Title |
Publisher |
Price |
We’re Starting at Hex One
Are you looking for a new way to tackle your next campaign? Do your players yearn to make their own adventure in a vast and unexplored wilderness?
How do you feel about hexes?
Kobold Press is proud to present the first entry in our new online series, The Book of Hexcrawl! This 17-page introduction to the world of the hexcrawl contains everything you... [click here for more] |
Kobold Press |
$4.99
|
A Homebrewer’s Guide to Fantasy Cities!
Campaign Builder: Cities & Towns provides a complete toolkit to create, expand, and enhance the cities and towns in your 5th Edition game, whether running an established setting or working with an original or homebrew setting. From guilds to temples, and from useful NPCs to wild tables of plots and rumors, this 256 page tome strengthens... [click here for more] |
Kobold Press |
$29.99
|
Command 400 New Spells for 5th Edition!
No matter how you slice it, magic is at the heart of fantasy—and nothing makes that more real than a massive tome of spells.
Deep Magic Volume 1 collects, updates, tweaks, and expands on years of magic from Kobold Press with more than 400 new and revised spells and other options:
Theurge base class, blending the arcane and the divine in one caster
16... [click here for more] |
Kobold Press |
$34.99
|
A Flock of Ferocious Monsters for 5th Edition!
DM: “Inside the chest, you find a handful of potions.”
ROGUE: “Ooh! I’m going to take a taste. Let’s see what these—”
DM: “As you unstopper the first one, the potion itself leaps free of the bottle and attaches to your face.”
WIZARD: “Gah! I should have listened to my father and become a rug merchant!”... [click here for more] |
Kobold Press |
$29.99
|
You’ve got it into your head that there can’t be much worse than you. You’re a monster, a feral animal, barely controlled and just snapping at unfortunate bastards who cross your path.
Well, newsflash, buster: there’s far worse out there than your hairy hide.
We are mutation. We are forced devolution. We are throwbacks and beings so ancient you wish mommy Luna had kept a lid on us. You’ve... [click here for more] |
Onyx Path Publishing |
$14.99
|
Master 400 New Spells for Fifth Edition!
Deep Magic Volume 2 is a sequel to the spell-filled Deep Magic Volume 1 and further expands on that first volume. Volume 2 features over 400 new spells as well as:
The Witch base class, a spellcaster that communes with and commands the spirits of the natural world
19 new subclasses, from the College of Cuisine... [click here for more] |
Kobold Press |
$34.99
|
We Deal in the Truth.
Every interaction, every fight, every clandestine meeting, it’s all about the truth. The truth hurts. The truth kills. But in the end, the truth protects. The truth shapes the world. Shape the world with us.
The Tal’Mahe’Ra, the Black Hand, plays the long game. They’re fighting a war of millennia, and the stakes could never be higher than they are tonight.... [click here for more] |
Onyx Path Publishing |
$19.99
|
The Essential Expansion for every 5th Edition game!
Tome of Heroes contains a vast array of tested, original options to create unique characters:
Over 70 new subclasses, including the Circle of Bees, Way of the Unerring Arrow, Path of Hellfire, School of Black Powder, and Pugilist
More than 20 new races and subraces, from deer-like alseid, to mechanical gearforged, to aquatic gnomes and arctic... [click here for more] |
Kobold Press |
$29.99
|
Born to Run
The Garou are born of two kinds: humans and wolves. These are their Kinfolk — those “of the blood.” These special people — whether of two legs or four — carry in them the hope of the Garou: the promise of future generations. Although Garou are born to Kinfolk, nobody knows they’re different until they undergo their First Change. Until such a blessed (or cursed)... [click here for more] |
Onyx Path Publishing |
$12.99
|
The Flame of Heroes Brings Light to a Dark World!
Welcome to a world of dark roads and deep magic, where you can match wits with Baba Yaga, set sail for uncharted islands with minotaur corsairs, and face the fury of the giants in the icy north!
