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Wayfinder's Guide to Eberron (5e)

Wayfinder's Guide to Eberron (5e)


Eberron was born in 2002 when Wizards of the Coast launched a worldwide search for a new campaign setting.  Wayfinder's Guide to Eberron brings the eponymous campaign setting to the fifth edition of Dungeons & Dragons. This 175 page book gives you everything you need to create an Eberron story or character, exploring the core themes of the setting and the rules to implement them...   [click here for more]
Wizards of the Coast  $19.99 $15.99

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Werewolf: The Apocalypse 20th Anniversary Storyteller Screen

Werewolf: The Apocalypse 20th Anniversary Storyteller Screen


Here's what the Werewolf the Apocalypse 20th Anniversary Storyteller Screen includes: A full color collage of selected beautiful clan art from Werewolf the Apocalypse 20th Anniversary Edition A seperate download document containing three 8.5" x 11" pages of collected charts and tables selected to make your Storyteller job a bit easier. This PDF is great for viewing...   [click here for more]
Onyx Path Publishing  $1.99

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W20 Wyld West Expansion Pack

W20 Wyld West Expansion Pack


Bad Moons and Silver Bullets It was a time when a silver bullet could buy your life in a way gold couldn’t. A time when the railroads barreled their way west, and the Umbral skies tore open over them. When Garou warred on Garou, divided by the ever-moving frontier, and ancient horrors broke free. In the World of Darkness, the American West wasn’t just wild — it was savage....   [click here for more]
Onyx Path Publishing  $7.99

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EBERRON: Sharn, City of Towers (3.5)

EBERRON: Sharn, City of Towers (3.5)


Discover a City Filled with Endless Adventure Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire’s most spectacular city. Plunge into perilous aerial battles miles above the earth. Embark on deadly expeditions through the bowels of the city. Arrange clandestine meetings in shadowy taverns and undertake daring quests to faraway lands. For...   [click here for more]
Wizards of the Coast  $14.99

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Nations of Théah: Eisen (Book 4)

Nations of Théah: Eisen (Book 4)


The Death-soaked Fields “War is my homeland, armor my house, and fighting my life.”— Eisen saying Once the mightiest military power in Théah, Eisen has been decimated by the thirty-year War of the Cross, leaving the survivors behind to pick up the pieces and bury the dead. Disease and famine continue to ravage the countryside, while the divided Iron Princes argue among themselves....   [click here for more]
Chaosium  $7.99

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Heroes of Horror (3.5)

Heroes of Horror (3.5)


Heroes of Horror provides everything players and Dungeon Masters need to play and run a horror-oriented campaign or integrate elements of creepiness & tension into their existing campaigns. Players can develop heroes or anti-heroes using new feats, new spells, new base classes and prestige classes, and new magic items. The book presents new mechanics for different types of horror,...   [click here for more]
Wizards of the Coast  $14.99

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Races of the Dragon (3.5)

Races of the Dragon (3.5)


A D&D sourcebook detailing races descended from dragons.   Races of the Dragon provides D&D players and Dungeon Masters with an in-depth look at races descended from or related to dragons. In addition to exploring the fan-favorite kobold race, Races of the Dragon introduces two new races, dragonborn and spellscales, and provides information on half-dragons....   [click here for more]
Wizards of the Coast  $14.99

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EBERRON: Whispers of the Vampire's Blade (3.5)

EBERRON: Whispers of the Vampire's Blade (3.5)


Join the Hunt for an Elusive Traitor A member of the Brelish spy network has stolen a powerful magic sword and gone rogue. In pursuit of the fugitive are operatives from a number of other factions intent on recovering the traitor, his stolen weapon, or both. As the slippery agent flees across Khorvaire, only the most relentless heroes will stay on the intrigue-laced trail and capture...   [click here for more]
Wizards of the Coast  $4.99

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Book of the City

Book of the City


The Urban Jungle The cities of the World of Darkness are a dangerous place to be. Rampant crime and widespread corruption are only the tip of the iceberg - the cities are also the homes of the vampires, and breeding grounds for the spirits of the Wyrm and Weaver. But there's also life in the cities, and where there's life, there's hope. The modern-day city is an urban battleground...   [click here for more]
White Wolf  $11.99

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EBERRON: Grasp of the Emerald Claw (3.5)

