Title |
Publisher |
Price |
"Get the fantasy miniatures game that started it all! Chainmail is a fully fleshed out fantasy miniatures game that puts YOU in charge of your very own army. Whether you want to fight historical battles based in the trenches of reality or fantasy battles rife with magic and fantastic beasts, Chainmail gives you the rules to fight the wars you want to fight! The Chainmail Medieval Miniatures section... [click here for more] |
Wizards of the Coast |
$8.24 $7.42
|
Discover Call of Dungeons, the standalone medieval-fantasy dungeon crawler, playable with your miniatures. This 32-page rulebook, shipped with a 38-page print-and-play file containing 12 tiles and 97 cards, all of them in English, immerses you into the deep exploration of Azalor's mysterious... [click here for more] |
Epic Mecanix |
$19.90
|
Unleash the Forbidden Spectrum!
THE LOST CHROMATIC DRAGONS for Pathfinder 1st Edition opens a lost chapter of dragon lore, revealing the forgotten saga of Samumet, the True Chromatic Dragon, and her monstrous progeny. This tome unveils chromatic horrors beyond the traditional spectrum, each with its own devastating abilities:
Muddy Brown: With concussive mud blast breath weapons, these dragons... [click here for more] |
Alluria Publishing |
$7.95
|
Rules for large-scale miniatures battles based on the game Dungeons & Dragons.
Product History
"Swords & Spells" (1976), by Gary Gygax with Dave Arneson & Rob Kuntz, is supplement for OD&D. It was published in August 1976.
Origins (I): A Fifth Supplement. "Swords & Spells" is the fifth supplement for OD&D, published in same format as "Supplement... [click here for more] |
Wizards of the Coast |
$8.50
|
FAST, FURIOUS BATTLES!! The Savage Worlds RPG rules have, for twenty years, been a staple of many gaming tables around the world. The fast and furious action they allow with an easily learned ruleset has made it a fan favourite. This book brings all-out warfare to your gaming table. Ideal for incorporating larger battles into your RPG campaign or as a stand alone Fantasy wargames... [click here for more] |
Arion Games |
$40.00
|
No dice. No cards.
No tokens. No bets.
No randomness.
There is only you and your enemies.
Can you outwit them?
All Tactics. All Strategies. No Chance.
Dungeon Tactics is a dungeoncrawler that is all about player skill. With no dice or any other random number generation, the only thing that... [click here for more] |
Stormforge Productions |
$29.99
|
A cloud of dust forms over the horizon as a titanic army of evil threatens the entire civilized world! The Master of the Desert Nomads and his legions are back, and they form the greatest threat that you have ever faced. You must persuade powerful rulers to join you cause, stave off threats to the alliance, and lead your armies to victory! This adventure contains a full-color map of the D&D... [click here for more] |
Wizards of the Coast |
$8.50
|
This adventure is designed for use with the Advanced Dungeons & Dragons game and the AD&D Battlesystem Fantasy Combat supplement. It cannot be played without these games This is the first Battlesystem supermodule. The tiny village of bloodstone pass s menaced by an army of thousands of brigands - orcs, goblins, giants, and human renegades led by a powerful assassin. Outnumbered and helpless,... [click here for more] |
Wizards of the Coast |
$9.99
|
GRAY MONDAY.
1 August 3132. On that day, eighty percent of the hyperpulse generators throughout the Inner Sphere fell silent and humanity’s communications link across the stars was severed. While many looked to the Republic of the Sphere for guidance through the darkness, others used the crisis to advance their own agendas and political ideologies. As a new era began, old hatreds... [click here for more] |
Catalyst Game Labs |
$17.99
|
The Clans
Descendants of the Star League Defense Force, they returned to the Inner Sphere in 3050 with violence and honor. Stalled by the combined might of the Inner Sphere, the Clans have been waiting for the chance to strike for Terra once more. But fractures within Nicholas Kerensky’s Great Society have widened. A new enemy threatens to destroy the Clans once and for all: themselves. The... [click here for more] |
Catalyst Game Labs |
$34.99
|
Birth of a new society...