The Midgard Heroes Handbook for 5th Edition has everything you need to create a character for a 5th edition Midgard campaign, including full details... [click here for more] |
Kobold Press |
$24.99
|
Adventure In a Dark World of Deep Magic!
It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage.
The omens are dire. The roads to the shadow realm are open again, and the fey have returned... [click here for more] |
Kobold Press |
$29.99
|
A Murder of New 5th Edition Monsters!
WIZARD: “It says it used to be a dragon of the outer darkness...”
FIGHTER: “What does that even mean? Used to be? What is it now? Does anyone else speak Draconic?”
WIZARD: “It says you are not sufficiently respectful to its dragon nature. It says... Run?”
FIGHTER: “Run? In this armor?”
DM: “FWOOOOSH!"... [click here for more] |
Kobold Press |
$29.99
|
The Universe of Magic
Magic cannot be contained or easily defined. It can barely be controlled. It is large, omnipresent, and multi-faceted. It contains multitudes.
A few of those multitudes are in this book, such as Pierre Dubois, media personality and Psionist researcher; a band of fortune seekers known as Treasure Hunters, Inc.; strange crystalline entities who may be forming a dangerous... [click here for more] |
Catalyst Game Labs |
$6.95
|
Greetings, Eager Intriguer!
Be not beleaguered! For in this tome we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue Swashbuckling RPG! This book is full of guidelines on how to adapt the swashbuckling action and romance of Honor + Intrigue in many new ways.
The Tome of Intriguing Options builds... [click here for more] |
Basic Action Games |
$54.99 $19.99
|
Automobiles are entrenched in The World’s culture, and they’ve changed travel forever. The Gods are not immune to the changing culture, and many Scions have incorporated it into their legends, pushing themselves to interact creatively with vehicles. The Scions of Hephaestus had a particular attraction to vehicles, often modifying them beyond the human capability for speed or maneuverability.
These... [click here for more] |
Onyx Path Publishing |
$1.99
|
Zeus! We Just Wanna Talk! is a lighthearted scenario providing an inciting event to bring Hero-level Scions together into a Band. It can kick off a chronicle or simply be a fun one-shot. Existing Bands can also enjoy the scenario with minor modifications.
Just like “we just wanna talk” can change meaning depending on how it’s said, this adventure’s goal can shift depending on what tack... [click here for more] |
Onyx Path Publishing |
$1.99
|
So, your players went off on a tangent again?
A Dozen 5th Edition One-Shot Adventures for Levels 1 to 11
Never fear—Prepared 2 offers you 12 quick solutions to keep the game moving and players entertained, while you figure out your next move. Here are short, one-shot adventures in full color for every environment, including:
A goblin machine of war rampaging through the... [click here for more] |
Kobold Press |
$9.99
|
Greetings, eager intriguer! Be not beleaguered! For in this volume, we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue. Do not think of this as a book of rules… they’re more like… guidelines on how to adapt your campaign in various ways.
This fourth volume details incorporating the new Spellcaster Career into your campaign,... [click here for more] |
Basic Action Games |
$7.99
|
The Orixá are worshiped by many different peoples, and therefore have many different names and mantles. This product introduced us to the Umbanda Mantles adopted by the a few of the Orixá in Brazil.
Presenting:
Exu, the Way - Mantle of Eshu Elegbara
Iemanjá, Queen of Calm Water - Mantle of Yemoja-Oboto
Xangô, The Ax of Justice - Mantle of Shango
Seu Zé Pelintra, Wise Old Man
... [click here for more] |
Onyx Path Publishing |
$2.49
|
It Can Always Get Worse
Federal Agent Seth Dietrich has a secret. Actually, multiple secrets. One of them made him go underground, hiding from the people desperate to learn just how much he knows. And the other is keeping him from surfacing, because he’s found he can’t even trust himself.
If Dietrich were in his right mind, he’d cover his tracks like a pro, and no one would find him.... [click here for more] |
Catalyst Game Labs |
$12.99
|
HEROES, ARISE!
