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Castle Painskull Free Samples Pack

Castle Painskull Free Samples Pack


This samples set includes the necessary STL files to test the Castle Painskull modular system: 1 Floor, 1 Wall and 1 Roof (two parts). ...   [click here for more]
Thunder Chrome   FREE 

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Dark Metal Tutorial: A Day in the Life of a Rookie

Dark Metal Tutorial: A Day in the Life of a Rookie


A mercenary company is stranded within a star system as a cold war heats up and results in the destruction of the only wormgate in and out of the system. Not wanting to stick around and get caught up in an unprofitable war, they take a multi decade loop out into deep space and back in stasis. They awake to find no new wormgate, fractured civilizations, and broken cities. The Captain's first order of...   [click here for more]
Walking Steel   FREE 

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Leviathans: Channel Campaign Alpha Test

Leviathans: Channel Campaign Alpha Test


The following open alpha test taps the Leviathans’ community to test the viability of this rules set. The Open Alpha Test will be over at the end of day on October 31st. A “The Channel Campaign: Open Alpha Test” thread has been started at www.monstersinthesky.com. We’ll be watching the thread to see what the community discovers. Enjoy and thanks for your help making the game the best...   [click here for more]
Catalyst Game Labs   FREE 

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Post Apocalyptic Shack

Post Apocalyptic Shack


The post apocalyptic shack is a little model perfect for any post apocalyptic game. It was our first model and it includes roof and chimney to print separatedly. ...   [click here for more]
Thunder Chrome  Pay What You Want

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R.I.S.K. Supplement: Injuries, Disease and Healing

R.I.S.K. Supplement: Injuries, Disease and Healing


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are rules for : Stabilizing injured Characters Healing Injured Characters Re-opening Healing Wounds Recovering...   [click here for more]
Art of War Games   FREE 

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R.I.S.K. Supplement: Rewards

R.I.S.K. Supplement: Rewards


R.I.S.K.: Roleplaying is Simple Kids I wrote these rules so I could intriduce my kids to RPG games with relatively simple straight-forward rules that I could use for sci-fi, modern or a fanasy setting. Feel free to add rules, change rules or ignore rules you don't like. Enjoy. Included are rules for how to reward players using: Advancement with character points Monetary Rewards Reputation...   [click here for more]
Art of War Games   FREE 

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Salvage Crew: Star Mogul Game

Salvage Crew: Star Mogul Game


    You are the owner or star mogul of a newly formed salvage crew.  Fifty years ago, a pathogen annihilated most of the colonies of the outer rim.  Those whom are brave enough to stake their salvage claims to this lost or abandoned property could make a fortune.  All you have to do is grab the salvage and stave off other salvage crews with force if necessary.           This game includes...   [click here for more]
Mega Miniatures   FREE 

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Strike Legion: Platoon Leader Infantry Primer

Strike Legion: Platoon Leader Infantry Primer


A free preview/demo version of the upcoming Strike Legion: Platoon Leader rulebook, written for 15mm (and larger - or smaller - figure scales) Sci-Fi tabletop wargaming. The game is based around fireteam actions and emphasizes troop and leadership qualities over raw firepower (though having both is probably a good idea); the complete game includes full support for vehicles,...   [click here for more]
Legionnaire Games   FREE 

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Tactical Assault: Combat Cards™ Core Rules

Tactical Assault: Combat Cards™ Core Rules


The Tactical Assault: Combat Cards™ are a fun and innovative way to fight combined arms battles on the tabletop battlefield without using any dice. The Combat Cards are designed to bring all of the detailed elements of land warfare – including the fog of war – to the tabletop in a narrative card-driven format that is easy to play yet full of challenges. To be successful you must...   [click here for more]
Tactical Assault Games   FREE 

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Weirdspace - Vampire Vending Machine

Weirdspace - Vampire Vending Machine


This is just a one page inspirational post featuring a vending machine for vampires, How you might use one in your urban fantasy or sci-fi story, and what weirdness you might find inside one Also included is a free STL file of the machine, with and without supports. ...   [click here for more]
Paul Cat  Pay What You Want

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The Great Unification War Campaign:Gruntz 15mm Unit Cards: Terran Alliance and Ghost Fleet Troops

The Great Unification War Campaign:Gruntz 15mm Unit Cards: Terran Alliance and Ghost Fleet Troops


35 Gruntz 15mm Units cards ready to print out and slide into a card sleeve to use in your Great Unification War Campaign.   ...   [click here for more]
Art of War Games  $0.50

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A War in the Heavens Campaign: Dropping In: Compatible with Gruntz 15mm

