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At The Gates Ashcan Edition

At The Gates Ashcan Edition


At the Gates is a high fantasy adventure game in the style of JRPGs and classic epic fantasy literature. It features magic as a staple of life, political intrigue, ancient mysteries, and high stakes roleplay. On the continent of Everend in the world of Gaia, magic suffuses everything, keeping all in harmony. The seven nations of Everend maintain peace after centuries of struggle —...   [click here for more]
Onyx Path Publishing  $4.99

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Demon: Interface

Demon: Interface


The Unchained don't take anything for granted.  They recognize four Incarnations, based on the types of angels they were. Four Agendas, based on the types of demons they've become. Four Keys to the Cipher, creating a series of Interlocks. They understand all of this, but they strive to remember that what has been is not necessarily what must be. Included herein are eight stories...   [click here for more]
Onyx Path Publishing  $4.99

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Heirs to Hell

Heirs to Hell


When an angel Falls, she defects to the human race, and takes on everything that comes with that choice. All of the joy and heartbreak of humanity are hers, and that includes family.  Heirs to Hell discusses the children of the Unchained, and presents system and setting information for including these demon-blooded in your chronicles. Some demon-blooded are completely unaware of their heritage,...   [click here for more]
Onyx Path Publishing  $4.99

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Killing Time: A Jumpstart for Hunter: The Vigil Second Edition

Killing Time: A Jumpstart for Hunter: The Vigil Second Edition


Far from the city, isolated from their parents, teenagers get bored. Tudor Plaza, the local mall, closed permanently in 2012 and has taken on the character of the creepy house local kids dare each other to go into on Halloween. It’s not surprising that the high school cheerleading team decided to play at exploring the occult at the abandoned mall, but now seven have disappeared, the authorities...   [click here for more]
Onyx Path Publishing  $4.99

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Mage Translation Guide

Mage Translation Guide


Twenty Years and Counting... Add the Traditions in your Awakening game, or bring the ten Arcana to Mage: The Ascension. Pit the Seers of the Throne against the Technocracy for dominion over the world, and let your Nephandi call forth the Abyss.  This guide will help you translate the feel and core elements from each version of Mage into the other's game...   [click here for more]
Onyx Path Publishing  $4.99

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Player's Guide to the Contagion Chronicle

Player's Guide to the Contagion Chronicle


The Contagion has come; it’s ravaged the world and left you in its wake. The few who are left band together, along lines you never once thought you would agree to. When your enemy becomes the only friend you have left, you make do the best you can. This book includes essays discussing how to combine multiple monster and supernatural types from the Chronicles of Darkness within a Contagion...   [click here for more]
Onyx Path Publishing  $4.99

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Survive the Night: Witch's Wood

Survive the Night: Witch's Wood


SURVIVE THE NIGHT You’re on a road trip through the Blue Ridge mountains, but you’ve lost reception and your GPS gave up the ghost. An hour of trying to make sense of the gas-station map you bought has led you deeper and deeper through the wooded hills, along unnamed roads... So begins your journey through the eldritch prison of the grove. What begins as a harmless drive through...   [click here for more]
Survive the Night Games  $4.99

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The World Below Ashcan Edition

The World Below Ashcan Edition


The World Below provides. But you must dig. You must explore. You must map. You must build. You must defend.  The World Below provides, but only to the worthy.  The unworthy fall, consumed by bugs, lava, acidic fog, the vagaries of Kaos, and the World Below’s convulsing tunnels. The World Below is your home, your prison, and your alien world, containing terrible threats and wondrous discoveries....   [click here for more]
Onyx Path Publishing  $4.99

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Werewolf Storytellers Companion

Werewolf Storytellers Companion


A World Full of Enemies So many different problems plague the Garou. They must defend two different worlds from violation. They must contend not only with the forces of the Wyrm and the Weaver, but also with the rival denizens of the World of Darkness. How much can they honestly be expected to bear? A Book Full of Help The Werewolf Storytellers Companion contains tons of extra information...   [click here for more]
White Wolf  $4.99

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Knacks - A Character-Centered Narrative System

Knacks - A Character-Centered Narrative System


Knacks is a character-centered, personality-driven, narrative system. Knacks was created as a way to use the mentality of roleplaying games (RPGs) as a framework for writing compelling and authentic characters in fiction. A character-based storytelling tool for authors and roleplayers, inspired by FATE and Genesys, created to inspire authentic characters. This tool includes a comprehensive but light...   [click here for more]
Gambon  $5.00

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Storyteller's Prompty Questions Extended

