Title ▲ |
Publisher |
Price |
A Book Containing 100 Islands
Hello, explorer of uncharted seas! This book contains 100 Maps of Fantasy Islands that you can use in your tabletop games every time your party's ship reaches new uncharted shores. For your convenience we also include each map in a separate not watermarked high-res file, so you can print it out or use it on a virtual tabletop platform.
Maps are... [click here for more] |
The Lore Observer |
$25.00
|
Lo-fi heroic fantasy, inspired mainly by Tolkien. Using Jason Tocci's 24XX engine, with some modifications to weapons and armor for a different take on combat. Almost all, or even any, of the situations generated by the random setting tables can be resolved without combat. ... [click here for more] |
Tibbius |
$5.00 $3.00
|
This is the FULL COLOR version of the 6083 GM's Manual: it features a full color layout and includes content that is unavailable in the free version.
6083 is an original tabletop role playing game set in the far flung future. You play as elite military operatives who are tasked with the protection and safety of the citizens of the Central Alliance of Planets.
6083 features an original ruleset and... [click here for more] |
Jason Oberman |
$9.99
|
THIS is the DEFINITIVE version of the 6083 Player's Manual. The layout is presented in full color, and features content NOT available in the free version.
6083 is an original science fiction tabletop role playing game set in the far flung future. You play as elite military operatives who are tasked with the protection and safety of the citizens of the Central Alliance of Planets. Hold the line,... [click here for more] |
Jason Oberman |
$9.99
|
This is the FULL COLOR deluxe version of the 6083 Alliance Market. It features a full color layout and content not available in the free pdf version.
6083 is an original tabletop role playing game set in the far flung future. You play as elite military operatives who are tasked with the protection and safety of the citizens of the Central Alliance of Planets.
6083 features an original ruleset and... [click here for more] |
Jason Oberman |
$14.99
|
Print copies available on the directsunGames store.
At the bottom of an ancient temple, beyond the mirror's edge, lies the spot where reality was sundered. Fortune and power await those who learn its secrets. A fate worse than death is reserved for those who fail. You’ve come to plunder the temple between worlds and gaze... [click here for more] |
directsun |
$7.95
|
AEGEAN ADVENTURES is a collection of five original scenarios for the AEGEAN Quick Start Rules focusing on characters from the new city of Vlokis. The adventures can be played separately or linked together to form an extended campaign. Featuring:
The Leaden Tablet
Poseidon’s Children
The Harp of Discord
Bearing Gifts
The Curse of the Golden Bull
Included are rules for managing NPCs in the AEGEAN... [click here for more] |
we evolve |
$7.95
|
AEGEAN is a tabletop role-playing game about a group of mythic heroes building a new, free city on the shores of the Aegean Sea. There are neighbouring cities to trade or war with, monsters to kill, gods to appease, deceptions, negotiations and bloody skirmishes.
This quick start covers the basic rules of the game including combat, healing, recovery, and downtime. A four part scenario, with advice... [click here for more] |
we evolve |
$12.99
|
Ancients Of Gaia
Take part in myth, and become legend. At the high point of the Bronze Age where the Ancients of Gaia are still attuned to their Magical Abilities, choose from three different Axioms and six distinct Aspects to form the basis of your Character. Your Character’s development is entirely based upon your actions.
Use your Magic, perfect your weapon’s form, or utilise your guile to... [click here for more] |
Frontier Gaming |
$4.99
|
Mestoras, once a glowing jewel in the chain of isles comprising the empire of warring Atlantis, has been abandoned for hundreds of years. The final King of this land, Auelius Stormkynd, with his dying breath bid a curse upon those whom he labelled “the defilers”; those who sought to profit from his country upon his demise. Such was the passion of the Windcaller that a great catastrophe struck the... [click here for more] |
Frontier Gaming |
$1.99
|
The Myrmidon warriors of the Northern States of the Greek Empire are a pan-Hellenic network founded by Eudoros, one of Achilles’ chief commanders at Troy. Each Chapter of the Myrmidons maintains a presence in every major Greek State. With new threats to the Greek Empire emerging from within and without, the Myrmidons called a summit for all Chapter Commanders to meet at Delphi in the centre of the... [click here for more] |
Frontier Gaming |
$1.99
|
On the isle of Kos, long thought a desolate place ravaged by the winds of Magic, the Kingdom of Paryus the Gigante is growing in strength. The Gigantes – large, powerful, and keenly attuned to the ways of Universal energy, thrive in their temple-villas built in honor of the God Abadaxus. Some human peoples of the Aegean, jealous of the rise of the Gigantes, pray to their Gods in Olympus for a curse... [click here for more] |
Frontier Gaming |
$1.99
|
Befriend the Awakened
Discover new creature NPCs and companions with bestowed intellect to spice up your campaign or inspire new characters.
