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Kobold Quarterly Magazine 17

Kobold Quarterly Magazine 17


The kobold are feeling wicked! Kobold Quarterly issue #17 celebrates the villains, getting right into the meat of things with an article that introduces special arch-nemesis abilities for recurring villains and the PCs who hate them. As they clash again and again, these abilities gain more potent - ultimately legendary - power. The issue also adapts several classic confidence games and swindles...   [click here for more]
Kobold Press  $4.49

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Ptolus Character Portfolio for 5e

Ptolus Character Portfolio for 5e


A Legendary Setting Builds Legendary Characters Ptolus is a setting for epic campaigns, and epic campaigns mean epic characters! The Ptolus Character Portfolio does your character justice. At 24 pages, it records all your character’s abilities, skills, spells, belongings, and everything else you find on a conventional character sheet. Plus it gives you room for notes, sketches, and details. Jot...   [click here for more]
Monte Cook Games  $1.99

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Cypher System XP Deck

Cypher System XP Deck


In the Cypher System, exploration and risk are everything. Players earn experience points not for killing monsters, but for making discoveries and facing unexpected challenges. You might rack up your XP between sessions, but most commonly you receive experience points during play, when events take an unexpected turn or you make a remarkable discovery. And XPs are useful in both the short-...   [click here for more]
Monte Cook Games  $2.99

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An Eye for an Eye (3.0)

An Eye for an Eye (3.0)


When your ire has been raised, when you have been wronged, when someone has crossed you too many times -- it's time to contact the Council of Wrath. This small but extremely efficient band specializes in vengeance. And woe to those who find them looking in their direction. The Council of Wrath is an organization of mercenaries that fulfills a need: revenge. Mainly made up of assassins,...   [click here for more]
Wizards of the Coast  $0.99

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The Tower of Deception (3.0)

The Tower of Deception (3.0)


You thought you were teleporting home, but instead you've landed in a githyanki's trap. May's free online adventure -- The Tower of Deception, by Monte Cook -- can be used as a challenging stand-alone Dungeons & Dragons scenario for four 9th-level characters, or DMs can insert it into their campaigns when their players least expect it! Monte, author of the Dungeon Master's Guide, drew inspiration...   [click here for more]
Wizards of the Coast  $0.99

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Numenera Cypher and Creature Deck Expansion

Numenera Cypher and Creature Deck Expansion


Turn up your decks to eleven! The Numenera Creature Deck and Numenera Cypher Deck are incredible resources for GMs, saving valuable time during game prep and at the table. And both have been followed by sequel decks (Numenera Creature Deck 2 and Numenera Cypher Deck 2), doubling the number of creatures and cyphers available. So where do you go from there? With the Numenera Cypher...   [click here for more]
Monte Cook Games  $5.99

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Children of the Rune

Children of the Rune


They are seldom seen, but their deeds are often marveled at. They live in legend to serve the land. They are the mysterious runechildren, favored by some greater power to receive a distinctive runic tattoo—and magical gifts to work great wonders. Runechildren blaze a brilliant path in a world where good and evil are never clear, guiding it to a destiny not even they always understand. The thirteen...   [click here for more]
Malhavoc Press  $6.99 $4.99

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Kobold Quarterly Magazine 15

Kobold Quarterly Magazine 15


Our special Holiday issue is loaded with new items for players, and fiendish new ideas for DMs. This issue includes: Traps for 4th Edition D&D and Pathfinder RPG New mounted combat rules for 4th Edition D&D  3 new Druid variants for Pathfinder players  10 new weapons for fighters  Thief rigs for 4th Edition rogues Ecology of the Giant Ant  Margaret Weis on world building, Monte Cook on...   [click here for more]
Kobold Press  $4.49

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Kobold Quarterly Magazine 10

Kobold Quarterly Magazine 10


The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with the Summer issue, which features: Ed Greenwood's Dwarven Goddess Exclusive: full Pathfinder RPG Shadowdancer class Secrets of the Gelantinous Cube Wicked Fantasy: Twisted Halflings Ecology of the Hill Giant Monte Cook's Game Theories And rampant Elf Lust This issue is packed with great material for any...   [click here for more]
Kobold Press  $3.59

