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Legendlore V1 - The Realm Chronicles
by Caliber Comics

From Caliber Comics now comes the entire Realm and Legendlore saga as a set of volumes that collects the long running critically acclaimed series. In the vein of The Lord of The Rings and The Hobbit with elements of Game of Thrones and Dungeon and Dragons.

Keep an eye out for the Legendlore RPG coming soon from Onyx Path Publishing!

Legendlore V1 - The Realm Chronicles
 
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The Black Hack Second Edition

The Black Hack Second Edition


Black is Back! New expanded Second Edition rules now include a wealth of extra material and tools for every Black Hack GM. The main rules still only take up 30 pages, but the full edition adds over 90 more pages of NPCs, monsters, dungeons, traps, magic items and much more. The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base,...   [click here for more]
Gold Piece Publications  $6.00

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GEBB Issue #1

GEBB Issue #1


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  $1.99 $0.99

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SoRoPlay GamTools Zine: Historical Fiction & History Ref

SoRoPlay GamTools Zine: Historical Fiction & History Ref


This 159-page issue is a Historical Fiction & History Reference (Ref). It has new material built around several questions. Is a historical fiction or history a genre? What fiction sources my serve as a companion to historical fiction or history RPG gaming? What type of random d1000 tool may help to create a historical fiction story? What is a brief timeline of highlights for history...   [click here for more]
Ken Wickham  $3.00 $2.50

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GEBB Issue #2

GEBB Issue #2


An extraterrestrial presence is real, and the agents of an interplanetary Consortium monitor us from sites hidden throughout the world. All the while they watch humanity strip mine its planet to fuel the growth of populations and economies. If there is a plan to avert environmental and social disaster, the aliens operating out of a subterranean base in Antarctica didn't get the memo. As much as some...   [click here for more]
Skirmisher Publishing  $1.99 $1.19

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The Black Hack

The Black Hack


The Black Hack is a super-streamlined roleplaying game that uses the Original 1970s Fantasy Roleplaying Game as a base, and could well be the most straightforward modern OSR compatible clone available. If speed of play and character creation, compatibility, and simple - yet elegant rules are what you yearn for. Look no further! The Black Hack is a fast playing game and the rules can be picked...   [click here for more]
Gold Piece Publications  $2.00

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The Complete Guide to Creating Epic Campaigns

The Complete Guide to Creating Epic Campaigns


For use with ALL SYSTEMS AND GENRES OF PLAY. Join Guy - host and creator of the highly popular YouTube channel - How to be a Great GM as he takes you through, step by step, how to create your own RPG Campaign from scratch. For novice Game Masters and Experienced Game Masters alike, this 140-page tome contains everything...   [click here for more]
Geekstable  $10.95

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INDEX CARD RPG Vol. 1

INDEX CARD RPG Vol. 1


INDEX CARD RPG gives you 100 unique pieces of dungeon art for your tabletop! Print and cut places, props, monsters, traps and more. Use as terrain, monster mini's, or as a story and dungeon building creativity tool! Just two easy cuts per page makes 4 cards. Also included is a full card title and description listing to get your devious imagination turning! SECOND EDITION...   [click here for more]
RUNEHAMMER GAMES  $6.50

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Brukesian Duchy Hexcrawl - OSR

Brukesian Duchy Hexcrawl - OSR


The Brukesian Duchy Hexcrawl by Elven Tower Go Here for the Free Preview The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort...   [click here for more]
Elven Tower  $6.95 $6.26

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Rifts® Duty's Edge™

Rifts® Duty's Edge™


Rifts®: Duty's Edge™ 300 years after the Great Cataclysm and the Coming of the Rifts, humankind struggles against inhuman invaders, dark magic and demon plagues. A barren and empty land. The civilizations of the Middle East and much of the world have been long-since destroyed. Here, only lakes of glass and fading radiation remain of the region's once great cities, shrines,...   [click here for more]
Palladium Books  $7.99 $7.19

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Vault of the Sea Goddess

Vault of the Sea Goddess


A hundred years ago, the Great Cataclysm caused the lighthouse of Amphitritos to fall into the sea and, with it, the crystal trident that for long years had guided mariners safely through the islands of the Dodecanese. Now, three adventurers, pious rogue Neeko, Aigyptian warrior Kari, and Gnome artificer Zopee, have sought out the ancient site in a quest to retrieve the holy relic and restore it to...   [click here for more]
Skirmisher Publishing  $2.99 $2.69

