Title |
Publisher |
Price |
"Gnome Stew has hit another home run for the Game Master. Never Unprepared has earned a permanent place in my GM toolbox, right along side the likes of Robin’s Laws of Good Game Mastering, Hamlet’s Hit Points, Play Dirty, Eureka, and Masks. Highly recommended." -- RoleplayDNA review
2013 Origins Award nominee for Best Game-Related Publication - 2013 ENnie Award nominee... [click here for more] |
Encoded Designs |
$9.95
|
You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result?
It's time to unleash the Lazy Dungeon Master.
Written in the style of Sly... [click here for more] |
SlyFlourish |
$5.99
|
“Twenty three short essays from twenty three exceptional Game Masters and creators that will invariably aid you in your quest to make your games better because they reflect what happens, rather than what you have planned.” — Sean’s Pick of the Day review
2015 Golden Geek Award nominee for Best Supplement and Best Artwork & Presentation
Improvisation... [click here for more] |
Encoded Designs |
$9.95
|
“If you’re planning on running a campaign, you’ll want this book.” — Critical Hits review
2014 ENnie Award nominee for Best Aid/Accessory - 2013 Golden Geek Award nominee for Best Supplement
Do you ever wish you had a guide to help make running ongoing campaigns easier and more fun? Then you need Odyssey: The Complete Game Master's Guide... [click here for more] |
Encoded Designs |
$11.95
|
Have you ever wondered what the deal is with games like Dungeons & Dragons and Pathfinder? What are they? What are RPGs? How do they work? How do you play them? And what’s a Game Master anyway?
Well, wonder no longer. The Angry Game Master is here to explain it all.
Game Angry: How to RPG the Angry Way will introduce you to the amazing world of table-top role-playing... [click here for more] |
Angry Games, Inc. |
$15.00
|
After the Fall is now a free download — stay inside, read a book! In a world of transhuman survival and horror, technology allows the re-shaping of bodies and minds, but also creates opportunities for oppression and puts the capability for mass destruction in the hands of everyone. Other threats lurk in the devastated habitats of the Fall, dangers both familiar and... [click here for more] |
Posthuman Studios LLC |
FREE
|
They Say Everyone Has a Game Inside Them
Almost everyone who’s ever played a game has had an idea for how to make it better. To tweak it, improve it, or even build something new from its miniatures, cards, cubes, and concepts.
We think making games is awesome. We believe it's one of the most challenging, fun, rewarding things you can do. If you’ve ever thought about making a game of... [click here for more] |
Gameplaywright |
$7.99
|
In an age of augmented reality, love is found in the most dangerous places. Stranded on Mars, megacorp programmer Derek Tobbit drowns his sorrows in augmented reality sex, only to have his drug-fueled midlife crisis hijacked by a conspiracy that threatens the solar system. It will take all his hacker skill, the friendship of a rogue AI, and the redemptive power of an impossible love to save them.... [click here for more] |
Gun Metal Games |
$4.97
|
We are like you. We live in your cities, we laugh at your jokes, we share your good times and your bad ones. We meet you in clubs and back alleys, at glamorous parties and dive bars. We need you, to sate our endless hunger. We are your Kindred.
They are the smoke and the darkness, things that could have been you or us, creatures of hunger that humanity stole the night from. They are the Strix.
This... [click here for more] |
Onyx Path Publishing |
$2.99
|
In This Issue:
Welcome to Issue Zero - It’s a game system! It’s a zine about tabletop roleplaying! It’s both! An introduction to the Hippogryph project, what to expect in this issue, and what you can look forward to in future issues.
How to Create Things - From characters to magic items to worlds, a unified system for creating all of the elements that go into... [click here for more] |
Dancing Lights Press |
$1.00
|
in this issue:
fandom as religion - In the past decade fandom has become contentious and un-fun. With the mainstreaming of things formerly relegated to the fringes, is there any reason to continue supporting an increasingly toxic fan culture?
novel-style character profiles - A character sheet is only good for the game system it was created for, but a character profile... [click here for more] |
Dancing Lights Press |
$1.00
|
Passion. Loss. Laughter. Fear.
