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Epic Encounters: Local Legends Demo Set

Epic Encounters: Local Legends Demo Set


Check out the kind of thing you'll find in the full Epic Encounters: Local Legends, with this demo set! Please note, text and layout are not finalised, and are only meant to give a flavour of what's to come. Grab a seat by the fire and a flagon of mead, adventurers. There's more to a tavern than just beer and brawling... And every GM knows it! Local Legends is a 5e OGL RPG supplement designed to help...   [click here for more]
Steamforged Games Ltd   FREE 

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Warhammer Fantasy 4º ed. - Algo nos llama

Warhammer Fantasy 4º ed. - Algo nos llama


Durante los últimos siete años, un tramo del río ha sido objeto de misteriosos ataques piratas. Los barcos son encontrados a la deriva, desprovistos de carga y tripulación, y sólo quedan signos de violencia. A pesar de las patrullas y de varias investigaciones, los guardianes del río locales no han logrado descubrir la causa. De hecho, un buen grupo de ellos ha desaparecido recientemente, encontrándose...   [click here for more]
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Warhammer Fantasy 4º ed. - Aventuras en marcha en Reikland

Warhammer Fantasy 4º ed. - Aventuras en marcha en Reikland


Los ganchos de aventuras presentados en este PDF sirven para inspirar a los DJs a construir sus propias aventuras utilizando las ubicaciones que se encuentran en el Capítulo 10: El glorioso Reikland del reglamento de WJdR, y para proporcionar detalles adicionales sobre Reikland en su conjunto. La ubicación sugerida para cada idea de la historia está marcada en negrita, pero se puede mover o reutilizar...   [click here for more]
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Warhammer Fantasy 4º ed. - Ayudas de juego para Muerte en el Reik

Warhammer Fantasy 4º ed. - Ayudas de juego para Muerte en el Reik


Ayudas de juego y material para los jugadores de Muerte en el Reik, segunda parte de la campaña El enemigo interior. ...   [click here for more]
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Warhammer Fantasy 4º ed. - El espíritu de Mondstille

Warhammer Fantasy 4º ed. - El espíritu de Mondstille


Esta aventura tiene lugar durante el periodo de Mondstille en un hostal aislado en la vieja aldea minera de Kupferal, en lo alto de las Montañas Grises, por encima de Hugeldal, en Reikland. ...   [click here for more]
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Warhammer Fantasy 4º ed. - El infierno cabalga hacia Hallt

Warhammer Fantasy 4º ed. - El infierno cabalga hacia Hallt


Sólo los condenados y los necios viajan en Noche Bruja, ya que el cambio de año despierta a los muertos, llamándolos a salir de tumbas sin nombre y de lugares de reposo no consagrados. Los sacerdotes de Morr son los únicos que están a salvo, y su solitaria vigilia es la única protección contra los muertos inquietos. Así que, ¿quién eres tú?: ¿un necio, un alma condenada o un sacerdote...   [click here for more]
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Warhammer Fantasy 4º ed. - Es tu funeral

Warhammer Fantasy 4º ed. - Es tu funeral


Durante la GenCon de 2019 di una charla a la que llamé ‘¿Quién está teniendo una noche agitada?’, en la que describía el proceso de crear aventuras de tramas múltiples como Nochea agitadas y días difíciles, publicada hacía poco. A medida que la audiencia daba ideas, fuimos creando el germen de la aventura que estás leyendo ahora. Esta aventura tiene lugar en un Jardín de Morr...   [click here for more]
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Warhammer Fantasy 4º ed. - Problemas por partida doble

Warhammer Fantasy 4º ed. - Problemas por partida doble


Queridos amigos, Por favor, permítanme presentarme. Soy un humilde poeta, apenas un principiante, que ha oído de sus venturas y desventuras y desearía trasladar esas gestas al pergamino. Aunque soy conocido para los pocos residentes de esta ciudad que aprecian el arte literario, no espero que mi obra les resulte familiar, ni tan siquiera que conozcan mi nombre, pues me temo que mi primera obra...   [click here for more]
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Warhammer Fantasy 4º ed. - Santuarios de Sigmar

Warhammer Fantasy 4º ed. - Santuarios de Sigmar


El Imperio está plagado de santuarios dedicados al dios guerrero. Se encuentran en las esquinas de calles concurridas, en los tramos solitarios de caminos del bosque y en los hogares de los devotos. Un santuario sigmarita es más pequeño que un templo y no suele tener ningún sacerdote que lo atienda. Pueden adoptar muchas formas, desde un ídolo tallado de manera tosca hasta un edificio elaborado...   [click here for more]
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Warhammer Fantasy 4º ed. - Si las miradas matasen...