A War in the Heavens Campaign: Dropping In: Compatible with Gruntz 15mm


The Qetesh Gate system has fallen and given us a valuable foothold into this sector. The next planet in the local jump chain is called Pathu Bahli and is a major mining and transportation hub in this sector. Normally a gate system would be the linchpin of a sector but Pathu Bahli is home to a Division of Galax Interstellar and it's corporate headquarters for this sector of the galaxy. Other than the...   [click here for more]
Art of War Games  $1.00

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A War in the Heavens Campaign: Gatecrasher: Compatible with Gruntz 15mm

A War in the Heavens Campaign: Gatecrasher: Compatible with Gruntz 15mm


It has been twenty years since the first, savage wars against the Synod of Worlds. The Terran Alliance has grown much in the last two decades of relative peace. Former Synod worlds within the sector have joined with us and our allies. Members of the Preservation Society have flocked to our banner and provided a desperately needed resource of information and technical expertise. The shipyards of Titan...   [click here for more]
Art of War Games  $1.00

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A War in the Heavens Campaign: LynchPin: Compatible with Gruntz 15mm

A War in the Heavens Campaign: LynchPin: Compatible with Gruntz 15mm


The Chang Er system lies at an important jump nexus and must be secured. The populace is not affiliated with the Synod of Worlds and presents us with an opportunity to win over some allies in this long war. The xeno-liguistics and xeno-sociology advisors to the fleet have entered into a limited dialogue with the leaders of the Chang. The Chang are a martial meritocracy and value strength and power...   [click here for more]
Art of War Games  $1.00

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A War in the Heavens Campaign: Operation Stairway: Compatible with Gruntz 15mm

A War in the Heavens Campaign: Operation Stairway: Compatible with Gruntz 15mm


On May15th of 2052 elements of the 15th MEU(SOC) landing battalion dropped onto the planet designated as New Pallas to take out a Consensus command facility. The drop went according to procedure and the combined Marine / Chang strike team hit the Consensus facility just before local nautical twilight. Chang units hit the perimeter while Marine elements of the now famous Echo company took out the comms...   [click here for more]
Art of War Games  $1.00

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Dark Horizons Mechanized Corps - Demo Rules

Dark Horizons Mechanized Corps - Demo Rules


Pay what you want and download the demo rules for Dark Horizons Mechanized Corps tabletop wargame and recreate the classic battle between Drone MCs from the Federated States and Eastern Confederation. This introduction to the X10 Combat system and the full DHMC tabletop wargame is a perfect way to take the game for a spin! Free to Patreon members! Join us on Discord: https://discord.com/invite/tMB4uTFMcD...   [click here for more]
X10 Game Studios  Pay What You Want

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Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust

Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles Supplamental: Merchant Vessels: Compatible with Full Thrust

Fighting Vehicles Supplamental: Merchant Vessels: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust

Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Within...   [click here for more]
Art of War Games  $1.00

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Game Geek Issue #1

Game Geek Issue #1


The premier issue of Game Geek, inside you will find all sorts of fun stuff, including… * Behind the Game, Micro Games and my own Mini-Games * Map of the Month * Junkyard Wars, Strip #1 * Coral Thrown, Prolog * Multi-Verse, S&G Game Report * Battle Axe, Goblin Fetish Maker * Arcana, Cave of Screams * Review of Malifaux by Wyrd Miniatures * Cool Stuff, Decoder Ring Theater...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #2

Game Geek Issue #2


The second issue of Game Geek, inside you will find all sorts of fun stuff, including… Behind the Game, Ameritrash and Eurogames Map of the Month Junkyard Wars Avalon Pathfinder, Fire Mage Coral Thrown, Chapter 1 Geek Profile Multi-Verse S&G Scenario – Dept. 13, Monster Hunters Shuffler Map and Tiles by Claudio Battle Axe, Elven Wood Elf Ranger Lord Arcana, Giant...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #3

Game Geek Issue #3


The third issue of Game Geek, inside you will find all sorts of fun stuff, including… Behind the Game, Titan Map of the Month Junkyard Wars, Strip #3 Coral Thrown, Chapter 2 Geek Profile Avalon Pathfinder Wind Sister Multi-Verse, Rubber Band Man, Heroes Inc. Solo Character More Shuffler Maps and Tiles by Claudio Battle Axe, Mines of Mordith-Mor, Scenario and Battle Tiles...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #4

