprint)


Precis Intermedia brings this classic universal roleplaying supplement (originally published by West End Games) back in PDF format. FROM THE ORIGINAL BACK COVER: Everything you want in your game world… and more! The MasterBook Companion provides all the "extras" you want and need for your roleplaying game universe: Spells Equipment New Skills and Background Options Vehicle Combat Rules Tips...   [click here for more]
Precis Intermedia  $4.95

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Torg Eternity - Cracking Tales of the Nile Empire

Torg Eternity - Cracking Tales of the Nile Empire


The Nile Empire is a realm of thrilling heroics, dastardly villains, and the heightened action and drama of pulp serials! It‘s ruled by Pharaoh Mobius, or Doctor Mobius to those who knew him as a master villain in his home cosm of Terra. His empire now reaches to Earth, where he rules from Egypt to the Congo. Masked heroes rise to battle the villain, free Core Earth from Mobius’ grip, and prevent...   [click here for more]
Ulisses Spiele  $5.99

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Torg Eternity - Delphi Missions: Aysle

Torg Eternity - Delphi Missions: Aysle


Delphi Missions: Aysle is part of a series of adventures designed to enhance any Torg Eternity campaign. Each of the adventures inside is suitable for an evening of play, and may dropped into an existing story or played on its own. These dangerous missions add opportunities and complications to the Storm Knight’s lives. INSIDE YOU‘LL FIND: Adventures, all set within different parts of Aysle. Great...   [click here for more]
Ulisses Spiele  $12.49

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Torg Eternity - Delphi Missions: Living Land

Torg Eternity - Delphi Missions: Living Land


Delphi Missions: The Living Land is part of a series of adventures designed to enhance any Torg Eternity campaign. Each of the eleven adventures inside is suitable for an evening of play, and may dropped into an existing story or played on its own. These dangerous missions add opportunities and complications to the Storm Knight’s lives. This product contains adventures for Alpha Clearance Storm...   [click here for more]
Ulisses Spiele  $12.49

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Torg Eternity - Delphi Missions: Nile Empire

Torg Eternity - Delphi Missions: Nile Empire


THE DELPHI COUNCIL NEEDS YOU! Delphi Missions: The Nile Empire is part of a series of adventures designed to enhance any Torg Eternity campaign. Each of the ten adventures inside is suitable for an evening of play, and may be dropped into an existing story or played on its own. These dangerous missions add opportunities and complications to the Storm Knights‘ lives. This product contains...   [click here for more]
Ulisses Spiele  $12.49

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Torg Eternity - Delphi Missions: Pan-Pacifica

Torg Eternity - Delphi Missions: Pan-Pacifica


The Delphi Council Needs You! Delphi Missions: Pan-Pacifica is part of a series of adventures designed to enhance any Torg Eternity campaign. Each of the ten adventures inside is suitable for an evening of play, and may be dropped into an existing story or played on its own. These dangerous missions add opportunities and complications to the Storm Knights’ lives. This product contains adventures...   [click here for more]
Ulisses Spiele  $14.99

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Torg Eternity - Delphi Missions: Rising Storm

Torg Eternity - Delphi Missions: Rising Storm


Rising Storm is the first of a series of adventures designed to enhance any Torg Eternity campaign. Each of the eleven adventures inside is suitable for an evening of play, and may dropped into an existing story or played on its own. These dangerous missions add opportunities and complications to the Storm Knights' lives. These adventures are for Alpha Clearance Storm Knights, and take place within...   [click here for more]
Ulisses Spiele  $9.99

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Torg Eternity - Delphi Missions: Tharkold

Torg Eternity - Delphi Missions: Tharkold


Delphi Missions: Tharkold is a set of adventures to enhance any ongoing Torg Eternity campaign. Each of the ten adventures inside is suitable for an evening of play. Each adventure may be dropped into an existing story, or played on its own. Murderous mutants, deadly races, and demonic mayhem abound! This product contains adventures suitable for Alpha and Beta Clearance Storm Knights written by Torg...   [click here for more]
Ulisses Spiele  $12.49

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Torg Eternity - Delphi-Missionen - Nil-Imperium (PDF) als Download kaufen

