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In the Hollow of the Spider Queen

In the Hollow of the Spider Queen


The great Spider Queen lies dead at the border of the human lands, laid low by the order of your mother, Queen Alyria. Now, fearing for your life in the ensuing turmoil, you have fled the palace at Bastow, seeking the relative safety of anonymity on the open road. What secrets will you uncover as you explore the continent you’ve never seen? What creatures will you meet, and...   [click here for more]
Trail of Dice  $10.00

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Pocket Game Master's Guide

Pocket Game Master's Guide


In a new handy-dandy size comes everything a Games Master needs to know in order to run the D20 system! A perfect complement to the Pocket Player's Handbook, the Pocket Games Master's Guide wil reduce the need for you to lug heavy books to every gaming session!...   [click here for more]
Mongoose  $4.99

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Age of Ambition: Game Master's Toolkit

Age of Ambition: Game Master's Toolkit


Alternative Rules, Setting Secrets & Multitudinous Options for Adventure! The world of Trystell is overflowing with the potential for stories of change in a brave new age. Now game masters have a variety of new options for telling these tales, challenging their parties and deepening the ongoing mysteries in their Age of Ambition campaigns. The...   [click here for more]
Tab Creations  $4.99

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Drunk and Disorderly

Drunk and Disorderly


Does your party like to party? If you've ever felt that the "poisoned" condition doesn't sufficiently capture all the nuances of the many mind-altering substances in the world, this supplement is just what you need. Contains step-by-step rules for handling intoxication, as well as over 20 different conditions both beneficial and detrimental that your creatures can take on, including...   [click here for more]
Dungeons With Plumbing  $3.99

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Gobsmack!

Gobsmack!


Goblins! You know ‘em, you love ‘em, you’ve been fighting them at first level for as long as you’ve been slinging dice around. Scott Baird at Film Rant ranked goblins as the weakest monster in D&D, saying,“Goblins are purposely designed to be weak and ineffective in combat so that they can fulfill their role as the tutorial battle of Dungeons & Dragons.” Yeah, well, guess what?...   [click here for more]
Human Gorilla  $5.00

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Deadworlds: A Post-Apocalyptic Expansion for the World's Greatest Roleplaying Game

Deadworlds: A Post-Apocalyptic Expansion for the World's Greatest Roleplaying Game


Many fantasy settings are vibrant, teeming with life even in their most inhospitable regions. They invite adventure and exploration, excitement and thrills, and a chance for bold heroes to make their mark on the world. The threats are many, but the rewards and glory that come from defeating them are greater still. There is great evil, but there is also great goodness. And then there are the dead worlds....   [click here for more]
PondStrider Games  $5.99

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5e CRUNCH: Game Master's Handbook

5e CRUNCH: Game Master's Handbook


5e CRUNCH converts 5e D&D into a classless, roll-under system. Of course, converting everything sounds like quite a hassle, surely a lot of existing material needs to be thrown out? Not so! 5e CRUNCH: The Game Master's Handbook provides an easy guide for converting monsters, adventures, magical items, skill checks, and more! And that's just scratching the surface because this book also...   [click here for more]
Cogsworther's Workshop  $3.00

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The Gods Have Spoken (5E)

The Gods Have Spoken (5E)


Twenty-eight new fantasy gods arranged in three new Pantheons for your 5E game. Gods with passions, backstories, and agendas. So much more than a list of names and domains. The people who followed the Old Gods was conquered by the those that followed the Thirsty Gods, who in turn were displaced by those following the Bright Gods. Yet all three pantheons still have followers, and coexist in an uneasy...   [click here for more]
Dread Unicorn Games, LLC  $14.95 $4.95

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Pursuit Rules for Carriages and Coaches: Dark Deeds Along the Old Coach Road

