Title |
Publisher ▲ |
Price |
Harry Boddice can be found at Instagram (@pencil_sword_paints) & ArtStation (@pencilswordpaints).
WHAT IS THIS?
This is a village creation mini-game created for my in-development medieval folk horror game Pitchfork. The villages created are designed to feel like medieval Germany because (a) I love Warhammer Fantasy Roleplay and (b) I live in Germany.... [click here for more] |
3 Skulls Pub |
$2.00
|
Two-Minute Taverns is a resource for GM's, DM's, World builders and anyone else interested in TTRPGs or Fantasy-based story telling.
Designed to be quick and easy to use, suitable for most, if not all, TTRPGs and create an almost limitless number of unique tavern settings to use in your tabletop adventures.
Consisting of a PDF in A5 format, 12 page zine as well as a portrait format suitable for phones,... [click here for more] |
Adventure Squared |
$1.24
|
A quick to learn, quick to play TTRPG system engine. Simple rules, easy to Homebrew, and was a challenge to my self: make a rules system in 2 pages or less. It can fit any setting; High Fantasy, Urban Fantasy, westers, wierd west, etc... 4d6 based system. If you like it, let me know! I'll expand on it if enough people want it. Follow me on Twitter @alexosgood1.
UPDATE! It's longer than 2 pages now,... [click here for more] |
Alexander Michael Osgood |
$2.00 $1.00
|
A dark Western poetry roleplaying game for 1 player, exploring violence, woe, and dissociation || Part I of the Western Cantos, a poetry RPG cycle
"They call you the Gentleman Bandit, because no one knows your name. They call you a monster, a villain, a dealer of death. But they don’t know you. Not your Heart, your Poet’s... [click here for more] |
Allison Arth |
$7.00
|
A ghoulish Western poetry roleplaying game for 1 player || A ghastly supplement to Gentleman Bandit
They called you the Gentleman Bandit, because no one knew your name.
Now they call you nothing, lest they conjure you from the Grim Old Grave: your ossa, your white pate — every sinew in your Pen-and-Pistol hand a memory but... [click here for more] |
Allison Arth |
$3.00
|
A solo+ poetry RPG of gay adventure on the high seas! || A lovestruck & sassy supplement to Gentleman Bandit, inspired by Our Flag Means Death
They call you the Gentleman Pirate, because no one knows your name.
Rather, they know your reputation: refined, smartly accoutred, well-read, a wonderful storyteller;... [click here for more] |
Allison Arth |
$3.00
|
Players! Grab your official ZWEIHÄNDER Grim & Perilous RPG: Character Sheets today, and prepare yourself for a world of grim & perilous adventure! This zip file includes a form-fillable and a clean PDF for use at your game table.
CHANGELOG We have instituted a new taxonomy for digital title names. For purposes of determining what the correct PDFs to use are, reference the... [click here for more] |
Andrews McMeel Publishing |
FREE
|
Historians! Are you running grim & perilous adventures, but tired of dog-earing the pages in your copy of FLAMES OF FREEDOM Core Rulebook? Then prepare yourself with our color blind-friendly FLAMES OF FREEDOM Grim & Perilous RPG: Historian's Screen – Powered by Zweihander RPG.
CHANGELOG We have instituted a new taxonomy for digital title names. For purposes... [click here for more] |
Andrews McMeel Publishing |
$9.99
|
Experience Flames of Freedom with this free Quickstart. It comes equipped with 32 pages of game rules, an 11-page adventure, 7 pre-generated characters, cut-out paper miniatures, and a print-out map. It can be played one-on-one, but also supports up to 7 players and one gamemaster. The rules and adventure are designed for new gamers, providing a 2-3 hour play experience. This... [click here for more] |
Andrews McMeel Publishing |
FREE
|
CHAOS IS NOT A PIT—IT IS A LADDER.
MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to: · Add 68 all-new Professions to your grim & perilous game · Build fantastic machines, like the Arkwright Cauldron... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
EVERYTHING A PLAYER NEEDS TO CREATE A CHARACTER FOR ZWEIHÄNDER GRIM & PERILOUS RPG.
Abridged from the first ten chapters of ZWEIHÄNDER Revised Core Rulebook, this book contains everything you need to create a character: from professions & advancement, to backgrounds & skills, for intrigue & combat, to exploration & trappings, and magick spells & rituals. Using... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
2018 Gen Con gold winner of Best Game and Product Of The Year, ENnie Awards 2019 The Best Role-Playing Game Releases Of 2019, Game Informer 2019 Best Games of 2019, Tabletop Gaming Magazine
ZWEIHÄNDER Grim & Perilous RPG is a game where your characters will:
Live in a gritty, "realistic" fantasy world
Make morally grey decisions & enact vicious reprisals
Uncover insidious plots & political... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
Deep in the woods where the only laws are the laws of nature, there exists a vast pantheon of unseen and unknowable wonders that could grant your deepest wishes or swallow you whole. From the Elven tree-bound villages to the reclusive druidic circles that withhold secrets of the Fae from the world. there are many strange and wonderful things you might find within an undisturbed forest; One such wonder... [click here for more] |
Chaosium |
$1.00
|
Punch a Nazi in the face. That’s why Nazis have them.
vs. HITLER is a small roleplaying game of World War Two-fisted action. You’ll need 2-5 players, each with a standard deck of playing cards, pencils, paper, and about three hours.