Truth is a paradox, especially when magick is involved. To get beyond illusions of reality, then, a person must reach beyond what we think is possible and find what’s really there.
Set in the award-winning world of Mage: The Ascension, the 17 tales featured in this collection span from the bizarre humor of “The Theogenesis Gimmick”... [click here for more] |
Onyx Path Publishing |
$8.50 $5.94
|
AN APPENDIX FOR THE FOUR-VOLUME SET!
Designers & Dragons: The Platinum Appendix is a collection of additional essays and indices to enhance and expand the material found in the Designers & Dragons series by author-historian Shannon Appelcline.
In this appendix, you’ll find:
Essays on women in the roleplaying industry, the Auriana Gang, the Hero Auxiliary Corps,... [click here for more] |
Evil Hat Productions, LLC |
$5.00
|
in this issue:
The Necessity of Kindness - Rather than write about horror as originally planned, I decided to focus on being pleasant to one another instead. There is no tabletop roleplaying without people. Play nice.
Paladins Revisited - We think of paladins as holy warriors, but what if we came at them from a more romantic perspective? Rather than devotion... [click here for more] |
Dancing Lights Press |
$1.00
|
ENnie Award Nominee for 2018: Best Writing
Lovecraftian cosmic terror meets modern-day conspiracy in these 33 brief tales of horror and personal apocalypse.
The Key
The Junk Shop
Into the West
Inside
At the Shore
In the Back Seat
Kay’s Voice
The Witness
Dear Cind
The Phone Man and I
The Lady of the Rock
Between Here and Forever
It Was Not Her
Words
End of the World of the End
What... [click here for more] |
Arc Dream Publishing |
$2.99
|
in this issue:
why do a wrestling issue? - If you don’t care about professional wrestling, why are you reading this issue? Well, it’s about unarmed combat, improvised weapons, character development, and storytelling. That’s RPG material right there.
characters: wrestler archetypes - How to make RPG characters inspired by professional wrestling. Whether you’re... [click here for more] |
Dancing Lights Press |
$1.00
|
Welcome to Issue Four: Quaranzine Part 1
A bit of clarification before we begin: This is not an issue packed with advice on running modern-day medical thrillers, developing post-apocalyptic fantasies, or rules for deadly viruses. Sorry. It’s the first of three issues that I’ve put together in response to the COVID-19 global pandemic. During this period of social distancing and self-isolation,... [click here for more] |
Dancing Lights Press |
$1.00
|
"Decea bore the gifts and markings of the Elemental Dragon of Air, and clarity was her birthright. She stopped imposing forms on the clouds of her mind, and allowed her thoughts to wander, that she might better see the true shape of the world."
When the Dragon-Blood Decea finds herself fiunexpectedly in the small fishing village of Elknell, she quickly realizes something is amiss... [click here for more] |
Onyx Path Publishing |
$2.99
|
Monsters of the Shadows
Thomas McCallister’s area of expertise—the virus that turns metahumans into flesh-eating monsters—has taken him into some dark corners of the Sixth World. When he came face to face with the serial murderer known as the Mealtime Killer, he had hoped that a particularly dark chapter of his life had come to a close. But when night falls in the sprawls... [click here for more] |
Catalyst Game Labs |
$1.99 $1.39
|
Welcome to Issue Five: Quaranzine Part 2
If you haven’t read Issue Four, I need to tell you that this is not an issue packed with advice converting the classic board game Pandemic in to a tabletop roleplaying scenario, nor is it a devoted to Max Max-style post-apocalyptic settings. Sorry. It’s the second of three issues that I’ve put together in response to the COVID-19 global pandemic. I’ve... [click here for more] |
Dancing Lights Press |
$1.00
|
Welcome to Issue Six: Quaranzine Part 3
If you’re experiencing a bit of deja vu, then you’ve already read Issue Four and Issue Five. Thanks! For those just tuning in, this “quaranzine” special is not an issue packed with advice recreating the 1995 medical disaster movie Outbreak at your tabletop. Nor does it delve into the possible armor class protection offed by hazmat suits. Sorry. It’s... [click here for more] |
Dancing Lights Press |
$1.00
|
THE DANGEROUS GAMES WE PLAY...
