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 Featured Product
Ironsworn: Delve
by Shawn Tomkin

Are you ready to delve the depths? With an array of new options and tools, this ENNIE-winning supplement for the Ironsworn roleplaying game is the perfect companion for your solo, co-op or guided campaign.

Ironsworn: Delve
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The Shade - A Dungeon World Playbook

The Shade - A Dungeon World Playbook


Ambition, desperation, or just a tragic past or the main common reasons why a creature has become a shade. Shades devour darkness by killing their opponents or by simply absorbing it, which they use to fuel their dark powers. A shade can be from any humanoid race and they look like a member of such race but with dark, whispy skin tones and glowing eyes. No matter what their backgrounds are, shades...   [click here for more]
Dwarfare Games  $1.99

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If These Stones Could Scream

If These Stones Could Scream


Until recently Khajra has served as a safe haven to rest and resupply for those seeking to cross the Desert of Angry Winds: somehow, underneath the shadows of an eclipse, every single citizen was turned to stone. But they are not dead. They walk the streets, seeking to spread their curse. With each step their bodies crack and bleed, but despite the agony their faces remain frozen and their voices...   [click here for more]
Awful Good Games  $3.99

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Codex - Hell (Dec 2017)

Codex - Hell (Dec 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Hell: All Are Punished A dark, phantasmagoric Monster of the Week mystery inspired by Hellraiser. Hell is (an Office Full of) Other People Get ready for an...   [click here for more]
The Gauntlet  $5.00

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Sword Breaker Issue No. 6 - Sand and Living Fire

Sword Breaker Issue No. 6 - Sand and Living Fire


Visit a mysterious city that appears in the desert according to unknown rules and might be hiding untold treasures. Guard your honor and watch what you say to your foes. The Jinn have a way of taking more than you knew you could give.   ...   [click here for more]
Sword Breaker  Pay What You Want

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Inverse World (version DW compatible)

Inverse World (version DW compatible)


Bienvenue dans Inverse World, là où le ciel n'est plus la limite. En fait, c'est plutôt l'inverse : le monde est rempli d'îles flottantes, de créatures, de dirigeables, de personnages jouables. La seule limite est le plafond du monde la Croûte Terrestre, une vaste étendue de pierre qui englobe le monde. Inverse World est un étrange univers de jeu, où les civilisations sont bâties sur des...   [click here for more]
500 Nuances de Geek La Caravelle  $12.93

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Codex - Joy (Sep 2017)

Codex - Joy (Sep 2017)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Joy: Bunk Beds Truth or terror in this original LARP. So You’re Becoming a Dragon Dragons and puberty, together at last in this original LARP. The...   [click here for more]
The Gauntlet  $5.00

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Temple of Hell - DW Compatible

Temple of Hell - DW Compatible


Temple of Hell A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy games and equally at home used for GM led groups or solo play, using any of the available oracles or sets of solo tools. Temple of Hell has the characters investigate the final resting place of a mage of legendary reputation.  They will soon find out the source of the mages power and have...   [click here for more]
Parts Per Million  $3.99

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The Sunpriest - A Dungeon World Playbook

The Sunpriest - A Dungeon World Playbook


Sunpriests are the servants of Ayash, the Shining Healer, the Radiant Shield. She blesses you with her grace and power, giving you the ability to heal and protect others, and the strength to confront and banish the forces of darkness. The sunpriest is conceptually similar to the cleric, except you must worship and serve a sun deity (if you don't want to use Ayash, you can easily swap her...   [click here for more]
Awful Good Games  $2.50

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The Magical: A Monster of the Week Playbook

The Magical: A Monster of the Week Playbook


Approved For use with Monster of the Week by Micheal Sands  You are The Magical. you made a promise to fight the forces of evil, with your magical weapon in hand and hope in your soul they don't stand a chance against you.  The Magical is a playbook based on Mahou Shoujo (Magical girl) anime. If you've ever wanted to bring a more anime-style of play to your monster of the week campaign than this...   [click here for more]
Shamrod Playbooks and more  Pay What You Want