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All Stars Take on the Mega Dungeon

All Stars Take on the Mega Dungeon


Four amazing authors, four fantastic adventures! Four of the RPG Industry's brightest stars have each written an adventure compatible with the Gaming Paper Adventures: Mega Dungeon 1. All Stars take on the Mega Dungeon is a collection of four adventures by Monte Cook, Brian Cortijo, Ed Greenwood, and Steven Schend with stunning artwork by Joel Biske and Dan Houser. This adventure is compatible...   [click here for more]
Gaming Paper  $7.50

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The Key

The Key


Enter the Actuality, and leave this Grey world behind. Even as you read this, you’re doing so in Shadow. You believe it to be the real world, and the sights and sounds you see are normal. You believe the events around you have meaning and significance. But a part of you, deep down, knows they do not. A part knows the real world is far bigger, far more mysterious and wondrous, than the grey shades...   [click here for more]
Monte Cook Games  $18.99

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Kobold Quarterly Magazine 12

Kobold Quarterly Magazine 12


The fiercest magazine in gaming delivers a complete hoard of articles for better gaming. The treasures this time include: Ecology of the Froghemoth 4E Shadow Elves of the Winter Court 3 new Pathfinder RPG core classes, including a better monk Enslaved elves and real ninjas and 6 New Lords of the Abyss! Plus all the greatness you've come to expect: DM advice from Monte Cook on game balance, tricksy...   [click here for more]
Kobold Press  $4.49

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Kobold Quarterly Magazine #9

Kobold Quarterly Magazine #9


Kobold Quarterly #9 features an interview that unfortunately is sad and all-too-timely: the last interview with Dave Arneson.   Also of interest: Monte Cook launches a new column, Game Theories We take a look at the classic bat-demon, Camazotz Our first dual-stat 3E/4E article offers up the Maedar as a PC race A reader request for a Kitsune race for 4E is fulfilled The...   [click here for more]
Kobold Press  $4.49

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Kobold Quarterly 11

Kobold Quarterly 11


Some of you may be familiar with the time-honored tradition of "going to 11." Well, KQ is right there with its latest issue. Kobold Quarterly #11 is loaded with things that go right up to the edge, and then one more. Don't believe us? Here's a sampling of the just-a-little-more philosophy at work: 1) An awesome Ecology of the Vampire.... 2) ....plus a free map of Morgau &...   [click here for more]
Kobold Press  $4.49

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Kobold Quarterly Magazine 14

Kobold Quarterly Magazine 14


Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE! This year's issue is no exception, with 100 pages packed full of:   Exclusive Pathfinder content, including two articles by Paizo staff The Ecology of the Tengu-in Golarion and in Zobeck An interview with 4th Edition lead designer Rob Heinsoo 4 Treasure Trove articles, with phat...   [click here for more]
Kobold Press  $4.49

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The Ministry of Winds (3.0)

The Ministry of Winds (3.0)


Deep in the heart of the city lies that strange edifice. Everyone knows about it or, that is to say, everyone knows it is there. No one ever really seems to have much more information about the granite structure, except that it has no windows or doors, and it is surrounded by swirling wind. Most people call it the Obelisk of the Winds. Tales are told of its secrets, but none of them seems to hold the...   [click here for more]
Wizards of the Coast  $0.99

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Kobold Quarterly 6

Kobold Quarterly 6


Can Kobold Count? It might seem that a quarterly would ship four issues a year, but no! Kobold Quarterly ships its first Annual with this issue, which includes: The Truth about Tieflings by their creator, David "Zeb" Cook New Blood Magic Codes of Conduct for Paladins Fortunetelling in Zobeck ...and an interview with designer Monte Cook! Yes, it’s another astonishing...   [click here for more]
Kobold Press  $3.99

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Real Scroll 1: Fireball (Pathfinder RPG)

Real Scroll 1: Fireball (Pathfinder RPG)


Fwoosh! With this Real Scroll from Kobold Press, you won't just tell your players they've found a fireball scroll -- you'll hand it to them! This beautifully hand-lettered reference has the feel of a real magical item, with all of the game information a player needs to use this classic spell in a Pathfinder Roleplaying Game adventure. The entire text of the spell is...   [click here for more]
Kobold Press  $1.99