Torg Eternity - Delphi-Missionen - Nil-Imperium (PDF) als Download kaufen


DER DELPHI-RAT BENÖTIGT DEINE HILFE! Delphi-Missionen – Das Nil-Imperium ist eine Abenteuersammlung, die für die Erweiterung jeder Torg Eternity-Kampagne geeignet ist. Jedes der elf hier vorgestellten Abenteuer eignet sich perfekt für eine Spielsitzung. All diese Abenteuer können alleinstehend gespielt werden oder eine laufende Kampagne ergänzen. Diese gefährlichen Missionen bieten den Storm...   [click here for more]
Ulisses Spiele  $13.34

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Torg Eternity - Delphi-Missionen: Aysle (PDF) als Download kaufen

Torg Eternity - Delphi-Missionen: Aysle (PDF) als Download kaufen


Der Delphi-Rat benötigt deine Hilfe! Delphi-Missionen – Aysle ist eine Abenteuersammlung, die für die Erweiterung jeder Torg Eternity Kampagne geeignet ist. Jedes der zehn hier vorgestellten Abenteuer eignet sich perfekt für eine Spielsitzung. All diese Abenteuer können alleinstehend gespielt werden oder eine laufende Kampagne ergänzen. Diese gefährlichen Missionen bieten den Storm Knights...   [click here for more]
Ulisses Spiele  $13.87

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Torg Eternity - Delphi-Missionen: Das Lebende Land (PDF) als Download kaufen

Torg Eternity - Delphi-Missionen: Das Lebende Land (PDF) als Download kaufen


DER DELPHI-RAT BENÖTIGT DEINE HILFE! Delphi-Missionen – Lebendes Land ist eine Abenteuersammlung, die für die Erweiterung jeder Torg Eternity-Kampagne geeignet ist. Jedes der elf hier vorgestellten Abenteuer eignet sich perfekt für eine Spielsitzung. Alle können unabhängig voneinander gespielt werden oder eine laufende Kampagne ergänzen. Die gefährlichen Missionen bieten den Storm Knights...   [click here for more]
Ulisses Spiele  $13.34

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Torg Eternity - Delphi-Missionen: Der Sturm kommt (PDF) als Download kaufen

Torg Eternity - Delphi-Missionen: Der Sturm kommt (PDF) als Download kaufen


DAS DELPHI-KONZIL BRAUCHT DICH! Dieses Buch ist das erste in einer Reihe von Abenteuer-Bänden, mit denen du deine Torg-Eternity-Kampagne erweitern kannst. Jedes dieser zwölf Abenteuer ist so konzipiert, dass es an einem Nachmittag durchgespielt werden kann, entweder als Teil einer größeren Kampagne oder als einzelnes Szenario. Diese gefährlichen Missionen fügen dem...   [click here for more]
Ulisses Spiele  $13.87

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Torg: Infiniverse Campaign Game Update III

Torg: Infiniverse Campaign Game Update III


Earth has been a battleground for four years, site of a war between valiant Storm Knights and increasingly desperate and dangerous High Lords. And now the conflict builds toward its climax – will Earth be saved, or is it doomed to die at the hands of the Possibility Raiders? The final fate of Baruk Kaah; the shattering transformation of Pella Ardinay; the taking of Texas; the triumph of Tharkold;...   [click here for more]
Ulisses Spiele  $8.99

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Torg: The Gaunt Man Returns

Torg: The Gaunt Man Returns


The Near Now. Two years ago, a band of intrepid Storm Knights trapped the Gaunt Man within a powerful reality storm. Now the master of the horror realm of Orrorsh, the most powerful High Lord of all, is back! The Gaunt Man has returned in time to learn that a renegade Hellion Court member is planning to destroy a major city in a bid for supreme occult power. But the Lord of Fear knows the perfect...   [click here for more]
Ulisses Spiele  $6.99

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Torg: War's End

Torg: War's End


The final battle has begun For five years, the Possibility Wars have raged across the globe. Now, at last, the Storm Knights face their greatest challenge, the battle that will save the world … or destroy it. From the palace of Dr. Mobius to a mid-air battle with Tharkoldu; from a witch-burning in Boston to a struggle of Nightmares in New Orleans; and finally, the ultimate clash of good...   [click here for more]
Ulisses Spiele  $8.99

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AC10 Bestiary of Dragons & Giants (Basic)

AC10 Bestiary of Dragons & Giants (Basic)


Note: For print orders, please note this is a scanned title, and some text might be slightly blurry. Red dragons. Storm giants. Dragon rulers. Frost giants. They're all here, in this book, in complete, ready-to-play mini-adventures. No matter what level your characters are, there is something here for you (and them). Need a diversion? Want to spice up a long-running campaign? Want to play, but don't...   [click here for more]
Wizards of the Coast  $4.99

