Title ▲ |
Publisher |
Price |
A Book Containing 100 Islands
Hello, explorer of uncharted seas! This book contains 100 Maps of Fantasy Islands that you can use in your tabletop games every time your party's ship reaches new uncharted shores. For your convenience we also include each map in a separate not watermarked high-res file, so you can print it out or use it on a virtual tabletop platform.
Maps are... [click here for more] |
The Lore Observer |
$25.00
|
Lo-fi heroic fantasy, inspired mainly by Tolkien. Using Jason Tocci's 24XX engine, with some modifications to weapons and armor for a different take on combat. Almost all, or even any, of the situations generated by the random setting tables can be resolved without combat. ... [click here for more] |
Tibbius |
$5.00 $3.00
|
Print copies available on the directsunGames store.
At the bottom of an ancient temple, beyond the mirror's edge, lies the spot where reality was sundered. Fortune and power await those who learn its secrets. A fate worse than death is reserved for those who fail. You’ve come to plunder the temple between worlds and gaze... [click here for more] |
directsun |
$7.95
|
AEGEAN ADVENTURES is a collection of five original scenarios for the AEGEAN Quick Start Rules focusing on characters from the new city of Vlokis. The adventures can be played separately or linked together to form an extended campaign. Featuring:
The Leaden Tablet
Poseidon’s Children
The Harp of Discord
Bearing Gifts
The Curse of the Golden Bull
Included are rules for managing NPCs in the AEGEAN... [click here for more] |
we evolve |
$7.95
|
Ancients Of Gaia
Take part in myth, and become legend. At the high point of the Bronze Age where the Ancients of Gaia are still attuned to their Magical Abilities, choose from three different Axioms and six distinct Aspects to form the basis of your Character. Your Character’s development is entirely based upon your actions.
Use your Magic, perfect your weapon’s form, or utilise your guile to... [click here for more] |
Frontier Gaming |
$4.99
|
Befriend the Awakened
Discover new creature NPCs and companions with bestowed intellect to spice up your campaign or inspire new characters.
Awakened is somewhat underutilized 5th level spell that grants creatures and plants intelligence, mobility and the capability of speech.
This book is an exploration of numerous fully-illustrated characters who have become awakened... [click here for more] |
Metal Weave Games |
$12.99
|
Discover the Adorable
In a world of myth and magic, great heroes vanquish terrible monsters and earn a place in legend. But what about the babies left behind? This book is the first exploration of a new kind of adventure, the raising of young monsters to become loyal companions, beloved friends or fearsome guardians. If you are looking for something novel to spice up a fantasy roleplaying... [click here for more] |
Metal Weave Games |
$12.99
|
Blast Radius looks at a stock plot device from the inside. It doesn't ask you what you'll do, it asks you how you got here. And 'here' is no less than the end of the world. It's a game I'm scared to play. -Rose Bailey, Fantasy Heartbreaker
A solo lyric game about bringing on the apocalypse. The spiritual successor to us and Them.
Talk to the horror and let it tell you it loves you.... [click here for more] |
Jacqueline Bryk |
$10.00 $7.99
|
The Brukesian Duchy
Hexcrawl by Elven Tower
Go Here for the Free Preview
The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort... [click here for more] |
Elven Tower |
$9.95
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
Raise your clan, unite your people, stand with your friends and honour your name. Gather your weapons and ride for honour by the code of bushido in a land where the sun shall rise once more.
This tabletop roleplay experience combines the Storytelling narrative of a traditional pen and paper rpg with the grand scale of a wargame, with hundreds of combinations for creating your own units.
The Bushido... [click here for more] |
Frontier Gaming |
$6.99
|
Dark Age: Legends is a tabletop roleplay game which incorporates the ability to raise armies, sieze lands and earn titles.