Warhammer Fantasy 4º ed. - Si las miradas matasen...


Aventuras en Ubersreik: Si las miradas matasen... está diseñado para que lo jueguen Personajes principiantes, pero también lo pueden jugar grupos experimentados, aunque es posible que algunos de los encuentros deban modificarse si quieres que el desafío que se ofrece sea digno. El escenario empieza cerca del asentamiento de Grausee y acaba en Ubersreik. Alternativamente, podría ubicarse...   [click here for more]
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Warhammer Fantasy Role Play - Adventures Afoot in the Reikland

Warhammer Fantasy Role Play - Adventures Afoot in the Reikland


This week we present Adventures Afoot in the Reikland!, a supplement to Chapter 10: Glorious Reikland from the WFRP rulebook. Adventures Afoot in the Reikland! is written by Ben Scerri and offers over fifty adventure seeds for the Reikland locations presented in WFRP. To ensure they are easy to use, all locations are marked in bold text, but most of the ideas can be relocated to almost...   [click here for more]
Cubicle 7 Entertainment Ltd.   FREE 

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Warhammer Fantasy Role Play: 4th Edition Conversion Rules

Warhammer Fantasy Role Play: 4th Edition Conversion Rules


Conversion Tables for Warhammer Fantasy Roleplay The Warhammer Fantasy Roleplay Conversion Tables provide a guide for converting first and second edition Characters and NPCs to the current fourth edition rules. We’ve included a comprehensive list of Skills and Talents, with some additional guidance on updating trickier Character Traits. This document is a useful addition for any Grognard who wants...   [click here for more]
Cubicle 7 Entertainment Ltd.   FREE 

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Warhammer Fantasy, 4º ed. - Noche de sangre

Warhammer Fantasy, 4º ed. - Noche de sangre


Jim Bambra creó originalmente Noche de sangre para WJdR1, y se publicó por primera vez en el nº 87 de White Dwarf, en marzo de 1987. Se convirtió en un favorito entre los fanáticos de WJdR y luego se presentó como parte de la campaña Los muertos inquietos, en 1989. Esta versión del escenario está dirigida a personajes relativamente...   [click here for more]
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Warhammer Fantasy-Rollenspiel 4 - Wenn Blicke töten könnten (PDF) als Download herunterladen

Warhammer Fantasy-Rollenspiel 4 - Wenn Blicke töten könnten (PDF) als Download herunterladen


Legenden besagen, dass die Bestie vom Ortschlamm schon seit Jahrhunderten die Sümpfe in der Nähe von Übersreik heimsucht. Aber nur wenige glauben daran …   Als die Abenteurer sich bereit erklären, Rutger Reuter, einem charismatischen, jungen Kaufmann aus Übersreik, zu helfen, können sie noch nicht ahnen, was auf sie zukommt. Was als einfache Aufgabe zur Bewachung von Baumaterial...   [click here for more]
Ulisses Spiele  Pay What You Want

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Warhammer Fantasy 4º ed. - Los útiles e inigualables hechizos de Sullasara

Warhammer Fantasy 4º ed. - Los útiles e inigualables hechizos de Sullasara


La reciente fundación de los Colegios de Magia por parte del estimado Teclis (guardián de la Torre Blanca y gentil maestro de un gran número de humanos con inclinaciones mágicas) ha sido el origen de algunos progresos y refinamientos en la práctica de la magia en el Imperio. Sin embargo, y sin poner en entredicho a su maestro, gran parte de esta práctica se ha centrado en hechizos útiles para...   [click here for more]
Devir  $2.66

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Dragon #376 (4e)

Dragon #376 (4e)


There is no "I" in Vecna by Bart Carroll: Bart Carroll talks about the role of the instigator in a group. Creature Incarnations - Fell Taints by N. Eric Heath: Monster Manual 2 introduced these new aberrant monstrosities, and we’re presenting even more of these Demonomicon of Iggwilv - Turaglas, the Ebon Maw by Ari Marmell: The Ebon Maw was...   [click here for more]
Wizards of the Coast  $4.99 $2.99