Earth has become a truly troubled place, ruled over by hypercorporations and CEOs rather than politicians and royalty. Not all of the old world powers have gone quietly into the night however, and one in particular holds onto his grasp. A team of operators (Lucky Mack, Corruption, LANrefn1, and Override) have taken on a job that may well threaten this... [click here for more] |
Legendary Games |
$4.99 $3.49
|
Food is Life
We are what we eat. As mages throughout history have realized, the foods that sustain our bodies sustain enlightenment as well. Such foods become extensions of the people and cultures that create them. Now Brother Oliver Lyon, Knight Templar and a humble baker’s son, travels around the world hunting the Fallen and gathering fine recipes along the way.
Enchanting... [click here for more] |
Onyx Path Publishing |
$4.99
|
Thule, the Nazi Atlantis, legendary home of Aryan superbeings that ruled prehistory. Thule was supposed to be a Nazi myth, but when a defector from the SS occult sciences division, the Karotechia, brings proof of Thule's reality, Delta Green's course is clear: the alien city and its technological and occult secrets must be denied to the enemy at all costs. But the true masters of Thule are fighting... [click here for more] |
Arc Dream Publishing |
$0.99
|
Before we were six. Now we are one. We differ on many points, but on these we agree: Always trust our instincts, always reward loyalty, and always pounce upon minions of the Unseen. Without these tenets, we are no longer worthy of the adoration of Man.
Monarch Trillani Persian von Mau, deceased
Cats have inherited the world, unifying their six fractious monarchies after untold... [click here for more] |
Onyx Path Publishing |
$2.99
|
The last survivors of the raid on the Barrow of Azharad have scattered to the four winds, each walking a separate path. For some, it is the path of noble service, as the households of great kings and warlords beckon, offering a chance to enter the fray of politics with the fate of nations on the line. For others, it is the path of secrets and magic, as the veil of the world parts open to reveal the... [click here for more] |
Aegis & Gorgon |
$2.99
|
The Unchained don't take anything for granted.
They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories... [click here for more] |
Onyx Path Publishing |
$4.99
|
In This Issue:
The Soft Reboot
Revisiting the Black Box Movement
RPG Manual Cost as Barrier to Entry
Game Design: The Man in the Arena
Do What You Can
Black Box: Everything is a Remix
Politics in Roleplaying Settings
Black Box and Remix Culture
Freebies, Trolls, and What Have You
Guide Instead of Gamemaster
System Rather Than Rules
Why “Player” Is In But “Game” Is Out
Dancing Lights Press Forums
Current... [click here for more] |
Dancing Lights Press |
$1.00
|
The Garou’s ancient struggle against the corruption of the world continues on, year after year, blow after blow. The names of the fallen outnumber the living. Their enemies are legion: vile subsidiaries of Pentex, Inc.; mutated Black Spiral Dancers; creatures warped beyond imagination by the taint of the Wyrm; and even, tragically, their own pride, long-held vendettas, and explosive rage.
They... [click here for more] |
Onyx Path Publishing |
$4.99
|
Palym thought she and her best friend Xiao were on an adventure. They had left their rural home in search of something greater, but neither could have anticipated the monster's attack their first day in the city. Before she knew it, Palym was swept into a world beyond her wildest imagination, the world of the Sidereal Exalted and Yu-Shan.
