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Historians! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of FLAMES OF FREEDOM Core Rulebook? Then prepare yourself with our color blind-friendly FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG.
CHANGELOG We have instituted a new taxonomy for digital title names. For purposes... [click here for more] |
Andrews McMeel Publishing |
$9.99
|
Experience Flames of Freedom with this free Quickstart. It comes equipped with 32 pages of game rules, an 11-page adventure, 7 pre-generated characters, cut-out paper miniatures, and a print-out map. It can be played one-on-one, but also supports up to 7 players and one gamemaster. The rules and adventure are designed for new gamers, providing a 2-3 hour play experience. This... [click here for more] |
Andrews McMeel Publishing |
FREE
|
Product Description:
Fluffy Tales introduces colorful characters with grim backstories for 5th Edition, which includes 5 unique races for character creation.
Whether you are a player or a Dungeon Master, we are introducing Stronghorns, Bunnetfolks, Grozelkins, Pachikos,... [click here for more] |
Brightlybrewed |
Pay What You Want
|
**Join the Epic Frog-Mouse Wars in Mice-at-Arms TTRPG!**
Embark on a thrilling adventure crafted by the Grandmaster Radan Chrobok, the mastermind behind the incredible DMDU! Dive into the conflict between the mighty frogs and cunning mice with this open multi-scenario designed for the Mice-at-Arms TTRPG and all mouse-related tabletop role-playing games.
**Key Features:**
1. **Repaired Rulebook:**... [click here for more] |
DMDU |
Pay What You Want
|
This special bundle product contains the following titles. Ancients Of Gaia - Core Rulebook Regular price: $4.99 Bundle price: $0.60 Format: PDF Ancients Of Gaia
Take part in myth, and become legend. At the high point of the Bronze Age where the Ancients of Gaia are still attuned to their Magical Abilities, choose from three different Axioms and six distinct Aspects... [click here for more] |
Frontier Gaming |
$81.84 $9.86
|
You have found yourselves in Blume Tavern, the smell of fresh baked bread and ginger beer fills the warm room. Outside all manner of creature shuffle through the bustling streets of Behem that wind in and around the massive skull of the the largest giant to ever live. The giants may be gone, but Behem stands alone in the province that was once theirs. Throughout the night you hear murmurs of the... [click here for more] |
Right After then Design LLC |
$4.99
|
This is the sequel to Garden of the Temple. The vast plains of Behem stretch out in front of our heroes. The tall grass waves in the gentle breeze. You have survived the Garden of the Temple, now it's time to see what else is out there.
Zine Includes:
Information on two characters that you come across.
An adventure involving a mysterious wizard, and a massive monster.
5 new monsters for the... [click here for more] |
Right After then Design LLC |
$4.25
|
Are You Prepared For Your Next Session?
Short On Time Or Looking For Extra Content?
An Instant Adventure For Fantasy Roleplaying Games.
Giant's Hill: The story is of a hill dwelling cyclops and his herd of sheep. After devouring several farmers from a nearby village, alone apprentice wizard set off to face the giant. This... [click here for more] |
Instant Adventures |
$0.99
|
200 weird, fun and quirky retainers/hirelings with just enough detail to get your games rolling. Organized to support infinite hiring procedures and designed to be fast and easy to use.
200 bite sized retainers, hirelings and henchman
20 Lackeys
40 townsfolk
140 adventurers - 20 of each Clerics, Dwarves, Elves, Fighters, Halflings, Magic-Users and Thieves
3 hiring procedures and guidelines for creating... [click here for more] |
Hurtleberry |
$4.99
|
In this Level 3, 5e styled game, for kids,
A group of bandits have set up camp inside the forest just outside of Durnsdale and have started causing trouble for the merchants and farmers that use the market road to move their goods. This comes at great expense to the people of the town who have recently suffered a year long storm at the hands of a mad wizard. The king has sent a few... [click here for more] |
Bwilder Games |
$5.00 $1.99
|
In this D&D for kids styled game,
Granny Ursula is sick and needs help, and her granddaughter the Witch Hazel has baked a delicious and magical apple pie that is in need of delivery. Along the way, our party will face pie theiving bandits, test their skills in the Biting Pools, and save the life of a lost pup, all while keeping Granny's apple pie safe and sound.
