Title |
Publisher |
Price |
An ENNIE-winning expansion for the free Ironsworn RPG. Expeditions into perilous places, more foes and encounters, an array of new oracles, expanded setting info, mysterious objects of power, campaign threats, and much more!
This supplement for the Ironsworn tabletop roleplaying game takes your quests to the deepest, darkest reaches of the Ironlands. Plunge into subterranean... [click here for more] |
Shawn Tomkin |
$23.50
|
Welcome to DM Yourself – a guide for soloing existing adventures/campaigns written for Fifth Edition (5e), other editions of D&D or OSR. The system enables you to play these adventures with a single character, as close to the way they are written as possible. The aim is to allow players to enjoy these adventures solo with the minimum of preparation, work or additional rules, and maximum... [click here for more] |
Tom Scutt |
$10.95
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... [click here for more] |
Two Cat Club |
$7.95
|
In the Ironsworn tabletop roleplaying game, you are a hero sworn to undertake perilous quests in the dark fantasy setting of the Ironlands. You will explore untracked wilds, fight desperate battles, forge bonds with isolated communities, and reveal the secrets of this harsh land.
Are you ready to swear iron vows and see them fulfilled—no matter the cost?
THREE WAYS TO PLAY
Guided:... [click here for more] |
Shawn Tomkin |
$23.50
|
Adventure Awaits!
The GameMaster's Apprentice: Fantasy is a system-neutral (compatible with any edition of any game!) deck of cards that can be used as either a supplement for traditional tabletop RPGs or as a complete game engine for GM-free solo or group RPGs.
You can view the cards' complete instructions for free by clicking the preview link beneath the thumbnail above, or view the Quickstart... [click here for more] |
Larcenous Designs, LLC |
$19.99
|
If you only want the Solo Rules (and not the Solo Deck), you can download them by clicking the Publisher Preview!
If you want a printed version of the Solo Rules, you can get them here: Tricube Tales: Solo Rules (print version)
Tricube Tales is a rules-lite tabletop roleplaying system capable of handling a wide range of different... [click here for more] |
Zadmar Games |
$9.95
|
OLD SCHOOL SOLO
Old-School Essentials version
This solo roleplaying supplement is written specifically to feel like natural OSR RPG rules. If you are comfortable with rolling to see if you encounter a wandering monster and then rolling to see what it is, then you can work these rules! Most of the rules in this add-on rulebook condense down into just four tables, the rest of the content is all supporting... [click here for more] |
Parts Per Million |
$9.99
|
OSR Solo rules
These rules are intended to allow you to play an OSR, in this case meaning 0D&D, B/X style games, without a Dungeon Master.
The game you will get using these rules will be a sandbox style adventure, you will not need to do any Dungeon Master [DM] style preparation although having a few stock NPCs or appropriate level would be helpful.
No DM?
The normal cycle of play is that the... [click here for more] |
Parts Per Million |
$10.99
|
THE SKELETONS is meditative structured freeform game for 1-6 players. You'll need a few hours and a private space. Years fly by like dead leaves. Everything is darkness. Everything is silence. You stand vigilant before the sarcophagus without thought or breath-such is your compulsion. You do not remember your name and still you watch. The flesh has fallen off your bones and still... [click here for more] |
Bully Pulpit Games |
$15.00
|
a Solo Gamebook Adventure
a short, mysterious and fun interactive novel.
The Horror of the Lighthouse is a 72-section, 132 paged, fully illustrated interactive piece of mystery to be solved by YOU! Is works as an introduction to gamebooks, or as a fun, short game for the experienced gamebook nerd. Either way - this is a fun book for any reader of interactive fiction.
72... [click here for more] |
PenguinComics |
$19.95
|
Dungeon Crawl Solo
Solo Roleplaying Rules for Dungeon Crawl Classics and Hubris
This solo roleplaying supplement enables playing Dungeon Crawl Classics without a Judge. The rules are split into three sections. It is an excellent companion to quickstart your way into Dungeon Crawl Classics.
Part 1: This deals with solo playing and the basic yes-no question. These are handled with... [click here for more] |
Parts Per Million |
$13.99
|
a Solo Gamebook Adventure
a short, mysterious and fun interactive novel.
The Secret of the Catacombs is a 81-section, 116 paged, fully illustrated interactive piece of mystery to be solved by YOU! Is works as an introduction to gamebooks, or as a fun, short game for the experienced gamebook nerd. Either way - this is a fun book for any reader of interactive fiction.
