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Operators RPG
by Samjoko Publishing

Operators is a techno-thriller game that uses fight dice and innovative fight+chase cards that enable players to narrate fight scenes

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Alpha Chronicles - Core Rules - First Edition

Alpha Chronicles - Core Rules - First Edition


Unleash Your Imagination Alpha Chronicles is a universal role-playing system that is well balanced, easy to learn, and truly offers unlimited gaming possibilities. Novices and experienced players alike will love the freedom, simplicity, and versatility of character creation. Whatever the genre or setting of your game, it will easily fit into the percentile framework of the Alpha Chronicles system. ...   [click here for more]
Alpha Chronicles  $12.00 $7.00

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Agent Purrvocateur

Agent Purrvocateur


You are a special agent who works for the secretive counter-terrorism organization known as the Feline Operations Group. Together with your fellow agents, you travel the world stopping dastardly villains from carrying out their diabolical plans. Travel to exotic locales, investigate mysteries, fight henchmen, and save the world in this GM-less, no-prep game of heroic derring-do for one or...   [click here for more]
Amalara Game Studio  $5.00

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ОСА (Организация Секретных Агентов)

ОСА (Организация Секретных Агентов)


Первая по-настоящему семейная НРИ от российских разработчиков о приключениях подростков, противостоящих внеземным сущностям. Юмор и экшн в одном флаконе!  *** легкое вхождение - идеальная игра для всей семьи или компании...   [click here for more]
Andrzej Buhlak  $18.50 $9.70

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ОСА-2. Руководство Инструктора

ОСА-2. Руководство Инструктора


Вторая книга серии О.С.А. - первой по-настоящему семейной НРИ от российских разработчиков о приключениях подростков, противостоящих внеземным сущностям. Юмор и экшн в одном флаконе! *** легкое вхождение - идеальная игра для...   [click here for more]
Andrzej Buhlak  $7.50 $2.99

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Цирк Безумного Шляпника (ОСА-5). Приключение.

Цирк Безумного Шляпника (ОСА-5). Приключение.


Второе приключение для игр серии О.С.А. - "Цирк Безумного Шляпника". Дети болеют, потому что у них похитили Дар. Делает это Безумный Шляпник, владелец цирка "Серебряная Луна". С помощью волшебной шляпы он крадет Дар у детей,...   [click here for more]
Andrzej Buhlak  $6.99 $1.99

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Black Bag

Black Bag


The gala starts at 7:00. Dinner is served at 8:00. Your target arrives at 9:00. You are already inside. The Multiverse is real and your cadre is the only thing standing between the world we know and the dangerous reaches of other dimensions. In a constantly shifting battlefield, you execute missions by infiltrating compounds,...   [click here for more]
Arbitrio Games  $15.00

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Delta Green: Agent Dossiers

Delta Green: Agent Dossiers


WELCOME TO THE APOCALYPSE This PDF package includes 41 pre-written character sheets, one for every profession described in the Agent's Handbook of Delta Green: The Role-Playing Game.  UPDATE (18 APR 2019): Agent Dossiers now also includes all new professions from The Complex. Each two-page sheet includes: Stats as recommended...   [click here for more]
Arc Dream Publishing  $3.99

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Delta Green: Agent's Handbook

Delta Green: Agent's Handbook


Silver Ennie Award winner for Best Supplement, 2016. WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green’s...   [click here for more]
Arc Dream Publishing  $19.99

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Delta Green: ARCHINT

Delta Green: ARCHINT


Archeological Intelligence Some analysts develop signals intelligence or SIGINT. Some develop human intelligence, HUMINT. Delta Green deals in older secrets. It needs archeological intelligence. ARCHINT: a study of appalling dangers left in hidden places. It needs agents to look into horrors so that others can turn away. Agents like yours. Featuring: The Amulet of the Ai-Apa Blood of the Feeder The...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Convergence

Delta Green: Convergence


THE SKY WATCHES September, 1996. In a small Tennessee town, teenager Billy Ray Spivey vanishes for two days without explanation and comes back changed. When he uses unnatural powers to kill two people, conspiracy theorists blame UFOs. Delta Green has other suspicions. A team of agents heads to Groversville to find the truth, but they may become the next victims. Written by John Scott Tynes, Convergence...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Down in the Delta