For Level 1 Characters
Print... [click here for more] |
Bwilder Games |
Pay What You Want
|
You love yielding to the oracular powers of dice for rolling attributes but hate the hopeless or overpowered characters that often result. You love the choice and fairness of arrays and point buys but hate the decision paralysis and cookie-cutter builds that ensue. Why not take the best of both? Surely you deserve it.
This is a simple offline PDF/javascript tool which replicates the manual GRIDFLIP... [click here for more] |
Planarian |
$1.00
|
Form: Colour PDF
Pages: 201
Update 18/03/2024 - Now includes fillable PDF Character Sheet
INTRODUCTION
The elusive Haven – the fabled centre of the Universe – is said to be a world of everlasting life. For all the Solar Empires our Galaxy has given rise to, none can claim dominion over such a Planet. There are those who believe fragments of it’s potency exist in the relics which provide... [click here for more] |
Original Frontiers |
$9.99
|
In Haven Fallen – Accursed Vendetta you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$0.99
|
The Ashen Raiders are a Formari mercenary company. Their number comprises mostly of veterans of the many conflicts fought among the Formari of Earth descent. A state of mutual enmity, isolated clashes, and cold wars between the Trinity Pact and the United Colonies of Erisia (UCE) have provided a steady flow of disaffected military personnel, battle-worn and dissuaded from the notion of humans killing... [click here for more] |
Original Frontiers |
$0.50
|
In Haven Fallen – Ashigaru Legion you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The... [click here for more] |
Original Frontiers |
$0.99
|
The Bearer of Whispers has been a long standing rumour in the furthest reaches of the Known, a watchword for raiders and roguers, and for all those who would menace the peace of the peaceful. Some say the Bearer of Whispers is a wayward Magic User, an individual touched by the Spirit Realm and left to function in the Corporeal. Some say the Bearer of Whispers has fought for justice in every Universal... [click here for more] |
Original Frontiers |
$0.50
|
The Beast Messiah is perhaps the most dread of all cruiser ships to prowl the Deep Space of the Wahid Sector. Captained by the necro-scientist Doctor Mave Gravis, the ship itself is a colossal laboratory. Doctor Gravis, though most of her physical makeup is cybernetically enhanced, is technically the only bipedal sentient member of the Beast Messiah’s crew. The ship’s central AI, Aura, works in... [click here for more] |
Original Frontiers |
$0.50
|
In the Trinity Pact’s rich military history many elite unites have been able to claim the title of “the best”. The Pact have triumphed on all types of Worlds, in all kinds of conditions, and this is down to the backbone of their specialist Operatives. But when a unit has exhausted its function the Pact have been known to reshape the narrative history of its operations to serve the purpose of... [click here for more] |
Original Frontiers |
$0.50
|
Planet Blunhelm, simply known as the “Blood Forest”, was settled by a loosely affiliated society of Magic Users descended from the original Wild Kin. Blunhelm, originally a Trinity Pact territory, proved to be inhospitable for most Formari and lay dormant for centuries. With its forests and great lakes largely, colossal fauna and inedible flora, the planetoid seemingly had little to offer. When... [click here for more] |
Original Frontiers |
$0.50
|
In Haven Fallen – Broken Light you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$0.50
|
The Order of Dusk and Grace was forged in violence, but now represents a rare haven of tranquillity in one of the most chaotic regions of the Wahid Sector. Thirty-six disputed Planetoids, rarely mentioned in mainstream circles, form the Pandemonium Vortex. These Planetoids change hands in varying disputes at any given time between self-styled Houses. Some of these Houses are simply well-funded Underworld... [click here for more] |
Original Frontiers |
$0.50
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The Crown Citadel is located on Planet Brumzan in Parnathia and was once a celebrated palace on an overworld rarely frequented by the Parnun dynasties it was built for. Instead, the untouched tower became a place of meditation and Magical contemplation for off-worlders who would then proceed to visit the Parnun nobility on Brumzan below the Planet’s surface. A handful of Parnun Magic Users form... [click here for more] |
