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ICONS: Menagerie

ICONS: Menagerie


A Creature Collection of Iconic Beasts! Icons Menagerie provides a collection of beasts, creatures, monsters, and foes for use with Icons Superpowered Roleplaying, giving you a ready-made resource for your games. It includes: Creatures! Dozens of creatures defined in Icons game stats, from ordinary animals to prehistoric beasts and dinosaurs...   [click here for more]
Ad Infinitum Adventures  $8.00

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The Expanse RPG Game Master's Kit

The Expanse RPG Game Master's Kit


The Expanse RPG brings the universe of James S.A Corey’s sci-fi novels to the tabletop. Being a GM for such a rich setting is a big job, so The Expanse Game Master’s Kit is here to help. It provides a sturdy, full-color GM screen with essential tables and references for game-play on one side and evocative artwork on the other. It also includes quick reference sheets that put the stunts and actions...   [click here for more]
Green Ronin Publishing  $9.95

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Changeling the Dreaming 2nd Edition

Changeling the Dreaming 2nd Edition


Neither Fully Fae The gates to Arcadia, the original paradise, are closed. Only the world of humanity remains. Without any awareness of our true nature, humankind crushes us beneath its banal heel. Joy and laughter are gone; only the Dreaming remains. We are changelings, the forgotten ones, neither fully fae nor wholly mortal. The last of our kind on Earth, we have built ourselves an invisible...   [click here for more]
White Wolf  $9.99

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Rogues Gallery

Rogues Gallery


Rogues Gallery collects supervillains from Green Ronin’s popular PDF series of the same name, with the addition of new material and never-before-seen characters. It has dozens of fearsome foes for your Mutants & Masterminds series, enough to keep your heroes busy stopping schemes and saving the world for quite some time! In its pages you will find solo and loner villains,...   [click here for more]
Green Ronin Publishing  $17.95

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ICONS: Adversaries

ICONS: Adversaries


Bring on the Bad Guys! Icons Adversaries is a collection of foes, fiends, and foils for use with Icons Superpowered Roleplaying, offering dozens of villain characters ready to use in your own Icons games. In its pages you will find: Masterminds! Powerful master villains able to challenge a whole team of heroes or serve as foes for...   [click here for more]
Ad Infinitum Adventures  $10.00

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Southlands Campaign Setting

Southlands Campaign Setting


The Southlands - Realm of Mystery and Adventure Southlands Campaign Setting offers everything you need to have legendary adventures in a sprawling continent of wealthy desert empires, demon-haunted jungles, and vast savannahs where gnolls and werelions hunt. Featuring the talents of Wolfgang Baur (Midgard Campaign Setting, Al-Qadim), Ben McFarland (Streets of Zobeck) and Brian Suskind,...   [click here for more]
Kobold Press  $24.99

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Emerald City

Emerald City


Emerald City Needs Heroes! Emerald City opens up a wider world for Third Edition of the World’s Greatest Superhero RPG, Mutants & Masterminds! Set on the “Earth-Prime” of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new places for adventure and excitement! This set describes a growing Pacific Northwest metropolis where life was...   [click here for more]
Green Ronin Publishing  $29.95

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Mutants & Masterminds Hero's Handbook

Mutants & Masterminds Hero's Handbook


The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless...   [click here for more]
Green Ronin Publishing  $17.95

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Sidequest Decks: Lovecraftian/Paranormal

Sidequest Decks: Lovecraftian/Paranormal


Looking for adventure ideas derived from the works of Lovecraft or other paranormal sources? These cards are perfect whether your campaign is set in the early 20th century like Lovecraft's writings, catches ghosts in the modern day, features FBI agents investigating the unusual, or is fantasy based with paranormal elements or dream creatures. Because they are outlines, they are easy to re-skin...   [click here for more]
Inkwell Ideas  $4.99

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The Blue Rose Adventurer's Guide

The Blue Rose Adventurer's Guide


For Aldis and the Queen! Aldis, the Sovereignty of the Blue Rose, shines as a new light in the world after the dark age of the Shadow Lords. Envoys of the Sovereign’s Finest strive to protect Aldis from threats like the Shadow-dominated land of Kern and the fanatical Theocracy of Jarzon, as well as corrupt monsters and artifacts left over from the devastating Shadow Wars. The peoples of...   [click here for more]
Green Ronin Publishing  $24.95 $19.96