Storyteller's Prompty Questions Extended


Empower your stories, world building ideas, adventures, and solo RPGs using the power of questions. I have been playing with a crazy idea lately, which is to ask myself random questions at random times during my games. Storyteller's Prompty Questions is a set of random tables with creative questions that you may throw to yourself, in the middle of your game scenes; be it a solo...   [click here for more]
JeansenVaars  $5.00

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Tomorrow Dies Today

Tomorrow Dies Today


Tomorrow Dies Today is a Mooney Bin Entertainment product (formerly Mad Moon Rackets) Who wants to be a Supervillain?! The world is a mess. Corrupt politicians, roving warlords, billionaires sucking the common man dry… something has got to change. Fortunately, General Goodman has stepped out of the shadows to unleash his Doomsday Device upon the world....   [click here for more]
Mooney Bin Entertainment  $5.00

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Crimes : Action et Criminologie (Poche)

Crimes : Action et Criminologie (Poche)


Extrait du Manuel de l’Enquêteur, cet ouvrage contient tout ce dont vous avez besoin pour vous familiariser avec le système de jeu qui définit les règles d’une partie de Crimes, mais également des notions de criminologie. Crimes est un jeu de rôle historique ancré au cœur de la Belle Époque et...   [click here for more]
SYCKO  $5.34

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Crimes : Alter Ego et Psychologie (Poche)

Crimes : Alter Ego et Psychologie (Poche)


Extrait du Manuel de l’Enquêteur, cet ouvrage contient tout ce dont vous avez besoin pour créer votre personnage, savoir comment l’incarner et utiliser ses compétences, sa psychologie, ainsi que l’équipement et les styles d’enquêtes. Crimes est un jeu de rôle historique ancré au cœur de la Belle Époque...   [click here for more]
SYCKO  $5.34

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Crimes : La Belle Époque (Poche)

Crimes : La Belle Époque (Poche)


Extrait du Manuel de l’Enquêteur, cet ouvrage contient tout ce dont vous avez besoin pour découvrir la Belle Époque, avec ses tendances politiques, géopolitiques, sociales, religieuses, et vous familiariser avec l’ambiance fin de siècle. Crimes est un jeu de rôle historique ancré au cœur de la Belle Époque...   [click here for more]
SYCKO  $5.34

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Crimes : Paris, le contexte - 1 (Poche)

Crimes : Paris, le contexte - 1 (Poche)


Extrait du Manuel de l’Enquêteur, cet ouvrage contient tout ce dont vous avez besoin pour découvrir la vie parisienne ainsi que les dossiers thématiques suivants : La guerre des polices, La presse, La menace anarchiste, La république des scandales. Crimes est un jeu de rôle historique ancré au cœur de la Belle Époque et inscrit dans...   [click here for more]
SYCKO  $5.34

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Crimes : Paris, le contexte - 2 (Poche)

Crimes : Paris, le contexte - 2 (Poche)


Extrait du Manuel de l’Enquêteur, cet ouvrage contient ce qu’il vous faut pour poursuivre l’exploration du contexte parisien avec les dossiers thématiques suivants : La plaie antisémite, La guerre du crime, L’Église en péril, La boue de l’occultisme, Les apôtres de la médecine. Crimes est un jeu de rôle historique...   [click here for more]
SYCKO  $5.34

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The Enclave

The Enclave


The world is falling to pieces all around us! But our Community is safe inside these walls, thanks to the foresight of our wise Leader. We’ll build up our stores and bolster our defenses for as long as we can, in the hope that we can keep the dreaded Outsiders permanently at bay…   The Enclave is a collaborative Storygame. Over the course of an hour or two, you and your...   [click here for more]
Grasshopper Games  $5.99

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The New Gods

The New Gods


   The Gods have the answers to life, the universe, and what is to come. They hold birthrights and secrets from their centuries of existence. But aren't there new understandings and new things to be discovered?     Scion: The New Gods presents a complete pantheon built around the myths that run the modern World and gives Storyguides and players the tools to introduce them.  ...   [click here for more]
Onyx Path Publishing  $5.99

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El Desollador

El Desollador


Un cuerpo desollado en un vertedero. No obstante, no es el cadáver de una víctima indefensa... El cuerpo es de un Garou.   El Pueblo recuerda. Un hombre mataba hombres lobo, tomaba sus pieles. Un rito blasfemo ataba las pieles de los Garou al cuerpo de un Pariente, creando un nuevo hombre lobo. Un Danzante de la Piel. Sin embargo, el Desollador está muerto....   [click here for more]
Nosolorol Ediciones  $6.41

