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 Hottest Miniature Scenarios, English, GMs Day Sale
 
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1815 Campaign Map

1815 Campaign Map


A Campaign map for 1815 with a hex overlay and no hex overlay. Files included in the zipfile are for both maps in png format , pdf of the map in A4 and letter format with both hex and no hex overlay The map represents an area of about 24 miles by 16 miles ...   [click here for more]
Twylite Games  $12.42

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40  fantasy Character portraits and Tokens

40 fantasy Character portraits and Tokens


****** Personal use only ***** If you are looking for super high quality character portraits and /or Tokens this package is for you. Make sure to read below to find the selection of character included.   Here are some of  the characters included in this pack! -All the characters are fully and carefully crafted in...   [click here for more]
Map alchemists  $32.95 $4.99

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5150 - The Original

5150 - The Original


Original version of 5150. Has older mechanics, more detail, but still a great game.  5150 "TO LIVE AND DIE IN ALPHA CENTAURI!" Or any other Star System of your choice!   5150 is an ever-expanding universe where anything is possible. With 5150 you can command a large star fleet or a single swift "free trader". Be an interplanetary general in command of an army bent on planetary conquest or lead...   [click here for more]
Two Hour Wargames  $9.99

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A Dead Festival 2 Forbidden Psalm - miniatures game, inspired by and compatible with MÖRK BORG.

A Dead Festival 2 Forbidden Psalm - miniatures game, inspired by and compatible with MÖRK BORG.


Can your warband survive A Dead Festival 2? A Forbidden Psalm Annual mini expansion for the spookiest of months. Battle things from the mist, nightmares and werewolves.  A miniatures game expansion of death, werewolves, things from the mists. Based on and compatible with MÖRK BORG Requires a copy of the core rule book to play Forbidden Psalm is a tabletop miniatures game,...   [click here for more]
OptimisticNIL  $3.00

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A Dead Festival 3 Last War and Forbidden Psalm Halloween expansion

A Dead Festival 3 Last War and Forbidden Psalm Halloween expansion


Can your warband survive A Dead Festival 3? A Forbidden Psalm and Last War Annual mini expansion for the spookiest of months. A hallowed night has come. Inside A Dead Festival 3 are five new Scenarios to test the mettle of your crews. This expansion can be used to add dark and dire Scenarios to your games of The Last War and Forbidden Psalm. You need a copy of either the Forbidden Psalm core...   [click here for more]
OptimisticNIL  $6.00

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A Dead Festival Forbidden Psalm - miniatures game, inspired by and compatible with MÖRK BORG.

A Dead Festival Forbidden Psalm - miniatures game, inspired by and compatible with MÖRK BORG.


Can your warband survive A Dead Festival? A Forbidden Psalm mini expansion for the spookiest of months. Battle a scorned lover, Thing from another planet and the long dead. Solo play, coop and much more in this deadly addition to the world’s best miniatures game*. A miniatures game expansion of death, zombies, things from space and evil trees. Based on and compatible with MÖRK BORG Requires...   [click here for more]
OptimisticNIL  $3.00

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A Desolate Waste: Post Apocalyptic Skirmish: Compatible with Gruntz 15mm

A Desolate Waste: Post Apocalyptic Skirmish: Compatible with Gruntz 15mm


The Desolate Waste Campaign is a post-apocalyptic, science-fiction campaign designed to be used with a slightly modified version of Gruntz where we make extensive use of the specialists, commanders, and monster rules to allow for a more nuanced skirmish style game. A basic person or Crew Member will use the gruntz specialist template with scout level damage capacity. Characters and Crew Leaders will...   [click here for more]
Art of War Games  $2.45

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Battle of Trafalgar Scenario Pack

Battle of Trafalgar Scenario Pack


Trafalgar Scenario Pack During 1804 and 1805, Napoleon wanted to seize the English Channel for just one week and place a French army on British soil. To do so, the fleets of Spain and France must combine in order to have any chance against the Royal Navy. The British Admiralty, conducting a brilliant campaign of blockade, could not let Napoleon succeed. But the net is never woven as tightly as the...   [click here for more]
Starboard Tack Press  $3.50