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The Excellent Prismatic Spray 6

The Excellent Prismatic Spray 6


This issue features an article on Vancean magic by Arcana Unearthed author Monte Cook; a d20 conversion of Dying Earth rules by Keith Baker, creator of the Eberron campaign setting. XPS 6 also includes adventures, new weapons, cults of the Dying Earth and much more. We present a vision of fantasy, doom-laden and beautiful, violent, alien and treacherous. At this level the essential elements are an...   [click here for more]
Pelgrane Press  $4.95

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Thicker Than Water (3.0)

Thicker Than Water (3.0)


Blood is thicker than water, as they say. But what happens when people use ties of blood to exploit others? You may run into this problem in Monte Cook's new miniadventure, Thicker Than Water. In this module suitable for four 12th-level characters, one PC discovers a distant relative seeking help to complete a prophecy. Of course, things are never that easy -- particularly if the...   [click here for more]
Wizards of the Coast  $0.99

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Champions Universe (4th edition)

Champions Universe (4th edition)


The ultimate heroic campaign setting is finally here all in one book! Everything you need to base your heroes in the world of Dr. Destroyer, Mechanan, and the Champions is presented here. Years in the making, the Champions Universe was created by pulling together all of the characters organizations, adventures, places, and events presented in past Champions products and coupling it with pages and pages...   [click here for more]
Hero Games  $7.50

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Numenera XP Deck

Numenera XP Deck


Granting—and getting—XP just got even more exciting! In Numenera, exploration and risk are everything. Players earn experience points for making discoveries and facing unexpected challenges. You might rack up your XP between sessions, but most commonly you receive experience points during play, when events take an unexpected turn or you make a remarkable discovery. And XP are useful...   [click here for more]
Monte Cook Games  $2.99

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The New Hero: Volume 1

The New Hero: Volume 1


Older than the written word and more popular than ever today, the hero story crosses cultures as an eternal constant. The New Hero gathers an unexpected team of writers, celebrated and emerging, to deliver fourteen thrilling and distinctive variations on this classic theme. Their new heroes span the spectrum from post-apocalyptic seer to post-traumatic arm-twister, from outcast vampire to steam-age...   [click here for more]
Pelgrane Press  $6.40

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Key Encounters: The Volcanic Shrine

Key Encounters: The Volcanic Shrine


Key Encounters: The Volcanic Shrine combines the writing and imagination of fan favorite Monte Cook with SkeletonKey Games' best selling miniatures-scale tiles to bring a detailed encounter to your table top. The Volcanic Shrine is a major encounter for fantasy d20 games that can be built with the 20 brand-new, custom designed miniatures-scale tiles included in the product. The encounter details the...   [click here for more]
SkeletonKey Games  $6.99

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Beyond the Veil (Penumbra OGL 3E) [digital]

Beyond the Veil (Penumbra OGL 3E) [digital]


An Adventure for 9th-Level Characters and Above     Stories about dragons rampaging across the countryside are almost always false. The creatures are just too intelligent, too crafty, and too strategy-minded to "rampage." Rampaging brings the wrath of oath-bound knights, powerful mages, and divinely-protected priests. Why would a dragon want such attention, unless...   [click here for more]
Atlas Games  $9.95 $7.95

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Pathfinder 1ª ed. - Reglas básicas

Pathfinder 1ª ed. - Reglas básicas


¡Entra en un mundo de aventuras fantásticas! El juego de rol Pathfinder te pone a ti en el papel de un valiente aventurero, que lucha por sobrevivir en un mundo asediado por la magia y por el mal. ¿Te abrirás paso a través de ruinas infestadas de monstruos y de ciudades llenas de intrigas políticas, hasta emerger como un famoso héroe, cargado de tesoros fabulosos?, ¿o caerás víctima...   [click here for more]
Devir  $20.68

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Numenera - Regolamento Base

Numenera - Regolamento Base


Ci sono stati otto mondi precedenti. Tutti questi mondi si sono protratti per millenni. Ognuno ha ospitato civiltà che si sono evolute fino alla supremazia e poi si sono spente e disperse, sono scomparse, o sono trascese. Nel tempo questi mondi sono fioriti, coloro che li dominavano sono arrivati a parlare alle stelle, a riplasmare i loro corpi fisici e a padroneggiare forma ed essenza secondo...   [click here for more]
Wyrd Edizioni  $25.86

