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Publisher |
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You step from the cool shade of the Long Branch Saloon into the midday heat of Promise City. Loosening your Colt in its holster, you look down Main Street and spot the leather and denim-clad stranger who called you out. Citizens of the town scramble for cover as they sense the forthcoming battle. The outlaw doesn't look fast enough to match your draw, but ... wait! Your keen eyes catch the unmistakable... [click here for more] |
Wizards of the Coast |
$4.99
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It's a Mean Old World Out There
The spellslinger upstairs conjures too loud. The guy down the hall drinks blood from a six-pack. That stiff you left in the alley is walking again. The undead factory workers are on strike. Your client skipped town before paying. And your landlord is looking for his rent.
"Think Harry Dresden, Cast a Deadly Spell, and The Shadow rolled into... [click here for more] |
Precis Intermedia |
$14.95
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A picaresque romp through an ordinary town gone bizarre– The Honest and Plain Village of Scio is an OSR adventure mini-setting for low level parties, levels 1-4. Inspired by weird historical primary sources, it takes the players on a journey to the f*cking absurd.
This is an adventure of precarious setups, not scenes. There is no plot, no ending or beginning. Random encounters and... [click here for more] |
The Skull as a Complete Gentleman Co |
$4.99
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From globe-hopping tomb raids to gritty noir tales, masked vigilantes to occult detectives, PULSE-POUNDING PULP! delivers all the frantic action of the Dirty 30’s. Utilizing the rules-lite, cinematic Everywhen system (based on Simon Washbourne’s Barbarians of Lemuria), this setting book contains 41 new Boons and Flaws, 24 careers, and 6 fully realized adventures, as well as rules for weird... [click here for more] |
Garnett Elliott |
$9.00
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Explore the World of the Award-Winning Powder Mage Universe!
Set four years after the end of the Adran-kez War as recounted in The Autumn Republic, the Powder Mage RPG outlines a world in the upheaval of political, social and technological revolution.
It makes use of the Savage Worlds game system to allow for a versatile and easy-to-learn ruleset, fast character creation and the ability... [click here for more] |
Gallant Knight Games |
$14.99
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Being a SYSTEM-AGNOSTIC Role Playing supplemental treatise ON MONSTERS; which is to say a BESTIARY for your Tabletop Games of Fantasy. Styled in the manner of the Baroque Period; a Curiosity Cabinet of Creatures for enlivening the table!
The over 100 entries were gathered out of sundy authors, philosophers, physicians, and poets; sacred and profane. The illustrations are collages of diverse prints... [click here for more] |
The Skull as a Complete Gentleman Co |
$4.99
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Eternal life awaits in the Gem Crusted Cave of the Worm God!
Beyond a swirling fog at the ass end of the world lies a lonesome skerry where an eccentric nobleman built a fortress to withstand Death himself.
No one has seen the nobleman since the fortress’s completion, rumors abound that the secret to eternal life lies within the fortress’s walls. Some say the Fountain of Youth lies within,... [click here for more] |
The Skull as a Complete Gentleman Co |
$4.99
|
Eternal life awaits in the Gem Crusted Cave of the Worm God!
Beyond a swirling fog at the ass end of the world lies a lonesome skerry where an eccentric nobleman built a fortress to withstand Death himself.
No one has seen the nobleman since the fortress’s completion, rumors abound that the secret to eternal life lies within the fortress’s walls. Some say the Fountain of Youth lies within,... [click here for more] |
The Skull as a Complete Gentleman Co |
$4.99
|
The True Ruins Procedure creates a “Deck of Many Things” type experience by generating RANDOM ruins, with RANDOM denizens and RANDOM treasure, that will sometimes cause Characters to Experience the Sublime and be overcome with RANDOM Passions– causing the Characters’ mouths to spew interpolated poetry of Romantic Era writers (William Wordsworth, Emily Dickenson, Percy Shelley, Lord Byron, and... [click here for more] |
The Skull as a Complete Gentleman Co |
Pay What You Want
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With 20 pieces of art and 21 weapons, some from the core book but with a twist, and many more ones new for Torg Eternity, have a look at how the Hachiman Weapons Division is standing side by side with you to fight the invaders!
Hachiman Arms have been selling weapons and undercutting local dealers as a tactic ever since Kanawa became a Reality Raider. People are reluctant to kick out those merchants... [click here for more] |
Ulisses Spiele |
$4.50
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What is a Game Master to do when their players decide to take leave of going to loggerheads with monsters and pursue that most profitable recreation– fishing? This supplement is designed to solve that age-old problem.
Compatible with most popular Fantasy role-playing games, the mini-game employs a skill based d4 drop table and over a dozen chancemedly tables to create a “Tactical Simulation... [click here for more] |
The Skull as a Complete Gentleman Co |
Pay What You Want
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A cursed tower and an insane wizard. Enter this extremely stupid tower at your own risk. Created to be used with Troika! ... [click here for more] |
Gordinaak Games |
$1.00
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Add black powder firearms to the fifth edition of the world’s most popular roleplaying game.
This 30-page PDF contains:
31 different black powder firearms, ranging from basic pistols and muskets to pepperbox revolvers and air rifles
7 types of ammunition, 4 kinds of powder, and 4 special materials to make musket balls from
8 kinds of explosive and 14 pieces of equipment
3 new class archetypes:... [click here for more] |
Carpe Omnis Games |
$9.98 $4.99
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For September only, this title is going PWYW in honor of the new cover art!
Folkloric Note:
This is a very special module, as it marks the first in our F line (you can guess what it stands for). This module is based on the folklore of Germany. German folklore contains some of the darkest and most sublime stories ever told by man. We felt that... [click here for more] |
Gothic Roleplaying Accessories |
Pay What You Want
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It's 954 A.D. Rumblings beneath the waves heave up sections of sea floor, along with colonies of Deep Ones--and worse. But these eldritch horrors might have surfaced in the wrong spot. Because their neighbors aren't the usual breed of Lovecraftian adventurers. They're Norse. And they smell gold!
This is a free preview for Wyrd Sails, a setting book using the rules-lite, cinematic Everywhen... [click here for more] |
Garnett Elliott |
FREE
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