Pursuit Rules for Carriages and Coaches: Dark Deeds Along the Old Coach Road


Pursuit Rules for Carriages and Coaches It’s not a chase. It’s a race. Who will reach the legendary location first? Who can track down the creature that terrorizes the village? Who can survive the harsh wilderness and reach sanctuary? The thunder of hooves. The thrill of a chase. There’s nothing like defending a racing carriage from highway bandits — or being one of the pursuers...   [click here for more]
First Cup Designs  $0.99

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Tortured Earth Core Rule Book

Tortured Earth Core Rule Book


How is Tortured Earth different from other RPGs? Tortured Earth is a unique, classless system that uses skill points for character advancement. The system is genre-less and easily integrates sci-fi, fantasy, and horror. As a classless system, players may create their own specialty characters without the constraints of pre-defined limitations. Players may pick from a wide variety of playable...   [click here for more]
Tortured Earth, LLC  $44.99 $19.99

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Arcane Startups, Practical Magic, and Magical Mishaps (5e Rules)

Arcane Startups, Practical Magic, and Magical Mishaps (5e Rules)


Have you ever wanted to invent an amazing new magical product and sell it to the masses? Do you imagine what sort of practical magic items and spells a pervasively-arcane society might develop? Or perhaps you wonder what might happen if the magical process went wrong... This book describes supplemental 5e rules for the campaign setting of Djorde, a gilded age location where the recent discovery of...   [click here for more]
Three Wild Embers, LLC  Pay What You Want

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Tips for Being a Great DM

Tips for Being a Great DM


For all game masters and dungeon masters out there - want to run games more easily and efficiently? Then this is for you! With over 35 years of rpg experience behind me, I'd like to offer this new series of articles to those wonderful men and women who selflessly take on the challenge of running the games! It can be hard, it can be scary and it can be stressful ... but it can also be fantastic fun!...   [click here for more]
The Grinning Frog  $0.80

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1879 RPG Player's Companion

1879 RPG Player's Companion


Welcome to 1879! The British Empire, suddenly finding itself with an interdimensional portal due to a Weird Science experiment gone awry, has discovered a new world, the Gruv, chock-full of resources and land to be exploited. In the process, though, they've run headlong into the Samsut, descendants of ancient Babylonians who've been living there for over three thousand years. Now the might...   [click here for more]
FASA  $23.99

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Wayfarers of the Farwood - The World of Lor'Zun

Wayfarers of the Farwood - The World of Lor'Zun


Wayfarers of the Farwood - The World of Lor'Zun (Game Master's Guide) Fresh from the presses from the successful Kickstarter! Leave civilization behind and step into the primordial! Lor'Zun is a world where the gods roam the land, where magic is raw and unpredictable, and where each journey is a struggle for survival. You are tasked to travel the endless and ever-changing...   [click here for more]
Farwood Publishing  $16.49

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Evr - procedury MG

Evr - procedury MG


Evr jest współczesną grą inspirowaną duchem OSR (NSR) w klimatach dark fantasy. Opowiada o dzielnych żeglarzach, wojownikach i eksploratorach ruin na smaganej wiatrem, skalistej wyspie, którzy staną ramię w ramię wobec straszliwych przeciwności. Ten podręcznik zapewni Ci: Narzędzia do tworzenia żywych przygód i kampanii. Pomoc...   [click here for more]
PdzLorak  Pay What You Want

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Borderland Provinces Journey Generator

Borderland Provinces Journey Generator


The Borderland Provinces “campaign” is designed for characters who like to travel across wide regions, and Game Masters who like to run such “sandbox” campaigns. There are upsides and downsides to running a sandbox campaign rather than one where the characters are presented with a series of clear objectives, all of them roughly designed for the character’s current level of experience. A sandbox...   [click here for more]
Frog God Games  $4.00 $2.40

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Sanctuaire

Sanctuaire


Sanctuaire est un module qui guide le meneur de jeu à travers sa première partie de Dungeon World. Il est parfait pour apprendre à maîtriser un jeu de rôle et Dungeon World en particulier. Quand vous lisez Sanctuaire, gagnez 1d6 niveau en Maîtrise de jeux de rôle. ...   [click here for more]
Designed by Acritarche  $10.63