EBERRON: Grasp of the Emerald Claw (3.5)


Scramble to Claim a Key to Untold Power Deep in the jungles of Xen’drik, a relic of great power has lain hidden for thousands of years. Now, determined adventurers race against time and the nefarious agents of the Order of the Emerald Claw to locate the relic, overcome unimagined obstacles, and unlock its ancient secret. "Grasp of the Emerald Claw" may be used as the conclusion...   [click here for more]
Wizards of the Coast  $4.99

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Unapproachable East (3.5)

Unapproachable East (3.5)


Explore a Mysterious Land of Might and Magic Tales from beyond the Easting Reach are told with awed voices and hushed tones. Known to most of Faerûn as the homeland of the Simbul, the hathrans, and the Red Wizards, the Unapproachable East is filled with dark secrets, insidious plots, and untold adventure. Discover the people, politics, cities, and societies of the region, along with...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Undermountain: Halaster's Lost Apprentice (4e)

Undermountain: Halaster's Lost Apprentice (4e)


A lost passageway on the upper level of the most infamous dungeon in Faerûn has recently been uncovered. When a patron hires a band of adventurers to brave the dangers of Undermountain, a search is on to uncover secrets of an apprentice of the dungeon’s lost creator – Halaster. "Undermountain: Halaster’s Lost Apprentice" is designed for five characters of 1st level and is the spring 2010 season...   [click here for more]
Wizards of the Coast  $4.99

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EBERRON: Voyage of the Golden Dragon (3.5)

EBERRON: Voyage of the Golden Dragon (3.5)


Set a Course for Adventure The Golden Dragon, conceived as a skyfaring warship, now serves as a symbol of peace among the Five Nations. Even before the luxurious airship embarks on its maiden voyage, nefarious pirates, thieves, and saboteurs conspire to defame, steal, or destroy it. Resourceful adventurers are needed to protect the ship and its passengers, but can they uncover...   [click here for more]
Wizards of the Coast  $4.99

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The Twilight Tomb (3.5)

The Twilight Tomb (3.5)


Stand Against the Coming Night!   Shadows in the forest deepen as an oracle among the Yuirwood's half-elf inhabitants foretells the reemergence of the Duskwalker, an ancient and corrupt star elf wizard. Missing travelers and lost goods all point to a circle of standing stones within the forest. Perhaps, like its counterparts elsewhere in the Yuirwood, this stone henge allows...   [click here for more]
Wizards of the Coast  $4.99

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Sandstorm (3e)

Sandstorm (3e)


Take the Heat Sweltering temperatures, bone-scouring windstorms, and other dangers threaten explorers in waste environments. From arid deserts and volcanic regions to ash-choked dungeons and the lava-filled layers of Gehenna, unwary travelers may fall victim to the unrelenting hazards that await. This supplement for the D&D game explores the impact of desert...   [click here for more]
Wizards of the Coast  $17.99

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DD3 Fortress of the Yuan-Ti (3.5)

DD3 Fortress of the Yuan-Ti (3.5)


Storm the Nest of Vipers   Evil yuan-ti conspire to destroy a kingdom using dark rituals and the bones of a long-dead king. To win the day, heroes must storm the yuan-ti fortress and wrest the bones from the cultists' clutches before they complete their rituals and unleash a far greater menace upon the world.   This Dungeons & Dragons adventure is designed for 6th-level characters....   [click here for more]
Wizards of the Coast  $9.99

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Dragonbond: Valerna: An Introduction

Dragonbond: Valerna: An Introduction


Valerna Rhaava is a young world—a primal world, shaped by the innate magic that flows through all things: Vaala. Through the threefold power of Dream, Will, and Source, Vaala provides the potential for all things to evolve, to change. Driven by Vaala, empires rise and fall, monsters rampage through wondrous landscapes, and armies march to war beneath a tumultuous sky. Valerna, the largest continent...   [click here for more]
Draco studios  Pay What You Want

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DD2 The Sinister Spire (3.5)

DD2 The Sinister Spire (3.5)


Delve into the Darkling Depths The waters of a sunless sea meet a pebble-strewn shore, beyond which opens a wide Underdark vista shimmering with pale cave-light. Titanic columns as big as castles march miles into the misted distance. The wide, steeply sloping base of the nearest colossal column is carved with streets, walls, and elaborate structures, many with gaping, empty windows....   [click here for more]
Wizards of the Coast  $9.99