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Dungeon #210 (4e)

Dungeon #210 (4e)


Contents 1 EDITORIAL: "This Means War!" by Christopher Perkins All three of this month’s adventures have different takes on the theme of war. 2 "The Vulture's Feast," by Brian Cortijo and Christopher Perkins An evil warlord has prepared a feast for her new Zhentarim allies, and she has a gift for them as well. 21 "Blood of Gruumsh," by Steve Winter An ancient elven sanctuary holds a secret that...   [click here for more]
Wizards of the Coast  $2.99

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Dungeon #216 (4e)

Dungeon #216 (4e)


Contents 1 Treasure Trove by Christopher Perkins Published adventures are great... especially the ones I never use. 2 Some Like it Hot by John "Ross" Rossomangno An undead wizard is about to light a fire under the citizens of Starpine Vale. A D&D® adventure for characters of levels 17–20. 26 Massacre at Misty River by Stacey Janssen A dead goblin king finds new life in the body of an unlucky...   [click here for more]
Wizards of the Coast  $2.99

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Warhammer Fantasy Role Play: Sullasara's Spells of Unrivalled Utility

Warhammer Fantasy Role Play: Sullasara's Spells of Unrivalled Utility


Sullasara’s Spells of Unrivalled Utility When Teclis decided to instruct the humans of the Empire in the use of magic, there was much grumbling. Some thought it madness; while others saw the grim necessity of it. However, the Elf High Mage Sullasara saw it as an excellent opportunity to educate the Empire’s unfortunates in the ways of their betters. To this end, she scribed a short grimoire of...   [click here for more]
Cubicle 7 Entertainment Ltd.  $2.99

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Warhammer Fantasy Role Play : Ubersreik Adventures - Slaughter in Spittlefeld

Warhammer Fantasy Role Play : Ubersreik Adventures - Slaughter in Spittlefeld


A vile sickness spreads through the rookeries of Ubersreik. When the source is found by an investigating doktor, the Spittlefeld Tenements are quarantined. Armed members of the Watch are posted on all exits, and crossbows are aimed at every window. No one goes in. No one comes out. For the unfortunate souls trapped within, there is little hope of escape unless they can find the source of the infection....   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play :Ubersreik Adventures - Guilty Party

Warhammer Fantasy Role Play :Ubersreik Adventures - Guilty Party


Ubersreik Adventures: The Guilty Party The Coachmasters of Ubersreik have a problem - someone is targeting coaches travelling the Altdorf to Ubersreik road. At first it was limited to a few instances of sabotage, the odd scuffle with thugs, or stolen goods and luggage. Now an Imperial Expressways coach has gone missing, and the only thing trying all the events together is that...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play:  Something Knocking

Warhammer Fantasy Role Play: Something Knocking


The Empire is a sea of trees and wilderness, punctuated by all too seldom islands of civilisation and security. Its roads are winding, muddy tracks, plagued by bandits and worse. No wonder then that most who can afford it travel by river barge, and the waterways of the Reikland are alive with trade, travel, crime and adventure. Most major settlements of the Empire are built upon the banks of one of...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Cluster-Eye Tribe

Warhammer Fantasy Role Play: Cluster-Eye Tribe


Deep in the Drakwald forest, beyond remote and wary forester’s villages, past the roving herds of Beastmen, and the trails of nameless creatures lies the Black Pit, secret and sacred lair of Night Goblins. Around them lies the territory of the Cluster-Eye Tribe, a confederation of Forest Goblin warbands who deal with the Black Pit for precious iron weaponry. Those few who know of this corner...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Hell Rides to Hallt

Warhammer Fantasy Role Play: Hell Rides to Hallt


Only the damned and damnable fools ride out on Hexensnacht, as the turning of the year wakes the very dead, calling them up from unmarked graves and unhallowed resting places. The priests of Morr alone are safe, their lonely vigil a solitary ward against the restless dead. So which are you to set out so close to Hexensnacht: fool, damned soul, or lonesome priest? Rumour spreads throughout the land...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Patrons of the Old World I

Warhammer Fantasy Role Play: Patrons of the Old World I


Patrons of the Old World I Steeped in subterfuge, machinations and kingdom building, stepping into the Old World is no task for the fainthearted — even with an esteemed mentor to guide you across the Reikland’s rough terrain — there’s no guarantee that some might lead you down a dark alley. Amidst the daily struggle for survival, some remarkable, resilient, and deeply ambitious individuals...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Patrons of the Old World II