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BattleTech: Historical Turning Points: Glengarry

BattleTech: Historical Turning Points: Glengarry


The assassination of Archon Melissa Steiner-Davion in 3055 sent shockwaves throughout the Federated Commonwealth. In the secessionist Isle of Skye, it lit the fires of rebellion once again. The Free Skye Separatist movement brought things to a boil in April 3056 on the insignificant world of Glengarry. Only one obstacle stood in their way: the venerable Gray Death Legion mercenary command. With the...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Historical Turning Points: Misery

BattleTech: Historical Turning Points: Misery


Wolfs’ Dragoons, one of the Inner Sphere’s most enigmatic mercenary units in the early thirty-first century. The Draconis Combine Mustered Soldiery, one of the most honorable and ruthless military forces among the Great Houses. On the tiny planet of Misery, the culmination of political plotting, jealousy, and fanaticism played itself out to a bloody, exhaustive end. The extension of the stubborn...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Jihad: Turning Points: Atreus

BattleTech: Jihad: Turning Points: Atreus


ATREUS CAST DOWN Despite centuries of unrest, the Free Worlds League (formed in 2271) is the oldest of all the Great Houses. Its capital, Atreus, colonized during humankind’s initial exodus to the stars, is held as the ideal of the democracy prized by the people of the League. Then came the Jihad. Jihad Turning Points: Atreus fleshes out the details of the conflict surrounding this pivotal...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Jihad: Turning Points: Hesperus II

BattleTech: Jihad: Turning Points: Hesperus II


One of the most important manufacturing worlds in the Inner Sphere, Hesperus II was a primary objective of the Word of Blake’s Operation STEEL HAMMER. The plan was designed to disrupt the Lyran Alliance’s economic and industrial base. Long before attempting to seize Hesperus II, the Word concocted a lengthy invasion plan to weaken Lyran defenses. The Blakists aimed to succeed where other invaders...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Jihad: Turning Points: Luthien

BattleTech: Jihad: Turning Points: Luthien


THE BLACK PEARL UNDER SIEGE Luthien. The Black Pearl. Jewel of the Dragon. The center of the Draconis Combine, Luthien had never been conquered by an enemy in over four centuries. Then came the Jihad. Jihad Turning Points: Luthien fleshes out the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks. Additionally, players can join one of the myriad...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Jihad: Turning Points: New Avalon

BattleTech: Jihad: Turning Points: New Avalon


AVALON DARKENED In 2796 New Avalon almost fell to the ravening Draconis Combine. Yet House Davion rebounded, becoming one of the most powerful of Houses. Since then Avalon City and the capital of the Federated Suns have stood as a beacon of hope for all mankind. Then came the Jihad. Jihad Turning Points: New Avalon fleshes out the details of the conflict surrounding this pivotal world published...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Jihad: Turning Points: Sian

BattleTech: Jihad: Turning Points: Sian


SIAN ABLAZE! The most important world in the Capellan Confederation, the verdant and serene capital has been the seat of the Chancellor’s power for centuries. Then came the Jihad. And more damaging, the betrayal of one of Liao’s own blood. Jihad Turning Points: Sian fleshes out the details of the conflicts that swirl across this pivotal world published in various Jihad Plot Sourcebooks....   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Jihad: Turning Points: Tharkad

BattleTech: Jihad: Turning Points: Tharkad


THARKAD ABLAZE Seat of power for the Lyran people since 2407, the frozen shores of Tharkad have sparkled with the might of the merchant princes of House Steiner for centuries. Then came the Jihad. Jihad Turning Points: Tharkad fleshes out the details of the conflict surrounding this pivotal world published in various Jihad Plot Sourcebooks. Additionally, players can join one of the myriad...   [click here for more]
Catalyst Game Labs  $4.96