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DL15 Mists of Krynn (1e)

DL15 Mists of Krynn (1e)


Krynn - a vast, mysterious planet filled with wonder, beauty, and danger. The home of the best-selling Dragonlance adventures and novels, Krynn is the most popular fantasy role-playing world ever. The Mists of Krynn makes that world even more exciting for Advanced Dungeons and Dragons game players everywhere! Twelve different authors have combined to fill this book with advuntures, new NPCs, and...   [click here for more]
Wizards of the Coast  $9.99

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DLR1 Otherlands (2e)

DLR1 Otherlands (2e)


Beyond Ansalon - beyond even Taladas - cut off from the rest of Krynn by distance or circumstance, lie several lost lands with enough excitement and peril to challenge the hardiest adventurer. Far beneath the vastness of Krynn's oceans is Watermere, home to the reclusive Dargonesti sea elves. In their valley on the sea floor, they work, play, explore, and resist the plots and forces of Takhisis, the...   [click here for more]
Wizards of the Coast  $4.99

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DLS2 Tree Lords (2e)

DLS2 Tree Lords (2e)


If the Silvanesti are experiencing rebirth, the Kirath are the midwives. The time has come for the elves to reclaim their homelands, the lands warped and ruined by Lorac and the Orb of DragonkindThe Kirath, the elite scouts of the Silvanesti, are in the vanguard of the returning tribes. What they find is familiar, yet unfamiliar—landscapes twisted by magic, once-verdant lands now gray and...   [click here for more]
Wizards of the Coast  $4.99

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DLT1 New Tales: The Land Reborn (2e)

DLT1 New Tales: The Land Reborn (2e)


The War of the Lance may be over, but the Heroes' jobs have only begun. Returen to the time just after the end of the War, when the land is healing and its peoples are struggling to rebuild their lives. Travel with Tika and Caramon in search of her father, Alleran Waylan. Help a group of kender track down an aging black dragon. Go with Riverwind and Goldmoon to reclaim the settlement of Que Shu. Or,...   [click here for more]
Wizards of the Coast  $4.99

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DMGR3 Arms and Equipment Guide (2e)

DMGR3 Arms and Equipment Guide (2e)


At one time or another, every Dungeon Master faces questions like "What's the difference between banded mail and splint mail?" and "What do all these pole arms look like?"   DMs and players alike will be thrilled to find answers to these and other equipment questions all in this book, the Arms and Equipment Guide. Lavishly illustrated, this book provides valuable descriptions and diagrams...   [click here for more]
Wizards of the Coast  $9.99

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FOR10 Warriors and Priests of the Realms (2e)

FOR10 Warriors and Priests of the Realms (2e)


Fighters and clerics have long been mainstays in AD&D game campaigns. Now, discover the dozens of kits created to adapt these basic classes to the unique and popular lands of Faerûn. Learn what a difference your homeland makes when you choose a warrior's kit, or discover benefits as will as disadvantages of worshipping certain gods of the Realms. Some differences among people are subtle, while...   [click here for more]
Wizards of the Coast  $9.99

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Four From Cormyr (2e)

Four From Cormyr (2e)


The kingdom of Cormyr is a land of law and order, a country populated by citizens who live good lives and treat their neighbors well. If you think these characteristics make Cormyr unexciting and uninviting place...think again. Despite the ever-present Purple Dragon soldiers and War Wizards who are charged with keeping the kingdom safe from treachery and greed. Cormyr is a place where evil lurks in...   [click here for more]
Wizards of the Coast  $4.99

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HHQ1 Fighter's Challenge (2e)

HHQ1 Fighter's Challenge (2e)


Decades ago, Sturnheim was a thriving trade town on a major caravan route. But then, disaster struck when a gold-laden caravan disappeared without a trace. Financially ruined, the town slipped into decline, and now lies almost forgotten on a route that is seldom traveled anymore. You can unravel a 40-year-old mystery and restore the honor of Sturnheim - if you have the guts! "Fighter's...   [click here for more]
Wizards of the Coast  $4.99

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I14 Swords of the Iron Legion (1e)

I14 Swords of the Iron Legion (1e)