Warhammer Fantasy Role Play: Patrons of the Old World II


Patrons of the Old World II In Patrons of the Old World part 1, we met a cunning investigator, and Elf diplomat and a talented actress. Part 2 offers another unique set of NPC’s including a once mighty Wizard and wise woman of the woods to include in your next WFRP adventure! Steeped in subterfuge, machinations and kingdom building, stepping into the Old World is no task for the fainthearted —...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Shrines of Sigmar

Warhammer Fantasy Role Play: Shrines of Sigmar


Five Shrines of Sigmar The Old World is steeped in staunch spiritual beliefs, some of which have sparked battles and incited wars. Though they may differ in importance and prominence, all ensure reverence and honour. Shrines of Sigmar offers a selection of unique and mysterious shrines from around the Empire. They are perfect for dropping into an ongoing Warhammer Fantasy Roleplay campaign, or can...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Role Play: Spirit of Mondstille

Warhammer Fantasy Role Play: Spirit of Mondstille


To ease the long, harsh days of a relentless winter, folk living in remote, mountainous wild areas seek comfort and joy in the celebration of ancient traditions and the worship of their gods. Often gathering with family and friends, Mondstille is still an important occasion, providing necessary respite from the harsh conditions raging outside.  While the days are short and the dark nights seem interminable,...   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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Warhammer Fantasy Roleplay: It’s Your Funeral

Warhammer Fantasy Roleplay: It’s Your Funeral


It’s Your Funeral At GenCon 2019, the legendary RPG creator Graeme Davis hosted a talk called ‘Whose Night is Rough Anyway?’ in which he described the process of creating multi-plot adventures like those in Rough Nights & Hard Days for Warhammer Fantasy Roleplay. As the audience called out ideas, the germ of this adventure was created....   [click here for more]
Cubicle 7 Entertainment Ltd.  $3.99

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The Excellent Prismatic Spray 3

The Excellent Prismatic Spray 3


In the Excellent Prismatic Spray 3 we continue our proud tradition of superior adventure material for the Dying Earth RPG with this volume, which includes The Gold and Amber Cabal, an adventure for aspiring mages; The Valley of the Graven Tombs, laden with ghosts and curses; and The Laughing Magician, part one of a three-part adventure series in which the characters must race up the Scaum river against...   [click here for more]
Pelgrane Press  $4.95

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The Excellent Prismatic Spray: Vol 1

The Excellent Prismatic Spray: Vol 1


The Excellent Prismatic Spray is a beautifully presented compendium of erudite articles, adventures and background material for the Dying Earth RPG. Contents Editorial Jim Webster The Dying Earth: Colourful Play Lynne Hardy The Pirates of the Jhardine Coast M D Jackson Zaramanth, Turjan-level...   [click here for more]
Pelgrane Press  Pay What You Want

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The Excellent Prismatic Spray: Vol 2

The Excellent Prismatic Spray: Vol 2


The Excellent Prismatic Spray is a beautifully presented compendium of erudite articles, adventures and background material for the Dying Earth RPG. Robin D. Laws presents "Phasms", an adventure for powerful arch-magicians; Gary Gygax details the influence of Jack Vance on the D&D game. Phil Masters, Steven Long, and many other stellar names present material of comparable interest. Contents...   [click here for more]
Pelgrane Press  $4.95

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Tooth, Talion and Pinion, XPS 7/8

Tooth, Talion and Pinion, XPS 7/8


Stranger, stay your hand a while Wonder at the pets of the Dying Earth, frolic in the icy streets of The Hidden City in the Mountains, gawp at Bildazan, God of Merchants and Thieves. Once again Pelgrane Press spares no expense or effort to bring to your attention what they most modestly assure me must surely be the finest collection of scenarios, background information and plot hooks for the...   [click here for more]
Pelgrane Press  $4.95

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Dragon #365 (4e)

Dragon #365 (4e)


What's Coming Next by Chris Young Playtest - Artificer by Logan Bonner, Mike Mearls, David Noonan: Dragon begins a new feature with this unique opportunity to play a new class from 2009’s Eberron Backdrop - Cormyr by Brian James: Explore the nation of Cormyr, updated to reflect the post-Spellplague era of the Forgotten Realms. Ecology...   [click here for more]
Wizards of the Coast  $4.99