Original Frontiers |
$0.50
|
In Haven Fallen – Cruel Skies e you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The... [click here for more] |
Original Frontiers |
$0.50
|
In Haven Fallen – Dawning Gift you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$0.99
|
The line between cybernetic and organic augmentation is becoming increasingly blurred due to the developments and more widespread understanding of nano technology. The Dawning Star project is an attempt by the remnants of Salvus Industries to corner the market of those in need, or otherwise prepared, to experiment with an all-encompassing exosuit aimed to boost the life quality of the wearer on an... [click here for more] |
Original Frontiers |
$0.50
|
The warriors of the Formarian Star League (FSL) rarely venture beyond their own territory. Though the Auric Legions train constantly and are always on alert, ready to defend the Sisters, the reality is that they have not seen sustained combat in a very long time. Few would risk the wrath of the FSL, known for their advanced tech and ruthless tactics. The Supreme Elder would argue that this places the... [click here for more] |
Original Frontiers |
$0.50
|
In Haven Fallen – Dead Zone you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$0.99
|
In Haven Fallen – Deadnight you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$0.99
|
In Haven Fallen – Destiny Foresworn you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$0.50
|
In Haven Fallen – Dread Fall you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest... [click here for more] |
Original Frontiers |
$0.99
|
Tacitus Fornea is one of the few rogue Spirit Magic practitioners of Earth-bound origin. Since her early life Tacitus has been the focal point of numerous studies on the notion that Magic can be linked to the fundamental sciences of the Universes itself. The energy she has manifested over the years has been used to power space stations and save millions of lives throughout the known. Or so she was... [click here for more] |
Original Frontiers |
$0.50
|
In Haven Fallen – Dying Demesne you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The... [click here for more] |
Original Frontiers |
$0.99
|
The Exigent Corps (EC) are a collective independent from any Assemblage and dedicated to the preservation of peace throughout the Wahid Sector. The EC maintain a presence on Kaos V, Earth, and Erisia, and from their power-bases on these Planets the EC monitor potential threats to political stability among the Trinity Pact, UCE, and Wild Kin. The EC occasionally work with non-Formari Assemblages to... [click here for more] |
Original Frontiers |
$0.50
|
In Haven Fallen – Exiled Archangel you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The... [click here for more] |
Original Frontiers |
$0.99
|
Every Assemblage in the Known Universe has evolved technologically to include some form of cyber defence. Some take this one step further, deploying entire hidden armies to secure their online borders. This has led to a concealed culture among the higher echelons of Known society, with the ultra-rich picking and choosing the best cyber operatives to do their bidding. Combining the skills of cyber subterfuge... [click here for more] |
Original Frontiers |
$0.50
|
In Haven Fallen – Fate Of The Fell you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points.... [click here for more] |
Original Frontiers |
$0.99
|
In a Galaxy where Assemblages rule the day to day lives of their citizens and conflict at top level is only a mistimed compliment away, the desire for independent living away from structured society is ever present. The Nova Initiative was started by Dilya Allanis, a former Trinity Pact scientist, and was deemed the most ambitious private excursion development ever known to the Wahid Sector. Dr Allanis... [click here for more] |
Original Frontiers |
$0.50
|
Once a respected centre for scientific research, the small World of Fusion I has been overtaken by something sinister. The beacon of commerce has faded and given way to a darker ambience; the Wahid Sector’s shadow on the wall.