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Polvo al Polvo

Polvo al Polvo


POLVO AL POLVO Cuando las cenizas se enfrían, todo cuanto queda es polvo... Gary, en Indiana, es una ciudad moribunda. Su población se ha reducido a la mitad en los últimos 40 años, muchos de sus edificios son cascarones abrasados, sus ciudadanos son unos descastados sin trabajo e incluso sus depredadores han huido. De los muchos Vástagos que...   [click here for more]
Nosolorol Ediciones  $6.41

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Laws of the Night

Laws of the Night


Even in the Darkness Clans. Bloodlines. Disciplines. Character Creation. Derangements. Influences. Merits. Flaws. Paths. Archetypes. Abilities. FAQs. Everything you need to be a vampire. It's in here. All of it.   There Are RulesLaws of the Night Laws of the Night is a pocket rule guide to Masquerade. Designed for quick reference and in-game use,...   [click here for more]
White Wolf  $6.58

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Collateral Damage

Collateral Damage


Game Blurb:   IN A WORLD... ...where your everyday life is part of an epic, cinematic experience, things can get a little tense. Mountains crumble... aliens invade...the Statue of Liberty explodes...and you’re there to see it all. So why do you spend every day feeling like an extra? While the stars of the silver screen save lives, find romance, and conquer intergalactic...   [click here for more]
Daniel Salcido  $6.99

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Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion

Oak, Ash, and Thorn: The Changeling: The Lost Second Edition Companion


So, you’re home. What now? Gonna run and hide for the rest of your life to make sure They never find you again? Screw that. Don’t let Them scare you. Take up space. Make noise. Write your name across the sky and let Them know you’re not going anywhere without a fight. You brought the fairy tale to your home turf, and you make the rules here. Your words have power now, so use them. Build a community....   [click here for more]
Onyx Path Publishing  $6.99

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Trinity Players Guide

Trinity Players Guide


A Multitude of Questions With the return of Aberrants, the rise of psions and contact with alien races, citizens of the 22nd century face complexities heretofore unknown in human culture. In such turbulent times, it can be tough to know where you fit into the scheme of things. A Universe of Answers The...   [click here for more]
Onyx Path Publishing  $7.00

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Wampir: Maskarada 5 Edycja Świeża Krew

Wampir: Maskarada 5 Edycja Świeża Krew


Pakiet Świeża Krew wprowadza Cię do Świata Mroku i Wampira: Maskarady. Zaprojektowany z myślą o nowych Narratorach i graczach, zawiera nowy scenariusz uczący, jak grać w 5 Edycję Maskarady, Przewodnik Gracza, karty wrogów i ofiar, 7 gotowych do gry postaci oraz mapę relacji. Wampir: Maskarada to oryginalna, wyjątkowa gra fabularna osobistego i politycznego...   [click here for more]
Alis.Games  $7.00

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Alienòr

Alienòr


"Alienòr is a lyrical game that approaches an unusual subject with confidence and verve. In a world stuffed with monster hunts and power fantasy, Alienòr takes a different approach and delivers a really fun, unique gaming experience." —Jason Morningstar, creator of Fiasco and Night Witches This is a storygame about the ladies-in-waiting to Eleanor of Aquitaine, an intriguing...   [click here for more]
Maracanda  Pay What You Want

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Twisted Rifters: A Game of Floating Signifiers

Twisted Rifters: A Game of Floating Signifiers


Twisted Rifters: A Game of Floating Signifiers is a tabletop roleplaying game about arcanically-deformed outcasts surviving on a floating island chain. Suspended by a sentient “rift” emanating from the caustic mantle below, the archipelago and its citizens desperately seek to restore the fragmented masses of Erstwhile to the surface. You have been twisted by the rift, possessing distorted...   [click here for more]
Critique of Pure Dragons  $7.50

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Vampire: The Masquerade – New Blood Starter Pack

Vampire: The Masquerade – New Blood Starter Pack


The Vampire: The Masquerade – New Blood Starter Pack is a print & play PDF bundle that embraces you into the World of Darkness and Vampire: The Masquerade. Designed with new Storytellers and players in mind, it features a new story that teaches you to play this new edition of the roleplaying game, a rules reference guide, printable enemy and...   [click here for more]
Renegade Game Studios  $7.50