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Pathfinder 1ª ed. - Guía del jugador avanzada

Pathfinder 1ª ed. - Guía del jugador avanzada


¡LLEVA TU JUEGO AL SIGUIENTE NIVEL! ¡Explora límites nuevos e inexplorados del juego de rol Pathfinder con la Guía del jugador avanzada! Potencia tus personajes ya creados con reglas ampliadas para las once clases básicas y las siete razas básicas de Pathfinder o construye uno nuevo desde cero con una de las seis clases completamente nuevas de veinte niveles. Ya estés diseñando...   [click here for more]
Devir  $14.53

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Dungeon #156 (4e)

Dungeon #156 (4e)


Rescue At Rivenroar By David Noonan: A Scales of War Adventure Path adventure. The new Dungeon Adventure Path kicks off in the town of Brindol. The PCs must locate and rescue some missing townsfolk and find out why a new hobgoblin chieftain is so interested in this region. An adventure for 1st-level PCs. The Haunting of Kincep Mansion By Skip Williams: Long rumored...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #364 (4e)

Dragon #364 (4e)


Demonomicon of Iggwilv: Yeenoghu By Robert J. Schwalb: Unleash the bloodthirsty Demon Prince of Gnolls—and his many loyal followers—on your unsuspecting PCs. Vor Kragal: Lost City of Bael Turath By Nicolas Logue: This long-dead relic of the ancient tiefling empire is rife with adventure for those willing to brave its dark streets. Playing Warforged...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Pathfinder 1ª ed. - Concejo de ladrones 2 - El juicio de las seis pruebas

Pathfinder 1ª ed. - Concejo de ladrones 2 - El juicio de las seis pruebas


La obra es el lazo. Para desterrar las monstruosas sombras que acechan las noches de Corona del Oeste los PJs se disfrazan, uniéndose a la caótica comunidad teatral de la ciudad en una elaborada trama para infiltrarse en la mansión del decadente lord alcalde. Y sin embargo, la vida teatral se vuelve mortífera cuando se convierten en actores de un espectáculo al que ningún actor ha sobrevivido....   [click here for more]
Devir  $6.24

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Pathfinder 1ª ed. - Concejo de ladrones 1 - Los bastardos del Érebo

Pathfinder 1ª ed. - Concejo de ladrones 1 - Los bastardos del Érebo


Comienza la rebelión. La ciudad de Corona del Oeste se muere. Tras haber sido despojada de su estatus como capital de Cheliax, la riqueza y el prestigio de la ciudad se han ido desvaneciendo, dejando a sus desesperados habitantes que se las arreglen por sí mismos en una ciudad acosada por delincuentes, con una nobleza corrupta y bajo una maldición sombría. ¿Podrán los PJs luchar contra los campeones...   [click here for more]
Devir  $6.24

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Pathfinder 1ª ed. - Concejo de ladrones 6 - El príncipe doblemente condenado

Pathfinder 1ª ed. - Concejo de ladrones 6 - El príncipe doblemente condenado


A las puertas del Infierno. Con su engaño revelado y sus planes descarrilados, dos hermanos mortíferos y tocados por el Infierno ponen en práctica un desesperado plan para controlar Corona del Oeste. Con la ciudad víctima del caos y sus líderes huidos, quedan pocos para defender al asediado pueblo de las tramas de los infernales. Al mismo tiempo, los gobernantes de Cheliax ponen en marcha su...   [click here for more]
Devir  $6.24

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Pathfinder 1ª ed. - Concejo de ladrones 3 - Lo que yace en el polvo

Pathfinder 1ª ed. - Concejo de ladrones 3 - Lo que yace en el polvo


Los secretos nunca mueren. En Corona del Oeste, la oscuridad trae el miedo y la muerte;la noche se ve acechada por la semilla de una terrible maldición. Luchando para liberar a la ciudad de una plaga de décadas de duración, los PJs deben revelar un secreto largo tiempo enterrado y un tesoro encerrado desde tiempo inmemorial. Su viaje les enfrentará a la escoria de los bajos fondos de Corona del...   [click here for more]
Devir  $6.24

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Pathfinder 1ª ed. - Concejo de ladrones 5 - La madre de las moscas