— New Options for 5th Edition Heroes —
Deep voices of the giants chant in the hills and forests. Red-cloaked cultists gather to perform their unholy rites, and howling tribes of dust goblins ride out of the Western Wastes to sack villages and towns.
But you do not fear these things. You are a hero of Midgard—and by your skill, strength,... [click here for more] |
Kobold Press |
$5.99
|
Show Your Players Who’s the Boss!
The ultimate showdown between your party and a powerful enemy should feel more exciting than simply smacking around a sack of hitpoints until it drops!
Boss Fights for 5th Edition offers GMs a guide to creating dynamic and exciting boss battles. Dare your players adapt to the changing conditions of a fight as bosses employ new tactics, abilities and minions... [click here for more] |
Kobold Press |
$4.99
|
You’re Going to Need a Bigger Table.
“The party is shaken to the ground by thunderous footsteps drawing closer. A boulder the size of an oxcart crashes through the trees overhead, narrowly missing you and landing with a tremendous ‘thud’. Roll initiative.”
Giants can be found everywhere across the worlds of fantasy. In this 17-page title from Kobold Press,you will find... [click here for more] |
Kobold Press |
$3.99
|
Greetings, eager intriguer! Be not beleaguered! For in this volume, we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue. Do not think of this as a book of rules… they’re more like… guidelines on how to adapt your campaign in various ways.
This volume focuses on expanding your available cast of characters for sci-fi and... [click here for more] |
Basic Action Games |
$7.99
|
Adventure In a Dark World of Deep Magic for 5th Edition!
It is an age of war. Civilization slowly gives way to encroaching wilderness, and once-mighty empires now lie beneath the waves. Only magic and the warmth of hope keeps lights aglow when dread things prowl, and priestly wardings are bent by demonic rage.
The omens are dire. The roads to the shadow realm are open again, and the... [click here for more] |
Kobold Press |
$29.99
|
The Darkness Closes in Around You...
Welcome to the Shadow Realm, a twisting and distorted counterpart to the lands you know.
Here the shadow fey hold court, reveling in their frivolities and intrigues, while the darakhul hunt the unwary and those other peoples adapted to the shadows strive to simply get on with their lives.
This plane of Shadow is ever changing and filled with... [click here for more] |
Kobold Press |
$49.99 $29.99
|
A Vast Realm of Living Temples and Carnelian Tombs!
In the Southlands, the world is alive with elemental power and wondrous magic, ancient god-kings walk among the living, and empires at their height echo the mystery and majesty of the past.
This campaign setting for the 5th Edition of the world’s first RPG is ripe with possibilities for adventure in ancient tombs, enormous jungles,... [click here for more] |
Kobold Press |
$29.99
|
Pay Heed to the Wisdom of Yugman the Sage
A century and a half after the Divine War, the titans lay defeated and scattered across Scarn and beyond. As the people of Ghelspad work to build a new world on the war-torn remnants of a fallen paradise, new heroes rise, and new threats emerge.
Yugman the Sage brings an overview of these new heroes and villains, as well as the tools they use to rise to power.... [click here for more] |
Onyx Path Publishing |
$24.99
|
Martial arts duels. Superpowers. Gadgets. Conspiracies. The Modern AGE Companion adds new rules for these elements and more, giving you the tools to customize the Modern AGE Roleplaying Game to fit countless campaigns.
Explore new backgrounds, professions, talents and other options to customize character creation for your campaign. Build your own stunts to suit different genres... [click here for more] |
Green Ronin Publishing |
$17.95
|
"Is Pugmire a joke? No. Because it can be so much more."
- Eddy Webb
Since the release of Pugmire, creator Eddy Webb has gotten a lot of questions. Is Pugmire a “funny” game? Can I play my favorite dog? What products inspired the game? How can I make my Pugmire game as authentic as possible?
Collecting a variety of internal documents, email exchanges, blog posts,... [click here for more] |
Onyx Path Publishing |
$3.99
|
Intrigue & Adventure in the Shadow Realm!