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KOBOLD Guide to Plots & Campaigns

KOBOLD Guide to Plots & Campaigns


Run Your Best Campaign Yet Whether you’re a new gamemaster or a seasoned vet looking for a new angle to shake up your game, these 19 essays by expert gamemasters help construct your campaign from the ground up—and keep your players engaged until the dramatic conclusion. Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot...   [click here for more]
Kobold Press  $9.99 $5.99

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Never Unprepared: The Complete Game Master's Guide to Session Prep

Never Unprepared: The Complete Game Master's Guide to Session Prep


"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review 2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee...   [click here for more]
Encoded Designs  $9.95 $5.97

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The Lazy Dungeon Master

The Lazy Dungeon Master


You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result? It's time to unleash the Lazy Dungeon Master. Written in the style of Sly...   [click here for more]
SlyFlourish  $5.99 $3.59

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Spellcaster: The Frostgrave Magazine #1

Spellcaster: The Frostgrave Magazine #1


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This first issue contains: * Rules for using black powder firearms * Rules for horses in the Frozen City * Rules for Knightly Orders which add variety to your knights and templars * Alone in the Crypt –...   [click here for more]
Joseph A. McCullough  $5.00

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Miskatonic Country Scenarios: A Keeper's Guide

Miskatonic Country Scenarios: A Keeper's Guide


Miskatonic Country Scenarios: A Keeper's Guide Agitated in Arkham? Despairing in Dunwich? Indecisive in Innsmouth? Don't wander the banks of the Miskatonic without this guide to Miskatonic Country scenarios! Since 1983 Chaosium and its licensees have produced dozens of scenarios set in Lovecraft's fictional Massachusetts towns of Arkham, Dunwich, Kingsport, Innsmouth (and more). This guide helps...   [click here for more]
Sentinel Hill Press  $4.99 $4.49

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Vampire: The Masquerade, Winter's Teeth #5

Vampire: The Masquerade, Winter's Teeth #5


Once a trusted and loyal enforcer for the Camarilla, Cecily Bain finds herself the target of a BLOOD HUNT. Now every vampire in the Twin Cities has license to destroy her on sight. Cecily's spent her entire unlife preparing for just such a moment of survival of the fittest, but now she's dragging along an inexperienced vampire fledgling. As the snow begins to fall, it's kill...or let an innocent newbie...   [click here for more]
Vault Comics  $3.99 $3.59

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Vampire: The Masquerade, Winter's Teeth #3

Vampire: The Masquerade, Winter's Teeth #3


When Prince Samantha calls in Cecily and Ali to investigate the murder of three Kindred, the two vampires must learn to trust one another fully if they're going to solve the mystery—and keep their own secrets from the Camarilla. But when they discover that the killings could be linked to a dangerous old grudge, the case leads them to a new breed of enemy they never thought possible! Intended...   [click here for more]
Vault Comics  $3.99 $3.59

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Tomb of Dreams an Exalted 3rd Edition Jumpstart

Tomb of Dreams an Exalted 3rd Edition Jumpstart


Once, in the time before the gods forgot their names, when the world was flat and floated on a sea of chaos, there was an age of gleaming cities, untamed wilderness, enlightened devils, greedy spirits, and mighty heroes. This was the age of the Exalted, champions empowered by the highest of gods. Tomb of Dreams will jumpstart your group’s Exalted game—all...   [click here for more]
Onyx Path Publishing  $1.99 $1.19

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Vampire: The Masquerade, Winter's Teeth #4

Vampire: The Masquerade, Winter's Teeth #4


A slaying in the highest levels of the local Camarilla has put Cecily Bain on the trail of a headlopping killer, that will lead her into ever dark corner of the Twin Cities. Will her new child, Ali help her navigate a world where every suspect has two faces, or will her innocent naivete get them both beheaded? Intended for readers 15+ Also available now from Vault Comics: Interceptor Poli...   [click here for more]
Vault Comics  $3.99 $3.59

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Vampire: The Masquerade, Winter's Teeth #1

Vampire: The Masquerade, Winter's Teeth #1


From the internationally bestselling World of Darkness universe, Vault brings readers a brand-new VAMPIRE: THE MASQUERADE comic series, WINTER’S TEETH! When Cecily Baine, a courier for the Twin Cities Camarilla, takes a mysterious young vampire under her wing, she’s dragged into an insidious conspiracy. Will she be able to escape with her unlife and protect her aging, Alzheimer’s afflicted...   [click here for more]
Vault Comics  $3.99 $3.59