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Fateforge - Appendix to Book 5 Creatures 2 Netherworld

Fateforge - Appendix to Book 5 Creatures 2 Netherworld


An epic, tinged with sword & sorcery and dark fantasy, Fateforge is a role-playing game powered by the expanded rules of the 5th edition of the most legendary RPG. Discover the universe of Eana and its many colorful civilizations, find the lost portals of Travelers, climb the steps of the Forge of Destiny, and measure yourself against the Dragon-gods! In the Appendix,...   [click here for more]
Agate RPG  $10.00

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EVERWAY - Book 2: Gamemasters

EVERWAY - Book 2: Gamemasters


EVERWAY: Silver Anniversary Edition Book 2: Gamemasters Create Mythic Quests Run epic stories for a group of mythic fantasy heroes across a rich multiverse. Develop exciting new realms and quests bursting with possibilities for a larger than life experience. New Creatures, Quests, and Options Discover more than a hundred new creatures and four massive ready-to-run quests. Learn about new game play...   [click here for more]
The Everway Company  $30.00

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Red of Tooth

Red of Tooth


It's a rules-lite game of rabbits and survival... Nature is red of tooth and claw, and this game proves it.  Based on everything from Bambi to Watership Down, Red of Tooth explores animal life, in all its danger and tragedy, from the perspective of intelligent rabbits, each with all-too-human qualities and foilables struggling to survive... Become a swift Forager, brave Scout, or doom-haunted Witch...   [click here for more]
Olde House Rules  $3.49

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Tunnels Perfect

Tunnels Perfect


Grab your D6's!   A Public Domain work-a-like framework for everyone's favorite 1975 RPG. Can be used as alternate rules for your favorite tunnel delving game. Creators can use as a base for new games.  Free use of "Tunnels Perfect" in your published material - no hassle - no fees. ...   [click here for more]
Thomas W. Simpson  Pay What You Want

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1879 RPG Gamemaster's Companion

1879 RPG Gamemaster's Companion


Welcome to 1879! The British Empire, suddenly finding itself with an interdimensional portal due to a Weird Science experiment gone awry, has discovered a new world, the Gruv, chock-full of resources and land to be exploited. In the process, though, they've run headlong into the Samsut, descendants of ancient Babylonians who've been living there for over three thousand years. Now the might of the...   [click here for more]
FASA  $19.49

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The Wild World of Rancala - Complete Stone & Sorcery Setting for Blades & Spells

The Wild World of Rancala - Complete Stone & Sorcery Setting for Blades & Spells


A WILD WORLD CALLING FOR HEROES. WILL YOU ANSWER THE CALL? Rancala is a game setting where the traditional features of Sword & Sorcery — in which daring heroes engage in thrilling and violent adventures in a world with elements of magic and the supernatural — are transposed and adapted to the context of the Stone Age period. This is a world of wild and brutal adventures set...   [click here for more]
Stefan Costa  $5.00

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Tephra: The Salvager Menace

Tephra: The Salvager Menace


Invading from inside Evangless, the salvagers are autonomous invaders, leaking out of Solari and waging a war against its host. Built to create the perfect society, they have decided to do exactly that: and humans have no place in that vision.  This PDF expansion brings to you 23 pages on the salvager territory, 4 new salvager generals, and tons of great adventure hooks to throw them into your Tephra...   [click here for more]
Parlor  $0.99

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CYST

CYST


All has come to ruin. Castles crumble into dust as Mother Earth slowly dies An age of wondrous monsters and weary heroes has come, an age rife with adventure and peril... CYST is a game about making your own dying, fantasy world. Full of D8 tables to roll on, it provides you with everything you need to create your own settings, adventures, monsters, dungeons,...   [click here for more]
JamzillaRPG  $2.00