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BattleTech: Luthien

BattleTech: Luthien


LUTHIEN (PDF) [FAS1678p] Print Price (1993): $12.00 File Size: 24.3 MB Humiliated by their defeat on the planet Wolcott, the warriors of Clan Smoke Jaguar have returned to the Inner Sphere to avenge themselves against the Armies of the Draconis Combine. Bolstered by Clan Nova Cat, the invaders have massed an invasion fleet of new OmniMechs, battle-armored Elementals and aerospace fighters...   [click here for more]
Catalyst Game Labs  $6.00

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BattleTech: Operational Turning Points: Capellan Crusades

BattleTech: Operational Turning Points: Capellan Crusades


In 3111 the problems between Devlin Stone’s Republic of the Sphere and Sun Tzu Liao’s Capellan Confederation exploded into open war. Incensed by the Republic’s annexation of Capellan worlds after the Word of Blake’s Jihad, Chancellor Sun Tzu Liao launched an invasion to reclaim his former territory and punish the Republic. Using the Turning Points PDF-exclusive format, Operational Turning...   [click here for more]
Catalyst Game Labs  $7.99

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BattleTech: Operational Turning Points: Falcon Incursion

BattleTech: Operational Turning Points: Falcon Incursion


Into the Alliance! Reeling from their war with Clan Wolf, the Crusaders of Clan Jade Falcon were spoiling for action against a worthy foe. Khan Marthe Pryde seized the opportunity to test both her fledgling warriors and the strength of the newly formed Lyran Alliance. The Falcon march to Coventry would bear a fruit that no one could have anticipated, ultimately setting the stage for the end...   [click here for more]
Catalyst Game Labs  $7.99

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BattleTech: Operational Turning Points: Fronc Reaches

BattleTech: Operational Turning Points: Fronc Reaches


After the Jihad, Inner Sphere border worlds were no longer easy pickings for Periphery pirate bands. Instead, they returned their attention to the Periphery’s weaker nations. The nascent military and non-existent intelligence assets of the Fronc Reaches made the young nation a particularly tempting target. Opposing them were the Colonial Marshals, who risked everything to permanently drive the pirates...   [click here for more]
Catalyst Game Labs  $7.99

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BattleTech: Operational Turning Points: REVIVAL Trials

BattleTech: Operational Turning Points: REVIVAL Trials


In late 3048, Kerensky’s Clans voted to invade the Inner Sphere. The leaders of Clan Wolf, staunch opponents of the invasion, immediately called for a Trial of Refusal against the vote. Desperate to prevent invasion, the Wolves faced incredible odds and the might of four opposing Clans. After the Refusal, all seventeen Clans met in a series of bitterly fought Placement Trials to determine who would...   [click here for more]
Catalyst Game Labs  $7.99

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BattleTech: Operational Turning Points: Widowmaker Absorption

BattleTech: Operational Turning Points: Widowmaker Absorption


In 2834, the feud between Clans Wolf and Widowmaker came to a head, and the resulting Trial of Refusal led to the tragic death of ilKhan Nicholas Kerensky at the hands of Clan Widowmaker. Furious at the ilKhan’s death, the Wolves took it upon themselves to hunt down every last Widowmaker warrior in a bloody Trial of Absorption that spanned multiple Clan worlds. Using the Turning Points PDF exclusive...   [click here for more]
Catalyst Game Labs  $7.99

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BattleTech: OTP Death To Mercenaries

BattleTech: OTP Death To Mercenaries


Operational Turning Points: Death to Mercenaries! During the Fourth Succession War, the fiercest fighting lay along the contentious Draconis March, pitting the elite DCMS not against the forces of the Federated Suns, but against a singular mercenary enemy: Wolf's Dragoons. The firestorm that erupted on Misery fanned the hatred of Coordinator Takashi Kurita, who gave his now-famous "Death...   [click here for more]
Catalyst Game Labs  $7.99

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BattleTech: Starterbook: Fist and Falcon

