Title |
Publisher |
Price |
CHAOS IS NOT A PIT—IT IS A LADDER.
MAIN GAUCHE is a supplement for the ENnie award-winning Best Game & Product of the Year ZWEIHÄNDER Grim & Perilous RPG – a gritty, dark fantasy tabletop role-playing game. Using this book, you will be able to: · Add 68 all-new Professions to your grim & perilous game · Build fantastic machines, like the Arkwright Cauldron... [click here for more] |
Andrews McMeel Publishing |
$19.99
|
15 new magic spells for Dragonbane grant you control of time itself. These include 3 new magic tricks and 12 full spells.
The idea behind the Chronomancy School of Magic is for it to mostly provide support for the party. You’ll be concentrating on helping allies and hindering enemies more than dealing damage as with Elementalism.
Additionally, the card-like design of the... [click here for more] |
B.J. Keeton |
$3.99 $2.99
|
Demons & Dungeoneers! The Hag of Augshill is a gamebook using a classical swords & sorcery story. You will need a 6-sided die or generator to play the game.
Inside the PDF downloads:
- You can choose from 6 pre-made dungeoneers of which each has individual (fillable) character sheets eliminating the need to use a pencil and eraser to play the game.
- The game is... [click here for more] |
Demons & Dungeoneers Gamebooks |
$4.99
|
Hostargo is a weird-tech-western tabletop role playing game about the tough and talented operatives of the Special Encounters Agency (SEA); enforcers of law and order in an overcrowded city-state.
The game takes place in a post-steampunk age of weird electromagnetic technology and bizarre magic, where new heights of wealth and power are being... [click here for more] |
The Mysterious Lever |
$19.99
|
Introduction
Of all the Supernal Sects of the Unbound, the Remnant are unique in as much as they do not recognise the contribution of the modern Five. This is because the Supernal of the Remnant is the vengeful Greater Spirit known as Molek. The Ancients of Earth worshipped Molek as the protector of souls which passed to the Realm of Kur to be processed for judgement. Molek fell for the human Unbound... [click here for more] |
Original Frontiers |
$4.99
|
The ancient Magic-User Merlin was the last connection between the Ancients and the Dark Age. His devotion to humanity allowed the Universe to grant Gaia one last link to Universal Energy. In the year 1100, this link made itself known.
Following the theme of alternate history within the Dark Age setting, Dark Age: Otherworld allows for elements of Fantasy such as Magic and new Species to be introduced... [click here for more] |
Frontier Gaming |
$4.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
The Haven Fallen Core Rulebook is required to use this Expansion
This Species Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably... [click here for more] |
Original Frontiers |
$4.99
|
Introduction
The Tondyr (literally “Fanged Beasts”) are the savage animals who dwell among Unbound Society, stalking the night – a Sect within a Sect. Their forebearers were the original and fabled Beserkers of the old Norse tradition – part human, part beast, and all rage. Their origin however precedes the earliest written and spoken tales told on the Earth World. The teachings of the Tondyr... [click here for more] |
Original Frontiers |
$4.99
|
The Haven Fallen Core Rulebook is required to use this Expansion
This Species Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Species is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably... [click here for more] |
Original Frontiers |
$4.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
Recent Updates See Below
Description
Tap into something new with our most recent collection of character options for the Pathfinder Roleplaying Game.
Haven’t found it yet? We’ll add it!
The Book of Many Things Volume 3 is the latest endeavor to build fan requests from around the world. Inside is a compilation of races, classes, archetypes, and more gathered from across different realities and... [click here for more] |
Samurai Sheepdog |
$12.00
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
This Speciality Profile is provided to expand gameplay and further options for Character creation.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition may be further refined by the Storyteller (or the Player in conjunction with the Storyteller). The Known Universe is an almost unimaginably vast space, therefore truths and new pieces of information... [click here for more] |
Original Frontiers |
$4.99
|
HOW TO USE THIS EXPANSION
For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here:
The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com
You will also need a method to record any additional information. Any additional dice required will be listed.