Ravening armies sweep across the land! Vast hordes of foul monsters lay siege to mighty cities! Tremendous battles are fought to decide the fate of entire lands?and you are in command! Swords of the Iron Legion is an anthology of adventures set in the Forgotten Realms campaign setting for large-scale battle using the Battlesystem rules for mass combat. The adventures, written by a group of talented...   [click here for more]
Wizards of the Coast  $5.00

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MC14 Monstrous Compendium Fiend Folio Appendix (2e)

MC14 Monstrous Compendium Fiend Folio Appendix (2e)


Look to your weapons! Here comes a horde of the strangest creatures ever to inhabit the worlds of the AD&D game. The denizens of the original FIEND FOLIO tome are back, updated and expanded for the AD&D 2nd edition game. Treat yourself to an in-depth look at the peculiar achaierai, vicious stilt-legged birds that roam the infernal planes - and they also hunt closer to civilization. Find out...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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MC9 Monstrous Compendium Spelljammer Appendix II (2e)

MC9 Monstrous Compendium Spelljammer Appendix II (2e)


Prepare to be boarded! Here are still more new, inventive, dangerous, and entertaining creatures and races for your SPELLJAMMER campaign setting! There are giant undead insects, star gypsies, space plants, and much, much more awaiting your stellar travelers in these pages. Elven war-beasts, giant space turtles, orcish death-creatures, and other beings of the phlogiston, crystal spheres, and wildspace...   [click here for more]
Wizards of the Coast  $4.99

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Monstrous Compendium - Mystara Appendix (2e)

Monstrous Compendium - Mystara Appendix (2e)


Rare dragons, wondrous giants, bizarre humanoids... For years such creatures have filled classic D&D campaigns set in the world of Mystara, along with the exotic hivebrood, rakasta, thoul, and many more. Now, for the first time ever, more than 100 of Mystara's unique and most popular creatures have been developed and defined in AD&D game terms! This must-have volume will delight and horrify...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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Ruins of Zhentil Keep (2e)

Ruins of Zhentil Keep (2e)


Visit the Heart of the Black Network Known throughout the Realms as the headquarters of the Zhentarim, Zhentil Keep has long been a trade hub, a seat of power, and a nest of corruption at the edge of the Moonsea. This set details Zhentil Keep in the days of Band the Black Lord, before the Time of Troubles. It also presents the new Zhentil Keep, a city nearly destroyed by the insane Cyric,...   [click here for more]
Wizards of the Coast  $9.99

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Sword and Shield (Basic)

Sword and Shield (Basic)


HEAR YE, HERE YE! THE BLACK KNIGHT WILL HOST A TOURNAMENT CHALLENGE! The Black Knight is a mighty warrior. Even though he acts a lot like a bandit, they say he keeps his word. The Black Knight usually raids local towns, but now he is sending out invitations. He offers a tournament, a contest of honor, to all comers. But why would the Black Knight hold a contest? Maybe something more is going...   [click here for more]
Wizards of the Coast  $4.99

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Tales of the Lance (2e)

Tales of the Lance (2e)


Dragons - once they were mere legends'stories told to frighten children. Now, they are living nightmares. From Draconian patrols on the streets of port Balifor to the haunted depths of the Blood Sea, the dragons have returned to Krynn. Enter the ravaged land of Ansalon, a land forsaken by gods, beset by fell beasts, and championed by desperate heroes. Enter the Age of Dragons. The world of Krynn has...   [click here for more]
Wizards of the Coast  $9.99

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The Moonsea (2e)

The Moonsea (2e)


Its waters are the deep purple of the most precious amethyst; its shores hold some of the most dangerous locations in Faerun. It is the Moonsea, home to Zhentil Keep, the Citadel of the Raven, and thousands of ordinary folk who merely want to make and honest living. Hark to the words of Melandryll Belarod, the bard whose writings form the bulk of this material. He has experienced firsthand the horrors...   [click here for more]
Wizards of the Coast  $9.99

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WG7 Castle Greyhawk (1e)

WG7 Castle Greyhawk (1e)


Deep beneath the keep of Castle Greyhawk, a really nasty device is creating mutated, unpleasant monsters that are running wild throughout the castle and the twelve-level dungeon beneath. The call has gone out for heroic, fearless, and perhaps foolish adventures to out-hack, out-slash, and sometimes even out-think hordes of doughmen, headless mice, manic bee queens, really bad dead things, burgermen,...   [click here for more]
Wizards of the Coast  $9.99

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