81... [click here for more] |
PenguinComics |
$19.95
|
Solo Dungeon World
Playing Dungeon World without a Gamemaster
This booklet allows you to play Dungeon World without a gamemaster. These rules use a simplified yes-no mechanic designed to encourage the use of gamemaster moves.
Adventure and the Campaign Front is a central element of these rules. As you play the Fronts will be built up based upon the choices you make and how your game unfolds.
Although... [click here for more] |
Parts Per Million |
$9.99
|
Low Stakes
A Game to Play in the Shadows
In Low Stakes, you portray a gothic horror monster (like a vampire, werewolf, or ghost) or one of their human friends sharing a home with other monsters in the modern day. As it turns out, you're not very good at it.
In this GM-less RPG, you'll engage in sitcom-style shenanigans as you and your friends guide your characters... [click here for more] |
NerdBurger Games |
$14.99
|
Trials for One
Solo Roleplaying ICRPG
The Index Card Role Playing Game is an intriguing game for solo players. Right there in the core book (2nd edition pg. 48) it suggests playing through the three trials on your own [that is where the trials in this book's title comes from]. Anything this solo friendly needs supporting. This book is that support.
The core rules do not give any solo rules. ICRPG... [click here for more] |
Parts Per Million |
$9.99
|
Solo [Challenge] Dungeon
I frequently create short video tips for people who are new to solo playing. These are prompted by questions from my patreons, members of my Discord, or just visitors to my website. One of the most frequently recurring tips or bits of advice I give out is about not playing everything. It is perfectly okay to skip over elements of a game that don’t interest you. For me,... [click here for more] |
Parts Per Million |
$7.99
|
DAYDREAMER SOLO RPG
Pirates of Low Waters
Five feet of water... That's all that's left of the Kraken Sea after the water mysteriously emptied almost a century ago, leaving an archipelago full of treasures to explore. But you won't see boats sailing in five feet of water: the journey will be made on the backs of elephants-ogre, pustular toads or even on the shell of a giant turtle.... [click here for more] |
Doppelgänger Publishing |
$5.99
|
Deep in the dark dungeons, dwells demons and dragons!
Now you can become the hero of an amazing adventure...
In this interactive solo role playing book, you help the Kingdom in a dangerous quest.
Each game is random - each game is unique. With several different endings, and lots of items, weapons and magic potions to gather, you will have hours of fun play ahead of you.... [click here for more] |
PenguinComics |
$14.99
|
What do the cards hold for your game?
The Portal Tarot: The Apprentice is an easy-to-use, story-inspiring deck of high-fantasy Tarot cards!
With these 78 cards, containing a mix of beautiful fantasy art and helpful text, drawing just 3 will give you more than 470,000 unique combinations of ideas:
Flesh out a character with a background and motivation!
Create a random event, plot... [click here for more] |
Larcenous Designs, LLC |
$26.34
|
The heavy rain floods your ship. The waves are getting higher and higher. In the distance you see a coast line – but what island this is, you don’t know.
Suddenly a huge wave drains you and your ship. Wood breaks, the sail comes crushing down into the heavy sea. There’s nothing you can do to stop the ship from sinking now...
Random Solo Adventure:... [click here for more] |
PenguinComics |
$12.95
|
This is the print-on-demand version of the Tricube Tales Solo Rules. You can download the PDF version of the rules (as well as the Solo Deck) from here.
Tricube Tales is a rules-lite tabletop roleplaying system capable of handling a wide range of different genres and settings. Its simplicity lends itself well to solo play, and it should work with most generic... [click here for more] |
Zadmar Games |
$3.95
|
Light Fantasy Solo
Solo Roleplaying for BareBones Fantasy™ Roleplaying Game
These rules are intended to be used alongside BareBones Fantasy. The main question and answer tools use the basic skill roll, with automatic yes-no, and critical yes-no behaving exactly as a skill/attribute check is made. This means that most questions can be asked and answered without needing to refer to these rules at all.... [click here for more] |
Parts Per Million |
$9.99
|
Cut Up Solo
A Thousand Nights and a Night
1001 Nights, or A Thousand Nights and a Night is a classic source of middle eastern tales.
Cut Up Solo is a technique that uses random snippets of text that you pick and fit together, creating what the GM says to you. You can then respond to that, and then the cycle repeats. As all the snippets in this set all come from the same tales, it gives a sense of... [click here for more] |
Parts Per Million |
$19.99
|
Interdimensional Shenanigans
A Game About Getting Into Trouble In Every Universe
Interdimensional Shenanigans is a rules-light, GM-less RPG of exploring the multiverse and getting into trouble. It's inspired by and is a love letter to Rick and Morty (without all the toxic a-hole Rick stuff).
