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 Title    Publisher    Price  
GAZ11 The Republic of Darokin (Basic)

GAZ11 The Republic of Darokin (Basic)


"He who has the gold makes the rules." --An old Darokinian saying. In Darokin, wealth is power. There is no place in this land for the unthinking brute who solves every problem with force. Darokin has survived by cleverness, by negotiation, and by guile, despite being surrounded by mighty barbarous nations. In fact, the Darokinians have thrived over the years, establishing themselves as...   [click here for more]
Wizards of the Coast  $4.99

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Citybook III: Deadly Nightside

Citybook III: Deadly Nightside


18 businesses and establishments in the part of town where you’re most likely to be caught dead! 36 suggested scenarios, and over 60 fully-developed NPC personalities. All the descriptions and mechanics are in generic terms so it will fit in with whatever campaign system you are using. ...   [click here for more]
Flying Buffalo  $11.95 $4.95

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FR3 Empires of the Sands (1e)

FR3 Empires of the Sands (1e)


In the southeast corner of Faerûn, a thousand miles south of Waterdeep on the great Trade Way road, lie three lands known collectively as the Empires of the Sands. They are harsh lands that have produced tough people—proud, fierce, and hardworking. The Empires of the Sands are now fully detailed for your role-playing campaign. The cultures, personalities, economies, cities, towns, and wilderness...   [click here for more]
Wizards of the Coast  $4.99

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DLR1 Otherlands (2e)

DLR1 Otherlands (2e)


Beyond Ansalon - beyond even Taladas - cut off from the rest of Krynn by distance or circumstance, lie several lost lands with enough excitement and peril to challenge the hardiest adventurer. Far beneath the vastness of Krynn's oceans is Watermere, home to the reclusive Dargonesti sea elves. In their valley on the sea floor, they work, play, explore, and resist the plots and forces of Takhisis,...   [click here for more]
Wizards of the Coast  $4.99

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In Nomine: Liber Castellorum

In Nomine: Liber Castellorum


"So the people shouted and the trumpets were blown. As soon as the people heard the sound of the trumpet, the people raised a great shout, and the wall fell down flat . . ." -- Joshua 6:20 . . . But you don't want that to happen to your strongholds in the War between Heaven and Hell. In the Liber Castellorum (Book of Tethers), discover how Tethers -- the celestial...   [click here for more]
Steve Jackson Games  $7.99

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The AADA Vehicle Guide

The AADA Vehicle Guide


Know Your Enemy Gone are the days when every armed car on the road was either a custom job or one of a half-dozen standard makes. Today, hundreds of models of passenger cars and trucks come factory-equipped for autoduelling . . . to say nothing of the ever-growing number of well-armed commercial carriers and helicopters. You need information to stay alive. You need The AADA Vehicle Guide....   [click here for more]
Steve Jackson Games  $4.99

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Dueltrack

Dueltrack


Supercharge Your Game! Car Wars moves into high gear – with Dueltrack! Here is your gas-guzzling guide to high-octane action: Gasoline engines: Accelerate quicker and achieve higher speeds than you ever thought possible . . . or wise! Race cars: Dragsters, Formula One, Can-Am, Sprint – some of the best-handling...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Classic: Autoduel – Car Warriors

GURPS Classic: Autoduel – Car Warriors


GURPS Autoduel: Car Warriors provides 36 pre-generated duellists, MONDOs, troopers, bikers, and dregs for your GURPS Autoduel campaign. Its selection of 100-point characters make "instant" player characters, and busy GMs will delight in the variety of non-player characters. It also includes cut-apart counters – vehicles and obstacles – on the...   [click here for more]
Steve Jackson Games  $5.00

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GURPS Classic: Autoduel (First Edition)

GURPS Classic: Autoduel (First Edition)


Life in the Fast Lane! Live fast, drive hard, and leave the burning wreckage of your foes in your rearview mirror! The world of Car Wars comes to GURPS with GURPS Autoduel. In this supplement, you'll find detailed vehicle design rules, an assortment of ready-to-use vehicles, and guidelines for making Car Wars...   [click here for more]
Steve Jackson Games  $4.99

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Uncle Albert's 2035 Catalog

Uncle Albert's 2035 Catalog


Uncle Al – The Duellist's Pal!™ Uncle Albert™ gives you the weapons, gadgets, and accessories you need for your Car Wars battles! Since 2027, Uncle Albert's™ Auto Stop and Gunnery Shop has given autoduellists everywhere the state-of-the-art weaponry, defenses, and accessories they've come to depend...   [click here for more]
Steve Jackson Games  $4.99

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Uncle Albert's 2036 Catalog

Uncle Albert's 2036 Catalog


Uncle Al – The Duellist's Pal! Time marches on, and Uncle Albert keeps in step with this 2036 update to his popular 2035 catalog. In one short year, Al (the Duellist's Pal) has collected more than 70 new products for discriminating duellists – like yourself. This is NOT a reprint, so if you missed the fine products in Uncle Albert's first catalog, make sure you have this one . . . your...   [click here for more]
Steve Jackson Games  $3.99

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Car Wars Expansion Set 7 - Off-Road Duelling

Car Wars Expansion Set 7 - Off-Road Duelling


Get Off the Roads! See the great outdoors -- as only a Car Wars duellist can! Take your armed and armored cross-country vehicle off the highways and fight it out at the scenic Ozark Off-Road Autoduel Arena. You need: Fast Reflexes -- to dodge trees and boulders Good Handling -- to jump the river (twice!) and pass the hazardous whoop-de-doos Firepower...   [click here for more]
Steve Jackson Games  $2.99

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Uncle Albert's 2038 Calendar

Uncle Albert's 2038 Calendar


A Year of Dates With Uncle Albert Uncle Albert's tried it all: magazine ads, television, mail-order catalogs, even skywriting. To get his message about new inventions and the latest technology at the lowest prices to even more people, the Uncle Albert's Auto Stop and Gunnery Shop crack marketing department has decided to try an old stand-by from the good old days – the promotional calendar....   [click here for more]
Steve Jackson Games  $2.99

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Car Wars Expansion Set 8 - Chopper Challenge

Car Wars Expansion Set 8 - Chopper Challenge


You have a tricked-out helicopter, ready for action. Now, how much mayhem can you cause with it? Fire up the rotors and find out! Car Wars Expansion Set 8 – Chopper Challenge includes: 19 full-color counters – helicopters, "grasshoppers," pedestrians, and wrecks. Two color 21" × 32" wilderness maps. Five scenarios to get...   [click here for more]
Steve Jackson Games  $2.99

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Car Wars Expansion Set 9 - Muskogee Fairground & Family Emporium

Car Wars Expansion Set 9 - Muskogee Fairground & Family Emporium


High-G Driving at the Muskogee Buckle in for racing thrills in the biggest arena ever published! In addition to information on the Muskogee Fairgrounds and Family Emporium, this supplement includes four full-sized maps, 14 scenarios, and lots of track layouts. Get ready . . . get set . . . and there's the flag! You need Car Wars (basic or Deluxe...   [click here for more]
Steve Jackson Games  $3.99

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