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Color My Quest Adventure: Into the Ghost Ship

Color My Quest Adventure: Into the Ghost Ship


Color My Quest is a color & cut storytelling game for 2 to 5 people ages 4 and up. This PDF has everything you’ll need to play through Into the Ghost Ship, a prewritten quest! To play this game, you will need the core game rules, which you can purchase online at www.diceupgames.com. You will also find free printable PDFs, resources for Color My Quest and other fun games! The game works...   [click here for more]
Dice Up Games  $3.00

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Tale - Core Rulebook

Tale - Core Rulebook


The World of Tale Core Rulebook includes everything you need in order to get started playing this immersive and user-friendly tabletop RPG. Written and conceived by an experienced player of more than 20 years, this well-structured rules bible offers a coherent to-the-point system, making every gaming session as pleasant and free-flowing as possible. Although hugely entertaining and challenging for...   [click here for more]
Game Forlag  $19.99

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Heroines of the First Age: Holdfast

Heroines of the First Age: Holdfast


Requires Heroines of the First Age to play! Get HFA here!  Enter an epic fantasy tabletop RPG about reincarnated monsters, endangered gods, and mutually assured destruction on the last world in existence. We are what remains of the Five Worlds. Forty years ago our gods destroyed our homes, killing...   [click here for more]
Voidspiral Entertainment  $25.00

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The Foulness That Came to Dunfell Township - A Wretched Dungeon World Starter

The Foulness That Came to Dunfell Township - A Wretched Dungeon World Starter


This tattered document remains the one true record of the foulness that came to small and wretched port town of Dunfell, and of the desperate group of heroes that tried to exorcise it. This is a tale of Lovecraftian oozing and Cronenbergian body-horror. It is not, all told, a pleasant one. I would advise against playing it altogether, and perhaps finding another, more agreeable roleplaying entertainment...   [click here for more]
Sinister Beard Games  Pay What You Want

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The Illusionist - A Dungeon World Playbook

The Illusionist - A Dungeon World Playbook


Sure, some wizards throw fireballs or lightning bolts or transform into dragons, but you work a more subtle craft. Why spend years trying to summon a demon when you can pretend one is there instead? Illusions let you do almost anything…as long as nobody else figures out what is going on, of course.   The Illusionist is a new playbook for Dungeon World. Master of...well,...   [click here for more]
Bryce Duzan  $1.99

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Minimal Alternate Playbooks Plus

Minimal Alternate Playbooks Plus


Based on the "Minimalist Alternative Dungeon World Playbooks" by Brennan Reece and Jacob Randolph.  Incorporating all of the improvements from Minimal Playbooks Plus and Minimal Compendium Classes, Minimal Alternative Playbooks Plus brings those same improvements to the popular Alternative Dungeon World Classes: The Mage, The Priest, The Templar, and The Artificer. Why the price? Because this is...   [click here for more]
Sentinel Sheets  $5.00

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The Giant - A Dungeon World Playbook

The Giant - A Dungeon World Playbook


“Fee, Fie, Foe, Fum! I smell the blood of a Smallfolk man!” Oh the funny little tales the smallfolk tell about you. Little worlds about small deeds, their tiny mouth incapable of truly describing you and your deeds properly. Puny words like brute, thug, beast cannot do you or your heritage justice. Your people have a duty that goes back into times...   [click here for more]
Adrian Thoen  $1.99

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The Scarecrow - A Dungeon World Playbook

The Scarecrow - A Dungeon World Playbook


Your average scarecrow is created to scare of, well, crows and maybe other animals, but what happens when you take a primal spirit or even the soul of a murderous creature and bind it to a scary sack of hay? Those who can wield such wicked magic animate scarecrows to serve as guardians and wreak fear upon those who dare to trespass their lands. Regardless of the method of your creation, as a scarecrow...   [click here for more]
Dwarfare Games  $2.00