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Mutants & Masterminds Atlas of Earth-Prime

Mutants & Masterminds Atlas of Earth-Prime


Note: This book was originally released as a series PDFs which are still available online. This is the final PDF of the print compilation of that PDF series. Visit a world not our own, but strangely familiar—a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald...   [click here for more]
Green Ronin Publishing  $24.95

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Superteam Handbook

Superteam Handbook


Champions Assemble! No hero can stand up to every challenge alone, nor should they! Legendary heroics demand teamwork and teamwork demands a team. Are you a super-powered minority fighting to protect a world that fears you? A family of gene-freaks trying to scrape by? Or super-powered ex-cons trying to do right? Whatever brings you together, your teammates are your friends, rivals,...   [click here for more]
Green Ronin Publishing  $18.95

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Shadowrun: Seattle 2072

Shadowrun: Seattle 2072


It’s a screwed up city. Isolated from the rest of the UCAS, it’s haven for criminals—smugglers, syndicates, gangers. Legal criminals, too—megacorporations, governments, politicians. As beautiful as she is dysfunctional, Seattle is urban sprawl amid rolling hills and forests nestled up to man-made wonders next door to natural and man-made disasters. Whether you’re a native or not, Seattle...   [click here for more]
Catalyst Game Labs  $25.00

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Fantasy AGE Campaign Builder's Guide

Fantasy AGE Campaign Builder's Guide


Build Worlds of High Adventure! Welcome to the Fantasy AGE Campaign Builder’s Guide, a book of advice, examples, and in-depth discussion of various elements of tabletop fantasy roleplaying campaigns aimed specifically at Fantasy AGE. Included within you’ll find: In-depth analysis of campaign structure, set-up, and play frameworks Step-by-step advice on designing challenging encounters and interesting...   [click here for more]
Green Ronin Publishing  $17.95

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Astonishing Adventures: Menace on Mystery Mountain!

Astonishing Adventures: Menace on Mystery Mountain!


Menace on Mystery Mountain! Sometimes it can be nice to get out of the city and spend some time away, such as a weekend ski holiday to scenic Mystery, New Hampshire! Of course, trouble tends to follow our heroes and this trip is no exception: They discover the Mystery Mountain Lodge is believed to be haunted, frightening away guests and making it even more difficult for...   [click here for more]
Green Ronin Publishing  $5.99

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ICONS: The Skeletron Key

ICONS: The Skeletron Key


Ad Infinitum Adventures presents an adventure for Icons Superpowered Roleplaying, written by designer Steve Kenson! This early Icons adventure has been updated to the style and format of the Assembled Edition of the game. A demonstration of Avatar Industries' new SPARTAN (SPecial ARmored TANk) battlesuit for the military goes horribly wrong, leading the...   [click here for more]
Ad Infinitum Adventures  $5.00

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Stark City Campaign Setting and City Building Toolset

Stark City Campaign Setting and City Building Toolset


Stark City is a setting for the ICONS Superpowered Roleplaying Game that puts the PCs in the center of the action. To quote Steve Kenson, ICONS creator, from the Foreword: ICONS wasn’t intended to have just one setting, officially sanctioned. It’s a game meant to encompass a wide range of superhero settings, and Stark City is just such a setting. It is both a source of inspiration...   [click here for more]
Fainting Goat Games  $3.60

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World of Darkness: Time of Judgment

World of Darkness: Time of Judgment


Time of Judgement is the final book for the World of Darkness as you know it, and helps you resolve the stories of five different games: Demon, Hunter, Changeling, Mummy and Kindred of the East. This is the mother of all finales, offering you various scenarios and Storytelling ideas for ending or saving your game world. Are we all doomed, or is there hope for a new beginning? ...   [click here for more]
White Wolf  $17.99

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Threefold: A Modern AGE Campaign Setting

Threefold: A Modern AGE Campaign Setting


Beyond the modern world, with its magical and technological secrets, other planes of existence beckon. Gates connect alternate Earths to mystic Otherworlds and demon-ruled Netherworlds. Will their threefold secrets bring hope or horror? That’s for your heroes to decide. Threefold is a new original setting for the Modern AGE roleplaying game, designed to support adventures using...   [click here for more]
Green Ronin Publishing  $19.95