Game Geek Issue #4


The fourth issue of Game Geek, inside you will find all sorts of fun stuff, including… Musing of the Avalon Stogie Behind the Game, Warhammer Map of the Month Junkyard Wars An Open Letter in Defense of Gamers by WJ MacGuffin Coral Thrown, Chapter 3 Geek Profile Multi-Verse, New Battle Tiles Origins of Twilight by Sean Wilt Shuffler Map and Tiles by Claudio Mark’s...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #5

Game Geek Issue #5


The fifth issue of Game Geek, inside you will find all sorts of fun stuff, including… Musing of the Avalon Stogie Behind the Game, Web of Tears Map of the Month Junkyard Wars Building a Balanced Character by Ramsey “Tome Wyrm” Lundock Geek Profile Coral Thrown, Interlude I Artist Spotlight, Bradley K. McDevitt Mark’s Musings by Mark L. Chance Multi-Verse, Mina Dark Elf Avalon...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #6

Game Geek Issue #6


The sixth issue of Game Geek, inside you will find all sorts of fun stuff, including… Musing of the Avalon Stogie Behind the Game, Graveyard Dash, New Map Board and Rules Junkyard Wars, Geek Profile Map of the Month Coral Thrown Avalon Pathfinder, Life Beyond 1st Level, Part 1 Favors as Treasure by Sean Wilt Multi-Verse, Zombie Mash Sonja Saga Shuffler Map and Tiles...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #7

Game Geek Issue #7


This month in Game Geek we have… Behind the Game, Me and D&D Mark’s Musings by Mark L. Chance Junkyard Wars Bedrock Games Map of the Month Coral Thrown Geek Profile Artist Spotlight, Miguel Santos Avalon Pathfinder, Life Beyond 1st Level, Part 2 Multi-Verse, Lizardmen Shuffler Map and Tiles by Claudio Battle Axe, Dragon Princes Arcana, Planes and the Multiverse...   [click here for more]
Avalon Classic  $1.00

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Game Geek Issue #8

Game Geek Issue #8


This month in Game Geek we have… Musing of the Avalon Stogie Behind the Game Junkyard Wars, Map of the Month Coral Thrown Avalon Pathfinder Fiction by Ramsey Multi-Verse Battle Axe Sonja Sage Geek Profile Arcana Maps by Claudio Reviews What’s New Cool Stuff Avalon Promotions Free Stuff ...   [click here for more]
Avalon Classic  $1.00

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Nova Blast Core, Free Preview

Nova Blast Core, Free Preview


There has been a trend over the last few years of combining a tabletop miniature game with an RPG setting.  This is nothing new and goes all the way back to TSR's Chainmail and D&D.  Still if something works, don't fix it, so with that in mind Avalon has been working on a system and setting that encompasses all of our Sci-Fi games, offering one setting as the base for a tabletop system, RPG and...   [click here for more]
Avalon Game Company  $1.00

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The Black Company: Meeting on Ysgard: Compatible with FiveCore Skirmish and Five Parsecs from Home

The Black Company: Meeting on Ysgard: Compatible with FiveCore Skirmish and Five Parsecs from Home


The Black Company has been approached by agents of the Terran Alliance Diplomatic Corps. The main thrust of the Alliance military efforts are in securing the Hevan's Gate system and establishing a beachhead in the next sector. There are still systems within the Sol Sector that have yet to be pacified or occupied. The Ysgard system contains a Bifrost Bridge and could be used as a base of resistance...   [click here for more]
Art of War Games  $1.00

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The Black Company: Operation Camelot: Compatible with FiveCore Skirmish and Five Parsecs from Home

The Black Company: Operation Camelot: Compatible with FiveCore Skirmish and Five Parsecs from Home


The Synod Security Services are on the back foot and cut off from their reinforcements. For the last few weeks freed prisoners of theirs have been all over the local media net telling stories of midnight abductions, torture and the killing of other prisoners. The SSS know they are in a bad situation and to make matters worse they have abducted the planetary governor and are using him as a shield against...   [click here for more]
Art of War Games  $1.00

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The Black Company: Operation Mongoose: Compatible with FiveCore Skirmish and Five Parsecs from Home

The Black Company: Operation Mongoose: Compatible with FiveCore Skirmish and Five Parsecs from Home


Now that the diplomatic overture as been made and rejected by the Ysgardians, Mr. Johnson approached Commander Black for a new set of missions for the Company on Ysgard. The Synod Security Services have a tight hold on the Planetary Administrator who will not agree to any treaty as long as the SSS is onworld. The Planetary Administrator needs to have total deniability and suggested to Mr. Johnson during...   [click here for more]
Art of War Games  $1.00