Create your own unit unit types through a combination of different weapons, armour and levels of training. Generate revenue by taxing your lands. Meet the criteria to attain a title in this anarchic version of medieval history, where nobility is earned at the tip of a sword. ... [click here for more] |
Frontier Gaming |
$4.99
|
The ancient Magic-User Merlin was the last connection between the Ancients and the Dark Age. His devotion to humanity allowed the Universe to grant Gaia one last link to Universal Energy. In the year 1100, this link made itself known.
Following the theme of alternate history within the Dark Age setting, Dark Age: Otherworld allows for elements of Fantasy such as Magic and new Species to be introduced... [click here for more] |
Frontier Gaming |
$4.99
|
Darklands is a Dark sourcebook for Soulmist, based on the famous 5e d20 system.
What is Darklands ?
“Darklands” is a monster-filled supplement for the Soulmist campaign setting for the 5th Edition of the world’s most famous roleplaying game. Stare long enough into the absolute void of the Darklands, and eventually you will find something is staring right back at you.
Within... [click here for more] |
Black Lantern |
$20.00 $10.00
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
319 PAGES | 99 ROOMS TO CUSTOMIZE!
WHY ARE ALL THE ROOMS BLANK?
I'm so glad you asked!
Quick Description:
This is a collection of hand-drawn fantasy mini dungeon maps that GMs can drop right into their gameplay, regardless of system. In addition to the main maps, each room has been digitally rendered using a 5' X 5' scale. Each room can then... [click here for more] |
Ted Fauster Books |
$14.99
|
Dungeon Vault Magazine - # 1
Published by Elven Tower
This is issue No. 1 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 10
Published by Elven Tower
This is issue No. 10 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 11
Published by Elven Tower
This is issue No. 11 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
This issue is different to the rest of the series in that each adventure is presented in a 2-page format. Similar to the Dungeon Delve module book for 4th ed D&D that contains all you need in a single... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 12
Published by Elven Tower
This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 13
Published by Elven Tower
This is issue No. 13 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
Dungeon Vault Magazine - # 14
Published by Elven Tower
This is issue No. 14 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$5.95
|
Dungeon Vault Magazine - # 2
Published by Elven Tower
This is issue No. 2 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 3
Published by Elven Tower
This is issue No. 3 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 4
Published by Elven Tower
This is issue No. 4 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 5
Published by Elven Tower
This is issue No. 5 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 6
Published by Elven Tower
This is issue No. 6 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 7
Published by Elven Tower
This is issue No. 7 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 8
Published by Elven Tower
This is issue No. 8 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Dungeon Vault Magazine - # 9
Published by Elven Tower
This is issue No. 9 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies.
Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas.
These short modules do not stick to a unified template... [click here for more] |
Elven Tower |
$4.95
|
Who hasn’t been fascinated by monsters? This book collects some of the best creatures from Dungeons & Dragons, setting them out in an informative illustrated bestiary for beginners and enthusiasts alike.
Whether they’re beasts, spirits, demons, or even aliens, most fantasy worlds are filled with monsters. Some are harmless—many... [click here for more] |
Andrews McMeel Publishing |
$9.99
|
The Express Frontier System (EFS) is a condensed and concise roleplay gaming System, designed for advanced Gamesmasters or those already familiar with Original Frontiers games. It is also my way of giving something back to the greatest gaming community in the world – the world of Tabletop RPG gaming.
EFS can be used with any setting. All you need is the Reference Sheet and the Character Sheet,... [click here for more] |
Original Frontiers |
$2.99
|
Escape from Krúak is a fantasy adventure game playable anywhere - solo or competitively. Everything needed is in the book.
Choose from four heroes to escape the realm of Krúak by one of four perilous paths.
Play by rock-paper-scissors, page flipping, or dice.
One to four players, ages 12+. Games average 20 minutes.