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Dragon #392 (4e)

Dragon #392 (4e)


What Do You Want From Me? by Steve Winter: Lots of people seem to want to write for Dragon Magazine. Here’s what we’re looking for. Clerics: Earth Domain by Mike Mearls: There is great power in stone and tree, earth and root. Clerics who draw upon the earth domain learn to brandish Homeland: Everwatch by Robert J. Schwalb: All heroes come...   [click here for more]
Wizards of the Coast  $4.99

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Dungeon #177 (4e)

Dungeon #177 (4e)


The Maze of Shattered Souls by James Wyatt: A Dungeons & Dragons Eberron adventure for characters of 15th level. Eyes in the Forest by Robert J. Schwalb: A chance encounter in the Chaos Scar allows the characters the opportunity to avenge another group Glowstone Caverns by Jennifer Clarke-Wilkes: The Gnawstubble goblin tribe has stumbled...   [click here for more]
Wizards of the Coast  $4.99

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War of Everlasting Darkness (4e)

War of Everlasting Darkness (4e)


Darkness spreads across Faerûn. Under this pall of shadow, the drow fight with impunity, protected from the harsh daylight. With every passing month, they conquer more territory and further Lolth’s ultimate goal of becoming the Goddess of Magic. "War of Everlasting Darkness" is a Dungeons & Dragons Roleplaying Game adventure designed for the autumn 2012 season of the D&D Encounters official...   [click here for more]
Wizards of the Coast  $4.99

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Warhammer Fantasy Role Play: Between Skarok and a Hard Place

Warhammer Fantasy Role Play: Between Skarok and a Hard Place


Old World Adventures: Skarok and a Hard Place   Those who make their lives in the Empire's scattered villages and hamlets know their existence is often perilous. Roving bands of beastmen, bandits, and even the standing armies of petty lords all threaten these precarious settlements. Few hazards are more feared than Orc Warbands, who often sweep through the Empire leaving death and ruin in their...   [click here for more]
Cubicle 7 Entertainment Ltd.  $4.99

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Warhammer Fantasy Role Play: Blessing That Drew Blood

Warhammer Fantasy Role Play: Blessing That Drew Blood


Ubersreik Adventures: The Blessing that Drew Blood The Blessing that Drew Blood is part of our ongoing series of entertaining scenarios set in the Duchy of Ubersreik, the primary setting of the WFRP Starter Set. Geheimnisnacht — the dreaded night when the Chaos Moon waxes full — is almost upon Ubersreik’s citizens. A foreboding atmosphere permeates the town, and the sense of fear and dread...   [click here for more]
Cubicle 7 Entertainment Ltd.  $4.99

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Warhammer Fantasy Role Play: Blood and Bramble

Warhammer Fantasy Role Play: Blood and Bramble


WFRP Blood and Bramble Before ever Teclis pondered the notion of Human wizards, and long before Magnus the Pious laid the foundation for the Colleges of Magic, there was still magic in the land that would become the Empire. To the Witch Hunter it is all base witchery, and its practitioners worthy of little consideration and a good deal of kindling. Those who know a little better recognise that there...   [click here for more]
Cubicle 7 Entertainment Ltd.  $4.99

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Warhammer Fantasy Role Play: One Shots of the Reikland

Warhammer Fantasy Role Play: One Shots of the Reikland


Five Rapid-Fire Adventures in the Grim and Perilous Old World One Shots of the Reikland offers five short adventures designed for a single frenetic session of play. Each is designed to be easily slotted into an ongoing campaign or  played as a standalone adventure. One Shots of the Reikland includes: Come Drown with Me: The business of navigating locks is tedious enough, but to...   [click here for more]
Cubicle 7 Entertainment Ltd.  $4.99

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Wizards Presents: Races and Classes (4.0)

Wizards Presents: Races and Classes (4.0)


The Making of D&D 4th Edition. This lavishly illustrated 96-page book gives roleplaying game fans a unique, behind-the-curtain glimpse into the making of the Dungeons & Dragons roleplaying game. The book contains essays and asides from the game's premier designers, developers, and editors. Through words and illustrations, it explores some of the D&D game's most iconic races...   [click here for more]
Wizards of the Coast  $4.99