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Spellcaster: The Frostgrave Magazine #2

Spellcaster: The Frostgrave Magazine #2


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Rules for Dragons in Frostgrave, including a co-operative scenario. * Traps in Ghost Archipelago, including a solo scenario. * Frostgrave Mech War, rules and a scenario for fighting...   [click here for more]
Joseph A. McCullough  $6.00

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The Black Hack - Classic Monsters

The Black Hack - Classic Monsters


Classic Monsters is designed to support and enhance your Black Hack Second Edition games. It features over 240 monsters, drawn from B/X and First Edition sources of the The World's Most Popular Fantasy Role Playing Game, all converted for use with The Black Hack. This will allow Black Hack GMs to easily use original or OSR modules in their games without...   [click here for more]
Gold Piece Publications  $5.00

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KOBOLD Guide to Worldbuilding

KOBOLD Guide to Worldbuilding


The Essential Elements for Building a World Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again. Now,...   [click here for more]
Kobold Press  $14.99 $8.99

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Taking the Narrative by the Tail: GM Intrusions & Special Effects

Taking the Narrative by the Tail: GM Intrusions & Special Effects


Great moments don't just happen on their own. GM intrusions offer an opportunity for the Numenera GM to really shine--and for the players to experience incredible turning points in their characters' stories. But how do you use this feature of the game to its fullest? Taking the Narrative by the Tail offers tips and techniques for great GM intrusions, as well as a sampling...   [click here for more]
Monte Cook Games  $0.79 $0.47

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Vampire: The Masquerade, Winter's Teeth #2

Vampire: The Masquerade, Winter's Teeth #2


Cecily Bain takes fledgling vampire Ali on a twisted tour of the night life of the Twin Cities. But those lessons can't prepare her for the assignment she has to complete by dawn: feeding. Intended for readers 15+ Also available now from Vault Comics: Interceptor Poli has a mech suit and a mission. Weep has machine guns and a temper. Together they lead a band of freedom...   [click here for more]
Vault Comics  $3.99 $3.59

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Unframed: The Art of Improvisation for Game Masters

Unframed: The Art of Improvisation for Game Masters


Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review 2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation Improvisation...   [click here for more]
Encoded Designs  $9.95 $5.97

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Odyssey: The Complete Game Master's Guide to Campaign Management

Odyssey: The Complete Game Master's Guide to Campaign Management


If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review 2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide...   [click here for more]
Encoded Designs  $11.95 $7.17

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Frontier Explorer - Issue 31

Frontier Explorer - Issue 31


Hello Explorers! Welcome to issue 31 of the Frontier Explorer!  This issue introduces a new author, Michal Lausier, who provides us a Traveller short story, Bones and Mortar.  Oscar Rios provides us with ten standard sathar NPCs you can drop into your campaign.  We also have another needler article following the one last issue, this time, converted to the “Alternate Frontier” setting that Richard...   [click here for more]
Frontier Explorer  Pay What You Want

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Tooth or Truth: Round One

Tooth or Truth: Round One


Want to take your gaming group to the next level? Serve up a little Tooth or Truth!  Tooth or Truth is a fictional drinking game designed to encourage deeper roleplaying, more player interaction, and develop and strengthen bonds between characters and players alike. Using 25 questions, clever rules for dodging answers, and the threat of swallowing the tooth, this GM-less roleplaying supplement offers...   [click here for more]
Dawn Metcalf  $1.99

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100 Oddities for a Graveyard

100 Oddities for a Graveyard


Welcome to 100 Oddities for a Graveyard, the fourth entry in Skirmisher Publishing’s popular "Oddities" series! As roleplaying locales go, graveyards are classic, and can play a part in just about any type of game. As long as adventurers venture and people die, there will be graveyards. Fantasy, historical, urban, modern, horror, and even sci-fi or post-apocalyptic games can all benefit...   [click here for more]
Skirmisher Publishing  $1.99 $1.19

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The Sword of the Bastard Elf

The Sword of the Bastard Elf


Kicked out of home at the cruelly young age of 60, you're left to fend for yourself in the wilds surrounding Bilgeton. You are the Bastard Elf: embark on an epic quest in search of your human father and his fabled couch upon which you might crash, or blow that off as soon as something better comes along. Can you survive in this strange and vicious fantasy realm? The Sword of the...   [click here for more]
Two-Fisted Fantasy  $4.99 $2.99