In the game, you portray a person going out into the multiverse of many dimensions... [click here for more] |
NerdBurger Games |
$14.99
|
Solo Oracle Cards
Troika! Compatible
This deck of 72 cards allows you to play Troika! without dice, but also without a Game Master. The cards give you a collection of oracles and prompts to help you answer questions, and the dice allow you to use the rolls on the cards.
Card-based oracles cannot know how likely a question is to be yes or no. The distribution of answers is unbiased on these cards.... [click here for more] |
Parts Per Million |
$9.99
|
Felt, Friendship, and Feelings
A Game of Puppet Folk
Felt, Friendship, and Feelings is a tabletop roleplaying game inspired by those puppet TV shows and movies we all love. You know the ones. Rhymes with “puppet.”
In the game, you portray a puppet person (or animal or monster or whatever). You and your fellow puppet folk go on an adventure centered on teamwork,... [click here for more] |
NerdBurger Games |
$14.99
|
Unimaginable wealth buried ages ago; works of art thought long lost; new works bringing glory to House and Cog; a new tavern because, really, that one down the street just isn't what it used to be.
In The Dig: A Roleplaying Game, Dwarves band together to reshape the underworld. Players tell grand stories of subterranean adventure and craft in a light, GM-less, storytelling... [click here for more] |
Shoreless Skies Publishing |
$18.00 $12.50
|
On the night of the full moon, the rusałka dance by the edge of their enchanted pool. On these nights, people from the village come to ask their aid. The rusałka possess many strange magical talents, but the gifts they grant rarely turn out the way the petitioners hoped
Rusałka is a storytelling game for 3-6 players... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
Helping Kids with Every Purchase!
100% of proceeds from this product go to Extra Life, benefiting Children’s Miracle Network Hospitals. These donations help provide critical care, fund pediatric medical research, and ensure that no child or family fights alone. Your purchase today contributes to this vital mission. Thank you for joining us in supporting... [click here for more] |
Feast Games |
$9.99
|
KARMA is a brand new story roleplaying game from Frenzy Kitty Games. The game is designed for 3-5 players and each session plays in about 2 hours. Additionally, there is no game master required - each player takes turns framing and directing scenes and having agency over the narrative.
KARMA features a brand new GM-less engine known as the KARMA system. In this system other players will get to... [click here for more] |
Frenzy Kitty Games |
$18.00
|
What do the cards hold for your game?
The Portal Tarot: The Master is a fully-illustrated Tarot deck inspired by my love of fantasy gaming. With 78 pieces of color art by the talented Elena Asofsky, these cards were designed for self-reflection, role playing games, and writing stories. It consists of 22 Major Arcana, 56 Minor Arcana, two Quickstart cards with helpful hints, and a beautiful... [click here for more] |
Larcenous Designs, LLC |
$31.34
|
Face death. Alone.
It started out as a simple bounty hunt. But your quarry has fled to a place that belongs to the dead . . . filled with foes that mock both life and death. Dare you enter the Red Crypt? This solo adventure includes two ready-to-use adventurers and provides rules for using it with your own hero or wizard. ... [click here for more] |
Steve Jackson Games |
$14.95
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The Dungeoneer’s Guide is a core set of fantasy role-playing game (RPG) rules intended to accommodate various formats of play. Whether with a solitary daring Dungeoneer, or an entire party of bold heroes, you’ll delve deep into narrative-driven stories and exciting exploits. The rules are simple, fast, and designed to complement a wide range of themes, genres, and play styles.
Every Dungeoneer... [click here for more] |
Geeks Collaborative Gaming |
$14.69
|
A story game about passion and politics in Renaissance Italy.
The Marquis of Ferrara is dead.
Murdered.
Niccolò d’Este, the Lord of Ferrara, Modena, Parma and Reggio. The bastard son who inherited the beautiful city at just ten years old. The brave general of the Papal Armies that once held the mad Duke Visconti of Milan in check. The generous patron to... [click here for more] |
Pompey Crew Design |
$13.09
|
Solo in an Age of Adventure
Solo RPG GM Screen
This screen holds 18 d6 oracles.
Where they can, each oracle follows a format of:
1 Good 2 Better 3 Bad 4 Bad 5 Good with Complications 6 Good with Complications
This should be familiar to anyone who has played the 2d20 Conan RPG. This screen is in no way affiliated with that game.