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Dust, Fog, and Glowing Embers

Dust, Fog, and Glowing Embers


Enter a world of alchemical adventure! In Dust, Fog, and Glowing Embers, create characters on the bottom rung of the socio-economic ladder in an early industrial-age city. Try to better your lot in life by accepting the help of a Patron, who will send you on dangerous missions. Inject special alchemical essences into your veins to turn yourself into mist, dust, or smoke. Seep under doors,...   [click here for more]
Scablands Press  $12.00

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The Short Games Digest: Volume 3

The Short Games Digest: Volume 3


Welcome to the San Jenaro Short Games Digest, Volume 3! For this Winter’s issue, we tackled our first "theme" issue, all the games herein are great to play as a family, every game within should be appropriate for, but certainly not limited to, children! It's a fairly loose theme and we'd love to hear your thoughts! The San Jenaro Co-Op is a fully operational machine of game making, and we want you...   [click here for more]
Far Horizons Co-op  $10.00

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The Troll - A Dungeon World Playbook

The Troll - A Dungeon World Playbook


Strong and tough, you can easily hurl objects and creatures about, and shrug off blows and effects that would fell or cripple lesser creatures. The only thing you fear is the sun's light: it will gradually turn you to stone, but until then you can benefit from it in a variety of ways (just be sure to find some cover before it's too late). You start by choosing from several troll types, and your advanced...   [click here for more]
Awful Good Games  $2.50

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The Auramancer - A Dungeon World Playbook

The Auramancer - A Dungeon World Playbook


“What’s eating you? You seem a little blue.” Most would look around in a busy market square and simply hear the prices of today’s produce being called out by an old farmer or the fervent haggling of a shady dealer in a back alley. They would see a mix of indistinguishable faces amid the crowd, each trying to get to where they’re going as quickly as possible. You, however, see the truth. That...   [click here for more]
Dwarfare Games  $1.50

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The Summoner- A Dungeon World Playbook

The Summoner- A Dungeon World Playbook


Some things defy explanation. There exist other forces, maybe somewhere out there, maybe hiding within us. There are beings of vast and wondrous power and you, you alone have an edge over them. Draw out the circle, speak the incantations, and hope that the bindings hold. You have work to do, but you won't do it alone. The summoner is a new base class for the Dungeon World system. The summoner binds...   [click here for more]
Timothy Schroeder  $2.99

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Sword Breaker Issue No. 2 - The Hollow Fingers

Sword Breaker Issue No. 2 - The Hollow Fingers


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.  Issue two is a sword and sorcery adventure through a towering verticle city. Shout-outs to Robert E Howard, Fritz Leiber,...   [click here for more]
Sword Breaker  Pay What You Want

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Guide de Dungeon World

Guide de Dungeon World


Le Guide de Dungeon World est un outil destiné pour les aider meneur/ses et joueur/ses à mieux comprendre la mécanique du système de jeu. Il contient, en plus: des aides de jeu pour créer une campagne, une campagne prête à jouer, cinq classes abrégées (Marcheur de l'Abysse, Bricoleur d'Automate, Grand Ver, Maître ès Saoulerie, Changeur de Peau), deux nouvelles races (Automate et Dragon):  un...   [click here for more]
Designed by Acritarche  $5.39

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The Slimeling - A Dungeon World Playbook

The Slimeling - A Dungeon World Playbook


The slimeling is a class focused in developing the abilities you would expect from a creature of its nature. Slimelings are highly resilient; they can take a great deal of damage on par with a fighter and they are immune to diseases and poisons. Slimelings are also good at squeezing through tight spots, seeing in the dark, storing items inside their bodies, don’t require to sleep or breathe, making...   [click here for more]
Dwarfare Games  $2.00

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The Hunted

The Hunted


“Okay, here's your motivation. You're lost, you're angry in the woods, and no one is here to help you.” - Joshua ‘Josh’ LeonardThe Blair Witch Project The Hunted is a folk horror storytelling game for 3-5 players that blends together mechanics from  Forged In The Dark, Powered By The Apocalypse, and Belonging Outside Belonging games...   [click here for more]
Loot The Room  $15.00