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ICONS: Murder of Crowes

ICONS: Murder of Crowes


Ad Infinitum Adventures presents another pulse-pounding adventure for ICONS: Superpowered Roleplaying, written by designer Steve Kenson! Murder in a small town! The unexplained and brutal death of a high schooler and the mysterious disappearance of a seemingly ordinary scarecrow lead to mayhem in a rural community. Can the heroes uncover the truth and bring those responsible to justice before...   [click here for more]
Ad Infinitum Adventures  $5.00

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Katanas & Trenchcoats (1/e), Episode 1: Welcome to Darkest Vancouver

Katanas & Trenchcoats (1/e), Episode 1: Welcome to Darkest Vancouver


This is the old edition! You can get the 3rd edition (that's actually playable) from Galileo Games! Live the Dream of '90s Roleplaying! Do you yearn to portray the passionate and harrowing drama of awesome Immortals in a secret supernatural world? Does your heart sing the ancient aphotic melody of '90s storytelling? Does endless...   [click here for more]
Ryan Macklin  $4.99

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True20 Adventure Roleplaying, Revised Edition

True20 Adventure Roleplaying, Revised Edition


Worlds of Imagination & Adventure Await You! Important Edition Notes: This edition replaces the settings from the original True20 Adventure Roleplaying with the entire contents of the True20 Companion, providing you with a one-stop True20 rules compendium. As well, True20 Revised Edition includes all known errata fixes and some rules clarifications. With...   [click here for more]
Green Ronin Publishing  $17.95

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Aberrant Players Guide

Aberrant Players Guide


The Power You Want Baselines worship you. They love you. They fear you. Is it enough? Can it ever be? This book contains secrets that will bring your nova character to whole new levels of power. The Knowledge You Crave The Aberrant Players Guide has everything you need to expand and empower your character, from ingenious new ways of using...   [click here for more]
Onyx Path Publishing  $15.99

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Astonishing Adventures - NetherWar 2: Pentagram Peril

Astonishing Adventures - NetherWar 2: Pentagram Peril


The Master Mage is dead and the NetherWar has begun as dark magic rises across Earth Prime! To preserve her place in the arcane hierarchy, the fiendish HellQueen has allied herself with the Factor Four to steal and destroy the Bloodstones of Vhoka to absorb their incredible power. The heroes must travel to the ends of the Earth to track the mystical thieves and stop their magical mistress before she...   [click here for more]
Green Ronin Publishing  $5.99

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ICONS: Gamemaster Screen

ICONS: Gamemaster Screen


Printable Game Master Screen inserts for ICONS Superpowered Roleplaying, fully compatible with the Assembled Edition of hte game, and usable with customizable landscape format screens. Have all the important information you need at your fingertips! Includes 8 pages of game tables and information with both an attractive graphic background and a plain "printer friendly"...   [click here for more]
Ad Infinitum Adventures  $2.00

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ICONS Team-Up

ICONS Team-Up


ICONS ASSEMBLE! The long-awaited sourcebook for ICONS is finally here!  ICONS TEAM-UP, written by Steve Kenson, Gareth-Michael Skarka and Morgan Davie, is a Game Master's toolkit for the critically-acclaimed superpowered role-playing game, and includes: Clarifications, answered questions and extensive examples for the original ICONS...   [click here for more]
Adamant Entertainment  $9.95

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Aberrant Worldwide: Phase I

Aberrant Worldwide: Phase I


... And what rough beast, its hour come round at last, The world is not a static place. It turns; it changes. With the entry of nova influence into the highest positions of world power, the world has undergone a quantum-powered renaissance. Project Utopia has led the world into a new golden age of glamour, heroism and progress. But something is wrong. Slouches towards Bethlehem to be born? Some of...   [click here for more]
Onyx Path Publishing  $9.99

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Dragon Age RPG, Set 3

Dragon Age RPG, Set 3


This is what Dragon Age RPG fans have been waiting for! Set 3 completes the core rules of the game, providing everything players need to take their characters from level 11 to 20. They will love new specializations like the chevalier, force mage, and shadow, plus new spells, talents, and backgrounds. Game Masters get a host of fearsome monsters to deploy, including stats for high dragons...   [click here for more]
Green Ronin Publishing  $19.95