The Clans, brainchild of Nicholas Kerensky, emerged from the ashes of the decimated Star League Defense Force to create a new order in distant lands. Ritualizing combat, they established a new society where only the strongest warriors rule and justice is won through battle.
Ironically, it would be the death of the Clans’ founder that would catalyze this new society... [click here for more] |
Catalyst Game Labs |
$17.99
|
Fuzzy Heroes 2nd Edition is a family fun game of combat and adventure for toys and stuffed animals. It teaches basic miniatures, role playing, and tactics as well as providing wacky fun for even the most veteran gaming enthusiast. Death and gore free, but with plenty of action, Fuzzy Heroes is a great gateway game for introducing new players to the hobby, while still providing enough depth, thrills,... [click here for more] |
Inner City Games Designs |
$20.00
|
THE SYSTEM
Enforcer is a miniature based narrative-wargame, or a war-roleplaying-game, following in the massive footsteps of classic games like Inquisitor and X-COM. It takes the best of wargaming and RPGs to create an experience of the early skirmish era miniature RPGs. Enforcer is as much about player skill as it is about character skill. Your characters and... [click here for more] |
Stormforge Productions |
$29.99
|
In the wake of the Star League's collapse, Aleksandr Kerensky led the bulk of the SLDF into deep space to escape the inevitable Succession Wars. But war soon came to the "Star League in Exile" anyway, prompting General Kerensky's son Nicholas to form a new society, based on the principles of honor and strength. Fifteen years later, the newborn Clans were unleashed against those who abandoned Kerensky's... [click here for more] |
Catalyst Game Labs |
$34.99
|
YOU CAN NEVER RETURN TO YOUR HOMEWORLD.
THE CATACLYSMIC EVENTS THAT HAVE RENDERED IT A PART OF YOUR PAST HAVE FOREVER SEALED IT FROM YOUR FUTURE.
YOUR SMALL FLEET OF ORPHANS AND GHOSTS HAS BEEN YOUR ENTIRE UNIVERSE FOR NEARLY FORTY YEARS AS YOU’VE CROSSED THIS EMPTY COSMIC DESERT.
YET NOW YOU’VE COME TO A NEW UNEXPLORED AND UNMAPPED REGION OF SPACE, HIDDEN... [click here for more] |
Stormforge Productions |
$29.99
|
Welcome to the Marvelous Merfolk Compendium of PC Races! Merfolk are legendary water-dwelling human-like beings. They are attested in folklore and mythology throughout the ages in various parts of the world. While the standard setting offers a pittance of various merfolk races, this book stands to rectify that by providing a veritable rainbow of 22 playable merfolk races to entertain, inspire, and... [click here for more] |
Alluria Publishing |
$24.95 $19.95
|
Designed for Solo Play! These are the core rules that all the other books are built around.
NUTS! 4th Edition What: Wargame/RPG rules for World War II. Scale: Man to man combat. 1 figure equals 1 man; 1 model equals 1 vehicle. Your Role: Players can command from one squad to a platoon of infantry or from one platoon to a company of tanks. Playability: Designed... [click here for more] |
Two Hour Wargames |
$24.99
|
... [click here for more] |
Spectrum Games |
$25.95
|
The jingle of gold and the chance to earn glory in the battlefield motivate many people to answer a call to arms. These men and women are mercenaries, willing to fight someone else's battle for the chance to earn a few coins or lasting fame.
Gold & Glory describes the mercenary companies of the Forgotten Realms Campaign Setting. The famous and the infamous are detailed within:... [click here for more] |
Wizards of the Coast |
$8.50
|
Gleaming white mecha and technicolour explosions; the swing of mighty steel fists; the krak-krak-krak of anti-tank guns slung like rifles; a cloud of missiles raining down on an exposed mecha before it deftly rolls out of the way or meets its fiery doom. Young pilots, grizzled veterans and the tangled web of relationships that play out against the backdrop of war and clashing robots. ... [click here for more] |
Peril Planet |
$20.99 $16.99
|
The Urban Manhunt Companion is the first major supplement for the Urban Manhunt tabletop miniatures game. It contains:
Prowl rules that allow hunters to take a stealthy approach to the sport, sneaking into position to strike (or shoot) silently from the shadows.