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The Monk - A Dungeon World Playbook

The Monk - A Dungeon World Playbook


Upate: This playbook was previously listed as "The Mystic," the older name for Monks in roleplaying games. The name has been updated to "The Monk" to be recongizable to modern gamers. Also, the illustration on the new cover was made by Kaitlynn Peavler. Nothing stays the same way forever. Everything changes with time. Do not get attached to what exists. Instead, strive...   [click here for more]
Friendly Neighborhood Gamer  $1.50

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Nexus Modern Sorcery

Nexus Modern Sorcery


Nexus Modern Sorcery is a game about Sorcerers—Humans who can perform wonderous things with magic, exploring the hidden worlds & changing lives.     ¨ Unlock hidden & arcane secrets about creatures, magic, and people. ¨ Explore and interact with a variety of features and places in the other worlds. ¨ Change the lives of those you will meet, and those you’ve...   [click here for more]
Blake Ryan  $12.00

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Assassins of the Vast Desert - DW Compatible

Assassins of the Vast Desert - DW Compatible


Assassins of the Vast Desert A Dungeon World Adventure for Group or Solo Play Dungeon World is one of my favorite fantasy settings and equally at home used for GM lead groups or solo play, using any of the available oracles or sets of solo tools. Assassins of the Vast Desert has the character(s) track a band of assassins back to their desert hideout. An artifact has been stolen, and the players need...   [click here for more]
Parts Per Million  $3.98

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The Street Rat. A Dungeon World Playbook

The Street Rat. A Dungeon World Playbook


You grew up on the dirty underbelly of the city. It is your home. It is your community. It is your identity. You feel the life of the city pumping through the soles of your feet when you run the streets. It gives you the power to jump the rooftops, the guts to navigate the dark sewers and the cunning to survive the grand battle for daily survival.  You are The Street Rat. The Street Rat is a character...   [click here for more]
Street Rat Games  $2.00

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The Shroomkin - A Dungeon World Playbook

The Shroomkin - A Dungeon World Playbook


The origins of the mysterious fungal humanoid race known as shroomkin, called fungimen or shroomen by others, is still a mystery even to the greatest of scholars (which prefer to refer to them as myconoids). Despite their mysterious origins all scholars can agree that the shroomkin share a great deal with fungus and mushrooms (hence their name), biologically at least, their bodies as diverse as any...   [click here for more]
Dwarfare Games  $2.50

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Teens with Attitude – Quickstart

Teens with Attitude – Quickstart


It’s 1993, and you & your friends are just, like, a bunch of regular teens, you know? Or at least you were, until things got hella weird. Aliens? Magical powers? Saving the world!? As if. You’re just trying to, like, make it through high school! Can you get over all your drama and work together to take down the bad guys, or are you headed for a mondo gnarly time? Teens...   [click here for more]
David Brunell-Brutman  Pay What You Want

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Interesting Inns

Interesting Inns


The party enters an inn. Now the players will probably be expecting one of two things: finding clues to advance the plot, or a chance to rest and renew resources. It’s all good and well, but sometimes these things are done with one or two dice rolls, just so we can get out of the inn and back into the “real” adventure. The inn is usually thought of as a place that provide a few needed...   [click here for more]
Up to Four Players  $1.00

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Dungeon World Playbooks: The Ancient Past [Bundle]

Dungeon World Playbooks: The Ancient Past [Bundle]


The Ancient Past contains nine playbooks of player classes for Dungeon World that has gorgeous cover art done by Nick Ladd. This pack features adventurers who are tied to the world and its ancient past. <o:p></o:p> The Ageless: You are an immortal adventure who has learned to escape death’s grasp and avoid the cruel hand of physically ageing. Even if the weight of the ages...   [click here for more]
Pleb Publishing  $8.00