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Cypher System

Cypher System


Cypher System: Regolamento Horror vittoriano? Fantasy epico? Spionaggio? Epopea spaziale tra le galassie? Il volume che stringete fra le mani adatta il Cypher System, acclamato e premiato dalla critica per Numenéra e The Strange – L’Anomalia, a un’infinità di possibili campagne e generi, mettendovi a disposizione un set completo di regole e centinaia di opzioni del...   [click here for more]
Wyrd Edizioni  $25.86

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Numenéra - Guide du Neuvième Monde

Numenéra - Guide du Neuvième Monde


D’étranges et nouvelles terres vous attendent ! L’univers de jeu de Numenéra ne ressemble à aucun autre et se trouve à des milliards d’années dans le futur, un futur où il est impossible de distinguer la magie de la technologie. Et il est immense ! Le Guide du Neuvième Monde emportera vos campagnes vers des territoires inexplorés, bien au-delà des frontières...   [click here for more]
Black Book Editions  $21.65

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Planebreaker Miniatures Pack 1 (for 3d printing)

Planebreaker Miniatures Pack 1 (for 3d printing)


Creatures and characters from across the planes… The many and disparate planes of the multiverse are home to an infinite variety of strange and dangerous creatures—and an equally broad array of heroes and adventurers who explore—or are native to—the planes. Whether you’re playing a Planebreaker campaign, taking your fantasy adventures into the planes by some other means, or simply want to...   [click here for more]
Monte Cook Games  $14.99

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Planebreaker Miniatures Pack 2 (for 3d printing)

Planebreaker Miniatures Pack 2 (for 3d printing)


Creatures and characters from across the planes… The many and disparate planes of the multiverse are home to an infinite variety of strange and dangerous creatures—and an equally broad array of heroes and adventurers who explore—or are native to—the planes. Whether you’re playing a Planebreaker campaign, taking your fantasy adventures into the planes by some other means, or simply want to...   [click here for more]
Monte Cook Games  $14.99

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Planebreaker Miniatures Pack 3 (for 3d printing)

Planebreaker Miniatures Pack 3 (for 3d printing)


Creatures and characters from across the planes… The many and disparate planes of the multiverse are home to an infinite variety of strange and dangerous creatures—and an equally broad array of heroes and adventurers who explore—or are native to—the planes. Whether you’re playing a Planebreaker campaign, taking your fantasy adventures into the planes by some other means, or simply want to...   [click here for more]
Monte Cook Games  $5.99

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Numenera - Guida del Giocatore

Numenera - Guida del Giocatore


Glaive forti e fieri. Jack tuttofare. Tech plasma realtà. I personaggi di Numenera™ sono vari ed intriganti—e ci sono veramente moltissime opzioni per renderli tali! Anche dopo che avete scelto di interpretare un glaive, sarete un Glaive Affascinante che Guida gli Altri, un Glaive Istruito che Impugna Due Armi alla Volta, o un Glaive Aggraziato che Cavalca il Fulmine? Create personaggi, explorate...   [click here for more]
Wyrd Edizioni  $12.93

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Numenera - Scoperte Bizzarre

Numenera - Scoperte Bizzarre


10 AVVENTURE ISTANTANEE PER NUMENERA (VERSIONE E-BOOK) Di solito la parte difficile di una sessione, nei giochi di ruolo, è la preparazione. Sembra impossibile che qualcuno esclami dal nulla: “che ne dite di giocare adesso?” I GM hanno bisogno di almeno qualche ora di anticipo per approntare tutto ciò che serve. Non sarebbe bello, invece, se l’allestimento richiedesse loro lo stesso tempo...   [click here for more]
Wyrd Edizioni  $24.00 $14.99