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SoRoPlay GamTools Zine: Science Fiction Ref

SoRoPlay GamTools Zine: Science Fiction Ref


This 196-page issue is a Science Fiction Reference (Ref). It has new material built around several questions. Is a science fiction a genre? What fiction sources my serve as a companion to science fiction RPG gaming? What type of random d1000 tool may help to create a science fiction story? What is a brief timeline of highlights for science fiction novels, movies, TV shows, and video...   [click here for more]
Ken Wickham  $3.00

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Game Angry: How to RPG The Angry Way

Game Angry: How to RPG The Angry Way


Have you ever wondered what the deal is with games like Dungeons & Dragons and Pathfinder? What are they? What are RPGs? How do they work? How do you play them? And what’s a Game Master anyway? Well, wonder no longer. The Angry Game Master is here to explain it all. Game Angry: How to RPG the Angry Way will introduce you to the amazing world of table-top role-playing...   [click here for more]
Angry Games, Inc.  $15.00

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Spellcaster: The Frostgrave Magazine #3

Spellcaster: The Frostgrave Magazine #3


Spellcaster: The Frostgrave Magazine exists to bring new rules, scenarios, and gaming ideas for players of Frostgrave and Frostgrave: Ghost Archipelago. This issue contains: * Expanded rules for rangifer, including rangifer shamans with their own spell list, new rangifer soldier types, and a two-scenario solo campaign. * Rules for making deals with thieves’ guilds in...   [click here for more]
Joseph A. McCullough  $6.50

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100 Oddities for a Wizard's Library

100 Oddities for a Wizard's Library


Welcome to 100 Oddities for a Wizard's Library, third entry in Skirmisher Publishing's ever-expanding series of curiosities designed to fill the empty corners of your campaign worlds!  Oddities may clutter a shelf or lie forgotten in a corner but are not defined by where they are so much as what they are and are unusual by their very nature. A dead rat in the basement of an abandoned...   [click here for more]
Skirmisher Publishing  $1.99 $1.19

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Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games

Bayt al Azif #1: A magazine for Cthulhu Mythos roleplaying games


The stars are right for a new magazine dedicated to adventuring against the Cthulhu Mythos! Issue #1 includes: 3 adventures dual-statted for Call of Cthulhu 7th edition and GUMSHOE (Trail of Cthulhu/The Fall of DELTA GREEN) A group of teenagers must survive the night in an abandoned school (Modern Era, 10 pages) A team of investigators...   [click here for more]
Bayt al Azif  $6.00 $3.60

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100 Oddities for a Wasteland

100 Oddities for a Wasteland


Welcome to 100 Oddities for a Wasteland, the sixth entry in the “Oddities” series of sourcebooks, each of which brings you 100 imaginative elements, curios, and details to add to your games, in whatever way you like.  Previous volumes in this series — including 100 Oddities for a Creepy Old House, 100 Oddities for a Graveyard, 100 Oddities for a Thieves’ Guild,...   [click here for more]
Skirmisher Publishing  $0.99 $0.59

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Codex - Gold (Aug. 2019)

Codex - Gold (Aug. 2019)


Codex is the monthly RPG magazine published by The Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Gold: True Beauty Gold An expansion for True Beauty, originally published in Codex - Joy 2. True Beauty is a campaign framework for Monsterhearts 2 that sets the game in the...   [click here for more]
The Gauntlet  $9.00

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Dark Inheritance: Journey to Kos City

Dark Inheritance: Journey to Kos City


“Dark Inheritance: Journey to Kos City,” an exciting swords-and-sorcery fantasy novella by author Chris Van Deelen, follows Half-Drow Jaeger, Orc-blood Jarem, and Tiefling Viya as they are dispatched on a mission for the Five Animals Monastery that is their home. And, while they are prepared for hazards like bandits and wild beasts, the unfamiliar environment of cities and those that inhabit them...   [click here for more]
Skirmisher Publishing  $4.99 $4.49

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Kovid's Nineteen

Kovid's Nineteen


Set in Sartar in darkseason, near the dragonrise, with winter on its way, the adventurers stumble of a desperate plea for help. One that they should not ignore. How much help they give is up to them, but taken to its conclusion the scenario will pit them against a mighty Malian priest, sort of... The exact nature of events will be heavily dependent on the adventurers. The scenario is pitched at four...   [click here for more]
Chaosium  $4.70 $4.24