Cinematic elevation rules for when combat occurs high above the ground. Take the fight to the crims on rooftops and gantries, creating... [click here for more] |
Spectrum Games |
$19.95
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
The game is minis agnostic, so you can use any proxy for units you like, or even print out and use the tokens that are provided. The ruleset is comparable to similar games such as BattleTech... [click here for more] |
Alpha Strike Games Limited |
$11.99
|
Fane of the Drow features two double-sided poster maps designed for roleplaying and miniatures skirmish play. An accompanying 16-page adventure can be dropped into any campaign. Enemies consist of creatures from various D&D miniatures.
Miniatures skirmish scenarios are included for additional play options, written to allow Dungeon Masters to seamlessly integrate D&D Miniatures into the adventure.... [click here for more] |
Wizards of the Coast |
$8.50
|
CLEAR TO DROP!
THE ARIES SECTOR is a wartorn archipelago of ruined worlds and collapsing battlefronts. The Dynamic Reconnaissance and Orbital Paratroopers (DROP Troops) are critical in executing surgical strikes to hold back the teeming hordes of xenos horrors and stem the tide of inssurectionists. As bleak as the darkening galaxy seems, hope is not lost!
Seize command of a Drop Team... [click here for more] |
Lionborn Publishing |
$17.99 $14.99
|
MERCS TableTop Game is a fast, squad-based tactical skirmish game set in the near future, with a focus on completing Objectives and securing the Operation. Each player takes control of a Strike Team from one of the Mega Conglomerates or MegaCons. MERCS is a mission driven gaming experience, with the importance of gameplay being about making smart decisions and executing a solid plan vs just throwing... [click here for more] |
Fifth Angel Studios |
$40.00
|
War Trigger is a sci-fi miniature game played by 2-4 players with 5-20 models on tabletop battlefields. It is a fast game that minimises random elements and focuses on the tactical decisions of the players to determine victory. It is a game where you are always active, either ordering your forces forward or reacting to try and counter your opponents efforts. All the while dealing with the occasionally... [click here for more] |
Dave Hawes |
$10.00
|
Players: 2+ Game Time: 60+ Minutes Game Type: Tabletop Skirmish Game
The Last Drifters is a thrilling tabletop wargame that puts you in the driver's seat for intense vehicle combat in a post-apocalyptic wasteland.
From motorbikes to massive war-rigs, the game allows you to customise and upgrade your vehicle with an array of weapons, armour, and other... [click here for more] |
Fyndoria.Games |
$18.63
|
Hellspike Prison features two double-sided poster maps designed for roleplaying and miniatures skirmish play, plus an accompanying 16-page adventure that can be dropped into any campaign. Enemies include creatures from the recent Underdark miniatures expansion.
Miniatures skirmish scenarios are included for additional play options. The two poster maps can be put together to form the fiery underdark... [click here for more] |
Wizards of the Coast |
$12.49
|
Fields of Ruin features two double-sided poster maps designed for roleplaying and miniatures skirmish play. An accompanying 16-page adventure can be dropped into any campaign.
Enemies include creatures from the recent D&D War Drums miniatures expansion. The two poster maps can be put together to form a ruined stronghold, while the reverse sides feature more ruins and battlefields players can explore.... [click here for more] |
Wizards of the Coast |
$8.50
|
Heavy Gear Blitz! Tabletop Wargaming - 3rd Edition Rules - Version 3.1
>> The Current Heavy Gear Blitz! Rules Edition as of May 2022 <<
Welcome to Heavy Gear Blitz 3.1
Mother Earth has returned to lay claim to the colony worlds. With over half of the colonies subjugated by these modern conquerors, the various systems are in a desperate struggle to maintain... [click here for more] |
Dream Pod 9 |
$52.99
|
25 years after the first edition was released by Iron Crown Enterprises, Bladestorm returns in a completely redesigned, corrected, colorized and expanded Second Edition.