Where will the road of this Chosen of Journeys take her? And... [click here for more] |
Onyx Path Publishing |
$2.99
|
Johnson Meets Street
Mr. Johnson. You know the name. You probably know the face—smooth, implacable, professional. He’s got the nuyen and resources you want, and he knows it. He may not have your skills, but he doesn’t care. That’s what he has the nuyen for—so he can buy yours. He’s corporate through and through, and you can’t ever forget that, because... [click here for more] |
Catalyst Game Labs |
$1.99 $1.39
|
Many Cthulhu games feel the same. You shoot cultists. You do rituals. You unearth a buried god that's like every other god you've dug up. This book shows you how to make your games new and horrifying: by stealing from H. P. Lovecraft.
Stealing Cthulhu is my guide to Lovecraftian storytelling for roleplaying games. Its central idea is: by stealing, adapting and combining Lovecraft’s... [click here for more] |
Graham Walmsley |
$10.00
|
Novia Claro made him up to cover her own tracks while she investigates the murders of Hushanti's priests in Nexus. He's a convenient ruse, a rumor to spark the people's imaginations, distract them from her actions, and nothing more... until the day he bursts forth from the river and offers Novia his help.
Now he's hunted by several Dragon-Blooded, and Novia has to figure out whether she can trust... [click here for more] |
Onyx Path Publishing |
$2.99
|
Tierslay, a street hacker, struggles to survive on Earth, prior to the Fall, when the mysterious death of her only friend forces her to face her own mortality. Torn between a religious upbringing and her criminal brother's promise of eternal life, the choice to back up her mind leads her down a path of betrayal and transformation.
Infamy is the introductory fiction for Eclipse Phase... [click here for more] |
Posthuman Studios LLC |
$1.49
|
The last survivors of the raid on the Barrow of Azharad find themselves slipping further and further into webs of danger and intrigue. Erim, carrying a special burden, finds death behind the pleasant facade of the Tournament of Flowers; Godewyn Red-Hand enters into the service of men of power and ill intent; Stjepan Black-Heart walks high trails in the wild hills of the Manon Mole; and Annwyn of the... [click here for more] |
Aegis & Gorgon |
$2.99
|
THE LIFE OF A LIFESAVER
DocWagon—saviors of the needy, rescuers of the desperate. Willing to go anywhere, rescue anyone, as long as that “anyone” has forked out enough advance cash to justify the effort.
Reporter Simone Hart has embedded herself with a DocWagon team to see what their life is really like, and she’s in for a wild ride. From an OD’ing celebrity to an aggressive... [click here for more] |
Catalyst Game Labs |
$2.99
|
The Created wake with a flash of lightning, a gush of water, or a mouthful of air. They stumble into life, knowing barely enough to play at being human.
But human is exactly what they must become. The urges in their alchemical bodies, the marks left by the Prometheans preceding, and every instinct they possess, tells them that Humanity is the goal. Strive, learn, struggle, and reach the New Dawn.... [click here for more] |
Onyx Path Publishing |
$2.99
|
Dimenos was once an exclusive liner plying the spacelanes of the Reach. Now, after having been party to slave trading, she lies near-derelict at her moorings, stripped of her luxurious fittings and left to decay. When a pirate attack on Thebus highport forces five Travellers to take shelter in the wreck, they find themselves adrift aboard the dying ship.
With no power, no weapons and no prospect... [click here for more] |
Mongoose |
$3.49
|
Rules for the Breaking
Yuri Yehzov has been off the streets for a long while, surviving by following a few simple rules. Don’t stick your neck out. Don’t get involved in something that is none of your business. And above all, don’t piss off the ferocious mobsters of the Vory y Zakone.
Yuri doesn’t have much left from his shadowrunning days except his cyberears, but... [click here for more] |
Catalyst Game Labs |
$1.99
|
IT IS THE SECOND AGE OF SPACE... In the seventeenth millennium, the New Commonality of Humankind is expanding, using newly-discovered faster-than-light travel to rediscover lost worlds colonised in the distant past. It's a time of turmoil, of clashing cultures, as civilisations shudder and collapse before the might of a benevolent empire ten millennia old. In the Solenine Cluster, things are... [click here for more] |
Modiphius |
$3.99
|
Something Stirs…
The fabric of reality is cracking. Fissures appear in thin air, glowing with balefire. Something is scratching on the other side, pressing, beginning to break through….
