Title |
Publisher |
Price |
Unleash the Elements!
The power of to shape the fundamental forces of the universe is yours with the Legendary Kineticist: Second Edition! Feel the power of the planes flowing through you as we bring the fantastic kineticist class to Pathfinder Second Edition! As a kineticists, you infuse your body with elemental energies, directing... [click here for more] |
Legendary Games |
$9.99
|
Ultimate Power!
Kineticists are masters of the elements, versatile in the extreme, and the Ultimate Kineticist Compendium is your encyclopedic resource to ALL the awesome tricks and talents that allow your kineticist to fill almost any niche in an adventuring party! This comprehensive collection includes a whopping 54 archetypes, 14 elements, over 80 kinetic... [click here for more] |
Legendary Games |
$29.99
|
You've Got to Fight!
Legendary Classes: Sword and Fist is an encyclopedic resource for every martial class in the Pathfinder Roleplaying Game, with over 300 pages of killer content for the barbarian, brawler, cavalier, fighter, gunslinger, monk, samurai, and swashbuckler classes from the talented team at... [click here for more] |
Legendary Games |
$29.99
|
Under the heat of the salted sun, along a pirate-riddled coast bloated fat with forgotten riches and forbidden secrets, the subjugation of the native tribes awakens long banished horrors. Horrors whose deadly plans threaten not only Port Shaw -- the corrupt fingerhold of a distant and decadent civilization -- but existence, itself. A sea of blood caresses the savage shore of the Razor. Rising from... [click here for more] |
Frog God Games |
$49.99
|
Your Mind is the Ultimate Weapon!
Go beyond mind over matter with this encyclopedic accessory for kineticist characters! Legendary Kineticists brings you nearly 150 brand-new kineticist blasts, defenses, infusions, and wild talents for existing elements from earth to water to wood. Play an awakened bloodrager or surge fist unchained monk,... [click here for more] |
Legendary Games |
$9.99
|
Master Mythic Magic!
The Mythic Spell Compendium brings you over 2000 mythic spells for your Pathfinder campaign! This book is an encyclopedic tome of magic, a comprehensive compilation of mythic versions for EVERY spell in the Pathfinder core rules and MORE! These spells are not just an exercise in bigger numbers (though you'll... [click here for more] |
Legendary Games |
$19.99
|
So, you want to be a Demigod?
Choose a place, a cave, a town, a far-flung planet. Now choose a time, when dinosaurs roamed the Earth, when aliens invaded our star sector… once again, anything goes. Now choose a genre, from horror to swashbuckling, steampunk to sci-fi, fantasy to fairytales....
Where your place, time and genre intersect, that’s Suzerain. Try it again tomorrow... [click here for more] |
Savage Mojo |
$24.99
|
“If we only contemplate on what we are, we will never see what we may become. Philosophy is the beginning of action, not the whole of it.”
— Valir Severin, The Philosophies
Wicked Fantasy began as a series of articles in Kobold Quarterly Magazine reinventing the "standard races" in fantasy roleplaying. Now, those same articles have been expanded and... [click here for more] |
John Wick Presents |
$5.00
|
Come closer to the fire, child. Come closer, listen and I will tell you how we murdered the gods... Wicked Fantasy began as a series of articles in Kobold Quarterly Magazine reinventing the "standard races" in fantasy roleplaying. Now, those same articles have been expanded and revised (five times their original size!) and fit with the PATHFINDER Roleplaying Game.
The... [click here for more] |
John Wick Presents |
$5.00
|
The concept of bard talents (and why they are a good idea) is first presented in The Genius Guide to the Talented Bard, along with a large number of talents allowing for a wide range of possible witch character concepts. The new talents presented here can be used with that book, or added as new options for the traditional bard class. With the extra options, a bard can tell stories so real they come... [click here for more] |
Rogue Genius Games |
$2.45
|
Young Marie Tonsen yawned as she stepped into the kitchen for a midnight drink of water. What she saw was little Weatherby, the family haffun butler, covered in blood, standing over a dead body who looked like he might be some kind of burglar. "Mister Weatherby?" the girl asked. Weatherby smiled. "It's a nightmare, child. Go back to sleep."
Viewed by humans as harmless... [click here for more] |
John Wick Presents |
$5.00
|
This wretched, disease-carrying creature is the result of the mating of a gnome and a troll. Its skin is infected with fungus and its hair is always matted, thick with its own filth.
It is a cowardly, carrion creature that feeds on the kills of others. Its heart is devoid of heroism, preferring to attack lone individuals in groups, using superior numbers to compensate for its weaknesses.... [click here for more] |
John Wick Presents |
$5.00
|
Man’s first encounter with the elves was the source of what historians would later call “the Great Forest Wars.” Lumber was essential to building the Kingdom of Men and when they reached the deep forests of the world, they found the elves waiting for them.
The Wars lasted an entire generation but eventually ended with the elves seeking peace.
They gave no... [click here for more] |
John Wick Presents |
$5.00
|
Why did the haffuns go to meet humanity first? To sweeten us up for the uvandir.
-- common human joke
If you’ve seen one, you’ve seen them all. They stand four feet tall, just up to your waist, but they’re just as wide. Like square bricks. They have big, thick beards and eyes as wide as saucers. And their hands... hands big enough to hold your head. Hands that can squeeze stone until... [click here for more] |
John Wick Presents |
$5.00
|
The rats? Why complain? What good will it do? What are you gonna do about them? One day, there was nothing, and the next, they were everywhere. Wasn’t like they crept up on us.