The fast paced rules enable quick battles between any kind of forces gamers wish to create. Regular troops, heroes, monsters, spell users, standard bearers, units, vehicles, musicians, leaders; if it's a miniature, it can be turned... [click here for more] |
Metal Express |
$49.69
|
Any Fight… Anywhere…Any Time.
Baked rock and sand, shimming silver with heat waves as far as the eye could see. At 140 degrees, the Sahara was deadly enough without the prospect of enemies lurking in the next Wadi…heat…rugged terrain…sudden combat…the desert alone was a killer. Even the ants have enough sense to get out of this. Too bad you’re not an ant. You’re a soldier, and you... [click here for more] |
Two Hour Wargames |
$24.99
|
Welcome to Terra Nova and Heavy Gear Blitz!
A tabletop miniatures wargame with over 20 years of heritage and success.
The colony world of Terra Nova continues to be in a state of constant conflict. Massive polar nations, invaders from Earth and even armed gangs have turned its arid landscape into a never-ending battlefield. Old grudges and fragile alliances set the stage for complete... [click here for more] |
Dream Pod 9 |
$29.99
|
The Dungeoneer’s Guide is a core set of fantasy role-playing game (RPG) rules intended to accommodate various formats of play. Whether with a solitary daring Dungeoneer, or an entire party of bold heroes, you’ll delve deep into narrative-driven stories and exciting exploits. The rules are simple, fast, and designed to complement a wide range of themes, genres, and play styles.
Every Dungeoneer... [click here for more] |
Geeks Collaborative Gaming |
$14.69
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
MechHeads 2201 is a supplement for SolCorps: Colonial War that provides two major new elements for the game: Pilots for Mechs, and Mechs manufactured by independent companies... [click here for more] |
Alpha Strike Games Limited |
Pay What You Want
|
The year is 1797 and regiments of soldiers march and fight with muskets and bayonets as well as Culverins and cavalry. Arcane magic is wielded by Weirdsmen and Mummers, enchanted forest known as the Tumble cloaks much of the land and strange creatures pose a threat to the great warships and merchantmen that ply the seas. This miniatures Skirmish game is set in the world created by the acclaimed... [click here for more] |
Arion Games |
$20.00
|
Using the latest generation of the fast-playing Battlefield Evolution rules, this is the action-packed rulebook that brings World War II to your tabletop. Battlefield Evolution: World at War is a portal into World War II, providing everything you need to stage small firefights in far flung villages, or massive confrontations involving massed infantry, armour and air units, as the struggle for territory... [click here for more] |
Mongoose |
$18.99
|
"The fresh and drastically different perspective offered in this book is a much better addition to the game than a lot of the official WotC stuff" -- The Chamber of Mazarbul
"...keeps combat constantly moving, more interactive and less like a board game....4 out of 5 stars!" -- RPG.org
"The content is, simply put, superb….The level of thinking and detail in the rules is... [click here for more] |
Enhanced 4E |
$26.99
|
Babylon's Burning is a near-future, post-apocalyptic skirmish game combining a gritty, atmospheric setting with rules that are both easy to learn and highly realistic.
The year is 2025 - 10 years after the Hit, the catastrophic meteor impact that tore society apart and set in motion a chain of events that left cities in ruins and 95% of the world's population dead and buried under a blanket... [click here for more] |
Dieselmonkey Designs |
$24.69
|
For hundreds of years, brave heroes have kept the peace in the kingdom of Somland. Delving deep into ancient tombs, driving dragons from the countryside, and vanquishing vile foes of unearthly natures.
But even heroes take weekends off.
Thus was created that most illustrious of games, golf. Regulated by the Honorable and Ancient Golf Guild Illustrious of Somland (HAGGIS).