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AGE Explorations: Gifts of the Gods

AGE Explorations: Gifts of the Gods


AGE Explorations are short, experimental products for the Adventure Game Engine (AGE) that expand the rules in different directions. Each entry in the series presents new game mechanics, systems, or other content to help change the way you play. Add just the Explorations products you want to your AGE campaign to get the style of play you're after. Change your game with AGE...   [click here for more]
Green Ronin Publishing  $2.95

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Tradition Book: Verbena (rev)

Tradition Book: Verbena (rev)


The Wild Magic of the Witches The Verbena witches are heir to the secrets of the druids, the power of nature, and the wisdom of the Great Goddess and the Horned God. Theirs is the rage of the storm, the resilience of the oak and the cunning of the fox. But charmed they're not. Amoral as nature itself, Verbena covens gather in moonlit groves, working magic to hasten the return of the old ways. Untamed,...   [click here for more]
White Wolf  $8.99

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Dragon Age RPG, Set 2

Dragon Age RPG, Set 2


The Dragon Age RPG has been called the best introduction to RPGs in 30 years. Set 1 put adventurers on their path and covered characters of level 1 to 5. Now Set 2 brings them to the next stage of their journey, providing everything needed to play characters of level 6 to 10. Its many highlights include rules for playing the legendary Grey Wardens, the introduction of roleplaying and exploration...   [click here for more]
Green Ronin Publishing  $19.95

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ICONS: Evil Rising

ICONS: Evil Rising


This Evil Unleashed Evil Rising is a collection of seven exciting adventures for Icons Superpowered Roleplaying, introducing heroes to a variety of villains and their sinister schemes: Grudge Match: The heroes come between to destructive powerhouses before they can destroy downtown. Danger in Dunsmouth: Horror in a seaside town as a trio of...   [click here for more]
Ad Infinitum Adventures  $12.00

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Mutants & Masterminds Power Profile #2: Armor Powers

Mutants & Masterminds Power Profile #2: Armor Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Tome of the Watchtowers: A Guide to Paths

Tome of the Watchtowers: A Guide to Paths


Glimpses of a Higher World When a mage Awakens, she touches one of the five legendary Watchtowers. The Atlantean kings erected these mystical spires in ages past to call out to slumbering souls, beckoning them to claim their birthright: the power of magic. A Guide to Paths for Mage: The Awakening™ • Details on the histories, practices and societies of the five...   [click here for more]
White Wolf  $16.99

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Sidequest Decks: Modern Crime, Spies, & Supers

Sidequest Decks: Modern Crime, Spies, & Supers


Looking for adventure ideas for a super-hero, spy, or organized crime roleplaying setting? These cards give you the perfect hooks for running your own miniadventures in these genres! One side of each card has an adventure outline with a backstory, PC hooks, encounter possibilities, and follow-up ideas. The other side of the card is the main map for that adventure. This is part of our Sidequest...   [click here for more]
Inkwell Ideas  $4.99

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Astonishing Adventures: To the Moon!

Astonishing Adventures: To the Moon!


To the Moon! Sometimes life as a superhero means dealing with government corruption, making hard choices between right and wrong, and keeping the truth from your loved ones for their own protection. Then there are those times when your day is all about fighting animal-people, tracking down some stolen super-monkeys, teleporting to the Moon, and stopping an unruly—albeit brilliant—little...   [click here for more]
Green Ronin Publishing  $5.99

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Aldis: City of the Blue Rose

Aldis: City of the Blue Rose


Welcome to Aldis: City of the Blue Rose! This beautiful, full color sourcebook lavishly details the capital city of the central nation in the Blue Rose RPG, providing players and Narrators alike the tools needed to tell stories using the city as a focus. From the intrigues of nobles in the High Ward to the entertainments in the Middle Ward to the roughest parts of town found in the Outer Ward, this...   [click here for more]
Green Ronin Publishing  $21.95 $17.56

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Astonishing Adventures: The Isle of Dr. Sersei

Astonishing Adventures: The Isle of Dr. Sersei


From ignored eco-activist to feared mad scientist, Dr. Sersei will save the world, even if it means unleashing a plague that could wipe out half of humanity! The heroes have located her secret island base, and the clock is ticking before virus-laden missiles blast off to change the Earth forever. Are superpowers any match an army of mercenaries and mutants, or will the heroes meet their end on the...   [click here for more]
Green Ronin Publishing  $5.99