The Specialities within this Expansion are provided to demonstrate how the system may be expanded... [click here for more] |
Original Frontiers |
$4.99
|
The year 1749 marked another turning point in Gaia’s history. Magus Pazuzi has unwittingly allowed for the return of Gaia’s connection to Universal Energy, and Species from the Otherworld.
Following the theme of alternate history within the Sabre & Powder setting, Sabre & Powder: Otherworld allows for elements of Fantasy such as Magic and new Species to be introduced to the story.
Included... [click here for more] |
Frontier Gaming |
$4.99
|
HOW TO USE THIS EXPANSION
For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here:
The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com
You will also need a method to record any additional information. Any additional dice required will be listed.
The Specialities within this Expansion are provided to demonstrate how the system may be expanded... [click here for more] |
Original Frontiers |
$4.99
|
HOW TO USE THIS EXPANSION
For this Expansion you will require the Entombed Crown Core Rulebook (CRB) available here:
The Entombed Crown - Core Rulebook - Original Frontiers | DriveThruRPG.com
You will also need a method to record any additional information. Any additional dice required will be listed.
The Specialities within this Expansion are provided to demonstrate how the system may be expanded... [click here for more] |
Original Frontiers |
$4.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
A generic fillable PDF character sheet that includes drop-downs and check-boxes for the basics.
This file is organized very differently from the official EZD6 character sheet but includes everything you need to store and run your character in a single place.
Plans include:
Printer Friendly version
Themed sheets for each class
Thanks for reading, Feedback is always welcome. ... [click here for more] |
Redd Jack |
Pay What You Want
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Prevail Unbound Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
A 5e-compatible supplement for The Kiynan Chronicles setting, including all of the rules and setting information required to run a custom campaign in The World of Kiynan.
The World of Kiynan is the high fantasy setting for The Kiynan Chronicles series... [click here for more] |
Unrealism Books |
$3.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
Vampirism, a curse of undeath in which the victim is driven by the overpowering thirst for the blood of the living, is certainly that - a curse. Despite being relegated to the gloom of the night, fearful mortals still refuse even to utter the names of these infamous creatures. Not bound by the whims of a warlock's patron, nor the sleepless path of study by wizards, vampires tirelessly master the... [click here for more] |
TBM Games |
$2.49
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
Directly for "Blades in the Dark", to enhance its kind of just spirits-related magic, here is a new playbook (usable also as a chracter sheet).
It is the playbook for a arcane fighter and curses resolver. But also colecting herbs etc. is an option.
It includes editable DOCX version (as addition to zhe main PDF version). ... [click here for more] |
DMDU |
Pay What You Want
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.50
|
This Speciality Profile is provided to the Storyteller to expand gameplay and provide further options for same. The Haven Fallen Core Rulebook is required to play the game.
The fulfilment requirement to Activate this Speciality is listed, along with the Abilities contained within the Speciality.
Some of the background lore for the Speciality is provided, but the nuances of culture and tradition... [click here for more] |
Original Frontiers |
$0.99
|
A Palathor is a warrior of supreme endurance – both mental and physical. They have had their soul weighed and measured in the Spirit World and have returned to the Corporeal Realm. Some do not come back, and some travel to other Worlds. The Palathor requires a Magically bound and custom fitted suit of armour called an Aegis to sustain their life force once they have returned to the Corporeal Realm.... [click here for more] |
Original Frontiers |
$0.50
|
The Kazahin Berserkers are practitioners of the Kazal – a form of honed rage governed by Sky Magic. The Kazahin are not bound to any land or Species and their methods are passed down from Berserker to Disciple. It is said that a Disciple is found by a Berserker when the time is right, often at a time when the Disciple is lost or on a destructive path. The Berserker will hone and pass on their abilities... [click here for more] |
Original Frontiers |
$0.50
|