A 5th Edition planar adventure for 7th- to 10th-level characters
150 pages of action and adventure by Wizards of the Coast designer Dan Dillon and award-winning RPG veteran Wolfgang Baur
The Free City of Zobeck has thrived since overthrowing the tyrannical Stross family. But an ancient bargain gives the Queen of Night and Magic a claim... [click here for more] |
Kobold Press |
$24.99 $19.99
|
Are You Good For It?
Kobold Press proudly presents part six of our smash series, Book of Blades: Expanding the Paladin!
No other class goes big like the paladin. Spells and swords have never gone together better than in this high AC package. Divine Smite lays waste to foes and Lay on Hands divinely empowers friends. Now, see a new take on the paladin in this... [click here for more] |
Kobold Press |
$4.99
|
Let’s Drop Our Weapons and Fight Like Civilized People
Kobold Press proudly presents part four of our smash new series, Book of Blades: Expanding the Monk!
Even when you’re out of weapons, you’re not unarmed. But don’t let that be an excuse not to carry weapons!
Monks find a new center of calm in this 12-page tome. Inside, you’ll find:
Historical... [click here for more] |
Kobold Press |
$3.99
|
You Will Meet a Tall, Dark Ranger
Kobold Press proudly presents part four of our smash new series, Book of Blades: Expanding the Ranger!
No other class has a bag of melee tricks like the ranger. Two weapon fighting, archery, favored enemies, animal friends… so we added more!
Track down a new take on the ranger in this 12-page tome. Inside, you’ll find:
Historical... [click here for more] |
Kobold Press |
$4.99
|
Get Schooled, One Way or Another
Kobold Press proudly presents part 2 of our smash new series, Book of Blades: Mentors and Rivals!
The mentor is a vital part of every hero’s journey, and there’s a lot of adventure in a good, recurring rival. But how do you get those elements included in a campaign? Answers abound in this 16-page supplement for martial characters... [click here for more] |
Kobold Press |
$4.99
|
Enter Devastated Lands Ruled by Chaos!
Venture beyond the civilized world into the howling badlands, where villainous cults do as they please and ancient constructs lie buried beneath the dust. Heroes brave enough to embrace arcane corruption can unearth great riches, forgotten magic, and powerful secrets—or a swift demise.
Wastes of Chaos for 5th Edition brings you everything you need to... [click here for more] |
Kobold Press |
$29.99
|
Heroes, Villains, and Others in Between!
This tome is a revision of the original book by the same title, which was first published for use with 3rd edition rules for the world’s most popular roleplaying game. In this revised edition of The Wise & the Wicked, all the same characters have returned (and we’ve added some new ones, too!), all newly updated to 5th Edition... [click here for more] |
Onyx Path Publishing |
$9.99
|
A Land in Need of Heroes
The Jarl of Bense has a problem. He is responsible for the upkeep of a trelleborg (ring fortress) near the border of Norrøngard. But now communication with the fortress has gone dark. The jarl needs someone to journey to the trelleborg and learn what has happened.
Unbeknownst to the people of Norrøngard, a magical artifact known as the Banner of the... [click here for more] |
Lazy Wolf Studios |
$9.99
|
Go Beyond Berserking!
Make melee amazing with the first installment of our new series, Book of Blades: Expanding the Barbarian! This 13-page supplement provides real-world tactical inspiration, new player options, fabled weapons, and flavor tables to make playing barbarians a blast.
Book of Blades: Expanding the Barbarian contains player and GM options for barbarian... [click here for more] |
Kobold Press |
$3.99
|
Tonight, a ceremony of light is taking place on the surface.
Meanwhile, a world away in the city of spiders, a drow matron solidifies a pact with soul-consuming entities who require great sacrifices in trade for unimaginable power. Drow eyes turn to the surface.
