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Tome of Intriguing Options

Tome of Intriguing Options


Greetings, Eager Intriguer! Be not beleaguered! For in this tome we offer players and GMs an array of intriguing options to add variety, depth, and dimension to any game of Honor + Intrigue Swashbuckling RPG! This book is full of guidelines on how to adapt the swashbuckling action and romance of Honor + Intrigue in many new ways. The Tome of Intriguing Options builds...   [click here for more]
Basic Action Games  $54.99

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The GameMaster's Apprentice: Age of Sail Deck

The GameMaster's Apprentice: Age of Sail Deck


Sails on the horizon! The GameMaster's Apprentice: Age of Sail is a system-neutral deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.  You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart Guide and a set of quick-reference...   [click here for more]
Larcenous Designs, LLC  $19.99

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Amazons vs Valkyries: Destroy the Bridge

Amazons vs Valkyries: Destroy the Bridge


The Daughters of Ares and the Daughters of Odin…  A Mythic World of Chaos and War…  Amazons vs Valkyries: Destroy the Bridge Pages: 50 Game System: OGL 5E  Genre: Classical Age (Greek/Norse Mythology)   Destroy the Bridge is a Fifth Edition adventure for one to eight characters of 7th to 9th level, and is optimized for a party of four characters with...   [click here for more]
Bloodstone Press  $19.99 $14.42

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OCCULT HORROR - Supernatural Options for Urban Jungle

OCCULT HORROR - Supernatural Options for Urban Jungle


The early 20th century of the United States knew no limits for this world... or the next. After conquering the mysteries of electricity, radios, and X-rays, it was only a matter of time before the coming science would push beyond the boundaries of natural law. True, the spiritualism craze was mostly enter­tainment to fill seats, when it wasn’t a con to empty wallets... But what if it wasn’t all smoke and...   [click here for more]
Sanguine Productions  $34.95 $24.93

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ASTOUNDING SCIENCE - Retro-Futuristic Options for Urban Jungle

ASTOUNDING SCIENCE - Retro-Futuristic Options for Urban Jungle


Welcome to the World of Tomorrow! This book will expand your Urban Jungle campaign to the limits of scientific possibility ... and beyond! Enhance your lifestyle with new and exciting gadgets that you assemble, employ, break, fix, and improve as your necessity requires new inventions. Craft deadly handguns that shoot atomic bombs! Mechanize your baseball...   [click here for more]
Sanguine Productions  $39.95 $29.94

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Curious Creatures

Curious Creatures


Explore the Wild Side of Castle Falkenstein! From the darkest jungles of Africa to the rooftops of London, animals are everywhere in the world of Castle Falkenstein. Curious Creatures offers a glimpse into the less civilized side of the Great Game, drawing into the light the marvelous, the monstrous, and the mythic for your edification and delight. Brought to you...   [click here for more]
R. Talsorian Games Inc.  $15.00

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Sound of Water - World of Dew Companion

Sound of Water - World of Dew Companion


Expand your World of Dew with the Sound of Water. This is the companion to a World of Dew, a samurai noir roleplaying game set in Old Japan the same world as John Wick’s Blood & Honor. A World of Dew is inspired by Japanese and Noir films and literature like Yojimbo, the Maltese Falcon, and the Sano Ichiro novels....   [click here for more]
Gallant Knight Games  $20.00 $15.00

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CAPERS Noir

CAPERS Noir


CAPERS Noir It’s the 1940s in the United States. World War 2 has wrought such destruction that the veil between this world and the world of the dead has thinned.  Monsters have crept in. You are a criminal or a cop in a noir landscape of crime, corruption, red eyes in the shadows, and bumps in the night...and you have super-powers! Player/GM Supplement This is a supplement for the...   [click here for more]
NerdBurger Games  $19.99

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CAPERS Covert

CAPERS Covert


CAPERS Covert It’s the 1960s and the Cold War rages. Diabolical super-villains implement plans for market, corporate, and global domination. Scientists craft gadgets to help sexy super-spies battle these villains. You are one of these super-villains or super-spies clashing in exciting and exotic locales...and you have super-powers! Player/GM Supplement This is a supplement for the...   [click here for more]
NerdBurger Games  $19.99