Delta Green: Down in the Delta


"From here on out we are playing by Moscow Rules. New Orleans should be considered enemy held territory and the authorities a hostile force." Back in 2002, a Delta Green team made contact with a cult in New Orleans possessed of unnatural powers and deep influence. The confrontation that followed would expose some of the conspiracy's key agents to unexpected horrors.  "Down in the Delta" is a story...   [click here for more]
Arc Dream Publishing  $1.99

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Delta Green: Ex Oblivione

Delta Green: Ex Oblivione


The Past Is Bloody Teeth…Which Still Hunger Something evil has stirred in a tiny desert town. It haunts the area like the thin clouds which taint the sky each morning, turning the sun blood red. Sometimes, it is thick and choking. Other times, it’s a skein so barely there it’s easy to forget it exists at all. It holds the people in check. Only black flattop and sun devils wait for them,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Extraordinary Renditions

Delta Green: Extraordinary Renditions


Lovecraftian cosmic terror meets modern-day conspiracy in 18 tales of horror and personal apocalypse: "The Color of Dust" by Laurel Halbany. "PAPERCLIP" by Kenneth Hite. "A Spider With Barbed-Wire Legs" by Davide Mana. "Le Pain Maudit" by Jeff C. Carter. "Cracks in the Door" by Jason Mical. "Ganzfeld Gate" by Cody Goodfellow. "Utopia" by David Farnell. "The Perplexing Demise of Stooge Wilson" by David...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: Extremophilia

Delta Green: Extremophilia


Do You Want to Live Forever? A secretive research company has developed a miracle drug, only to learn that every miracle has its price. Delta Green agents may be the ones to pay it. Delta Green: Extremophilia brings the agents to Helena, Montana, where people are going insane and dying of a bizarre fungal infection. But this is no fungus that ever evolved on Earth. It’s something far older,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: From the Dust

Delta Green: From the Dust


GORGO! MORMO! THOUSAND-FACED MOON! The Gerritsen mansion, built in Red Hook in 1847, stands covered by scaffolding and plastic tarps in its slow metamorphosis into condominiums. A capable construction crew has the goodwill of neighbors. But when the day’s work ends, something stirs in the darkness. Soft voices whisper. Weird footprints linger. Children of Red Hook have begun to vanish. Delta Green...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 1

Delta Green: Future/Perfect, Part 1


"Future/Perfect, Part 1" is a scenario for Delta Green: The Role-Playing Game. It's ideal for introducing new characters and new players to Delta Green. Decades ago, an explosion leveled the Hunt Electrodynamics Plant and put most of Hellbend, California, out of work. Now the town is nearly dead. Only eighty-two people call the crumbling remains of Hellbend home, and those few don’t...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 2

Delta Green: Future/Perfect, Part 2


"Future/Perfect, Part 2" is a scenario for Delta Green: The Role-Playing Game. It can be played as a stand-alone scenario, but it is optimized to follow Future/Perfect, Part 1. Chester, Ohio, is a quiet corner of small-town America. It is most famous for three things: the triskelion-shaped Chester Mounds, build by prehistoric Native Americans; Arthur Hunt, a technological...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 3

Delta Green: Future/Perfect, Part 3


"Future/Perfect, Part 3" is a scenario for Delta Green: The Role-Playing Game.  Duxbury, Pennsylvania, is shrouded in secrets. For decades, it has been virtually a company town, run by a subsidiary of Hunt Electronics, Inc. Hunt Electronics came to Delta Green's attention in deadly encounters in Death Valley (Future/Perfect, Part 1) and amid the Ohio serpent mounds (Future/Perfect,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Future/Perfect, Part 4

Delta Green: Future/Perfect, Part 4


"Future/Perfect, Part 4" is a scenario for Delta Green: The Role-Playing Game. It is best played as a direct sequel to Future/Perfect, Part 3. From Death Valley to the Ohio serpent mounds to a cultish industrial plant, the Agents have pursued the secrets of long-dead inventor Arthur Hunt and his legacy of unnatural power and danger. Now they face the ultimate revelations....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Handler's Guide

Delta Green: Handler's Guide


This massive, full-color volume is filled with deep resources just for the Delta Green game master. THE PAST: details on the world and history of Delta Green. THE UNNATURAL: details on the Cthulhu Mythos, from monsters to hypergeometry to the Great Old Ones, including rules for creating new threats. THE SCHISM: deep details on the Delta Green...   [click here for more]
Arc Dream Publishing  $29.99