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The Black Company: Raid on Laconis IV: Compatible with Gruntz 15mm

The Black Company: Raid on Laconis IV: Compatible with Gruntz 15mm


The Black Copmany has been hired by Amway Galactic's senior VP of Operations, Martha Sorenson, to conduct a punitive raid on the planet Laconis IV. Laconis IV is the only producer of the crystal Laconite in its natural form. Laconite is used for numerous Holographic systems used throughout Terran space and beyond. The reason for the raid is simple, vengeance. Martha's son, David, was a junior engineer...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II


The skies of Earth have filled with the bulk of an enemy fleet. Our planetary defenses are fighting for their lives, and ours, to repulse the enemy fleet but they are outnumbered greatly. The cities of Earth are a madhouse of looting, violence and fear. Most bellieve it will be the end of our world but not all. Those who bellieve in the destiny of the human race fight valiantly to protect their homeworld...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II


The Ghost Fleet has breached the Alpha Centauri System and a raging battle still continues on its surface. The majority of the Terran Alpha Centauri Fleet has withdrawn to protect the homeworld of humanity. The ruthless Ghost Fleet has doggedly pursued them all the way the the Sol System and is making its way toward the blue and green marble of our mother world. Fleet personnel have been recalled...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II


We have stopped two attempts by the invaders to destroy our planet in the last two weeks but we are not safe yet. Not by a long shot. The enemy fleet numbers in the hundreds if not thousands and cover our skies all around the globe. We don't know what is keeping them from a massive attack on all fronts but so far it has worked in our favor. The intelligence staff thinks they are testing us or possibly...   [click here for more]
Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II


The two Myrmidons sprinted across the open field and up the cargo ramp, disappearing into the alien cargo ship. The assault team rushed across the open ground and secured a perimeter around the entrance. There were a few flashes of light from deep inside the transport followed by muffled cracks. The radio crackled to life in Carter's ear and a deep voice whispered, "Cargo Bay Secured. Proceeding with...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Exorcist: Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


The Ghost 263 system will definitely test the Alliance Fleet's ships and spacers. The system is heavily fortified with roving Ghost ships and fleets as well as numerous ground stations that must be eliminated else the nano machines simply consume local materials and rebuild themselves. The Ghost nano infestation must be eliminated root and branch. Even a simple mining station could expand and become...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Ghost Fleet Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA

The Great Unification War Campaign: Operation Ramrod: Ghost Fleet Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA


The Synod was satisfied, despite the nominal loss of ships and money, that the Terran Alliance had sustained enough damage during the conflict to effectively contain it for the time being. Distracted with numerous wars and encouraged in their complacency by a seemingly contained Terran menace, the Synod has turned to other more pressing conflicts in other sectors. The Synod has contracted the Ghost...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Ramrod: Kreul Fleet Action: Compatible with Full Thrust and BOHICA


The United States and the European Union have resisted taking sides for almost two decades. Recently, that neutrality has changed. The Joint Special Operations Command has been hunting for the Ghost fleet homeworlds since the siege of Terra. A few weeks ago a deep cover team stumbled upon those coordinates. Posing as a frieghter crew in distress they lured in and captured a courier ship. That ship...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul Ground Assault: Compatible with Dirtside II and FUBAR

The Great Unification War Campaign: Operation Ramrod: Kreul Ground Assault: Compatible with Dirtside II and FUBAR


Admiral Longbeach and Fifth Fleet have secured the orbitals around the planet of Kreul but not without some losses. The Cruisers Hammer and Eisenhorn are total wrecks alng with the Heavy Cruiser Magellan and the Light Cruisers La Forge and Pike. The Marine Landing Ships have arrived in orbit around Kreul and are preparing to land the 2nd and 4th Marine Regiments just outside Khadesh City. The 2nd Queen's...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Kreul SpecOps: Compatible with Stargrunt II and Gruntz 15mm

The Great Unification War Campaign: Operation Ramrod: Kreul SpecOps: Compatible with Stargrunt II and Gruntz 15mm


Kadesh City has fallen to the Marines and the Queen's Royal Lancers. After a bloody three day struggle against determined Ghost resistance the Marines finally pushed through the EM shield and entered the city. The Queen's Royal Lancers fought a running street battle with Syndicate security forces after their daring combat drop into the city's large park. After two days of constant fighting the Lancers...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Ramrod: Terran Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA

The Great Unification War Campaign: Operation Ramrod: Terran Forces: Compatible with Gruntz 15mm, FUBAR and BOHICA