Though the Planetoid is ostensibly a territory belonging to the Trinity Pact, it is now ultra-quarantined and does not appear on any modern star charts.
Some speculate... [click here for more] |
Original Frontiers |
$0.50
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Within her high towers of Ahalma, the ancient Gifted Noble Roberta Servandeth plots the expansion of her territory. Among the dozen Counts whom she has chosen serve her agenda, the Wild Kin warrior Teshna (an original survivor of Urathun), is the one who has her ear. Teshna’s point of view has never been marred by the intricacies of Galactic politicking or power-mongering. Teshna’s immortality... [click here for more] |
Original Frontiers |
$0.50
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Unity City is a City-State; the only sign of civilisation on the desolate and largely uninhabitable Planetoid Unity III. Unity City was the brain-child of Trinity Pact Executive Martik Dajal and the Diaruvarn Noble Tarn’Eth Xant. Both had much to contribute by way of philosophy, technology, and a large number of followers willing to found their vision. But Unity City holds secrets. With so much money... [click here for more] |
Original Frontiers |
$0.50
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In Haven Fallen – Glacial Towers you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The... [click here for more] |
Original Frontiers |
$0.99
|
In Haven Fallen – Gladius you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The rest is... [click here for more] |
Original Frontiers |
$0.99
|
The Trinity Pact’s Gold Troop are near-mythic among Formari Security Forces. Some believe Gold Troop are a piece of propaganda, a fabrication of the Pact Executive to project a façade of prestige unto a largely conscripted armed force. Gold Troop are, however, very real. They are dispatched to deal with threats to the Pact which fall within the category of “supervenient and hostile”. This does... [click here for more] |
Original Frontiers |
$0.50
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Planet Terilia, in the Thalatha Sector, holds the key to further understanding of the Haven Crystals and their origin. The Planet was discovered by the Tenarnun shaman Ti’Luk and his followers. Though the Tenarnun oppose expansionist settlement, Terilia is seen as belonging – at least in spirit – to the Tenarnun Zaralunil Nations. This understanding has come under threat following the demise... [click here for more] |
Original Frontiers |
$0.50
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In Haven Fallen – Havenwatch Alpha you assume the role of an adventurer in a Dark Science Fantasy setting. You will require The Haven Fallen Core Rulebook (CRB), and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of location details and a few pertinent Story Points. The... [click here for more] |
Original Frontiers |
$0.99
|
The United Colonies of Erisia (UCE) have always utilised their heavy duty industrial tech to gain advantage on the battlefield. This is, after all, how they won independence from the Trinity Pact in the first place. There are many citizens on Earth, ostensibly citizens of the Trinity Pact, who have longed for the autonomy to decide their own fate. Whispers of revolution among the stars have reached... [click here for more] |
Original Frontiers |
$0.50
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The code of the Heathen Garden states that all is permitted when pursuing the truth. Assassinations, payoffs, intimidation – everything is syndicated to the Heathen Garden and their operatives (the Heathens themselves) are only too eager to oblige. To the Heathen, the importance of maintaining checks and balances among the most powerful entities in the Known cannot be overestimated. Though a Heathen... [click here for more] |
Original Frontiers |
$0.50
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The current state of Planet Omega has left some within the Galactic community wondering whether the World was unofficially designated to be a place of conflict by their UCE Governor, Silas Morgan. Two rival factions within the UCE – the civilian militia of the Omega Revolutionary Movement (ORM), and the established UCE government – fight running battles on a daily basis. Production has ground to... [click here for more] |
Original Frontiers |
$0.50
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The independent World of Sheadrah is an ice Planet in the Wahid Sector. Sheadrah was once the property of Trinity Corporation Meritosa, but was condemned and abandoned to independence decades ago due to the lack of technological availability for planetary excavation. Those who stayed behind eventually petitioned the Trinity Pact for a Writ of Independent Governance, under the advisement of Yindris... [click here for more] |
Original Frontiers |
$0.50
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