This book contains all... [click here for more] |
Fez Sinister Games |
$18.00 $15.99
|
Adventure Post is a series of solo-mini-adventures that were traditionally delivered to your door on a postcard each week. Every week was a small portion of an overall larger campaign which took many, many weeks to come to a conclusion. The postcard included a QR code or website address that directed you to the weekly adventure document. That document would explain the setup, instructions, and key... [click here for more] |
Geeks Collaborative Gaming |
$21.99
|
>> No Longer Needed as of May 2022 release of the new HGB 3rd Edition Rules - Version 3.1 which now includes the matterial found in the Force Compendium. <<
>> For the Heavy Gear Blitz! 3rd Edition Rules released in Spring 2021 <<
Heavy Gear Blitz! 3rd Edition Rules - Force Compendium
Welcome to Terra Nova and Heavy... [click here for more] |
Dream Pod 9 |
$46.99
|
Ever wonder what to do with that bucket of Plastic Infantry Guys (PIGs)? Here's the answer: Send them into battle! War PIGs is an easy-to-learn miniatures game that uses plastic infantrymen and posable action toys as miniature figures in battle scenarios from 1938-near present. The revised edition of the rules contains more weapons, landing craft rules, air strike and offsite artillery rules,... [click here for more] |
Inner City Games Designs |
$15.00
|
Welcome to Mechanized Assault, a skirmish game where you take control of a small group of Mecha pilots, maybe some A.I. driven robots, and an A.I. controlled support vehicle all in the fight to claim resources for the people in your personal faction at home.
In this book you should be provided with all the information you need to play Mechanized Assault and be the hero to your people. We will provide... [click here for more] |
D13Tabletop |
$20.00
|
SolCorps: Colonial War is a gonzo homebrew tabletop game set in a dystopian future where corporations exploit the solar system and war for resources and control of humanity.
Second Wave is a supplement that provides some additional units for the two factions introduced in the core rules, Yashuda and ConTek, including a Massive and Medium mech... [click here for more] |
Alpha Strike Games Limited |
$7.99
|
Welcome to Terra Nova and Heavy Gear Blitz!
A tabletop miniatures wargame with over 20 years of heritage and success.
The colony world of Terra Nova continues to be in a state of constant conflict. Massive polar nations, invaders from Earth and even armed gangs have turned its arid landscape into a never-ending battlefield. Old grudges and fragile alliances set the stage for complete... [click here for more] |
Dream Pod 9 |
$19.99
|
So much blood has been spilled in this age-old feud between man and monster—one might imagine the endless crimson flow could slake the thirst of even the eldest vampire master. Van Helsing and his allies look to the lightning on the horizon and know better.
The twisted embodiments of evil are forever hungry, forever hateful, and forever desiring to conquer the so-called civilized world and... [click here for more] |
Avalon Game Company |
$17.10
|
Adventure Post is a series of solo-mini-adventures that were traditionally delivered to your door on a postcard each week. Every week was a small portion of an overall larger campaign which took many, many weeks to come to a conclusion. The postcard included a QR code or website address that directed you to the weekly adventure document. That document would explain the setup, instructions, and key... [click here for more] |
Geeks Collaborative Gaming |
$22.99
|
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1650 TO 1820
Listing updated 11th May 2020
· Current Edition: 5.1
· Recommended scale 1/600 to 1/2400
· Complexity: 6/10
· Level of detail: 6/10
· Dice required: D6
A SET OF QUICK REFERENCE SHEETS IS AVAILABLE THROUGH THE PUBLISHER'S WEBSITE
These rules... [click here for more] |
A and A Games |
$26.51
|
NAVAL WARGAMES RULES FOR THE AGE OF SAIL, 1580 TO 1820
Listing updated 31 March 2019
· Current Edition: 2.1
· Recommended scale 1/2400 (1/1200 also possible)
· Complexity: 3/10
· Level of detail: 5/10
· Dice required: D10, D6
The rules cover the era from the beginning of gunpowder (the Armada) through... [click here for more] |
A and A Games |
$26.51
|