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Delta Green: Handler's Screen

Delta Green: Handler's Screen


The Handler's Screen for Delta Green: The Role-Playing Game provides the Handler (game moderator) tons of useful tools for running the game. This downloadable version includes: Full-size exterior with chilling art by Dennis Detwiller (8.5" high by 44" wide) Full-size interior with four panels of tables and information (8.5" high by 44" wide) Panel 1 exterior (8.5" high by 11" wide) Panel...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Hourglass

Delta Green: Hourglass


Innocence Feeds Appalling Appetites In an Internet video, already viral, a harried-looking woman stands on a park bench in a small-town park. She is crying and shouting at a handful of befuddled people. She says they live with a community that does awful things. They accept this community. They take its money. And it takes women and children. “It takes them and it—it—” Suddenly she vanishes,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Jack Frost

Delta Green: Jack Frost


IT’S THE MOST WONDERFUL TIME OF THE YEAR A rural Alabama valley has always been prone to severe cold snaps. On 22 DEC 1998, the worst “Jack Frost” storm in history hit the farming town of Willis. A lingering freeze and sudden flood killed dozens. Your players get a ground view of that apocalyptic storm. Their scientists, drawn from an ultra-classified UFO research project, suspect that something...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: Kali Ghati

Delta Green: Kali Ghati


WHEN FIREPOWER FAILS. "Kali Ghati" is a scenario for DELTA GREEN: THE ROLE-PLAYING GAME. The Agents are soldiers, intelligence officers, federal agents or civilian contractors among the U.S. forces in Afghanistan. Thanks to Delta Green's machinations, all have been in Afghanistan longer than they ever planned. They expect to be sent home soon. But now, they have a mission....   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Lover in the Ice

Delta Green: Lover in the Ice


LOATHSOME SECRETS AWAKEN. An apocolyptic ice storm has crippled Lafontaine, Missouri. The Agents must secure a forgotten storage facility packed with artifacts of past Delta Green operations. They soon confront a horror that gruesomely invades and mutilates its victims. What is preying on the citizens of Lafontaine besides the weather? Can the Agents overcome the threat with decisive action,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Need to Know for Foundry VTT

Delta Green: Need to Know for Foundry VTT


Gold Ennie Award winner for Best Free Game, 2016 WELCOME TO THE APOCALYPSE Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Observer Effect

Delta Green: Observer Effect


 If we look too deeply into the roiling chaos of reality, chaos may look back. The Olympian Holobeam Array, funded in part by the U.S. Department of Energy, was built to delve into a fringe theory of physics. It uses highly classified technology that its parent company developed in conjunction with the U.S. military. A few hours ago, the Holobeam Array went online. A few minutes ago, it went offline...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Operation FULMINATE for Foundry VTT

Delta Green: Operation FULMINATE for Foundry VTT


Operation FULMINATE: “The Sentinels of Twilight”  In which the Agents learn that not all those who are lost should be found. Since the inception of the national park system, over 1,100 people have been reported missing inside their confines, many of them children. Often, missing children are found far from where they vanished, with no shoes or other clothing. Some are found dead. Some...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Presence - APU8165

Delta Green: Presence - APU8165


THE MOTHER OF MOONS AWAKENS A lethal cord of cause and appalling effect connects the Vermont hills and a haunted woman a thousand miles away. When a young woman in Alabama turns up in New England in an instant, Delta Green sends your Agents to learn how and why. Learning that her vanishing was the work of some strange and fearful gift is only the Agents’ first step on a journey of...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: PX Poker Night

Delta Green: PX Poker Night


THE SKY’S THE LIMIT A dozen Air Force misfits and malcontents have gone from misconduct charges or stretches in the stockade to a post even they can’t screw up: Platte AFB. A place where aircraft and careers go to die. The middle of nowhere, Nebraska. Saturday is the one night a week that everyone can look forward to. It’s a chance to unwind. It started in the post exchange decades ago,...   [click here for more]
Arc Dream Publishing  $4.99