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CAPERS Offworld

CAPERS Offworld


CAPERS Offworld It's the 1920s and earthlings have developed space travel. Nefarious space gangsters strive to steal their piece of the intergalactic pie. Stalwart space cops seek to bring them to justice. And it all happens in high-flying, pulp action among the stars. You are one of these space cops or rocket robbers...and you have super-powers! Player/GM Supplement This is a supplement...   [click here for more]
NerdBurger Games  $22.99

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All for One: Régime Diabolique: Satan's Playground

All for One: Régime Diabolique: Satan's Playground


War is hell at the best of times, but it gets worse when the powers of Hell are directly involved. Satan’s Playground expands All for One into the Thirty Years’ War, a brutal conflict that is ripping Germany and neighboring lands apart. As survivors of the ever-expanding war, characters will face the ravages of plague, marauding armies, cruel mercenaries,...   [click here for more]
Triple Ace Games  $14.99

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Pyramid Characters: Crosstimers and Other Oddities

Pyramid Characters: Crosstimers and Other Oddities


From Infinity (and Thereabouts!) The six GURPS characters in this book first appeared in volume 2 of Pyramid Magazine, and have been unavailable in recent years. Now, they’re back. Agents of Infinity Unlimited face a whole range of problems, from local crimelords on historical variant worlds to renegade magic weapons. And let’s not talk about...   [click here for more]
Phil Masters  $9.00

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Leagues of Cthulhu: Guide to Afghanistan

Leagues of Cthulhu: Guide to Afghanistan


Frequently conquered but never tamed, Afghanistan keeps its secrets safe ­­­- Until now A crossroads for cultures and ideas for millennia, Afghanistan and its people are little understood by the great European Powers who fight to bring this land into their empires. Once a center of Zoroastrian and Buddhist learning, there are religions far older than humanity still thriving in the deep valleys...   [click here for more]
Triple Ace Games  $12.99

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Leagues of Cthulhu

Leagues of Cthulhu


Cthulhu dreams no longer in his house at R’lyeh Beyond the world of mortal ken lies another, a nightmare world of profane alien gods, blasphemous terrors, nightmarish tomes of eldritch lore, bloodlines tainted by elder secrets, and forgotten places whose very existence makes a mockery of established history. Welcome to that world. Peer behind the veil of sanity you call reality...   [click here for more]
Triple Ace Games  $17.99

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Leagues of Gothic Horror: Guide to Wicked Science

Leagues of Gothic Horror: Guide to Wicked Science


Crackling coils, steaming vats, dismembered corpses, & deformed henchmen. Welcome to wicked science! From the crazed doctor seeking to build a new and improved human from parts of corpses to the insane engineer who wants to transplant human brains into mechanical constructs, there are plenty of scientists whose work transcends not only mundane science but is utterly immoral. This supplement...   [click here for more]
Triple Ace Games  $10.99

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Leagues of Cthulhu: Codicil

Leagues of Cthulhu: Codicil


CTHULHU HAS RISEN & TERRIFYING SECRETS SHALL BE REVEALED! Are you ready to step beyond reality and explore the profane lore eldritch Great Old Ones and the wonders of the Dreamlands? The Cthulhu Codicil adds a wealth of new material to Leagus of Cthulhu, the award-winning game of the Lovecraft Mythos set in the late Victorian Age. But be warned, for once seen, the elder lore inside this...   [click here for more]
Triple Ace Games  $27.99

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Leagues of Cthulhu: Guide to Cumbria

Leagues of Cthulhu: Guide to Cumbria


I WANDERED LONELY AS DEAD CTHULHU, WHOSE DREAMS FLOAT ON HIGH O’ER VALES AND HILLS Cumbria, with its majestic fells and glittering lakes, has embraced industrialization and yet refuses to release its grip on the past. It is a land once wandered not only by the poet William Wordsworth, but also by the Elder Things and Fungi from Yuggoth. This supplement for Leagues of...   [click here for more]
Triple Ace Games  $11.99

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Mythos: Companion (Savage Worlds)

Mythos: Companion (Savage Worlds)


Zagreus tried his best to dissuade Zeus to resign in a thousand years, persuading him with wine and dance, to end the Heavenly Contest immediately, for Cosmos’ sake. But Zeus was adamant; the Heavenly Contest would go on and whoever among its contenders would have the largest number of followers within a thousand years would be appointed Cosmos’ new supreme ruler. Zagreus was left with a difficult...   [click here for more]
Mystical Throne Entertainment  $13.99