Awakened is somewhat underutilized 5th level spell that grants creatures and plants intelligence, mobility and the capability of speech.
This book is an exploration of numerous fully-illustrated characters who have become awakened... [click here for more] |
Metal Weave Games |
$12.99
|
Discover the Adorable
In a world of myth and magic, great heroes vanquish terrible monsters and earn a place in legend. But what about the babies left behind? This book is the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians. If you are looking for something novel to spice up a fantasy roleplaying... [click here for more] |
Metal Weave Games |
$12.99
|
Blast Radius looks at a stock plot device from the inside. It doesn't ask you what you'll do, it asks you how you got here. And 'here' is no less than the end of the world. It's a game I'm scared to play. -Rose Bailey, Fantasy Heartbreaker
A solo lyric game about bringing on the apocalypse. The spiritual successor to us and Them.
Talk to the horror and let it tell you it loves you.... [click here for more] |
Jacqueline Bryk |
$10.00 $7.99
|
The Brukesian Duchy
Hexcrawl by Elven Tower
Go Here for the Free Preview
The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort... [click here for more] |
Elven Tower |
$9.95
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
Castles & Crusades Players Handbook, 7th Printing for the Phone
Note: This is the phone version of the Players Handbook. For the larger sized, computer version of the PDF, please go HERE.
We’ve moved to the 7th printing of the Castles & Crusades Players Handbook. A pillar of the table top RPG industry, Castles & Crusades embodies the spirit of the old-school... [click here for more] |
Troll Lord Games |
$10.50
|
15 new magic spells for Dragonbane grant you control of time itself. These include 3 new magic tricks and 12 full spells.
The idea behind the Chronomancy School of Magic is for it to mostly provide support for the party. You’ll be concentrating on helping allies and hindering enemies more than dealing damage as with Elementalism.
Additionally, the card-like design of the... [click here for more] |
B.J. Keeton |
$3.99 $2.99
|
Raise your clan, unite your people, stand with your friends and honour your name. Gather your weapons and ride for honour by the code of bushido in a land where the sun shall rise once more.
This tabletop roleplay experience combines the Storytelling narrative of a traditional pen and paper rpg with the grand scale of a wargame, with hundreds of combinations for creating your own units.
The Bushido... [click here for more] |
Frontier Gaming |
$6.99
|
Dark Age: Legends is a tabletop roleplay game which incorporates the ability to raise armies, sieze lands and earn titles.
Create your own unit unit types through a combination of different weapons, armour and levels of training. Generate revenue by taxing your lands. Meet the criteria to attain a title in this anarchic version of medieval history, where nobility is earned at the tip of a sword. ... [click here for more] |
Frontier Gaming |
$4.99
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$1.99
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$1.99
|
The ancient Magic-User Merlin was the last connection between the Ancients and the Dark Age. His devotion to humanity allowed the Universe to grant Gaia one last link to Universal Energy. In the year 1100, this link made itself known.
Following the theme of alternate history within the Dark Age setting, Dark Age: Otherworld allows for elements of Fantasy such as Magic and new Species to be introduced... [click here for more] |
Frontier Gaming |
$4.99
|
It is the far future, but one seen through the eyes of the Renaissance and intermingled with the New Testament. Following the desecration of the garden world Eden, humanity fled in a diaspora to the heavens. An ark bore them into the Vault of Night, powered by prayers to the god-head Sol Invictus. A new Jerusalem was erected among the stars; a pinnacle of humanity's greatness. As time progressed, the... [click here for more] |
ZWEIHANDER Games |
$9.99 $9.99
|
Darklands is a Dark sourcebook for Soulmist, based on the famous 5e d20 system.
What is Darklands ?
“Darklands” is a monster-filled supplement for the Soulmist campaign setting for the 5th Edition of the world’s most famous roleplaying game. Stare long enough into the absolute void of the Darklands, and eventually you will find something is staring right back at you.