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EN5ider #79 - How to Run a Successful Festival

EN5ider #79 - How to Run a Successful Festival


Festivals are staple of the fantasy genre and this article presents over a dozen festival games to spice up your game world. With festival sizes ranging from a village to a worldwide event, and contests including Bop the Rat, Coal Holder, Shot for Shot, and Ring the Bell, your PCs will easily spend an hour or two exploring the show!   This is the 79th article of EN5ider, a D&D 5E...   [click here for more]
EN Publishing  $2.99

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Heretic's Guide to Devotion & Divinity (5E) | Roll20 VTT

Heretic's Guide to Devotion & Divinity (5E) | Roll20 VTT


Celestial creatures, divine NPCs, relic hunts, and guidelines — EVERYTHING you need to make the divine matter in D&D 5E Hidden in deep shadows and protected by deathly traps and puzzles, a god-killing blade awaits a hero brave enough to grasp its hilt. And who is pure-hearted enough to lay claim to the treasures in the Temple of Three Challenges?   Heretic's Guide...   [click here for more]
Valeur RPG  $24.95

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Agents of the Empire - Episode 1: Razorfin

Agents of the Empire - Episode 1: Razorfin


Join a brand new 5e Adventure in Agents of the Empire. This story is divided into six episodes and takes place in the world of Tholus home to the Karelagne Empire. Play as secret agents in this super-spy action movie inspired epic adventure. Each episode contains a full setting guide detailing character options, agent advancement and new chase rules! Each episode contains a selection...   [click here for more]
Ghostfire Gaming  $17.99

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Maker's Forge Games Guide to Building Your Own Dungeons & Dragons Campaign

Maker's Forge Games Guide to Building Your Own Dungeons & Dragons Campaign


Ever wanted to build and launch your own D&D campaign but didn't know where to start? Tried building your own campaign but ended up overwhelmed or with bored and frustrated players? Get the premier step-by-step guide to building a campaign that will wow your players, scratch your creative itch, and provide hours of adventure-packed enjoyment...   [click here for more]
Makers Forge Games  $15.99

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Torg: The High Lords’ Guide to the Possibility Wars

Torg: The High Lords’ Guide to the Possibility Wars


Revealed at last – the secrets to gamemastering the Possibility Wars and running the realms of Torg. Learn what unique challenges lie in wait for gamemasters in each realm and how you can overcome them. Get useful tips on how to run adventures and track the success or failure of the High Lords in your campaign, and much more: • Sections on each of the realms with gamemastering tips and...   [click here for more]
Ulisses Spiele  $8.99

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Write Better Encounters

Write Better Encounters


A collection of tips and tricks - with examples and anecdotes - to enhance your encounters, making them more engrossing, engaging, rewarding, and memorable for the players. (5 pages) ...   [click here for more]
Anachromystic  Pay What You Want

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The Dark Eye - Combat & Special Abilities Cards

The Dark Eye - Combat & Special Abilities Cards


This card pack contains all combat and general special abilities from the TDE Core Rules. It also offers a useful overview of botches and combat situations and includes cards for states and conditions. ...   [click here for more]
Ulisses Spiele  $1.99

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GM's Survival Guide

GM's Survival Guide


Honor. Glory. Loyalty. Steel. These are the only tools a samurai requires. But a true Master needs more... Within the  pages of this book, over 1001 tips, hints, answers, and options are available to help Gamemasters customize their campaigns in the Emerald Empire. Valuable advice and expansive charts organize everything from plot structure to village inhabitants, from creatures to crops. Flexible...   [click here for more]
EDGE Studio  $9.99

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Cordyceps Rules Expansion - W.O.I.N.

Cordyceps Rules Expansion - W.O.I.N.