BattleTech: Starterbook: Fist and Falcon


The Kewran Wolfhounds As part of the Twenty-Fifth Arcturan Guard, Hauptmann Michael Guillaume’s Wolfhounds Company faces its first trial by fire on the raging battlefields of Great X. The Pursuing Peregrines Forged in the dawning years of the Jihad, Star Captain Ingried’s Binary of battle-hardened veterans seeks its own glory in his Clan’s latest war against the Lyran Alliance....   [click here for more]
Catalyst Game Labs  $9.99

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Bolt Action: Campaign: Italy: Tough Gut

Bolt Action: Campaign: Italy: Tough Gut


A new supplement for Bolt Action focusing on the later Italian Campaign, following on from Soft Underbelly, adding new units, scenarios, and special rules. In Italy, the fight continues! As the Allies push north up the Italian Peninsula, they have encountered heavy resistance from the Axis and their multitude of fortified and defensive lines, slowing the...   [click here for more]
Osprey Publishing  $28.00

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Castles in the Sky

Castles in the Sky


A wargaming ruleset for epic pre-WW1 battles in the sky. It's the dawn of the 20th Century and the Great Powers turn to war. Since the development of the air screw, leading to the creation of flying warships, the navies of the world have comprised an ever-growing number of these aerial ironclads. So fire up the turbines, ready the aether drives, and take to the air in Castles...   [click here for more]
Osprey Publishing  $20.00

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Chaos in Carpathia

Chaos in Carpathia


Chaos in Carpathia (CIC) combines fast-paced, skirmish-level miniature-battle action with a detailed campaign system. The game is designed to simulate clashes between men and monsters in the Victorian era. Following in the tradition of classic tales like Dracula, the Werewolf, and Frankenstein, CIC allows players to fight epic battles pitting heroes against villains. CIC's design allows players...   [click here for more]
Four-Color Studios  $4.99

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Clockwork Stomp

Clockwork Stomp


Fairy Meat: Clockwork Stomp is the first supplement for the acclaimed actual-size miniatures wargame, Fairy Meat. The gnomes, weary of their meandering, lonely lives, have come to the surface in order to prove their intellectual superiority. The Gnomic renaissance is afoot, and no one is safe! This 42-page Fairy Meat supplement includes 33 pages of all the rules you'll need,...   [click here for more]
Kenzer & Company  $9.99

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Cloth Goblins: A stand alone Forbidden Psalm Adventure

Cloth Goblins: A stand alone Forbidden Psalm Adventure


While wandering in the woods... ...the cute cloth goblins have found themselves in the dark world of Forbidden Psalm. To survive these dark and twisted nights, they have built themselves a fort and plan to defend it against all that comes forth from the dead woods around them.   A new collaboration between Statuesque Miniatures and Will RD, Cloth Goblins is a base-building...   [click here for more]
OptimisticNIL  $9.00

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Colt Maudit V2 - Rule book

Colt Maudit V2 - Rule book


"....Ouest SauvageColt Maudit follows fun and single game rules, merging historical content along with RGP gaming while depicting real life characters in the form of figurines... " VaeVictis N°103 Game fundamentals Ouest sauvage Colt maudit lets you take control over 1.20 inches high figurines (28-30mm)...   [click here for more]
Ouest Sauvage  $10.64

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Colt Maudit V2 - Starter Pack

Colt Maudit V2 - Starter Pack


"....Ouest SauvageColt Maudit follows fun and single game rules, merging historical content along with RGP gaming while depicting real life characters in the form of figurines..." VaeVictis N°103 Game fundamentals Ouest sauvage Colt maudit lets you take control over 1.20 inches high figurines (28-30mm)...   [click here for more]
Ouest Sauvage  $19.16

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Counter Wars, The Fringe, Avalon Mini-Game #202

Counter Wars, The Fringe, Avalon Mini-Game #202


Take the outstanding Counter Wars system into new directions! Avalon is happy to offer the Fringe as a new, exciting setting for your future wars. All the factions and aliens of the Fringe will be available, so get your war gear and laser rifle ready. ...   [click here for more]
Avalon Game Company  $5.99

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Dark Metal: Solo SciFi Tabletop Adventure RPG