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Avarice

Avarice


Content Warning: Avarice is written to be a social drinking game. The descriptions below will include references to alcohol and Dwarves’ dependency on it. Alcohol is in no way required to play Avarice. If any players are uncomfortable with alcohol, drink water and soft drinks. Avarice is a story-based, fiction-first roleplaying game. Players tell the tale of an underground fortress...   [click here for more]
DDE Adventures  Pay What You Want

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The Long Night

The Long Night


Live action in the nights before the Masquerade. The Long Night takes you into the Dark Medieval world and turns you loose on the stage of your imagination. With information on the clans and bloodlines of Vampire: The Dark Ages, this is the essential resource for Mind's Eye Theatre players and Storytellers who want to rise to the Long Night....   [click here for more]
White Wolf  $7.78

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Laws of the Hunt

Laws of the Hunt


  Saving The Mortal World   In a world twisted by dark magic and despair, supernatural creatures rule from behind the scenes. Vampires pull strings in their deadly games while werewolves roam the woods. Mere mortals are playthings and puppets - until they decide to fight back. Some people know the truth, and they plan to make a difference, to save humanity from the hidden...   [click here for more]
White Wolf  $7.99

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Laws of the Wyld West

Laws of the Wyld West


Saddle up and take your place in the Savage West. The Storm Eater's threatenin' to bust loose, those gol-darn Corax are nattering up a storm and everywhere you look there's Wyrm-critters runnin' loose. Good thing you got yer Gifts, Rites and shotgun, ain't it, pardner? Pardner? This Ain't Yer Momma's Live-Action Game Just when you thought it was safe to wear basic black again, it's Laws of the Wyld...   [click here for more]
White Wolf  $7.99

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Oblivion

Oblivion


Death used to be the end. Not anymore. Now Oblivion lets you take Mind‘s Eye Theatre across the Shroud into the lands of the Restless Dead. Expore the depths of the eternal Tempest. Join the centuries-old political dances in the halls of Stygia. Run the mean streets of The World of Darkness,, and protect the Fetters that tie you to the lands of the living. Being dead is all about...   [click here for more]
White Wolf  $7.99

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Splintered City: Seattle

Splintered City: Seattle


Seattle is a fractured city, split between history and modernity. The Unchained can stumble through rifts in time and space and wind up decades in the past. Why Some failed experiment of the God-Machine? A side effect of human ingenuity? Or are the splinter timelines in the City of Flowers a deliberate design, leading up to something greater still?  Splintered City: Seattle includes more...   [click here for more]
Onyx Path Publishing  $7.99

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Storytellers Handbook (WW2222)

Storytellers Handbook (WW2222)


From the Depths of Imagination There are no constants in this world - nothing remains the same while Vampires, Werewolves, Magi and other creatures of the night stalk this land. Only one mortal keeps a firm grasp on the chaos circling us. " To the Horrors of RealityThe most difficult, most important and most rewarding role in Vampire belongs to the Storyteller, the creator of the Gothic-Punk...   [click here for more]
White Wolf  $7.99

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Table-top Features

Table-top Features


Whatever movie you choose, Yeah, we can play that.   Trinity Continuum, already inspired by cinematic excitement, delivers rich gameplaying and focuses on narrative-driven rules. Table-top Features embrace the concept of “Theater of the Mind” by giving your game sessions cinematic structure. Single, powerful one-shot stories. Trilogies connect...   [click here for more]
Onyx Path Publishing  $7.99

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The Shining Host

The Shining Host


Enchantment and Honor There has to be light to cast shadows. While vampires skulk, werewolves rage and ghosts haunt the living, someone has to have a good time. Changelings do. They're creatures of imagination and enchantment, faerie souls hiding in mortal bodies, maybe even yours. Bedlam and Cold Iron Vampires and werewolves have had their turns. Now it's time...   [click here for more]
White Wolf  $7.99

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They Came From the Pits of Hell!

They Came From the Pits of Hell!


They say to beware the things that go bump in the night, but how do you react if you’re the one doing the bumping? For humanity, the darkness is the ultimate source of evil, the very home of Hell’s legions, and an unknowable place spelling their doom, it how do its residents feel? How do the monsters behave when unleashed, and what brings terror to their doorstep? Humanity may feel they’re...   [click here for more]
Onyx Path Publishing  $7.99

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Vampire Players Guide - 2nd Edition

Vampire Players Guide - 2nd Edition


The essence of Vampire lies in the undead characters, those doomed symbols of both good and evil. Powerful beyond human comparison, yet damned with tragic defects of epic proportions, each vampire is a unique reflection of its creator, and as such bears only little resemblance to other Kindred. The soul of a vampire is its individuality. ...   [click here for more]
White Wolf  $9.99