CORDYCEPS RULES EXPANSION W.O.I.N. A What’s O.L.D. is N.E.W.-compatible, setting-agnostic Cordyceps Rules Expansion to help you bring the strange and terrifying story of biologically induced fungal zombie-ism into your campaigns! With this expansion, you will have all the tools you need to incorporate a new mutated form of the infamous  Ophiocordyceps...   [click here for more]
Blue Crab Party, L.L.C.  $4.99

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The Dark Eye - Aventuria Advantages and Disadvantages Cards

The Dark Eye - Aventuria Advantages and Disadvantages Cards


General, Fate Point, and Combat—this set contains cards for every special ability introduced in the Aventuria Compendium. Additional cards summarize new advantages, disadvantages, focus rules, and useful tables so you can spend more time playing the game. Adventure awaits! ...   [click here for more]
Ulisses Spiele  $1.99

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THE CAMP MASTER'S SURVIVAL GUIDE

THE CAMP MASTER'S SURVIVAL GUIDE


Most people do fun things during summer, such as going to the beach or pool, are partying with friends till the morning, enjoying a nice hike in the mountains and others doing a BBQ in their garden. Some, however, decide they want to learn how to survive by going to the survival summer camp. No matter whether you are at a camp-fire, sitting in a bar or driving a car, if you are with a friend or two,...   [click here for more]
FogBound Tom  Pay What You Want

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Little Wizards - Deutsche Ausgabe

Little Wizards - Deutsche Ausgabe


Welche Kinder träumen nicht davon, fantastische Welten zu besuchen und Helden ihrer eigenen Geschichten zu sein? Hier ist ihre Chance! Little Wizards ist ein kooperatives Rollenspiel für erfinderische und neugierige Kinder ab 6 Jahren, bei dem die Spieler eine gemeinsame Geschichte erzählen. Sie erfahren den Zauber, ihre eigenen Charaktere zu erschaffen und mit ihnen wunderbare Geschichten in einer...   [click here for more]
Green Gorilla  $15.88

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Psionics

Psionics


The original 1e style psionics index and compliation.  ...   [click here for more]
Hack & Slash Publishing  Pay What You Want

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Roleplaying Tips Omnibus #4

Roleplaying Tips Omnibus #4


Level up your GMing with this fourth book in the series brimming with unique game master tips and advice. Roleplaying Tips is a weekly newsletter hitting inboxes since 1999 focused on actionable tips and techniques for tabletop game masters. In this omnibus are the complied issues RPT#639-642, plus an exclusive article that has never appeared in the newsletter. Some of what's in this issue:...   [click here for more]
Roleplaying Tips Publishing  $5.00

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The Great City: Urban Creatures & Lairs

The Great City: Urban Creatures & Lairs


This product features descriptions and stat-blocks for twenty urban-based monsters using the rules presented in the Pathfinder Bestiary. In addition, each entry contains further information for how to use the creature in an encounter, encounter ideas, and for most of the entries, a fully detailed lair which you can simply drop into an adventure as a plug-and-play mini-adventure or encounter....   [click here for more]
0one Games  $13.99

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Level UP: A Book of Fantasy Gaming Lists

Level UP: A Book of Fantasy Gaming Lists


Do you feel a bit intimidated by Dungeons & Dragons?  Would you like to impress your gaming group and feel more confident when playing? Then check out Level UP: the fully illustrated fantasy gaming book of lists, answering all of D&D's most pressing questions.  Why do wizards live in towers?  What are the biggest news stories in the history of Dungeons & Dragons(r)?  What don't you...   [click here for more]
Hack & Slash Publishing  $9.99

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Roleplaying Tips Omnibus #5

Roleplaying Tips Omnibus #5


Level up your GMing with 126 pages of unique GM tips and advice. Roleplaying Tips is a weekly newsletter hitting inboxes since 1999 focused on actionable tips and techniques for tabletop game masters. In this omnibus are the complied issues RPT#643-646, plus a bonus article that's never appeared in public. Some of what's in this issue: Horde-ing => Creating Factions the Fast...   [click here for more]
Roleplaying Tips Publishing  $5.00