The digital files include:
PDF instruction leaflet
PDF quick reference... [click here for more] |
Parts Per Million |
$5.07
|
Solo in an Age of Adventure
Solo RPG GM Screen
This screen holds 18 d6 oracles.
Where they can, each oracle follows a format of:
1 Good 2 Better 3 Bad 4 Bad 5 Good with Complications 6 Good with Complications
This should be familiar to anyone who has played the 2d20 Conan RPG. This screen is in no way affiliated with that game.
The digital files include:
PDF instruction leaflet
PDF quick reference... [click here for more] |
Parts Per Million |
$5.07
|
Adventure Post is a series of solo-mini-adventures that were traditionally delivered to your door on a postcard each week. Every week was a small portion of an overall larger campaign which took many, many weeks to come to a conclusion. The postcard included a QR code or website address that directed you to the weekly adventure document. That document would explain the setup, instructions, and key... [click here for more] |
Geeks Collaborative Gaming |
$21.99
|
This is a story game about life, love and politics on the edge of a utopian society.
It contains 5 different and unconnected stories with 10 characters which are reinterpreted each time you play. It's mostly inspired by James Mullen’s The Final Voyage of the Selene and Iain M. Banks’ The Culture novels.
Think space opera politics, transhumanism and some family drama and romance.... [click here for more] |
Pompey Crew Design |
$21.76
|
There’s a struggle in life between letting people in, being close and vulnerable, or shutting people out, staying safe and being unknowable. Sorcerers know this conflict well as they must be secretive of the sources of their power, lest they be exploited by their rivals. A sorcerer never lets anyone in, and their soul suffers for it.
And then you and people like you came along. People with the potential... [click here for more] |
Guy MacDonnell |
Pay What You Want
|
A game about undead warrior kings trying to make it as a rock and roll band, inspired by a song by They Might Be Giants.
Through some terrible black magic, the evil sorceress Azita has resurrected several ancient Mesopotamian warlords to serve as generals of her undead army, leading her conquest of the modern world.
Instead, you started a rock band.
Now you’re driving across the... [click here for more] |
Teapot Dome Games |
Pay What You Want
|
Adventure Post is a series of solo-mini-adventures that were traditionally delivered to your door on a postcard each week. Every week was a small portion of an overall larger campaign which took many, many weeks to come to a conclusion. The postcard included a QR code or website address that directed you to the weekly adventure document. That document would explain the setup, instructions, and key... [click here for more] |
Geeks Collaborative Gaming |
$22.99
|
YOU ARE IN A TAVERN is a fast-paced GMless role-playing game for 3-5 players with narrative mechanics to encourage roleplay and interaction between the players.
The tavern (or the inn) is literally a commonplace in a fantasy medieval setting. This is where heroes meet. It is there that a more or less mysterious sponsor give them their quest. It's here than the... [click here for more] |
Christian Amauger |
$7.77
|
Yes-man your way to the top in a push your luck dark comedy of ridiculous proposals, self-serving antics, and just… one… more… card.
Boardroom executives cooking up profitable plans for Big Energy while the world burns!
Professional minions helping your super-villain confront their heroic nemesis!
Low stakes, high drama in office politics or academia... [click here for more] |
Plane Sailing Games |
$22.01
|
A fair maiden intent on rescuing an imprisoned knight. A space explorer crash landing on a dangerous planetoid. An old man haunted by a cursed corn field. All these and more are included here, in this, an anthology of short interactive comics you not only read… you play! With a flip of a coin (and a whole lot of shrewd puzzle solving), this volume will give you plenty of gaming enjoyment. ... [click here for more] |
Leo Winstead |
$7.00
|
Landsflykting är ett rollspel utan spelledare för 3-4 spelare. Ni spelar karaktärer som flytt till en främmande kontinent av olika orsaker och som alla har olika mål. Karaktärerna är tvingade att hålla samman men det gör inte alltid situationen lättare.
Landsflykting är enkelt och har få, enkla och intuitiva regler. Både karaktärer och scener skapas ögonblickligen med... [click here for more] |
Rollspelskollektivet |
Pay What You Want
|
This special bundle product contains the following titles. Random Solo Adventure: Fantasy Dungeon - Solo Gamebook Regular price: $13.50 Bundle price: $9.00 Format: Softcover, B&W Book Deep in the dark dungeons, dwells demons and dragons!
Now you can become the hero of an amazing adventure...
In this interactive solo role playing book, you help the Kingdom... [click here for more] |
PenguinComics |
$20.00 $18.00
|