Your squad is on the long march to Berlin, ready to take on the Nazi menace and save the world for freedom.
vs. HITLER is a complete game, suitable... [click here for more] |
Denagh Design |
$4.00
|
Become One with the Machine
vs. MECHA is a small roleplaying game set in a world of giant war machines. You’ll need 2-4 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours.
Your young pilot is one of the few compatible with warsuit technology. Although you navigate the warzone in a walking tank, you might find the real battlefield... [click here for more] |
Denagh Design |
$4.00
|
The Golden Age of Piracy…as we remember it.
vs. PIRATES is a small roleplaying game set in the Caribbean of our childhood memories. You’ll need 2-6 players, a standard deck of playing cards for each player, some pencils, paper, and about three hours.
Villainous pirates sail the seas. Captain a crew of pirates or defend the good people of Port Victoria from them. Fly your own... [click here for more] |
Denagh Design |
$4.00
|
Star:
Imagine Anna, a great lover of detective stories, who reads a part of a suspenseful novel every night before going to bed. Anna is well-read and quite imaginative, but she's always longed to be more than just a reader—she wanted to be a part of the mysteries she loves so much. However, her daily life lacks any adventure and routine grips her like old bonds. Instead of experiencing tension... [click here for more] |
DMDU |
Pay What You Want
|
You are a Student of a spiritual Grandmaster (Master of Masters) in this time and world – or else, if you convince the rest of your game group (GG) and especially your GM for else environment including else game genre (world building can be done together with whole game group – GG). Your aims are free yourself from your sinner nature, get virtue(s), learn a spiritual knowledge or skill (which... [click here for more] |
DMDU |
Pay What You Want
|
???? **Star:** Meet Sarah, a lover of all things fantastical, from fairy tales to spine-chilling horror. Despite her diverse interests, she struggled to find a tabletop role-playing game that offered the flexibility and creativity she craved—until she discovered "Relationships and Beings."
???? **Story:** Join Sarah on her journey from frustration to exhilaration as she delves into the captivating... [click here for more] |
DMDU |
Pay What You Want
|
Are you tired of complicated rulebooks and rigid character classes dictating your gaming experience? Look no further!
"Shows and Adventures" is here to shake up the tabletop RPG scene with its innovative features and player-centric design.
Let's delve into why "Shows and Adventures" is the ultimate choice for your gaming group:
Super simple system: Say goodbye to cumbersome rulebooks and complex... [click here for more] |
DMDU |
Pay What You Want
|
Problem:
Do you find yourself yearning for a TTRPG experience that breaks free from the clutches of cumbersome rules and predictable gameplay?i
Are you searching for a game that ignites your imagination and forges unforgettable memories with friends, but feel overwhelmed by the complexity of traditional tabletop RPGs?
You're not alone. Countless players are looking for an escape into a world of... [click here for more] |
DMDU |
Pay What You Want
|
The British are Coming!
The year is 1775. The spark of revolution has ignited in the thirteen colonies, and the British army is on its way to smother it. While the Redcoats mass in Boston, the 2nd Continental Congress has just formed a provisional government. Without help, the Patriots will surely fall to the British forces. Join the fight for liberty in this Revolutionary campaign setting!... [click here for more] |
Flagbearer Games |
$4.99
|
The British are Coming!
The year is 1775. The spark of revolution has ignited in the thirteen colonies, and the British army is on its way to smother it. While the Redcoats mass in Boston, the 2nd Continental Congress has just formed a provisional government. Without help, the Patriots will surely fall to the British forces. Join the fight for liberty in this Revolutionary campaign setting!... [click here for more] |
Flagbearer Games |
FREE
|
I finished and published my first official ttrpg work.
It is a little pdf for Cypher System, based on its open license.
It is totally free, but it has a pay-what-you-want for those who want to support me.
My work's title is "Slot Mode": It allows the creation of characters without Type, Descriptor, and Focus, giving expendable Slots usable to gain Skills e Special Abilities. The Update has the... [click here for more] |
Francesco Alessandro Pizzino |
Pay What You Want
|
Ancients Of Gaia
Take part in myth, and become legend. At the high point of the Bronze Age where the Ancients of Gaia are still attuned to their Magical Abilities, choose from three different Axioms and six distinct Aspects to form the basis of your Character. Your Character’s development is entirely based upon your actions.
