Title |
Publisher ▲ |
Price |
Demming
The Fourth Fate
Demming was born many centuries ago, in a time when the gods walked the earth and heroes could challenge them thanks to unworldly powers. Myths were real, wishes came true, and the fate of every creature was decided by a trio of hags: Clotho, Lachesis, and Atropos. The three raised an orphaned child to become the Fourth Fate.
The... [click here for more] |
Encoded Designs |
$3.95
|
Iron Justice
The Half-Man/Half-Train Chimera
People along the Transcontinental Railroad have heard stories of Iron Justice; tales of a half-man/half-machine that travels along the tracks. A neighbor claims they once saw a shadowy figure following behind a train coming in from Omaha. The woman at the General Store says that she once heard Iron Justice chased off a group of rail bandits.... [click here for more] |
Encoded Designs |
$3.95
|
LoJack Jones
Street Dealer in Eclectic Wares
In the sprawl, you have a dealer for everything. Someone sells you your weapons, your Russian cyber-combat viruses, drugs, drones - you name it. And when you need to find something esoteric or unconventional, there is only one person you go to...LoJack Jones.
The Character Cache is a collection of characters designed... [click here for more] |
Encoded Designs |
$3.95
|
A political threat, Fussili thugs, poisoned barrels of wine... all this awaits you in this fast and fun adventure for Bechamel, Gramel Books' comedic culinary setting. This is a one-shot madcap adventure, that can be a great introduction to this setting. ... [click here for more] |
GRAmel |
$1.99 $0.26
|
In this first official adventure for Clock and Dagger, the players will meet and hate some of the most well-known people of Urx! In this one-shot adventure the rogues will be running a small illegal gambling house... and coping with a big spender nicknamed "The Whale". Who is she, why is she so rich and why does everyone want to kill her? This adventure can be played by any guild of thieves, and... [click here for more] |
GRAmel |
$4.98 $2.49
|
The Bechamel heroes crash on a strange island in the middle of an inverted cyclone. Their opponents? A mad chef-wizard, his mutated creations and the forces of nature themselves.
This short, pulp-flavored adventure for the Savage setting of Bechamel, set in high seas should be enough for an evening. ... [click here for more] |
GRAmel |
$4.98
|
A Terrifying Adventure for The Remote is Screaming, for use with Savage Worlds
FreedomEagle-dot-net was a second-tier conspiracy theory website which never really broke into the bigtime. The proprietors of the site, a husband and wife team who called themselves “Doctor Freedom” and “Miss Eagle,” put out regular blog posts and produced a weekly video blog... [click here for more] |
Mobius Worlds Publishing |
$3.95
|
It is the early 21st Century and ghosts are real, vampires haunt the night, and werewolves prowl the wilderness. And someone has to report on them. That's where you come in.
The Remote is Screaming is complete roleplaying setting for Savage Worlds. Based on a concept by Lee Garvin, it allows you to build your own late-night cable TV reality show and then go hunting monsters. Will you... [click here for more] |
Mobius Worlds Publishing |
$7.95
|
The Gobfather is a six-page crossover mini-setting for Saga of the Goblin Horde and Wiseguys. It is designed to be used with both setting books, although you can also run it with just the Savage Worlds (SWADE) core rules. As a bonus extra, there is a separate three-page conversion guide for playing The Gobfather using Tricube Tales (and if you like... [click here for more] |
Pinnacle Entertainment |
$2.95
|
THE HULHONIAN FROGGY GOD WITH LOVING HEART: The Kuthuuhuluhuu is here to spread its ever-loving Love-croak!
This very affordable priced product provides You a One-Sheet Monster/GOD (and a One-Shot Monster/Deity, if You like it thaat way) to use in your roleplaying sessions.