The Terran portion of TEF5 is split between the Legions and the Marine Corps. The Legions prefer fast heavily armed hover MBTs and APCs supported by VTOLs and powered armor. The Marine Corps has discovered that units composed mostly of mecha and powered armor are able to drop from orbit and take spaceheads where necessary. Once the spacehead is established the Legions land their Scarab series dropships...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Redemption: 2nd Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA

The Great Unification War Campaign: Operation Redemption: 2nd Ghost 263 Fleet Action: Compatible with Full Thrust and BOHICA


Admiral Longbeach lays out his plan to his command staff on the Flag bridge of the "Arracourt" class fleet carrier Leyte Gulf. 5th Fleet will jump into the system in masse at the last known location of 7th Fleet, guns a blazing. 5th Fleet will hit hard and fast and launch a combined nuclear bombardment of the Hive. The Admiral hopes that the confusion and destruction will have stirred the...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Redemption: Ghost 263 Ground Action: Dustball: Compatible with Dirtside II and FUBAR

The Great Unification War Campaign: Operation Redemption: Ghost 263 Ground Action: Dustball: Compatible with Dirtside II and FUBAR


Admiral Longbeach has detached the Marine Landing ships to take the lightly occupied world of G3045G6 aka. Dustball. It is a desert planet with a large icecap and low temperatures over the long nights. Duststorms frequent the world as the temperature differences between the sunny side of the world and the night side vary drastically and create huge winds and choking clouds of dust. The Ghost AIs have...   [click here for more]
Art of War Games  $1.00

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The Great Unification War Campaign: Operation Redemption: Ghost 263 Ground Action: Eight ball: Compatible with Dirtside II and FUBAR

The Great Unification War Campaign: Operation Redemption: Ghost 263 Ground Action: Eight ball: Compatible with Dirtside II and FUBAR


Admiral Longbeach needs one of the moons of Jovian planet codenamed, Pool Table, invested and purged of Ghost units. The moon has been nicknamed Eight Ball because its official designation of GS263J8 is not very memorable. Eight Ball is heavily industrialised along the rocky equatorial belt. The rest of the planet is a mass of shifting dunes, hard pan desert and rocky badlands prone to volcanic activity....   [click here for more]
Art of War Games  $1.00

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The Regiment: Mission Briefs 1: Compatible with FUBAR and Dirtside II

The Regiment: Mission Briefs 1: Compatible with FUBAR and Dirtside II


The Regiment is simetimes hired for a single important mission inside of a wider campaign. These missions are high risk but high reward and the Regiment has been hired because local forces are incapable of accomplishing it. The missions could be in support of a colonial kleptocrat who is under siege by rebel groups or in protecting vital infrastructure for corporate bloc oligarchs. This missions in...   [click here for more]
Art of War Games  $1.00

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The Regiment: Mission Briefs 2: Compatible with FUBAR and Dirtside II

The Regiment: Mission Briefs 2: Compatible with FUBAR and Dirtside II


The Regiment is sometimes hired for a single important mission inside of a wider campaign. These missions are high risk but high reward and the Regiment has been hired because local forces are incapable of accomplishing it. The missions could be in support of a colonial kleptocrat who is under siege by rebel groups or in protecting vital infrastructure for corporate bloc oligarchs. This missions in...   [click here for more]
Art of War Games  $1.00

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Nova Blast: Telnik Star Fighter, Avalon Mini-Game #173

Nova Blast: Telnik Star Fighter, Avalon Mini-Game #173


A great expansion for the Nova Blast: Star Fighter game, now you can field a whole bunch of Telnik fighters. Add this to the core game and you get some really cool star fighter paper models, as well as new cards and excitement. ...   [click here for more]
Avalon Game Company  $1.26

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Flux Battle Objectives

Flux Battle Objectives


A suite of objectives for miniature skirmish tabletop battle games. Flux Battle Objectives take a system-agnostic, ‘asymmetric’ approach to determine the criteria for victory for tabletop battles. Not only does this mean that each combatant may not actually know what the true objective of the other is, but success for one combatant may not immediately mean...   [click here for more]
Sequestered Industries  $1.50

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Hostile Takeover

Hostile Takeover


Hostile takeover is a short 4-player campaign for systems like Steel Rift, Alpha Strike, Battletech, Flames of Orion, and Armada Strikeforce. This booklet provides a bit of narrative fluff as well as several scenarios to play through.  This is NOT a complete game - it is a loose guide that I created to run a campaign with my friends.  ...   [click here for more]
Hobby Dungeon Games  Pay What You Want

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  Tales of the Deadly and the Damned - A Monster of the Week Anthology