This project is still in a playtesting and editing phase. If you would still like to download and give feedback in comments or in messages please feel! Everything helps.
“You see us as you want to see us - in the simplest terms, in the most convenient definitions. You see us as a brain, an athlete, a basket case, a princess and a criminal.”
- Brian Johnson, The breakfast... [click here for more]
Part of the "Adventure Pack 1" - Battlebook 1 is a solo introductory adventure that immerses players into the Light Strikers universe, and its Clash system. You'll take on the role of a tradeloader citizen in the world of Adamah, and experience a day you'll not soon forget.
This book is also great for people learning how to play RPGs for the very first time. Make sure to get the Sage Commander... [click here for more]
Jordborg är ett samberättande rollspel för barn från 4 år. Riktlinjerna är enkla och ryms på en sida så ni kan börja spela direkt.
Här finns även stödmaterial i form av ett spelexempel med hjälplistor, ett referensblad, en inspirationskarta med listor för varelser, händelser och föremål samt ett separat rollformulär om barnet vill rita sin hjälte. ... [click here for more]
APPROVED is a social narrative game. In it, red tape is sacred, and your Dreams are just some paperwork away from reality. Every player harbors a Dream. They just need the stamp of Approval.
The latest financial numbers have rolled in, and they’re astonishing. After years of grinding, your Dream is finally within reach. But there’s a catch – you need the thumbs-up from the folks upstairs. Yep,... [click here for more]
Every year, we gather around the TV and enjoy the totally not problematic Hallmark movies. With cheesy stories and stereotypical characters, they remind us of one thing: Attractive people have it better than me, and that's ok. But now, you can be one of those totally realistic people! With a d6 and a spare hour, you can live your dream of being in a Hallmark movie, even if you don't fit into their... [click here for more]
Click Here for the full forty-page version
Our town is changing.
We are left with artifacts that hold us to the past. They seem to betray history by breaking, altering, and growing beyond a generation. This is not a betrayal. We do not expect the past to hold such power over the present, and we forget that the present accounts for history just the same. Rubbish will always forge itself into... [click here for more]