It was the plague. That’s what it was. Hit every city like a hammer. They had to burn everything. They burned the clothes, they burned the corpses. They had to burn everything. Left entire barrios... [click here for more] |
John Wick Presents |
$5.00
|
Enter… and die!
Dungeonlands: the isolated realm of the Lich Queen, cut off from the worlds and planes heroes know. This old school killer dungeon is so massive we had to split it into three parts, and LQ1 Tomb of the Lich Queen is the first part of that trilogy.
For those who wish to keep playing beyond the conventional adventure path, this megadungeon is designed to challenge... [click here for more] |
Savage Mojo |
$24.99
|
Nobody ever kills a goblin. Better to break seventy-seven mirrors than kill a goblin. That's because goblins -- tiny little green creatures barely taller than a human child -- have the world's worst blessing. Bad luck. The worst kind of luck. And they can throw it...
They are tricksters and con artists, merchants and travelers. The one race that looks absolutely helpless, but may be one of the most... [click here for more] |
John Wick Presents |
$5.00
|
Much like their cousins, the uvandir and haffuns, they are a clever people. A clever, quiet people. They live in the wilderness, where they bond with the creatures of the land. They are devoted to peace, but I have seen them urged to violence, and it is a sight that would make even the most blood-thirsty ork think twice.
-- Hoband Ugali, Scholar of Vinnick
When the... [click here for more] |
John Wick Presents |
$5.00
|
We were defeated. We were without hope. The Enemy took everything from us. Our pride, our dignity. Everything.
We ran. Helpless and alone, we ran from our Enemy, hoping they would forget us. And then, when we were sure we were out of their sight and memory, we realized we should have let them finish what they began. We wandered the world with only our fear to guide us.
We were dying.
And then,... [click here for more] |
John Wick Presents |
$5.00
|
So your heroes survived Machine of the Lich Queen? Now it's time for them to take on the final, deadliest challenge: the Lich Queen's palace!
Whether you're playing through the last part of the Dungeonlands tilogy or looking for great map tiles to inspire your own campaign encounters, you're in the right place. Your tabletop will never look so good.
This map tile set creates eight big encounter... [click here for more] |
Savage Mojo |
$7.99
|
A burning starship falls through time, carrying a cargo that spells devastation for any Realm it crashes into. Your team of Portal Jumpers are about to catch an express elevator to hell as they attempt to avert disaster.
Welcome to Suzerain, where you will take your Pathfinder game to places far beyond the usual fantasy setting! In this free intro to Dungeonlands: Tomb of the Lich Queen, you will... [click here for more] |
Savage Mojo |
FREE
|
Pirates, a storm, a shipwreck on a mysterious island... oh, and a demonic frog who considers himself a god. Good luck with that.
Guest writer David Jarvis presents an alternate opening for the Dungeonlands trilogy, crossing over from his swords-and-sorcery Totems of the Dead setting.
Dangers abound where you hear the angel's song. It's time to face the music!
These 15th level... [click here for more] |
Savage Mojo |
FREE
|
You know you're having a bad day when your airship gets ripped across the universe and crash-lands on the deathtrap island of the Lich Queen. One minute you're flying above Mechadia in the Dreamlands, and the next a dreamstorm tosses you into an isolated pocket realm from which no one has ever escaped! Guest writers Jeff Houser and Michelle Klein Houser present an alternate opening for the Dungeonlands... [click here for more] |
Savage Mojo |
FREE
|
Your ship hits the worst storm in memory, gets attacked by a kraken and all the rum's gone. How much worse could your day get?
Guest writers Curtis and Sarah Lyon present an alternate opening for the Dungeonlands trilogy from the muskets-and-magic realm of Untamed Empires.
An uncharted island full of plunder and peril. It's time to go ashore!
While these 15th level characters are... [click here for more] |
Savage Mojo |
FREE
|
A door buried under a mountain, reeking of evil. A voice pleading for help, sacred and pure. A simple instruction: investigate and report back.
Guest writer John Wick presents an alternate opening for the Dungeonlands trilogy from his Wicked Fantasy version of standard fantasy tropes.
You're Lord Taleison's Courage, the bravest of heroes. It's time to show it!
These 15th level... [click here for more] |
Savage Mojo |
FREE
|
So, you want to be a Demigod?
Choose a place, a cave, a town, a far-flung planet. Now choose a time, when dinosaurs roamed the Earth, when aliens invaded our star sector… once again, anything goes. Now choose a genre, from horror to swashbuckling, steampunk to sci-fi, fantasy to fairytales....
Where your place, time and genre intersect, that’s Suzerain. Try it again tomorrow... [click here for more] |
Savage Mojo |
FREE
|
Men are proud of their Reign. Sometimes, too proud...
The first "downloadable content" for Wicked Fantasy is here! The Reign of Men: Shadows & Secrets details two new organizations for Wicked Fantasy humans as well as a new archetype, a new oracle mystery, new suggestions for rallies and an updated "approved classes" table.
And best of all, it's free!
If you... [click here for more] |
John Wick Presents |
FREE
|