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Weird Weird West

Weird Weird West


A weird western TTRPG about cowboy monster hunters What is Weird Weird West? It's a Powered by the Apocalypse (PbtA) hack with bits of Forged in the Dark (FitD) thrown in for good measure.  For fans of cinematic RPGs and narrative-focused story telling. Very little focus on numbers or stats going up and down. Heavy...   [click here for more]
Tom Gray  $8.00

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Crimes : Les Secrets de l'horreur (Poche)

Crimes : Les Secrets de l'horreur (Poche)


Extrait du Manuel du Criminel, cet ouvrage dévoile les arcanes qui vous permettront d’explorer différentes ambiances horrifiques. Vous y trouverez également les secrets de la Déchéance et la gestion de la folie, ainsi que de nombreux conseils de mise en scène. Crimes est un jeu de rôle historique ancré au cœur de la Belle Époque...   [click here for more]
SYCKO  $8.01

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Crimes : Paris, les secrets (Poche)

Crimes : Paris, les secrets (Poche)


Extrait du Manuel du Criminel, cet ouvrage dévoile la part d’ombre de la Ville Lumière ainsi que les secrets des dossiers thématiques du contexte parisien. Il est complémentaire de Paris, le contexte, disponible en 2 volumes, extrait du Manuel de l’Enquêteur. Crimes...   [click here for more]
SYCKO  $8.01

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Rivals

Rivals


A game about two Rivals facing off in a final showdown - a battle filled with meaning, emotion, and  the resolve to push past your limits and reach for your goal.  Two players collaboratively tell the story of a climactic showdown between two characters that are in conflict.  Their rivalry can be anything - A brave knight fighting a tyrannical dragon, a pair of super-powered fighters exchanging...   [click here for more]
Arcane Atlas Games  $8.28

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Mage Storytellers Companion

Mage Storytellers Companion


Secrets That Should Not Be Told The Traditions fight a losing war against the Technocracy and a hostile world, but they are't the only scions of magic. Disparate Crafts, unusual skills, hidden lore, the rest of the supernatural world--which of these lead to victory? There's always another secret out there, and if you don't know it, someone does. Here's the Flip Side of Magic This companion for...   [click here for more]
White Wolf  $8.97

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Aberrant Storytellers Screen

Aberrant Storytellers Screen


World of Dream... Eerily like our own world, the Aberrant universe of 2008 has been irrevocably changed by the presence of the godlike novas. All aspects of human societyhave felt — or suffered — the presence of these capricious, quantum-powered deities. ... Nightmare Future! The Aberrant Storytellers Screen features...   [click here for more]
Onyx Path Publishing  $8.99

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Adventure! Tales of the Aeon Society Rulebook

Adventure! Tales of the Aeon Society Rulebook


The Dawn of a New Age In 1922, a new era begins. An era of excitement and imagination. An era when men are forthright and women are courageous. An era of globe-hopping exploration and mad science. An era in which excitement awaits in the lofty skyscraper-penthouses of New York City and the squalid slums of Hong Kong, in the frigid wastes of Antarctica and the sweltering jungles of the...   [click here for more]
Onyx Path Publishing  $8.99

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Hunter: Storytellers Companion

Hunter: Storytellers Companion


The Reckoning Is at Hand We know you're out there, lurking in the shadows, manipulating people like puppets. You monsters have controlled mankind for centuries, but you have weaknesses. You can be killed. Just remember, we're cattle like all the rest. That is, till we learn your secrets. Then we'll see who's in control. Note: This product now includes the Storytellers...   [click here for more]
White Wolf  $8.99

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Trinity Rulebook

Trinity Rulebook


Description In the 22nd century, humanity has ventured to the stars. Yet amid the wonders of this new age, mankind faces many dangers from without and within. Alien races, fractious colonies, contending governments, ruthless corporations and aberrant mutations all vie for supremacy. At the center of the conflict stands a new breed of humans - men and women with psychic powers...   [click here for more]
Onyx Path Publishing  $8.99

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Vampire: The Players Guide (1st Edition)

Vampire: The Players Guide (1st Edition)


"They drove me down, used me as their pawn. Never again, never more shall I be used by another. They thought I had all the power, that they pulled all the strings, but now their strength is mine. Now, with the new might coursing through my body, I will have vengeance." -Juggler, No Apologies In the Goth-Punk world of the Vampire, any advantage can mean the difference between survival and...   [click here for more]
White Wolf  $8.99

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