Use your Magic, perfect your weapon’s form, or utilise your guile to... [click here for more] |
Frontier Gaming |
$4.99
|
Mestoras, once a glowing jewel in the chain of isles comprising the empire of warring Atlantis, has been abandoned for hundreds of years. The final King of this land, Auelius Stormkynd, with his dying breath bid a curse upon those whom he labelled “the defilers”; those who sought to profit from his country upon his demise. Such was the passion of the Windcaller that a great catastrophe struck the... [click here for more] |
Frontier Gaming |
$1.99
|
In the hallowed halls of Troy, far before the time of Priam and his noble sons, a dire threat looms over the fabled city. Imprisoned within the depths of its formidable walls, the valiant Trojan warrior Tohem, once hailed as a champion of honor and valour, now languishes in chains. For beyond the confines of his cell, the sorcerer Maskanas (adept under the Aspect of War) schemes to ascend the throne... [click here for more] |
Frontier Gaming |
$0.50
|
The Myrmidon warriors of the Northern States of the Greek Empire are a pan-Hellenic network founded by Eudoros, one of Achilles’ chief commanders at Troy. Each Chapter of the Myrmidons maintains a presence in every major Greek State. With new threats to the Greek Empire emerging from within and without, the Myrmidons called a summit for all Chapter Commanders to meet at Delphi in the centre of the... [click here for more] |
Frontier Gaming |
$1.99
|
The Kashna Nations, an offshoot of the fractured Macedonian Greek confederation of nation-states, have expanded further North and are now a threat to the Illyrians and their large Kingdom. The Harut, Macedonia’s other major force, have banded with the remainder of Atlantis to regain control of the Ionian Sea and it’s shoreland territories. Thermonad, King of Macedonia, has concocted a plan to break... [click here for more] |
Frontier Gaming |
$0.50
|
The Kayubis people are the descendants of the God-King Kayuxix of the isle of Antuata, a now-derelict isle off the coast of Tyre. Kayuxix was said to have the ability to morph into an apex predator resembling a large feline when entering battle. The God-King went undefeated for centuries, claiming dominion over an Empire which spanned territory from the Aegean to the Caspian. But, it is believed, that... [click here for more] |
Frontier Gaming |
$0.50
|
On the isle of Kos, long thought a desolate place ravaged by the winds of Magic, the Kingdom of Paryus the Gigante is growing in strength. The Gigantes – large, powerful, and keenly attuned to the ways of Universal energy, thrive in their temple-villas built in honor of the God Abadaxus. Some human peoples of the Aegean, jealous of the rise of the Gigantes, pray to their Gods in Olympus for a curse... [click here for more] |
Frontier Gaming |
$1.99
|
Raise your clan, unite your people, stand with your friends and honour your name. Gather your weapons and ride for honour by the code of bushido in a land where the sun shall rise once more.
This tabletop roleplay experience combines the Storytelling narrative of a traditional pen and paper rpg with the grand scale of a wargame, with hundreds of combinations for creating your own units.
The Bushido... [click here for more] |
Frontier Gaming |
$6.99
|
Dark Age: Legends is a tabletop roleplay game which incorporates the ability to raise armies, sieze lands and earn titles.
Create your own unit unit types through a combination of different weapons, armour and levels of training. Generate revenue by taxing your lands. Meet the criteria to attain a title in this anarchic version of medieval history, where nobility is earned at the tip of a sword. ... [click here for more] |
Frontier Gaming |
$4.99
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
During the time of the Extinguishing Mercia (the Midlands of England) is a scene of perpetual warfare, where violence rules and crime and punishment are virtually indistinguishable. Borche la Guerre, the charismatic leader of the Wessex Cohort mercenary company, is no stranger to such conflict. As a child the young Borche was persecuted for his French blood, taken from his parents and tortured into... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$1.99
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$1.99
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|
The restored Pendragon line, thriving after the chaos of the Extinguishing, has consolidated power on the South Western coast of England. Camelot now stretches from Cornwall to Dorset, with a loyal protectorate in Caerleon, Wales. The great King Durmorg Pendragon, after a decade of tireless struggle, now lays on his deathbed. His two sons Mandrake and Luthor (known as the Two Wolves), once the most... [click here for more] |
Frontier Gaming |
$0.50
|
HOW TO PLAY
In this Solo Adventure you assume the role of an adventurer in a Medieval Fantasy setting. You will require The Dark Age: Legends Core Rulebook (CRB), the Dark Age: Otherworld Expansion, and any associated Expansions you wish to use to assist you, along with a pen and paper or word-processing document, to play.
The story is set up with an Introduction, a handful of... [click here for more] |
Frontier Gaming |
$0.50
|