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Warhammer Fantasy-Rollenspiel 4 - Schreine des Sigmar (PDF) als Download herunterladen

Warhammer Fantasy-Rollenspiel 4 - Schreine des Sigmar (PDF) als Download herunterladen


Die Alte Welt ist durchdrungen von festen spirituellen Überzeugungen, von denen einige Schlachten und Kriege ausgelöst haben. Auch wenn sie sich in ihrer Bedeutung und Wichtigkeit unterscheiden mögen, so verdienen sie doch alle Verehrung und Pflege. Schreine des Sigmar bietet eine Auswahl einzigartiger und geheimnisvoller Schreine aus dem ganzen Imperium. Sie sind perfekt geeignet, um sie in eine...   [click here for more]
Ulisses Spiele  $5.31

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On the High Road to Kaiin

On the High Road to Kaiin


Scenarios and articles for Cugel-level The Dying Earth RPG games. Within this substantial booklet you will find: A comprehensive gazetteer of Azenomei Town - its customs, inhabitants, and opportunities for misadventure and malfeasance. Followed by an accompanying piece on Pergolo: the Manse of Iucounu, including full plans and...   [click here for more]
Pelgrane Press  $5.95

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Warhammer Fantasy 4º ed. - Pantalla del Director de juego

Warhammer Fantasy 4º ed. - Pantalla del Director de juego


Fantástica y resistente, como los reductos de Altdorf, la Pantalla del Director de juego del juego de rol de Warhammer Fantasy ofrece un resumen de las principales reglas de WJdR junto con una serie de herramientas esenciales para el DJ. En un lado muestra una ilustración fantástica de las ciudades purulentas del Viejo Mundo y en el otro referencias y reglas. La Pantalla del Director...   [click here for more]
Devir  $6.11

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Marauders of the Dune Sea (4e)

Marauders of the Dune Sea (4e)


A D&D adventure set in the world of Athas or your own campaign world. Now that Tyr is free of Kalak the Sorcerer-King, opportunity abounds in the city and the surrounding wastes. But some see Kalak’s fall as the beginning of Tyr’s end, and the unpatrolled deserts nearby are rife with danger. Outlaws openly defy the city’s Revolutionary Council and threaten outlying holdings....   [click here for more]
Wizards of the Coast  $6.99

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HS1 The Slaying Stone (4e)

HS1 The Slaying Stone (4e)


Goblins have invaded Kiris Dahn, once a jewel in the crown of Nerath, the fallen human kingdom. Within its plundered ruins lie treasures yet to be unearthed, including the last of the slaying stones - deadly relics from bygone wars. Even now, evil forces scour the ruins in search of the stone, but they are not alone! Adventurers have come to Kiris Dahn, bringing death and destruction in their wake....   [click here for more]
Wizards of the Coast  $7.99

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Warhammer Fantasy Role Play :Ubersreik Adventures - Heart of Glass

Warhammer Fantasy Role Play :Ubersreik Adventures - Heart of Glass


Ubersreik Adventures: Heart of Glass Corporal Tylo Vielfrass has been murdered. The popular Altdorfer soldier and member of the Ubersreik's Watch died under mysterious circumstances and now the Characters, under orders from Lady Emmanuelle Nacht, must discover the truth of his demise. But with little to go on and no sign of the murderer, they soon become embroiled with the machinations...   [click here for more]
Cubicle 7 Entertainment Ltd.  $7.99

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Draconomicon I: Chromatic Dragons (4e)

Draconomicon I: Chromatic Dragons (4e)


Draconomicon™ I: Chromatic Dragons describes several varieties of dragons, including red, blue, green, black, and white dragons, as well as three completely new chromatic dragons.  The sourcebook gives details of each dragon's powers, tactics, myths, lairs, servitors, and more. In addition, this book provides new information about draconic nations (such as Arkhosia) and organizations, and...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Serpent Kingdoms (3.5)

Serpent Kingdoms (3.5)


Crawling Evils Never Sleep Chilling fireside tales describe the fell plans and foul actions of the horrors known as the Scaled Ones: lizardfolk, nagas, yuan-ti, and their sinister creator race, the sarrukh. Infinitely patient and ruthless, the insidious serpentfolk seek to enslave all of Faerûn's other races to breed them like cattle. For those bold enough to peer within, Serpent...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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