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Leagues of Gothic Horror: Guide to Lairs

Leagues of Gothic Horror: Guide to Lairs


A world of ghosts and ghouls awaits the unwary investigator who is scared of the dark! Dark and brooding woods, where trails appear and disappear at will and the undergrowth grows suddenly thicker once a traveller has left the path. Abandoned castles, where those who sleep within suffer terrible nightmares of grasping hands emerging from darkness. Ancient battlefields, where those who tarry too...   [click here for more]
Triple Ace Games  $10.99

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Leagues of Gothic Horror: Guide to Mordavia

Leagues of Gothic Horror: Guide to Mordavia


Welcome to Mordavia, a land blighted by vampires and werewolves, insane cultists, and mad scientists. Nestled in the mountains of Eastern Europe, Mordavia is a land where the supernatural is very real. From foreboding forests to crumbling castles, remote hamlets to the gas-lit capital itself, every nook and cranny holds a dark secret, as do the people who dwell in this accursed land. The...   [click here for more]
Triple Ace Games  $13.99

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AEGIS Interplanetary Guidebook - for Airship Daedalus RPG

AEGIS Interplanetary Guidebook - for Airship Daedalus RPG


Rockets and Rayguns and Martians... OH MY! When the Elder Martians invaded Britain in 1894, they weren’t prepared for utter defeat. Nor that Britain would reverse-engineer their technology and spark a space race in the 1930s! While Allied rockets powered by alien crystals explore the solar system and A.E.G.I.S. still holds the line against evil of every kind, a new threat - the Third Reich - has...   [click here for more]
Deep7  $24.95

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AEGIS Field Manual - for Airship Daedalus RPG

AEGIS Field Manual - for Airship Daedalus RPG


The official AEGIS Field Manual is a guide for Airship Daedalus players and GMs who want just a bit more pulpy crunch in their campaigns.  From special skills and training to new gear, mystical artifacts, mission briefings and more NPCs than you can shake an XG-7 gas gun at!   Includes: Special training and placement in one of 7 AEGIS divisions and 22 specialist career tracks (including...   [click here for more]
Deep7  $10.00

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Party First: Twilight War

Party First: Twilight War


 The sun sets slowly on the horizon as fingers of ruddy light compete to turn the sky various shades of red. Dimly, it illuminates the world that you know, changed and shrouded by lengthening shadows. The line between what was safe and what was not, between the real and the unreal begins to fade away, even as you watch. Such is THE TWILIGHT WORLD.... Be forewarned: there are few happy...   [click here for more]
Gamenomicon  $14.99

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Valley of the Mist - for Airship Daedalus RPG

Valley of the Mist - for Airship Daedalus RPG


Based on the short story "Ukungu", Valley of the Mist is a guide to the remote region deep in the Congo Valley, where diamonds are plentiful and dinosaurs still roam free. It is for Airship Daedalus players and GMs who need a "lost world" setting for their campaign. It's packed with everything needed to get exploring!   Includes: History and backstory of the region to whet the players'...   [click here for more]
Deep7  $6.00

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AEGIS Vigilante Team Resource Guide - for Airship Daedalus RPG

AEGIS Vigilante Team Resource Guide - for Airship Daedalus RPG


This book is for the ordinary people who stand up to evil... Whether it be disguised as crime in the streets, or eldritch terrors from another dimension... This is for the teams of capes and masks... The costumed avengers, the vigilantes! This supplement is for Airship Daedalus players and GMs who want to add some masked crimefighting adventure into their campaigns. Includes: •...   [click here for more]
Deep7  $10.00

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Dime Adventures: Mystic Secrets

Dime Adventures: Mystic Secrets


There is more to Arth than meets the eye. Just below the surface exists all manner of paranormal abilities, from psychic powers to a myriad sorcerous traditions. Dime Adventures: Mystic Secrets is here to help tell stories of heroes who wield these powers, using them in the name of good, progress or civilization. Mystic Secrets is a key supplement...   [click here for more]
Tab Creations  $9.99

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Dime Adventures: Cryptid Codex

Dime Adventures: Cryptid Codex


The world is full of odd beasts and mysterious denizens. Monsters are stranger and far more common than most people imagine. Often these cryptids lurk at the edges of civilization, other times they walk among us. Dime Adventures: Cryptid Codex provides a wealth of new beasts to challenge even the bravest heroes! Cryptid Codex is a key supplement...   [click here for more]
Tab Creations  $9.99