Within... [click here for more] |
Black Lantern |
$20.00 $10.00
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
319 PAGES | 99 ROOMS TO CUSTOMIZE!
WHY ARE ALL THE ROOMS BLANK?
I'm so glad you asked!
Quick Description:
This is a collection of hand-drawn fantasy mini dungeon maps that GMs can drop right into their gameplay, regardless of system. In addition to the main maps, each room has been digitally rendered using a 5' X 5' scale. Each room can then... [click here for more] |
Ted Fauster Books |
$14.99
|
Dungeon Vault Magazine - # 1
Published by Elven Tower
This is issue No. 1 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 10
Published by Elven Tower
This is issue No. 10 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 11
Published by Elven Tower
This is issue No. 11 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
This issue is different to the rest of the series in that each adventure is presented in a 2-page format. Similar to the Dungeon Delve module book for 4th ed D&D that contains all you need in a single... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 12
Published by Elven Tower
This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 13
Published by Elven Tower
This is issue No. 13 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
Dungeon Vault Magazine - # 14
Published by Elven Tower
This is issue No. 14 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
Dungeon Vault Magazine - # 2
Published by Elven Tower
This is issue No. 2 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 3
Published by Elven Tower
This is issue No. 3 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 4
Published by Elven Tower
This is issue No. 4 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 5
Published by Elven Tower
This is issue No. 5 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 6
Published by Elven Tower
This is issue No. 6 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 7
Published by Elven Tower
This is issue No. 7 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 8
Published by Elven Tower
This is issue No. 8 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 9
Published by Elven Tower
This is issue No. 9 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Who hasn’t been fascinated by monsters? This book collects some of the best creatures from Dungeons & Dragons, setting them out in an informative illustrated bestiary for beginners and enthusiasts alike.
Whether they’re beasts, spirits, demons, or even aliens, most fantasy worlds are filled with monsters. Some are harmless—many... [click here for more] |
Andrews McMeel Publishing |
$9.99
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
Escape from Krúak is a fantasy adventure game playable anywhere - solo or competitively. Everything needed is in the book.
Choose from four heroes to escape the realm of Krúak by one of four perilous paths.
Play by rock-paper-scissors, page flipping, or dice.
One to four players, ages 12+. Games average 20 minutes.
Phone PDF
The PDF is mobile friendly with quick... [click here for more] |
Budhi Games |
$6.00
|
Introduction
The Bryttania of Excalibur Unbound differs greatly from the history we have been presented. In this account (beginning in the 7th Century AD) the peoples of the fragmented British Isles remain untouched by a history of Roman oppression or grim Monotheistic ideals of servitude. The people are still connected to Universal Magical energy bonded to the Old Gods. Though the human Kingdoms... [click here for more] |
Original Frontiers |
$9.99
|
So, we were kicking back and having a fun night, talking about games. Because when your GM calls out for the night, that's the next best thing, right?
And somehow, we got into a pun war about bears. I know, I know-- easy target, right? Big and fluffy and why are their ears so cute?
Anyway, a certain movie based on the true story of a coked-up bear had just come out, and we started noodling... [click here for more] |
Stephanie Bryant |
$5.00
|
Historians! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of FLAMES OF FREEDOM Core Rulebook? Then prepare yourself with our color blind-friendly FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG.
CHANGELOG We have instituted a new taxonomy for digital title names. For purposes... [click here for more] |
Andrews McMeel Publishing |
$9.99
|
Humanity has laid spiritually dormant for millennia. Since the Bronze Age collapse, and the Dark Age of Humanity, the severance of Gaia’s link to Universal energy has waned. Magic fell into the realm of myth. Those who felt the calling of Universal energy, so tenuously a connection as it was, fell into the fringes of society. As human beings became more aware that their leaders had a vested interest... [click here for more] |
Frontier Gaming |
$9.99
|
You have found yourselves in Blume Tavern, the smell of fresh baked bread and ginger beer fills the warm room. Outside all manner of creature shuffle through the bustling streets of Behem that wind in and around the massive skull of the the largest giant to ever live. The giants may be gone, but Behem stands alone in the province that was once theirs. Throughout the night you hear murmurs of the... [click here for more] |
Right After then Design LLC |
$4.99
|