Phone PDF
The PDF is mobile friendly with quick... [click here for more] |
Budhi Games |
$6.00
|
Introduction
The Bryttania of Excalibur Unbound differs greatly from the history we have been presented. In this account (beginning in the 7th Century AD) the peoples of the fragmented British Isles remain untouched by a history of Roman oppression or grim Monotheistic ideals of servitude. The people are still connected to Universal Magical energy bonded to the Old Gods. Though the human Kingdoms... [click here for more] |
Original Frontiers |
$9.99
|
So, we were kicking back and having a fun night, talking about games. Because when your GM calls out for the night, that's the next best thing, right?
And somehow, we got into a pun war about bears. I know, I know-- easy target, right? Big and fluffy and why are their ears so cute?
Anyway, a certain movie based on the true story of a coked-up bear had just come out, and we started noodling... [click here for more] |
Stephanie Bryant |
$5.00
|
Historians! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of FLAMES OF FREEDOM Core Rulebook? Then prepare yourself with our color blind-friendly FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG.
CHANGELOG We have instituted a new taxonomy for digital title names. For purposes... [click here for more] |
Andrews McMeel Publishing |
$9.99
|
Humanity has laid spiritually dormant for millennia. Since the Bronze Age collapse, and the Dark Age of Humanity, the severance of Gaia’s link to Universal energy has waned. Magic fell into the realm of myth. Those who felt the calling of Universal energy, so tenuously a connection as it was, fell into the fringes of society. As human beings became more aware that their leaders had a vested interest... [click here for more] |
Frontier Gaming |
$9.99
|
You have found yourselves in Blume Tavern, the smell of fresh baked bread and ginger beer fills the warm room. Outside all manner of creature shuffle through the bustling streets of Behem that wind in and around the massive skull of the the largest giant to ever live. The giants may be gone, but Behem stands alone in the province that was once theirs. Throughout the night you hear murmurs of the... [click here for more] |
Right After then Design LLC |
$4.99
|
This is the sequel to Garden of the Temple. The vast plains of Behem stretch out in front of our heroes. The tall grass waves in the gentle breeze. You have survived the Garden of the Temple, now it's time to see what else is out there.
Zine Includes:
Information on two characters that you come across.
An adventure involving a mysterious wizard, and a massive monster.
5 new monsters for the... [click here for more] |
Right After then Design LLC |
$4.25
|
In this Level 3, 5e styled game, for kids,
A group of bandits have set up camp inside the forest just outside of Durnsdale and have started causing trouble for the merchants and farmers that use the market road to move their goods. This comes at great expense to the people of the town who have recently suffered a year long storm at the hands of a mad wizard. The king has sent a few... [click here for more] |
Bwilder Games |
$5.00 $1.99
|
Set in 1911, Guns Of Santa Torina (GOST) is a Wild West themed roleplay game, with an all new dice rolling system that enables any action to be taken and any story to be told. Character creation is focused on backstory and skills specific to the way you want to play, and is not restricted by class or allegiance.
This 21 page manual contains the core rules, character sheet, weapon generation sheet,... [click here for more] |
Frontier Gaming |
$4.99
|
Form: Colour PDF
Pages: 201
Update 18/03/2024 - Now includes fillable PDF Character Sheet
INTRODUCTION
The elusive Haven – the fabled centre of the Universe – is said to be a world of everlasting life. For all the Solar Empires our Galaxy has given rise to, none can claim dominion over such a Planet. There are those who believe fragments of it’s potency exist in the relics which provide... [click here for more] |
Original Frontiers |
$9.99
|
This Mech Construction Manual is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game. Within the context of gameplay the Mechs of Haven Fallen are called KAOS (Kinetic Adaptive Operational System) Units.
Any Skill Rating requirement to pilot a particular type of KAOS Unit is listed.
For Storytellers (or... [click here for more] |
Original Frontiers |
$4.99
|
In Haven Fallen – Star Ronin you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$2.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
The Haven Fallen Core Rulebook is required to use this Expansion
This Species Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably... [click here for more] |
Original Frontiers |
$4.99
|
The Haven Fallen Core Rulebook is required to use this Expansion
This Species Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably... [click here for more] |
Original Frontiers |
$1.99
|