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Aether and Steamworks: Gwey Kobolds

Aether and Steamworks: Gwey Kobolds


The Gwey evolved in dangerous locations, where shells would protect and provide for them.  Now they work in aquatic industries and long for adventure.   A tough shell to crack, the Gwey have natural defenses that decrease damage, and can protect themselves reflexively, granting greater chances of success in complex situations.  Also they can slide down some sweet ramps.   ...   [click here for more]
Aether and Steamworks   FREE 

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Aether and Steamworks: Imni Elves

Aether and Steamworks: Imni Elves


The Imni, a hidden clan of the Elves, have been staying out of the Empire's and Tyell's eye for as long as records have existed.   Most of them having been locked away on Sedna, the Imni are a group of heart reading Elves, understanding the intentions and desires of others.   This basic Ancestry will provide the new ability and stat line provided for them.  The Imni hail from Sedna, a world shrouded...   [click here for more]
Aether and Steamworks   FREE 

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Aether and Steamworks: Mekz Kobolds

Aether and Steamworks: Mekz Kobolds


The Mekz evolved in the dangerous swamplands of Miocenis, developing powerful jumping capabilities and ever reaching for the soaring heights of the sky.  These Kobolds are optimistic, and hopeful.  It's hard to surprise them, and they just want to fly.   This basic Ancestry pdf provides the new ability and stat line for Mekz.  They hail from Miocenis, the home of the Halflings and Skixen, a world...   [click here for more]
Aether and Steamworks   FREE 

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Aether and Steamworks: The Scoundrel

Aether and Steamworks: The Scoundrel


The Scoundrel, a new Class for A&S 1.5, is adept at getting into and out of tricky situations fast.  Build their Reputation as they level and use that to grant powerful social advantages, allies, and enhance your abilities.   The Scoundrel is the "fastest" class in the game, as all their Abilities are Reflexive, but tend toward a more "save your own skin" motif.  Enhance your capabilities...   [click here for more]
Aether and Steamworks   FREE 

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Aether and Steamworks: The Stillmind

Aether and Steamworks: The Stillmind


The Stillmind, a new Class for A&S 1.5, is a warrior-poet that creates a powerful personal code as they level, and works towards deliberate and measured action.  Delay your own action to provide powerful abilities, watching your enemies for weaknesses, or helping allies.  Outsmart your social opponents as you recognize their lies and bent truth.  Use powerful close range and long range attacks...   [click here for more]
Aether and Steamworks   FREE 

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Pith bio-mech reference book

Pith bio-mech reference book


Want to play a Martian but dont have time to create your own bio-mech? Come on down to redthings market of stuff we got like 3 or 4 models. Made to be used with the Pith core rule book and the neatherlight rolling system. ...   [click here for more]
Pith  Pay What You Want

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Pith phone reference book

Pith phone reference book


The Promise of the tabletop RPG has always been a direct answer to the constraints of other games or mediums - they are meant to allow you to do anything, to solve problems in any way, to truly give the player the power. In that sense, the Tabletop game Pith is a direct answer to the constraints and limitations of contemporary roleplaying games. In Pith, the player is truly...   [click here for more]
Pith  Pay What You Want

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Pugmire Core Rulebook Phone PDF

Pugmire Core Rulebook Phone PDF


Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”   — Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover the ruins of...   [click here for more]
Onyx Path Publishing   FREE 

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SpaceDoc6

SpaceDoc6


Take to stars, visit a dazzling array of planets, and explore the universe. SpaceDoc6 is a full science fiction solo RPG. You generate a character by determining 6 Aptitude Scores. A Quest Generation and Starting Scenario system will begin your journey. A variety of Tables and Keyword Generators will decide where your journey takes you, who you encounter, and what obstacles you face....   [click here for more]
Brody Mikel  Pay What You Want

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