This book contains a mega-adventure and setting, taking characters across the surface and into the... [click here for more] |
AAW Games |
$79.99 $59.99
|
Let the Monster Masters Guide You
Classic monsters can get stale, and Game Masters often need to generate their own monstrosities to properly challenge players. But concepting, creating, and using monsters is no easy feat for any Game Master—and that’s where this book comes in. In these pages, 15 of the brightest stars in the gaming industry share their wisdom for conceptualizing, developing, and... [click here for more] |
Kobold Press |
$19.99 $12.99
|
Speak Not the Words. Read Not the Glyphs!
The speech of the void is oblivion given form. It corrupts and degrades physical reality. The Great Old Ones murmur it to their followers in nightmares, and it is whispered by creatures that dwell in the silent, cold expanses between the stars. Void magic is anathema to existence itself. Only the mad, desperate, or power-hungry seek to wield it—and you are... [click here for more] |
Kobold Press |
$2.99 $2.39
|
Bold Heroes From the Lands of Pitiless Sun!
Over the crest of the dune they came, more than two dozen gnolls running fast; our sandship was ready for them—until their aeromancer turned the wind itself against us!
This 80-page book provides a treasure trove of character options, including dozen playable races and variants for the 5th edition of the world’s first RPG including:... [click here for more] |
Kobold Press |
$19.99 $15.99
|
Monsters in Critical Condition
Sure, your monsters do extra damage on a critical hit, and that’s cool, but what if you made it one better?
Put your PCs in peril with this collection of specialized, monstrous critical hits for your D&D game. Compiled, updated, and expanded from the hit blog series, Monstrous Crits shows you how to add a touch of danger and deliver the unexpected every... [click here for more] |
Kobold Press |
$4.99
|
Draw Upon The Deep Magic of the Land!
Magic flows like an invisible river, wending across the landscape. Most cannot see the ley lines; but to you, trained in the arts of geomancy, they blaze as glowing torrents of energy, pulsing bands of light, glittering strings. This power, the power of the land itself, is yours to draw upon.
Deep Magic: Ley Lines brings the secrets of ley line magic... [click here for more] |
Kobold Press |
$3.99 $3.19
|
Dare You Descend into the Sorcerous Gloom?
Once a fortress where wizards honed their eldritch craft, the Scarlet Citadel now holds a sinister reputation—and for good reason. The dungeon’s well-trod stairs have seen few return from their journeys below. Now, malevolent creatures spin shadowy webs, enchant foul magics, and summon forth dark gods. But for those brave enough, ancient treasures and... [click here for more] |
Kobold Press |
$24.99
|
Think Outside the Statblocks
Every monster is an opportunity to challenge your players and make for a memorable combat experience! Going beyond basic statblocks and unleashing a monster’s potential is a great way for Game Masters to throw a wrench into a party’s well-practiced battle strategy.
Enter Tome Unleashed! Within these 18 pages, you’ll find:
A complete guide to... [click here for more] |
Kobold Press |
$4.99
|
Emerge From a Web of Blood and Pain!
Shrouded in mystery, the drider have long been an enigma, with descriptions of the creatures varying between gorgeous and grotesque. Now, for the first time, the secrets of the goddess-cursed drider are revealed from their very own lips (and mandibles)!
In this book, you will learn about the secrets and horrible truths of Aventyr’s drider species as well as all... [click here for more] |
AAW Games |
$15.99 $9.99
|
Build Worlds of High Adventure!
Welcome to the Fantasy AGE Campaign Builder’s Guide, a book of advice, examples, and in-depth discussion of various elements of tabletop fantasy roleplaying campaigns aimed specifically at Fantasy AGE. Included within you’ll find:
In-depth analysis of campaign structure, set-up, and play frameworks
Step-by-step advice on designing challenging encounters and interesting... [click here for more] |
Green Ronin Publishing |
$17.95
|
MONSTROUS HEROES, ARISE!
— New Options for 5th Edition Heroes —
Sometimes, heroes emerge from strange and forbidden places: the trackless deserts, deep oceans, magic-warped wastelands—even the crypts of the undead.
A dhampir swordswoman bares her fangs and impales a terrified foe on her blade! Her dust goblin companion drops from the shadows overhead and... [click here for more] |
Kobold Press |
$5.99
|