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Newest Titles in This Section
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Title ▲ |
Publisher |
Price |
Blast Radius looks at a stock plot device from the inside. It doesn't ask you what you'll do, it asks you how you got here. And 'here' is no less than the end of the world. It's a game I'm scared to play. -Rose Bailey, Fantasy Heartbreaker
A solo lyric game about bringing on the apocalypse. The spiritual successor to us and Them.
Talk to the horror and let it tell you it loves you.... [click here for more] |
Jacqueline Bryk |
$10.00 $7.99
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In Prevail Unbound – After The Flesh you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The... [click here for more] |
Original Frontiers |
$1.99
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In Prevail Unbound – Helltown you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is... [click here for more] |
Original Frontiers |
$1.99
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In Prevail Unbound – Helltown you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is... [click here for more] |
Original Frontiers |
$1.99
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In Prevail Unbound – Motor City you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$1.99
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In Prevail Unbound – Helltown you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is... [click here for more] |
Original Frontiers |
$1.99
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In Prevail Unbound – Eye Of Brak you assume the role of an adventurer in a Dark Fantasy setting. You will require The Prevail Unbound Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$1.99
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“I remember a time of chaos, ruined dreams, this wasted land. But most of all, I remember the road warrior.” —NARRATOR, THE ROAD WARRIOR
vs. HIGHWAY SIX is a small roleplaying game set in a post-apocalyptic wasteland. You’ll need just one other player, a standard deck of playing cards for each of you, some pencils, paper, and about three hours.... [click here for more] |
Denagh Design |
$4.00
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Punch a Nazi in the face. That’s why Nazis have them.
vs. HITLER is a small roleplaying game of World War Two-fisted action. You’ll need 2-5 players, each with a standard deck of playing cards, pencils, paper, and about three hours.
Your squad is on the long march to Berlin, ready to take on the Nazi menace and save the world for freedom.
vs. HITLER is a complete game, suitable... [click here for more] |
Denagh Design |
$4.00
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Watch the skies!
vs. MARS is a small roleplaying game set during the early days of an alien invasion in a sleepy little town. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours.
Lights float in the forest outside town. Cattle mutilations are on the rise. The military base is on lockdown. Dogs bark at something in... [click here for more] |
Denagh Design |
$4.00
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Become One with the Machine
vs. MECHA is a small roleplaying game set in a world of giant war machines. You’ll need 2-4 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours.
Your young pilot is one of the few compatible with warsuit technology. Although you navigate the warzone in a walking tank, you might find the real battlefield... [click here for more] |
Denagh Design |
$4.00
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The Golden Age of Piracy…as we remember it.
vs. PIRATES is a small roleplaying game set in the Caribbean of our childhood memories. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours.
Villainous pirates sail the seas. Captain a crew of pirates or defend the good people of Port Victoria from them. Fly your own... [click here for more] |
Denagh Design |
$4.00
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2018 Gen Con gold winner of Best Game and Product Of The Year, ENnie Awards 2019 The Best Role-Playing Game Releases Of 2019, Game Informer 2019 Best Games of 2019, Tabletop Gaming Magazine
ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will:
Live in a gritty, "realistic" fantasy world
Make morally grey decisions & enact vicious reprisals
Uncover insidious plots & political... [click here for more] |
Andrews McMeel Publishing |
$19.99
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