Does it sometimes seem that nothing is OK? Are you fed up of being made to feel guilty? Do you just want to enjoy games without all the politics?
In these eight essays on social interaction, politics, magic, mental health, conflict and sex in role-playing games, game designer Howard Ingham talks around the politics and ethics of creating fictional... [click here for more]
"When a traveller in north central Massachusetts takes the wrong fork at the junction of the Aylesbury Pike just beyond Dean’s Corners he comes upon a lonely and curious country."
- The Dunwich Horror
This issue of the Arkham Gazette was developed as a 'proof' of concept' test to see if the idea for a magazine focused on the Lovecraft Country setting for The Call of Cthulhu... [click here for more]
The Game Master is a book about roleplaying games. It is intended for game masters from the aspiring novice trying to figure out how to launch their first campaign to the veteran who wants to discover how to consistently produce games that work and avoid train-wreck campaigns. It aims to foster a deeper appreciation of the unique nature of RPGs as both a dynamic literary form and a type of... [click here for more]