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How to Write Adventure Modules that Don’t Suck
Over the last 15 years, Goodman Games has established a reputation for publishing some of the best adventure modules in the industry. Now we present our advice on how you can write great adventures! This compilation of articles is authored by two dozen of the industry’s best-known adventure writers. Each article gives a different perspective... [click here for more] |
Goodman Games |
$15.00
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Visit the Heart of the Black Network Known throughout the Realms as the headquarters of the Zhentarim, Zhentil Keep has long been a trade hub, a seat of power, and a nest of corruption at the edge of the Moonsea. This set details Zhentil Keep in the days of Band the Black Lord, before the Time of Troubles. It also presents the new Zhentil Keep, a city nearly destroyed by the insane Cyric,... [click here for more] |
Wizards of the Coast |
$9.99
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Step into the past of 650 DR and experience the sights, sounds, and innumerable wonders of fabled Myth Drannor at its height. Walk the wooded glades of Cormanthyr, the last major elven empire on Faerun, and discover marvelous secrets lost to the Realms of the present day. This Arcane Age campaign expansion for the Forgotten Realms setting contains all the information necessary to begin either a... [click here for more] |
Wizards of the Coast |
$9.99
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"Life-shapes are the wondrous tools of our ancient past. They are our heritage, our birthright. Cast off the dead. Use not the unliving tool. Our ancient glory can only be restored by embracing life, not death." "We are all that is left. We hold in our hands the fate of our people. The Rhul-thaun are the true fruit of the rhulisti tree. The life-shapes are what set us above the other races. Only... [click here for more] |
Wizards of the Coast |
$9.99
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One's castle is one's home!
Castle Sites offers a fascinating and detailed look into the workings of seven fantastic fortresses, inlcuding the following:
Kaurak Kholzil, a dwarven bastion built into the face of a cliff to protect a rich adamantium mine
Cloud Keep, the flying fortress of a storm giant clan
Dragon's Coffin, built to keep an ancient black dragon trapped inside its subterranean... [click here for more] |
Wizards of the Coast |
$9.99
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Young Bryonna has been judged guilty of consorting with the dark forces of Tepest, and now she will burn at the stake for it. The Inquisitors, priests whose zealousness sometimes stirs whispers of doubt among the people, have condemned her with all the surety that comes with their "holy" power. Heroes of integrity and justice are needed to ferret out the truth. To succeed, they must travel a perilous... [click here for more] |
Wizards of the Coast |
$4.99
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There is trouble in the frontier town of New Haven. A beast from the Badlands is terrorizing the simple farmers, and reports say the creature is immune to the local militia's weapons. The baron of the land has called upon a wizard to solve what his soldiers could not.
Can the skills of one wizard let him or her find and kill what a contingent of skilled warriors could not? "Wizard's Challenge II"... [click here for more] |
Wizards of the Coast |
$4.99
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The benevolent wizard Count Aglondier of Ilien is dead!
He has left control of his realm to you, his trusted apprentice. With the considerable power of realm magic behind you, your task is to govern Ilien and defend it from those who wish to conquer your small domain.
This BIRTHRIGHT domain sourcebook is designed for players who want to take the role of the wizard king, or play a... [click here for more] |
Wizards of the Coast |
$4.99
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Presented herein are seven adventure scenarios designed for Pathfinder® characters of level 1-10. The excitement includes a daring escape from a Karuan prison, a race to stop the assassination of a foreign prince-in-hiding, a simple inspection job that uncovers a sinister plot, a quest for the eyes of a frightful creature, and a mission for the famed Lord Shadamehr to bring back a taan prisoner... [click here for more] |
Timeout Diversions |
$9.95
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Fifteen creatures by Brian Gute, based on the original art of Joe J. Calkins. The Assassin Golem construct, the savage Barb Ape, the angelic Dark Servant, the relentless Falgore, and the scholarly Tundra Walker are just some of the wondrous creatures found withiin the pages of this fully illustrated, 4-color product. This product was produced by Digital Adventures, LLC and Cerberus Art.
**THIS PRODUCT... [click here for more] |
Cerberus Illustration |
$6.99
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