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Delta Green: Reverberations

Delta Green: Reverberations


A Nineties rave drug called Reverb is back on the streets, better and stronger than ever. Now, its users and dealers have started vanishing. The Agents must identify and stop the source of the unnatural drug before anyone else falls prey to it. This scenario is meant to introduce new players and new Agents to Delta Green. It focuses on concepts that may be familiar to old...   [click here for more]
Arc Dream Publishing  $2.99

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Delta Green: Strange Authorities

Delta Green: Strange Authorities


"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: Tales from Failed Anatomies

Delta Green: Tales from Failed Anatomies


Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller. These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can....   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: The Complex

Delta Green: The Complex


FROM BIG DATA TO BELTWAY BANDITS Cosmic terror infects the U.S. government and the companies that profit from it.  Delta Green: The Complex offers 21 new dossiers for federal agencies and important contractors to enhance your Delta Green campaign. Each dossier describes the entity’s budget, operatives, organizational structure and history, mandate, areas of friction with...   [click here for more]
Arc Dream Publishing  $9.99

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Delta Green: The Role-Playing Game

Delta Green: The Role-Playing Game


ENnie Award Winner for 2018: Best Game (silver), Best Production Values (gold), Best Rules (gold), and Product of the Year (silver)! Born of the U.S. government’s 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green opposes the forces of darkness with honor but without glory. Delta Green agents fight to save humanity from unnatural horrors—often...   [click here for more]
Arc Dream Publishing  $49.98

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Delta Green: The Star Chamber

Delta Green: The Star Chamber


Judges and jury. Delta Green's Task Force T.I. screwed up. They were in Myanmar, deep in the undeveloped hinterlands. The operation went south, people died, and something unnatural and monstrous escaped -- perhaps with the aid of an agent from the task force. Now they're the operation for a new team of agents. The player characters must hear testimony from the survivors of Task Force T.i.,...   [click here for more]
Arc Dream Publishing  $3.74

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Delta Green: The Way It Went Down

Delta Green: The Way It Went Down


ENnie Award Nominee for 2018: Best Writing Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse. The Key The Junk Shop Into the West Inside At the Shore In the Back Seat Kay’s Voice The Witness Dear Cind The Phone Man and I The Lady of the Rock Between Here and Forever It Was Not Her Words End of the World of the End What the Voice Said Water...   [click here for more]
Arc Dream Publishing  $2.99

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Delta Green: The Way It Went Down Vol. 2

Delta Green: The Way It Went Down Vol. 2


Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse. Bringing Work Home Baptism Go and Sleep No More The Sea and Time Farming Last (and/or) Only Lost and Found Escape Change Is Like a Season In the Shuffle Dad On the Strange Events at Prentice Farms Single Vehicle Fatality Family A Kindness 4W0HERE6-8AMI175 Trust Falls Charlie Is Lost Involuntary That...   [click here for more]
Arc Dream Publishing  $3.99

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Delta Green: Through a Glass, Darkly

Delta Green: Through a Glass, Darkly


"Born of the U.S. government's 1928 raid on the degenerate coastal town of Innsmouth, Massachusetts, the covert agency known as Delta Green spent four decades opposing the forces of darkness with honor, but without glory. Stripped of sanction after a disastrous 1969 operation in Cambodia, Delta Green's leaders made a secret pact: to continue their work without authority, without support, and without...   [click here for more]
Arc Dream Publishing  $9.99

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GODLIKE: Donar's Hammer

GODLIKE: Donar's Hammer


It is July 1943, and the greatest naval armada the world has ever seen is driving through the night toward Sicily. Before it gets there, a small team of American Talents and veteran British soldiers has a critical mission to accomplish behind enemy lines -- find and neutralize Mjollnir, a superhuman German Ubermensch capable of sinking the mightiest Allied ships with a glance. Donar's Hammer...   [click here for more]
Arc Dream Publishing  $4.99

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Aegis Syndicate: Prometheus Rising

Aegis Syndicate: Prometheus Rising


In a race against time, the extraordinary agents of the Aegis Syndicate, an independent global intelligence organization must prevent an impending digital apocalypse of unprecedented proportions! Written By Jerrod 'Savage Daddy' Gunning Aegis Syndicate: Prometheus Rising is the latest in the series of monthly One Shots from Atomic Ninja Studios. Each is SWADE compatible and...   [click here for more]
Atomic Ninja Studios  $1.99

