Keep walking.Eyes straight ahead.Don’t look back.
In the shadows and between the cracks of our everyday lives hide the Chronicles of Darkness. Here lurk creatures of ancient myth and urban legend. Here lie the graves of angels and the bunkers of secret government programs. Here every malformed horror you’ve ever seen out of the corner of your eye... [click here for more]
THE ONLY CONSTANT IS CHANGE.
“Potential is everywhere. You can’t really see it, but you can feel it. And all you really need to do is reach out, grab that potential in your hand, and bend it to your will. Nothing goes wrong if you just use your potential. I know it sounds easy. I can’t really tell you how to do it. But when you do, you’ll just know.”
- Janeka... [click here for more]
What does every fantasy RPG campaign need?
Monsters! Monsters! Monsters!
The Fantasy AGE Bestiary gives Game Masters a plethora of new foes to challenge their players, from classics like the basilisk and minotaur to new monsters like the eldritch crown and shard lord. Each creature is fully detailed, with background information, adventure hooks, game stats, and variants.
This beautiful,... [click here for more]
Build Worlds of High Adventure!
Welcome to the Fantasy AGE Campaign Builder’s Guide, a book of advice, examples, and in-depth discussion of various elements of tabletop fantasy roleplaying campaigns aimed specifically at Fantasy AGE. Included within you’ll find:
In-depth analysis of campaign structure, set-up, and play frameworks
Step-by-step advice on designing challenging encounters... [click here for more]
Into the Belly of the Beast!
Welcome to Fantasy AGE Lairs! This collection, from some of the finest writers in gaming, introduces powerful new adversaries, along with their lairs, minions, and recommendations for using these threats in your Fantasy AGE campaigns. Also included are the all-new location stunts, allowing enemies and heroes alike to better use their environment... [click here for more]
The Dragon Age RPG brings Thedas to your tabletop!
Faces of Thedas lets you bring a host of compelling characters from the Dragon Agevideo games and beyond to your game table. From fan-favorite companions like Alistair and Dorian to deadly antagonists like Loghain and Knight-Commander Meredith, this book gives Game Masters a memorable cast to work with, providing game statistics,... [click here for more]
Edgar Rice Burroughs’ John Carter of Mars: Jeddak of Jeddaks Era Supplemental Rulebook provides you with an in depth look at the later eras of play for the John Carter of Mars: Adventures on the Dying World of Barsoom roleplaying game.
- Narrator advice on using the themes and tone of the era and the plots of the last eight John Carter novels including The Mastermind of Mars and Skeleton Men... [click here for more]
Seven new mind-blasting volumes containing forbidden knowledge for your Cthulhu Mythos tabletop game!
Herein lies the secrets of the true history of Dr. Faustus, the horrifying history of the Voynich manuscript, and blueprints designed to bring the King in Yellow from Carcosa to Earth!
The collection includes:
Seven new tomes to bring horror to any campaign! Modern, 20th century, and material... [click here for more]