Dark Metal: Solo SciFi Tabletop Adventure RPG


A mercenary company is stranded within a star system after a battle, resulting in the destruction of the only wormgate in and out of the system. Not wanting to stick around and get caught up in an unprofitable war, they take a multi decade loop out into deep space and back in stasis. They awake to find no new wormgate, fractured civilizations, and broken cities. The Captain's first order of business...   [click here for more]
Walking Steel  $14.95

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Deadlands Dime Novel: Ground Zero

Deadlands Dime Novel: Ground Zero


In the conclusion to our Under a Harrowed Moon trilogy, the fate of two worlds lies in the slightly-moldering hands of our undead hero Ronan Lynch and his companions from both the Weird West and the Savage West. It also has a bonus scenario for use with Deadlands: The Great Rail Wars! ...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadlands Dime Novel: Night Train

Deadlands Dime Novel: Night Train


Our undead gunslinger's next adventure finds him in the town of Varney Flats just as the ominious Night Train rolls into town. This super-deadly adventure even includes a bonus scenario for our Weird Western miniatures battle game: Deadlands: The Great Rail Wars. This Dime Novel is our most famous ever, and launched the writing career of John "Total Party Kill" Goff. Survive this one and you've got...   [click here for more]
Pinnacle Entertainment  $2.99

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Deadlands Great Rail Wars: Raid on Roswell

Deadlands Great Rail Wars: Raid on Roswell


A brand new, never-before-released scenario book for The Great Rail Wars! A strange disk has been spotted flying around Fort 51. Some say it's a secret Confederate airship, others claim it's a "Spaceship? full of little green men! Whatever the truth, all the Rail Barons want to get their hands on it! Will your crew be the first to discover its secrets? Or will they find your bones in some hushed-up...   [click here for more]
Pinnacle Entertainment  $4.99

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Deadly Missions 4th Edition: Technowars Assault

Deadly Missions 4th Edition: Technowars Assault


DEADLY MISSIONS:  Technowars Assault is our first scenario set for the TECHNOWARS expansion of DEADLY MISSIONS: Deadly Missions 4th Edition. This set features high quality hand-drawn figures with front and rear artwork.  This set also includes data cards for use in DEADLY MISSIONS games, as well as these top-down computer rendered...   [click here for more]
Grey Matter Games  $3.95

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Dracula's America: Shadows of the West: Forbidden Power

Dracula's America: Shadows of the West: Forbidden Power


Since Dracula's rise to power a shadow has swept across the nation, but nowhere is it darker than in the Deep South. Throughout the plantations, swamps, and cities, rumours abound of grotesque rituals, hooded figures, and bizarre creatures. Most terrifying of all, however, are the whispers of ancient magic - unspeakable arcane rituals and occult powers that can lead those who wield them towards mystical...   [click here for more]
Osprey Publishing  $20.00

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Dracula's America: Shadows of the West: Hunting Grounds

Dracula's America: Shadows of the West: Hunting Grounds


It is 1875, and Count Dracula is President of the United States of America. The Indian Territory, safeguarded by the Treaty of Laramie, is under threat. As prospectors swarm the sacred Black Hills, the response of the Native tribes is swift and merciless. White Raven, leader of the Skinwalker Tribes, hoped to save his people by opening a path into the spirit world of the Hunting Grounds, but something...   [click here for more]
Osprey Publishing  $20.00

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Emilius Theatre

Emilius Theatre


The Emilius is an abandoned two-floor theatre that allows a lot of mobility and will make an excellent central element in your gaming table. The main floor has a bar with a popcorn machine and the second floor still has some seats. Somebody has been sleeping here lately as you can see by the matress and the empty cans in a corner. This pack contains all the necessary STL files to print this building...   [click here for more]
Thunder Chrome  $10.00

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Fairy Meat Core Rules

Fairy Meat Core Rules


This is Fairy Meat - a bold adventure in miniatures wargaming for two or more players. Each player controls a warband of cute and cuddly fairies, and… Wait, there's a twist. Warped by evil, these once happy-go-lucky fairies are now homicidal cannibals! Yes, it's kill or be killed in this world of raw carnage and pint-sized mayhem! Whether you prefer a one-shot scenario or an ongoing campaign,...   [click here for more]
Kenzer & Company  $11.99