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Chrono Crusade

Chrono Crusade


In a high-stakes battle for the future, a diverse group of historical heroes form an unlikely alliance. Their mission: thwart the nefarious plot of a power-hungry cult leader seeking world domination. Written By Jerrod 'Savage Daddy' Gunning Chrono Crusade is the latest in the series of monthly One Shots from Atomic Ninja Studios. Each is SWADE compatible and contains...   [click here for more]
Atomic Ninja Studios  $1.99

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Shadow Force

Shadow Force


In a future where advanced robotics and A.I. have become weapons of terror, a covert organization assembles a strike team to save the world from annihilation. Written By Jerrod 'Savage Daddy' Gunning Shadow Force is the latest in the series of monthly One Shots from Atomic Ninja Studios. Each is SWADE compatible and contains everything you need for a quick and easy...   [click here for more]
Atomic Ninja Studios  $1.99

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We 5

We 5


Genetically altered to possess psionic powers, five children are thrust into a top-secret base. To what end? That's what you will find out when you play "We 5", a sci-fi tale of mystery and adventure! Written By Jerrod 'Savage Daddy' Gunning & Dustin Smith We 5 is the latest in the series of monthly One Shots from Atomic Ninja Studios. Each is SWADE compatible and...   [click here for more]
Atomic Ninja Studios  $1.99

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Mixwave Modern Map Pack 1

Mixwave Modern Map Pack 1


Mixwave Modern Map Packs provide several different maps for all of your modern-day gaming needs. Whether you're playing a paranormal investigative game set in the 1990s or a horror game set in the present-day, these maps will cover your needs. Each map is gridless and is enabled for use with your choice of VTT software. The maps are 22" x 22" (2100 x 2100px) and can be shrunk to any size that you...   [click here for more]
Auraboros Games  $4.99

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Mixwave Modern Map Pack 2: Winter

Mixwave Modern Map Pack 2: Winter


Mixwave Modern Map Packs provide several different maps for all of your modern-day gaming needs. Whether you're playing a paranormal investigative game set in the 1990s or a horror game set in the present-day, these maps will cover your needs. Each map is gridless and is enabled for use with your choice of VTT software. The maps are 22"x 22" (2100 x 2100 px) and can be shrunk to any size that you...   [click here for more]
Auraboros Games  $4.99

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Department 13

Department 13


“What if the Nazi regime could be destroyed, Professor?” The elderly gentleman nearly choked on his food and quickly grabbed a napkin to press against his lips. The professor purposely switched the conversation back to German. “I don’t know what you mean, sir. And this is certainly not the place to discuss it,” he ended with a hiss. “Professor,” the stranger began with a bored tone,...   [click here for more]
Avalon Game Company  $5.99

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Dept 13, Set 2, Mini-Game #66

Dept 13, Set 2, Mini-Game #66


Chucky tried to avoid the Gremlin’s grasp, but was to slow. “Help,” he cried as he tried to struggle free from the creature’s iron like grip. Coming to his aid was his best friend Lester. “Common man!" Chucky’s friend cried, the terror the boy felt clearly coming out in his voice, “We can’t be fooling around with these little monsters, we got to stop...   [click here for more]
Avalon Game Company  $2.24

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Dept. 13, Armageddon’s Dance, Mini-Game #70

Dept. 13, Armageddon’s Dance, Mini-Game #70


Agent D ducked under the Neco Ghouls grasping claws as she fired her pistol, blowing the undead Nazi’s head clean off. “Damn nasty thing,” she said as she took off at a run down the steel plated hall. She had to reach the ritual chamber before the madman Knonner set off events that would shatter the world. Armageddon’s Dance is the first in a series of linked scenarios for...   [click here for more]
Avalon Game Company  $2.99

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Dept. 13, Mini-Game #64

Dept. 13, Mini-Game #64


Agent D spun around as the Nazi ghoul rushed her. With a sure hand she fired off three quick shots from her pistol while turning to deliver a hard kick to the groin of the Nazi soldier trying to grab her from behind. “We might want to hurry my dear,” Offer Agent Y as he cut another of the Nazi undead down with his cane sword, “We have to stop that mad fool Field Marshal Knonner...   [click here for more]
Avalon Game Company  $4.49

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  Bolt Action: Campaign: Case Blue