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Dungeon Vault Magazine - No. 12

Dungeon Vault Magazine - No. 12


Dungeon Vault Magazine - # 12 Published by Elven Tower This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.56

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Amazing Tales Coloring Book

Amazing Tales Coloring Book


Amazing Tales, The Complete Coloring Book contains all the artwork featured in Amazing Tales,  the full color illustrations have been reworked by original artist Iris Maertens to be suitable for coloring. Included are 7 pages from the Deep dark wood 9 pages from Magical kingdoms long ago 7 pages from Adventures on the pirate seas 9 pages from Adventures beyond the stars 5 pages...   [click here for more]
Amazing Tales  $1.95 $1.17

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The God-Machine Chronicle Anthology

The God-Machine Chronicle Anthology


In 2004, the World of Darkness Rulebook introduced a concept that intrigued, tantalized and inspired readers and players, and left them with the question: What is the God-Machine? You hold in your hands the book that might answer that question...or might simply complicate it. The God-Machine Chronicle Anthology contains new fiction by Justin Achilli, Eddy Webb, Stew Wilson, David...   [click here for more]
Onyx Path Publishing  $2.99 $1.79

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Mini-Dungeon Monthly #1

Mini-Dungeon Monthly #1


Introducing Mini-Dungeon Monthly, the new monthly RPG zine from AAW Games! Each issue features five brand-new Mini-Dungeon adventures compatible with the 5th Edition of the World's Most Popular Roleplaying Game! Want the digital color map and token pack? Subscribe to Mini-Dungeon Monthly in PDF and print at http://5ezine.com/subscribe/ Five adventures...   [click here for more]
AAW Games  $9.99 $8.99

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Historiae Mundi: A History of the Known World

Historiae Mundi: A History of the Known World


HISTORIAE MUNDI: A HISTORY OF THE KNOWN WORLD is a collection of stories, legends, maps, and illustrations detailing the history of the Known World, the fantasy setting of Mark Smylie's Artesia graphic novels, the novel The Barrow and its (eventual) sequels, and the roleplaying game Artesia: Adventures in the Known World (with any luck to be released in a new edition called...   [click here for more]
Aegis & Gorgon  $14.99 $13.49

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The Cainite Conspiracies Anthology

The Cainite Conspiracies Anthology


Step back into the Dark Ages... ...into a time when the clans, high and low, battle for blood and power. Welcome to The Cainite Conspiracies This collection of short stories inspired by the 20th Anniversary edition of Vampire: The Masquerade Dark Ages features tales by Vampire developers such as Justin Achilli, Eddy Webb, David A. Hill, Jr., and...   [click here for more]
Onyx Path Publishing  $2.99 $1.79

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Improv for Gamers

Improv for Gamers


Do you want to be a better roleplayer or GM? Do you want to encourage spontaneous creativity in your gaming group? Do you want to create dynamic, compelling characters? If the answer to any of these questions is “yes,” Improv for Gamers is for you! Based on the popular workshop series, this book provides a selection of fun and easy improv exercises designed to take...   [click here for more]
Evil Hat Productions, LLC  $10.00 $6.00

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Torchbearer

Torchbearer


Blood & Treasure Your world is crumbling at the edges, pressed in on all sides by the savage and pitiless darkness—monsters and other evils that prey upon light and life. Most of your people huddle behind walls, convincing themselves that your civilization will persevere and conquer this land.   But you don’t have that luxury. There’s...   [click here for more]
Burning Wheel  $15.00

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Eight

Eight


Seven are the tenets of the Knights Gesa. Twenty are the knights sworn to the Graal. But an eight tenet exists known only to one child. This is his story. ------------ Includes a writeup for a new type of Glamour Knight, The Eighth. And a new possible Antagonist Secret Society, The Theotokos. ...   [click here for more]
Chaosium  $2.50

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Shadowrun: Adversary (Enhanced Fiction)

Shadowrun: Adversary (Enhanced Fiction)


Listen Carefully They say everyone’s got a devil on one shoulder and an angel on the other, giving them advice and trying to influence them. Well, in the Sixth World, the angel’s drunk in a gutter somewhere, and the devil Just. Won’t. Shut. Up. What’s worse, three-quarters of the time, that devil’s advice sounds downright reasonable and even moral compared to the drek...   [click here for more]
Catalyst Game Labs  $0.99 $0.89

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