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Two maps are of select area of Mystara (Sind and the Serpent Peninsula, far to the west of the KW) and two are of the Princess Ark. The eight cardstock plates have various skyships detailed on them. The "Heroes of the Princess Ark" book summarizes the Dragon Magazine serial, "Voyage of the Princess Ark", and gives information about the skyship, its crew, and campaigns based on it. The Designer's... [click here for more] |
Wizards of the Coast |
$9.99
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"Even a man who is pure of heart, and says his prayers by night. . ." Night Howlers is the fourth book in the Creature Crucible series, which explores new character types for the D&D game. Whether the referee wants to add one or two were-creatures to the party line-up, base a whole series of adventures around the were-creatures' struggle for survival, or add some very special encounters... [click here for more] |
Wizards of the Coast |
$4.99 $2.99
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This new almanac provides a massive collection of world events for the game year of AC1011.
It picks up where the previous almanac ended, wrapping up major plots that started in the game year of AC1010, and starting new ones.
Battles, skirmishes, and a host of historical events take place in a world in perpetual development, enough to fill an entire game year! ... [click here for more] |
Wizards of the Coast |
$7.99
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How the West Was Won
The American frontier was a legend, even while it was happening. Gunfighters, Indians, cowboys, miners, and mountain men, the Pony Express, the Texas Rangers and the outlaws they fought, the "rust-eaters" who pushed the rails west, the settlers battling fires, floods, stampedes, and sickness . . . their adventures made the nation what it is today!
GURPS Old West... [click here for more] |
Steve Jackson Games |
$9.00
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The Known World as it's never been known before!
This fourth yearly edition is different from the previous Poor Wizard's Almanacs. This updated volume, assembled by new publisher Joshuan Gallidox, includes more information useful to travelers, more maps of well-known (and some not so well-known) places, "Spotlight On" segments focusing on fascinating locations, plus special "You Are There" reports... [click here for more] |
Wizards of the Coast |
$9.99
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Welcome to the Eleven Kingdoms, known from days of old. It is a time of chivalry, treachery, sorcery, and power!
The Deryni Adventure Game is based on the popular “Deryni” series of fantasy books by Katherine Kurtz. The novels weave a rich tapestry of romantic chivalry, medieval kings, a powerful Church, and the Deryni, a persecuted race of humans with the gift of magic.
Now you can... [click here for more] |
Grey Ghost Games |
$20.00
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GURPS fans, rejoice! This 128-page book reprints 19 of the best GURPS items from the print issues of Pyramid Magazine. Now you can get these rare articles in one place . . . updated by Pyramid editor Steven Marsh. Included are the popular campaign setting "Sprockets," high-powered rules like "Brain Hacking" and "Willful Weapons," source info like "Low-Tech... [click here for more] |
Steve Jackson Games |
$9.00
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Another Fine Mess:
An Animal Companions Adventure!
The Master has gotten himself into another fine mess – captured by an evil sorcerer! What can you – mere animals – do?
Why, lots! Shadow the cat knows where the Master was captured. Reek the ferret is a contortionist and has a magic twig! Penny the falcon is fearless, while Midnight, the master’s steed, has strength and speed aplenty. Isabelle... [click here for more] |
Grey Ghost Games |
$5.00
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Gamemastering Secrets
In Gamemastering Secrets, Aaron Rosenberg and guest contributors cover everything about running a roleplaying game, from choosing a game system to closing out a long-running campaign. They give tips on how to handle various situations, pointers on potential dangers and how to avoid them, and advice on how to get the best gaming experience for everyone involved.
If you've... [click here for more] |
Grey Ghost Games |
$17.95 $17.00
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Welcome to the world of Packs!, a role playing game that lets the players plunge into the fur of a rat to experience all kinds of adventures in the Ratlair – an abandoned department store. Although the player characters in this game are very humanized – for who would want to play real animals? - they are rats nonetheless: they don‘t run on two legs, they have no thumbs and they can‘t cook... [click here for more] |
Prometheus Games Publishing |
$28.17
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