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Five and Infinity: Threefold Adventure Series for Modern AGE

Five and Infinity: Threefold Adventure Series for Modern AGE


Five Adventures, Infinite Possibilities A spider goddess seeks a safe exile on Earth. Dark deeds force the heroes to an urban hell—literally. A prison planet holds the secret of the illegal soul trade. The Firecrown, once worn by the first and last empress of the Divine Empire, may be on the verge of discovery, inflaming the political ambitions of a horde of demigods. The Earth is destroyed…but...   [click here for more]
Green Ronin Publishing  $17.95

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Mutants & Masterminds Power Profile #3: Mental Powers

Mutants & Masterminds Power Profile #3: Mental Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #12: Magic Powers

Mutants & Masterminds Power Profile #12: Magic Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Warriors & Warlocks

Warriors & Warlocks


A Mutants & Masterminds Sword & Sorcery Sourcebook Not all comic books are about costumed heroes fighting crime; many classic comics have featured the fantastical adventures of sword-wielding and spell-casting heroes. Now Warriors & Warlocks takes the Mutants & Masterminds RPG to the realm of fantasy. This beautifully illustrated sourcebook includes information...   [click here for more]
Green Ronin Publishing  $16.95

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Katanas & Trenchcoats (1/e), Episode 1: Welcome to Darkest Vancouver PREMIUM EDITION

Katanas & Trenchcoats (1/e), Episode 1: Welcome to Darkest Vancouver PREMIUM EDITION


This is the old edition! You can get the 3rd edition (that's actually playable) from Galileo Games! Live the Dream of '90s Roleplaying! Do you yearn to portray the passionate and harrowing drama of awesome Immortals in a secret supernatural world? Does your heart sing the ancient aphotic melody of '90s storytelling? Does endless...   [click here for more]
Ryan Macklin  $9.99

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Mutants & Masterminds Power Profile #4: Summoning Powers

Mutants & Masterminds Power Profile #4: Summoning Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #5: Tech Powers

Mutants & Masterminds Power Profile #5: Tech Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Mutants & Masterminds Power Profile #1: Fire Powers

Mutants & Masterminds Power Profile #1: Fire Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin Publishing  $2.95

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Torg Eternity - Delphi Missions: Tharkold

Torg Eternity - Delphi Missions: Tharkold


Delphi Missions: Tharkold is a set of adventures to enhance any ongoing Torg Eternity campaign. Each of the ten adventures inside is suitable for an evening of play. Each adventure may be dropped into an existing story, or played on its own. Murderous mutants, deadly races, and demonic mayhem abound! This product contains adventures suitable for Alpha and Beta Clearance Storm Knights written by Torg...   [click here for more]
Ulisses Spiele  $12.49

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Astonishing Adventures: Green Thumb, Black Heart

Astonishing Adventures: Green Thumb, Black Heart


Green Thumb, Black Heart The competitive world of college sports can have a significant impact on institutions of higher learning, and the colleges and universities of Freedom City are no different in that regard. The success of a sports program can bring in huge amounts of income from ticket sales, alumni donations, sponsorships, and licensing--enough for a college to overlook some...   [click here for more]
Green Ronin Publishing  $5.99

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Book of Magic

Book of Magic


A Manual of Mysterious Magics! By the Shining Sigil of Sirrion! The Book of Magic is the complete Mutants & Masterminds sourcebook on the Arts Arcane, all that is magical and mysterious. It is a guide to comic book magic, providing everything players and Gamemasters need to run games based on magical comics ranging from light-hearted to dark post-modern and everything in-between....   [click here for more]
Green Ronin Publishing  $14.95

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Dusk City Outlaws: Neon City Outlaws

Dusk City Outlaws: Neon City Outlaws


The Neon City Outlaws supplement for Dusk City Outlaws presents an alternate setting for the game, a dystopian cyberpunk city where the crew takes on Jobs targeting the monolithic corporations and the execs that run them. This supplement is a setting hack for the game, providing guidance for how to convert the materials included in the Dusk City Outlaws core game to the cyberpunk...   [click here for more]
Scratchpad Publishing  $7.95

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