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Numenera - Bestiario

Numenera - Bestiario


Il Bestiario del Nono Mondo è un manuale riccamente illustrato e di forte impatto immaginativo, con più di 130 creature e personaggi. Oltre a dare ai GM molti consigli sull’uso di creature pre-costituite e aiutarli a crearne di proprie, questa collezione comprende anche moltissimi ulteriori dettagli sulla futuristica e complessa ecologia post apocalittica del Nono Mondo. Parassiti...   [click here for more]
Wyrd Edizioni  $24.57

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Small Matters

Small Matters


From a world magically transformed entirely into glass to a distant future where the Catholic Church of Osirus uses two singularities to manipulate time, the science fiction and fantasy stories of Small Matters take the readers to places unlike any they have visited before. Brought to you from the mind of master world-builder and storyteller Monte Cook, these seven short stories tell tales...   [click here for more]
Stone Box Press  $3.99

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Numenera - La Spina del Diavolo

Numenera - La Spina del Diavolo


Tutto inizia nel più classico dei modi... la tenuta di un nobile locale ha bisogno di essere sorvegliata in sua assenza. Ma qualcosa vive nelle ombre della dimora. Come fare per sciogliere un antico patto stipulato con l’essere che sussurra dalle tenebre? La Spina del Diavolo comprende tre avventure distinte, che possono però formare un’unica avvincente campagna dalla trama...   [click here for more]
Wyrd Edizioni  $19.39

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Numenera - Guida al Nono Mondo

Numenera - Guida al Nono Mondo


La Guida al Nono Mondo, presenta molte regioni completamente nuove dettagliate e fantastiche da usare nelle vostre campagne! Come ha scritto Monte nella sua Introduzione al manuale: Ogni campagna appartiene ai suoi giocatori, non a noi, ed il Nono Mondo è grande abbastanza per tutti. Il Manuale può essere accompagnato in modo eccellente dalle Mappe del Nono Mondo. Perchè...   [click here for more]
Wyrd Edizioni  $24.58 $24.57

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Pathfinder Tales: The Ghosts of Broken Blades ePub

Pathfinder Tales: The Ghosts of Broken Blades ePub


Roubris Chor can talk to swords. Precisely how is something he's never understood or cared to find out—all Roubris knows is that sometimes the spirits of those who've died remain within the swords left behind on battlefields. And some of them know secrets. In exchange for taking the swords to the local temple of Iomedae and putting them to rest, the spirits can usually be convinced to part with...   [click here for more]
Paizo  $0.99

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The Strange - In Traslazione

The Strange - In Traslazione


I giocatori sono sempre a caccia di nuove opzioni, soprattutto in The Strange – l’Anomalia dove i loro personaggi possono cambiare focus ogni volta che visitano un nuovo mondo alternativo. In Traslazione offre esattamente questo genere di opzioni! Il volume fornisce molti nuovi contenuti e scelte per rendere la creazione del personaggio di The Strange – l’Anomalia ancora più divertente,...   [click here for more]
Wyrd Edizioni  $16.70

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The Strange - l'Anomalia

The Strange - l'Anomalia


Monte Cook e Bruce R. Cordell, nella loro prima e più grande collaborazione, hanno creato un gioco dal nuovissimo concept, un gioco ambientato sulla Terra nell’epoca contemporanea, ma virtualmente esteso all’universo intero e ancora oltre! TI SEI RISVEGLIATO? Sotto il nostro universo, la materia quantificabile, la luce e l’energia che possiamo percepire, la forza di gravità e l’elettromagnetismo...   [click here for more]
Wyrd Edizioni  $25.87

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Numenéra - Etranges découvertes

Numenéra - Etranges découvertes


Qu’est-ce qui est le plus difficile quand on mène une partie de jeu de rôle ? C’est probablement la préparation. Impossible de dire « faisons une partie de JdR » sans que quelqu’un ait passé des heures à préparer une aventure pour le groupe. Mais si le MJ n’avait pas besoin de plus de temps que les joueurs pour se lancer dans une partie mémorable ? Étranges découvertes rend...   [click here for more]
Black Book Editions  $16.24

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Numenera - Ozioni del Personaggio

