WINNER OF THE BEST ROLEPLAYING GAME AT UK GAMES EXPO 2014Requires the Fate Core rules to play A terrifying World War Two setting for Fate Core (conversion by Ryan Macklin)Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggled to overthrow a nightmare alliance of science and the... [click here for more]
A terrifying World War Two setting for Fate Core (conversion by Ryan Macklin)
Requires the Fate Core rules to play Discover the secret history of World War Two: stories of amazing heroism, in which stalwart men and women struggled to overthrow a nightmare alliance of science and the occult; of frightening inhuman conspiracies from the depths of time; of the unbelievable war machines which... [click here for more]
Expand your World of Dew with the Sound of Water. This is the companion to a World of Dew, a samurai noir roleplaying game set in Old Japan the same world as John Wick’s Blood & Honor. A World of Dew is inspired by Japanese and Noir films and literature like Yojimbo, the Maltese Falcon, and the Sano Ichiro novels.... [click here for more]
Backstory Cards: Wicked Shadows is a 15-card themed expansion for Backstory Cards.
Wicked Shadows gets into themes of cyberpunk, something modern noir, and stories from the classic film noir era, as different expressions of the same core ideas: lawlessness, desperation, vigilantism, loose morality, and so on.
About Backstory Cards
Backstory Cards blend your characters and setting... [click here for more]
Hayersch. The Red Star. Home to a Saldrallan penal colony. Strange emanations from a solar flare struck the planet and granted strange powers to those exposed. Ever the pragmatists, the Saldrallan government wishes to turn these people into weapons. The top-secret program to create super-powered soldiers goes wrong in catastrophic and predictable ways, and now the Union is desperately trying to contain... [click here for more]