Pathfinder 1ª ed. - Concejo de ladrones 5 - La madre de las moscas


¡Las Moscas tienen el secreto! Carente de liderazgo y desorganizada, la ciudad de Corona del Oeste se tambalea tras una terrorífica incursión procedente del reino infernal. Y mientras los infernales acechan las calles, una rebelión más insidiosa se desarrolla más abajo. Ahora, un nuevo poder se alza para reclamar toda Corona del Oeste. Sólo la perspicacia de una bruja enloquecida puede ayudar...   [click here for more]
Devir  $6.24

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Pathfinder 1ª ed. - Concejo de ladrones 4 - El síndrome infernal

Pathfinder 1ª ed. - Concejo de ladrones 4 - El síndrome infernal


El Infierno se desencadena. En las profundidades de uno de los lugares de poder más conocidos de Corona del Oeste yace un mal insondable, un terror más allá de toda razón y cordura, encadenado y neutralizado por la magia de un archimago desaparecido. Durante años esta amenaza no ha hecho sino enconarse, probando sin cesar la resistencia de los barrotes de su cárcel, concentrando su odio y planificando...   [click here for more]
Devir  $6.24

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Pathfinder 1ª ed. - Reglas básicas

Pathfinder 1ª ed. - Reglas básicas


¡Entra en un mundo de aventuras fantásticas! El juego de rol Pathfinder te pone a ti en el papel de un valiente aventurero, que lucha por sobrevivir en un mundo asediado por la magia y por el mal. ¿Te abrirás paso a través de ruinas infestadas de monstruos y de ciudades llenas de intrigas políticas, hasta emerger como un famoso héroe, cargado de tesoros fabulosos?, ¿o caerás víctima...   [click here for more]
Devir  $20.77

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Onyx Path 2013-2014 Publishing Schedule

Onyx Path 2013-2014 Publishing Schedule


Dare To Walk The Onyx Path This brochure contains: An intro letter from Rich Thomas, founder of Onyx Path Publishing, that describes the Onyx Path business model and how the company is re-energizing the WW game lines. A look at the past year's worth of projects by gameline. The August 2013 to August 2014 schedule, including brief descriptions of the projects and their estimated release months. ...   [click here for more]
Onyx Path Publishing   FREE 

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Onyx Path 2014-2015 Publishing Brochure

Onyx Path 2014-2015 Publishing Brochure


Dare To Walk The Onyx Path This brochure contains: An intro letter from Rich Thomas, founder of Onyx Path Publishing, that describes the Onyx Path business model and how the company is re-energizing the WW game lines.   A look at the Onyx Path Publishing projects by game line.   The August 2014 to August 2015 line-up, including brief descriptions of the projects and their estimated release seasons. ...   [click here for more]
Onyx Path Publishing   FREE 

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Onyx Path 2015-2016 Publishing Brochure

Onyx Path 2015-2016 Publishing Brochure


Dare To Walk The Onyx Path This brochure contains: An intro letter from Rich Thomas, founder of Onyx Path Publishing, that describes the Onyx Path business model and how the company is re-energizing the WW game lines.   A look at the Onyx Path Publishing projects by game line.   The August 2015 to August 2016 line-up, including brief descriptions of the projects and their estimated release seasons. ...   [click here for more]
Onyx Path Publishing   FREE 

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Pathfinder 1ª ed. - Varisia, cuna de leyendas

Pathfinder 1ª ed. - Varisia, cuna de leyendas


Tu leyenda empieza aquí Empieza una aventura sin igual en Varisia, una tierra de misterios ancestrales y peligros fantásticos. En este libro encontrarás incontables posibilidades para los jugadores, mientras exploras uno de los rincones más detallados del escenario de campaña de Pathfinder. ¿Te abandonarás a la fortuna como un vagabundo varisiano, reconquistarás tus tierras tribales...   [click here for more]
Devir   FREE 

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The Legend of Drizzt Board Game Rulebook

The Legend of Drizzt Board Game Rulebook


A cooperative game for 1–5 players based on the New York Times best-selling adventures of Drizzt Do’Urden. The adventures of Drizzt Do’Urden, as told in the New York Times best-selling Forgotten Realms novels by R.A. Salvatore, come to life in this thrilling board game. Take on the role of the legendary drow ranger or one of his famous adventuring companions, battle...   [click here for more]
Wizards of the Coast   FREE 

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