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EN5ider #36 - Hired Hands: Expanded Rules for Hirelings

EN5ider #36 - Hired Hands: Expanded Rules for Hirelings


Meet the apothecary, cook, interpreter, minstrel, porter, scholar, squire, teamster, and torchbearer! These hirelings provide your adventurer with additional benefits—as long as you pay them and keep them safe! Additional traits, quirks, and motives help bring your hirelings to life. This is the 36th article of EN5ider...   [click here for more]
EN Publishing  $2.99

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The Dark Eye - Spells & Rituals Cards

The Dark Eye - Spells & Rituals Cards


This card pack contains all magic cantrips, spells and rituals introduced with the TDE Core Rules. It also includes magical special abilities, protective and warding circles, staff enchantments, witch curses, familiar’s tricks and elven magical songs as well as useful summaries and charts for spell and ritual modifications. ...   [click here for more]
Ulisses Spiele  $1.99

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5e Legendary Heroes

5e Legendary Heroes


Create the world’s greatest characters for the world’s greatest roleplaying game!  For the first time, 5e Legendary Heroes provides the tools to create your own heroes—and superheroes—in 5e.  Inside you will find many new options for legendary characters, including magic items that grow in power with their wielder, heroic race options, and heroic abilities, starting from 1st level....   [click here for more]
Heroic Roleplaying  $11.99

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Roleplaying Tips Omnibus #6

Roleplaying Tips Omnibus #6


Level up your GMing with over 120 pages of GM tips and advice. Roleplaying Tips is a weekly newsletter hitting inboxes since 1999 focused on actionable tips and techniques for tabletop game masters. In this omnibus are the complied issues RPT#647-650, plus a bonus article. Table of Contents: Brief Word From Johnn Dresden Files & Fairy Tales How to Make Mythical Monsters Focusing...   [click here for more]
Roleplaying Tips Publishing  $5.00

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Shaintar Monster Cards

Shaintar Monster Cards


Shaintar Monster Cards A Useful GM Tool for Shaintar GMs and anyone else running Savage Worlds games. Note - all Backers for the Shaintar: Legends Unleashed Kickstarter automatically receive this package for FREE; check for the latest KS Update. Conceived of by Shawn Gore during the Shaintar: Legends Unleashed Kickstarter, these cards provide a handy...   [click here for more]
Savage Mojo  $4.99

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Doomtown Reloaded: RPG Conversion

Doomtown Reloaded: RPG Conversion


Want to add some of Doomtown Reloaded’s most notorious scoundrels to your Deadlands roleplaying game? This pint-sized pamphlet of paranoia contains some of the good, bad, and incredibly ugly. You’ll also find game information for several relics as well, all statted up and ready to cause mischief and mayhem. The Deadlands RPG Conversion book contains over 20 character, creature, and relic...   [click here for more]
Pinnacle Entertainment  $5.99

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Array of Champions Game Masters Guide & Magic Item Vault

Array of Champions Game Masters Guide & Magic Item Vault


At long last, the final core book for the Array of Champions game system. Contained within you'll find 1) Basic GMing guide for new GMs. A short accessible guide that demonstrates anyone can be a GM. 2) Advanced GMing guide with system specific advice on how to run Array of Champions, as well as the role of magic items, wealth and survival. 3) 100 weapon enchantments and 100 armor enchantments...   [click here for more]
Legendary Adventures Studios  $9.99

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20 Quick Drow NPCs

20 Quick Drow NPCs


Welcome to the finest collection of quick NPCs that you will find this side of the Nentir Vale! DROW NPCs - culturally insular, xenophobic and vicious... What happens when they are stranded far from home and have to get jobs and make their way in the world? The NPCs inside will show you how 21 of them turned out. QUICK NPCS Do...   [click here for more]
The Grinning Frog  $1.00

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