Numenera - Ozioni del Personaggio


Creare il personaggio dei propri sogni è sempre stato il desiderio di ogni giocatore. Il libro delle Opzioni del Personaggio di Numenera è ciò che lo rende possibile! Questo volume è ricco di nuovi contenuti e alternative, per rendere ancora più divertente, originale e coinvolgente la creazione del personaggio. Il libro delle Opzioni del Personaggio di Numenèra offre: – Più...   [click here for more]
Wyrd Edizioni  $19.39

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Numenera Glimmer - Al di là di tutti i mondi

Numenera Glimmer - Al di là di tutti i mondi


“Credi che l’inferno non sia reale? Che non esista? Che un concetto così antiquato e fuori moda, nato dalla superstizione e dalla paura, non abbia posto nel Nono Mondo? Allora sei uno stupido. L’inferno è reale. Esiste. E io ci sono stato. Non mi credi? Vieni. Ti mostrerò le sue porte.” Alcuni vociferano che la Bocca dell’Inferno sia un cancello, un’entrata verso un regno...   [click here for more]
Wyrd Edizioni  $9.99 $6.99

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The Strange - Bestiario

The Strange - Bestiario


Il Bestiario di The Strange – l’Anomalia, è una raccolta sontuosamente illustrata e incredibilmente immaginativa di oltre 140 creature e personaggi. Al suo interno vengono descritte creature che possono essere incontrate sulla Terra, ma anche quelle native di ricorsioni come Ardeyn, Ruk, Buco del Corvo, Atomo Notturno ed altre. Il bestiario semplifica il processo di creazione dei vostri...   [click here for more]
Wyrd Edizioni  $24.58 $24.57

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The Strange - Innumerevoli e Strani Mondi

The Strange - Innumerevoli e Strani Mondi


Covi di streghe imperversano nella colossale città di Halloween. I Nazi lottano per padroneggiare le reliquie mitologiche nell’Undicesimo Reich. I T. rex cacciano ominidi sull’isola tropicale di Mesozoica, mentre navi volanti tengono a bada pirati e predatori nei tempestosi mari di nuvole lungo le Coste di Seishin. In The Strange – l’Anomalia, le ricorsioni, piccole...   [click here for more]
Wyrd Edizioni  $25.87

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The Strange - Guida del Giocatore

The Strange - Guida del Giocatore


I personaggi di The Strange sono vari e intriganti, le opzioni a disposizione sono moltissime! Anche dopo aver scelto di giocare un Vector, sarà un Vector Attraente che Intrattiene, Fortunato che Conduce Esperimenti Bizzarri o Perspicace che Ha il Porto d’Armi? Create i vostri personaggi, esplorate l’ambientazione e imparate le regole essenziali grazie a questa pratica ed economica...   [click here for more]
Wyrd Edizioni  $12.93

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The Strange - La Spirale Oscura

The Strange - La Spirale Oscura


Stando a chi l’ha provata, la polvere di spirale è un autentico sballo, incredibile e trascendentale. Le pupille si dilatano e al posto delle iridi appaiono dei frattali blu. Il consumo di questo stupefacente è in rapida crescita, ma per quale motivo? Chi è il misterioso uomo della polvere, che diffonde la strana sostanza dalle ombre? E perché chi ne resta assuefatto...   [click here for more]
Wyrd Edizioni  $19.39

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Numenera Glimmer - Intromissioni del GM

Numenera Glimmer - Intromissioni del GM


I trucchi del Game Master Le intromissioni del GM sono il momento in cui un GM di Numenéra è davvero sotto i riflettori. Usarle adeguatamente gli consente di catturare l’attenzione dei giocatori e di lasciarli a bocca aperta, in attesa di scoprire cosa accadrà. Come i colpi di scena in un film o il crescere della suspense in un romanzo, quando il GM ricorre alle intromissioni...   [click here for more]
Wyrd Edizioni  $6.45

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Numenera Glimmer - Introdurre il Bizzarro

Numenera Glimmer - Introdurre il Bizzarro


Numenera è completamente basato sul bizzarro. Ma cosa significa? Cos’è il “bizzarro”? Il bizzarro è ciò che fa capire alla gente che questo non è il presente, ma il Nono Mondo. È ciò che fa pensare: “Fermi tutti, questo non è il classico mondo fantasy o di fantascienza.” La componente principale dell’ambientazione....   [click here for more]
Wyrd Edizioni  $4.99

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