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Dime Adventures: Strange Night at the Creedmoor Hotel

Dime Adventures: Strange Night at the Creedmoor Hotel


What begins as a normal-seeming night at an aging hotel quickly turns into a race against time to stop a sorcerous cabal from altering the reality of everyone on the premises. Along the way the heroes will confront hidden villains, unexpected allies and fiendish plots. But can the heroes stop this interdimensional menace, or will the cabal overwrite the heroes’ reality with their own? Dime...   [click here for more]
Tab Creations  $9.99

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Dime Adventures: Rains of Africa

Dime Adventures: Rains of Africa


Something sinister stirs in the Horn of Africa. When the walking dead threaten settlements along the coast, the papacy cannot sit by and let its sole colony be overrun by shambling evil. Under highest secrecy, it sends a crack team to free the region from its arcane bonds. But first this team must infiltrate foreign lands, climb a mountain that has never been summited and conquer rampaging man-eaters....   [click here for more]
Tab Creations  $9.99

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Dime Adventures: Expedition Beyond Mount Terror

Dime Adventures: Expedition Beyond Mount Terror


Antarctica, the final continent, is the mother of all blank spots on the map. Its frozen reaches are largely unexplored, and most the land has yet to be seen by human eyes. The heroes are part of an expedition that seeks to travel to the interior of the continent. In this, they will face rival expeditions, plotting secret societies and the challenges of the frozen wastes. But nothing can prepare them...   [click here for more]
Tab Creations  $9.99

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Dime Adventures: Ready-Made Heroes

Dime Adventures: Ready-Made Heroes


Want to run a quick scenario, but don't have the time to write and stat out a full band of heroes? Are you starting up a new campaign, but your players don't know what they want to play? Here are thirteen pregenerated heroes ready to have adventures around the globe! Dime Adventures: Ready-Made Heroes is a supplement for Dime Adventures. Its features...   [click here for more]
Tab Creations  $9.99

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Dime Adventures: Wild Hunt

Dime Adventures: Wild Hunt


The heroes have been captured by the nefarious Laird Dougal Colquhoun, a sinister villain who traces his lineage back to the ancient aos sìth of the Celtic Kingdoms. They have been disarmed, brought to his private island, fed and now they are to be hunted by the Laird as the most dangerous game. But there is more to the island and its keeper than meets the eye. The heroes...   [click here for more]
Tab Creations  $9.99

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Dime Adventures: Circles in the Sky

Dime Adventures: Circles in the Sky


The heroes are going to be among the very first to circumnavigate the globe by airship! This is an astonishing feat of the modern era, and along the way they will encounter ruined temples, airship pirates, sinister cults, border wars, mysterious curses and demanding expedition sponsors. But perhaps the biggest threat is what awaits them when they complete their journey. Dime Adventures:...   [click here for more]
Tab Creations  $9.99

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Dime Adventures: World's Fair

Dime Adventures: World's Fair


The 1904 Saint Louis World’s Fair is to be a wonder of the modern age! People of all stripes are flocking to it from around the world, including the heroes. But where heroes go, villains tread as well. A sinister force is at work in the shadows, perverting the dream of the World’s Fair into a dream of world conquest, and only the heroes can stop it! Dime Adventures: World’s...   [click here for more]
Tab Creations  $9.99

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Dime Adventures: Prairie Dogs Ripped My Flesh!

Dime Adventures: Prairie Dogs Ripped My Flesh!


Murcia, IL: Wanted: Farm hands to solve prairie dog infestation damaging crops. One week of work. Good pay. Travel, food and board provided. Write to John Mills, Mills Farm, Murcia, IL to apply. A straight forward enough job posting. But there is always more to the story, and even easy jobs with good pay can be dangerous. Sometimes very dangerous. Dime...   [click here for more]
Tab Creations  $9.99

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Mythos: Companion (EGS)

Mythos: Companion (EGS)


Zagreus tried his best to dissuade Zeus to resign in a thousand years, persuading him with wine and dance, to end the Heavenly Contest immediately, for Cosmos’ sake. But Zeus was adamant; the Heavenly Contest would go on and whoever among its contenders would have the largest number of followers within a thousand years would be appointed Cosmos’ new supreme ruler. Zagreus was left with a difficult...   [click here for more]
Mystical Throne Entertainment  $13.99

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