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Fairy Meat: WAR

Fairy Meat: WAR


Long, long ago, in the deepest depths of a dark age Big People call "the Eighties," a rebellious pack of Moon Fairies concluded that the fairy life wasn't quite as nice as it used to be. They looked around at the violence and addiction that filled the fairy world, and were saddened by it! "All dis rotten Meat stuff and Pink stuff," they would often say, "has been killin'...   [click here for more]
Kenzer & Company  $9.99

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Fantastic Locations: Fane of the Drow (3.5)

Fantastic Locations: Fane of the Drow (3.5)


Fane of the Drow features two double-sided poster maps designed for roleplaying and miniatures skirmish play. An accompanying 16-page adventure can be dropped into any campaign. Enemies consist of creatures from various D&D miniatures. Miniatures skirmish scenarios are included for additional play options, written to allow Dungeon Masters to seamlessly integrate D&D Miniatures into the adventure....   [click here for more]
Wizards of the Coast  $4.99

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Fantastic Locations: Fields of Ruin (3.5)

Fantastic Locations: Fields of Ruin (3.5)


Fields of Ruin features two double-sided poster maps designed for roleplaying and miniatures skirmish play. An accompanying 16-page adventure can be dropped into any campaign. Enemies include creatures from the recent D&D War Drums miniatures expansion. The two poster maps can be put together to form a ruined stronghold, while the reverse sides feature more ruins and battlefields players can explore....   [click here for more]
Wizards of the Coast  $4.99

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Fantastic Locations: Hellspike Prison (3.5)

Fantastic Locations: Hellspike Prison (3.5)


Hellspike Prison features two double-sided poster maps designed for roleplaying and miniatures skirmish play, plus an accompanying 16-page adventure that can be dropped into any campaign. Enemies include creatures from the recent Underdark miniatures expansion. Miniatures skirmish scenarios are included for additional play options. The two poster maps can be put together to form the fiery underdark...   [click here for more]
Wizards of the Coast  $6.99

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Fat Mat's Eatery

Fat Mat's Eatery


Fat Mat's Eatery was a classic of its time. It used to sell the best "cachopos" in the region and it was famous for the (awful) quality of its beer. Nowadays it's just a half ruined and decayed carcass that serves as shelter for the bands of the Wastelands, although if one takes a deep breath you can still smell the fried oil from the kitchen. This pack contains all the necessary STL files to print...   [click here for more]
Thunder Chrome  $10.00

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Fields of Honor Rules

Fields of Honor Rules


Fields of Honor:World War II is a fast-paced wargame from Pinnacle. This new edition brings the battlefields of Europe to your tabletop and puts you in command of a company or more of US or German troops. The rules are easy to learn and quick to play, and provide a wealth of tactical options. Included in this book are basic and advanced rules, the tokens and counters needed to play, Battle...   [click here for more]
Pinnacle Entertainment  $8.99

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Fighting Vehicles I :Synod Military Forces in the Sol Sector

Fighting Vehicles I :Synod Military Forces in the Sol Sector


The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by de-centralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the Universe....   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector

Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector


Ghost Invasion Forces The Synod is a huge collection of various races. Some of these races started life as artificial intelligences. These intelligences eventually grew and evolved and became new life. These early intelligences wished to be treated as any other sentient being and took the Synod to the courts. After many years threading their way through the court system and eventually winning in...   [click here for more]
Art of War Games  $2.00

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Fighting Vehicles V :Terran Military Forces in the Sol Sector

Fighting Vehicles V :Terran Military Forces in the Sol Sector


The Terran Legions is a joint effort funded by the United States, the European Union, Australia, Japan and India. It uses shared equipment, language and a shared organization to create a unified Terran Defense Force and Terran Expeditionary Legions. It offers citizenship in any of the alliance countries for a five year term of service in the Legions. The Legions take volunteers from any country and...   [click here for more]
Art of War Games  $3.00

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