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Hottest Community Science Fiction
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Groundlings have no idea, but any spelljamming adventurer worth his salt knows the universe is huge! Let Practical Planetology open new possibilities for your AD&D SPELLJAMMER campaign. Herein find fifteen unique planets, exotic and mysterious, ripe for plunder or other less profitable adventures. Weigh anchor at the air world Alabeth, and float with marooned elves atop their massive holbags.... [click here for more] |
Wizards of the Coast |
$4.99
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No Cash, No Galaxy!
Running a merc unit is a serious business first, last and always. Not just any group of gung-ho 'Mech jocks can survive in the cutthroat world of the mercenary, and any MechWarrior who ignores this fact ends up working for someone else, dispossessed, or dead. Running a successful merc unit takes know-how, skill, careful planning, and sometimes a little luck. If you still... [click here for more] |
Catalyst Game Labs |
$7.00
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Metamorphosis Alpha: Warden Adventures
A Series of Encounters
This adventure module contains eight two-page mini-encounters that provide all the material that a Game Master needs to run several fun evenings’ worth of adventures. These adventures are designed to be placed anywhere on the Starship Warden. They can be run individually or connected together as part of a larger game.
This... [click here for more] |
Goodman Games |
$5.99
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When Apeiros the Creator fled from the Destroyer, the Nameless One, worlds beyond worlds were created. Different realities separated and evolved. The Infiniverse was born.
Now, some of these Infinite Realities have invaded Earth. Magic, horror, super-tech, and primitive mysticism war for control of the Possibility Nexus. Only the Storm knights, heroes who fight against the Invaders, can save all reality... [click here for more] |
Ulisses Spiele |
$8.99
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The Infiniverse. Uncharted realities were created by Apeiros, with no knowledge of each other's existence, being born, evolving, struggling, and dying all at once and not at all. More than just distance separates them.
But now, some realities have begun to discover each other. The Destroyer, the Nameless One made certain that Apeiros' creations could not exist each alone in the Infiniverse, playing... [click here for more] |
Ulisses Spiele |
$8.99
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The final battle has begun
For five years, the Possibility Wars have raged across the globe. Now, at last, the Storm Knights face their greatest challenge, the battle that will save the world … or destroy it.
From the palace of Dr. Mobius to a mid-air battle with Tharkoldu; from a witch-burning in Boston to a struggle of Nightmares in New Orleans; and finally, the ultimate clash of good... [click here for more] |
Ulisses Spiele |
$8.99
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The Near Now. Two years ago, a band of intrepid Storm Knights trapped the Gaunt Man within a powerful reality storm. Now the master of the horror realm of Orrorsh, the most powerful High Lord of all, is back!
The Gaunt Man has returned in time to learn that a renegade Hellion Court member is planning to destroy a major city in a bid for supreme occult power. But the Lord of Fear knows the perfect... [click here for more] |
Ulisses Spiele |
$6.99
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