It really doesn't matter, are You playing a surrealistic adventure, combining insvestigation, mystery and suspence, where You... [click here for more] |
Pinnacle Entertainment |
$1.05
|
Hollowind is a vast megalopolis that fifty years ago, thanks to Merlin’s Edict, managed to overthrow the tyranny of arcane families; since that very moment it has been fighting the remaining survivors of the Purge. The Bureaus represent the first line of defense in their daily battle against enemies within and without, observing the motto: order, reveal, and persecute. Anyone attempting to break... [click here for more] |
Pinnacle Entertainment |
$15.00
|
Magical practitioners wielding weapons of pure magic, formed by their will. Their Spirit Weapon is whatever suits them—a sword and shield, a polearm, dual axes, even a pool cue.
The Warrior Adept includes a fully-realized Arcane Background, a supporting Power Edge, and the means to create a Spirit Weapon.
If for any reason you would like this title but cannot afford it, please... [click here for more] |
Pinnacle Entertainment |
$1.50
|
The Cawing Clawing CREATOR Bird God Beyond the Stars: CROWHULHU
This very affordable priced product provides You a One-Sheet Monster/GOD (and a One-Shot Monster/Deity, if You like it thaat way) to use in your roleplaying sessions. It really doesn't matter, are You playing a surrealistic adventure, combining insvestigation, mystery and suspence, where You are on the trail of the Crowhulhu. Or on the... [click here for more] |
Pinnacle Entertainment |
$1.05
|
Now updated to Savage Worlds Adventure Edition!
The Kronocalypse has begun! Cavemen, wizards, sky pirates, and cyborgs must unite to stop an evil that threatens to destroy time itself.
Kronocalypse is a time-travel mash-up setting with a plot-point campaign for the Savage Worlds rules system. It takes place on the world of Kron, a planet that is similar to Earth, but different in many key ways, like... [click here for more] |
Sneak Attack Press |
$16.99
|
Now updated for Savage Worlds Adventure Edition!
The Kronocalypse has begun! Cavemen, wizards, sky pirates, and cyborgs must unite to stop an evil that threatens to destroy time itself.
Kronocalypse is a time-travel mash-up setting with a plot-point campaign for the Savage Worlds Rules system. It takes place on the world of Kron, a planet that is similar to Earth, but different in many key ways,... [click here for more] |
Sneak Attack Press |
$5.99
|
You live easy lives, hunting dinosaurs, sharpening spears, and trying to master fire. Then the Big Thing That Fly came. Like an animal bladder filled with air, but bigger than an apatosaurus. Funny men used magic spears of fire and thunder to attack the People of the Big Cave and People by the Lake. Some died. Many were taken.
Now you must save your people from the Big Thing That Fly. But first you’ll... [click here for more] |
Sneak Attack Press |
$2.99
|
The Millennium Fair is meant show off the greatest marvels of technology: from electric lights to steam-powered cars to advanced automatons. But everybody is shocked to see a blast from the past: dinosaurs! While the dinosaurs cause chaos, other visitors from the past have a darker agenda.
We’ve Got a T. rex is an adventure for Savage Worlds in which steampunk heroes battle prehistoric foes. It’s... [click here for more] |
Sneak Attack Press |
$2.99
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Since inventors Edison and Armstrong set out on their first... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mylarkt—Mars’ oldest city, home to a proud and fading... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Paris, the ‘city of lights’, home to artists and art lovers from all over the world—and beyond. In this... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Since the inventors Edison and Armstrong set out on their first journey to Mars in 1870, there has been speculation... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Analytical Engines are of special importance for the calculation of complex processes, especially in ether travel.... [click here for more] |
Ulisses Spiele |
$6.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Mars and its city states are the most important concerns... [click here for more] |
Ulisses Spiele |
$8.50
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
Far away from his home planet, Canal Martian boy Kime lives... [click here for more] |
Ulisses Spiele |
$5.00
|
Everything Jules Verne could have written.
Everything H. G. Wells should have written.
Everything Arthur Conan Doyle thought of,
but never published - because it was too fantastic.
The exploration of Venus was ill-fated for the British right from the start. All three of their Venus expeditions... [click here for more] |
Ulisses Spiele |
$5.00
|