The Wyrm’s corruption finds its way into the hearts of humans and Garou alike. Even an ultra-rational techno-cratic scientist can fall sway to its lies. Channeling his... [click here for more] |
Onyx Path Publishing |
$3.99
|
Delta Green: Tales from Failed Anatomies is a collection of stories by award-winning author and game designer Dennis Detwiller.
These tales of cosmic terror and personal horror span the life of Delta Green, the desperate organization that Detwiller helped create: a group of men and women who have seen the awful truths of reality and struggle to keep those realities at bay as long as they can.... [click here for more] |
Arc Dream Publishing |
$9.99
|
The Coldest Shadows
Arcano-archaeologist Elijah knows that digging into the past can be its own reward—or peril. When he’s hired to find an ancient map purported to lead to a mysterious location at the bottom of the world, his professional curiosity is more than roused. But his quest to simply get his hands on the map is more dangerous than he expected—even for a shadow runner.
He... [click here for more] |
Catalyst Game Labs |
$0.99 $0.69
|
There is only one law on the pirate world of Theev. The Blacksand Widows enforce that law with brutal efficiency and remorselessness. Sharing one consciousness, one mind, and through their cybernetic enhancements, the Widows are all but unassailable. But where there is a computer, there is a hack. An attempt to crash the Widows’ network results in one sole unit of the collective, Q2,3nrpi2, being... [click here for more] |
Mongoose |
$3.49
|
THERE IS MORE THAN ONE WORLD
The Strange is a place where fictional worlds, called recursions, become realities of their own. Recursions are unique but limited worlds with their own laws of science and even magic, seeded into the dark energy network underlying reality called the Strange. Some recursions contain extravagant sorcery, imprisoned devils, and lost gods.... [click here for more] |
Monte Cook Games |
$1.99
|
Novel-length branching path interactive fiction in the Choose Your Own Adventure vein! You'll get a mobi file, an epub, and a pdf.
You work for the Time Travel Investigation Agency, a job which, to be honest, is mind-meltingly dull. That is, until a raving lunatic in a lab coat breaks the laws of physics and drastically alters the space-time continuum (changing your... [click here for more] |
Chooseomatic Books |
$3.99 $2.79
|
Lovecraftian cosmic terror meets modern-day conspiracy in 18 tales of horror and personal apocalypse:
"The Color of Dust" by Laurel Halbany.
"PAPERCLIP" by Kenneth Hite.
"A Spider With Barbed-Wire Legs" by Davide Mana.
"Le Pain Maudit" by Jeff C. Carter.
"Cracks in the Door" by Jason Mical.
"Ganzfeld Gate" by Cody Goodfellow.
"Utopia"... [click here for more] |
Arc Dream Publishing |
$9.99
|
Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully.
In this indispensible guide, a published commercial game designer and longtime teacher offers practical... [click here for more] |
McFarland |
$9.99
|
Songs of the Sun
Each dawn reveals new wonders to Gaia’s shapeshifting children. Each time Helios rises above the horizon, they face a new day of uncovering secrets, unveiling duplicity, and standing strong for the good of Gaia and those she claims as Her own.
Songs of the Moon
Each dusk brings new dangers well. The Changing Breeds do not have the strength of... [click here for more] |
Onyx Path Publishing |
$2.99
|
THE EPIC FIRST NOVEL OF THE LEGENDARY SCIENCE FICTION SERIES...
30 years before the Clan invasion, the crumbling empires of the Inner Sphere were locked in the horror of the Third Succession War. The great Houses, whose territories spanned the stars, used BattleMechs to smash each other into rubble...
Grayson Death Carlyle had been training to be a MechWarrior since he was 10 years old, but his graduation... [click here for more] |
Catalyst Game Labs |
$0.99
|