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The Sleuth

The Sleuth


In a city brimming with secrets only one individual can cut through the smoke and make sense of it all. Enter The Sleuth, a peerless detective and mentalist. "In every lie there exists a kernel of truth. In every stroke of the pen, a hundred words. In a city like Doskvol it can be tempting to turn a blind eye to the meaning of it all, to shut the door...   [click here for more]
Moth Lands  Pay What You Want

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Dungeon World Missing Paths: Alchemist

Dungeon World Missing Paths: Alchemist


When lost in the Dungeon World, move to the Rite path! Love the old feel, new rules of the award-winning Dungeon World, but reached the end of the book?  Need a break from your long campaign with a one-shot but don’t want to give up the themes and character classes you love?  Dungeon World Missing Paths adapts and reimagines your favorite classic and modern fantasy archetypes...   [click here for more]
Rite Publishing  $3.99

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Dungeon World Sheets

Dungeon World Sheets


All the basic playbooks for your Dungeon World game in a beautiful old school design, including Spells lists for Wizard and Cleric. Plus 2 blank playbooks, one for print and fill by pencil, and the other fillable in Acrobat, for those special and original classes. *EDIT* Just to be clear, as Deven N. is pointing out in his review, there's only one fillable playbook (a blank one). I intended this playbook...   [click here for more]
Miguel Angel Espinoza  $4.00

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Lichfield

Lichfield


First they saw my evil deeds. Then they spoke of them. Then they cast their stones. For most of her life Jacinda knew nothing but anger and misery. When she was offered the power necessary to improve her lot, even at the potential cost of her soul, even if it meant others would suffer, she accepted. Greedy, cruel, and careless, she was quickly accused of dabbling...   [click here for more]
Awful Good Games  $2.99

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The Pyromancer - A Dungeon World Playbook

The Pyromancer - A Dungeon World Playbook


A Playbook and Character sheet for the Pyromancer class in Dungeonworld. Select you own preferred playstyle as you utilise hyper offensive magic to cause serious damage over time. Become one with fire as your mana and health mix together creating the battlefield beast that has sorely been missing from the Dungeon World play scheme.  ...   [click here for more]
Role Cast Die Productions  Pay What You Want

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Demons & Derringers, a fantasy noir

Demons & Derringers, a fantasy noir


The city is burning on the inside. Its masters, the gangs that plot the city's future, have the city in a cold, iron grip. They victimize the poor, they use politicians as puppets, and they prey on the souls of mortals. The Holder's Coffin, Dranac, the Sunless City, whatever you call it. This is demon country. You don't get ahead without playing by demon rules. Demons & Derringers is an inclusive,...   [click here for more]
Headpigeons Productions  $4.50

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The Jinbutsu - A Dungeon World Playbook

The Jinbutsu - A Dungeon World Playbook


The Jinbutsu is a class focused on using his art as a form of magic. With it, they can animate drawings, sculpt creatures that come to life, and even use music to charm or harm does around them. This product contains two files: A 17 page playbook containing over 20 moves, new gear, some magic items, and a compendium class A two page character sheet for you to record your character's stats, gear,...   [click here for more]
Dwarfare Games  $1.75

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The Stitcher

The Stitcher


Introducing the Stitcher! A talented fixer and philosopher charlatan. "You’ve always been a fixer.  Be it broken bones or shattered dreams, everyone back home knew they could count on you to set things right. You stitched folks up, earned your way, learned a trade, and paid your debt to the crew that owned your block. Then, one night, you escaped to richer...   [click here for more]
Moth Lands  Pay What You Want

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Heroes Of Steam 2 [Dungeon World Playbook Bundle]

Heroes Of Steam 2 [Dungeon World Playbook Bundle]


Now on temporary leave from the hospital, we’ve finally finished Heroes of Steam 2, whose gorgeous cover art has been done by Nick Ladd. This bundle contains a verity of new materials for players and GMs alike to use in Dungeon World. There is 26 new classes, along with new magics, items, tags, and services. With this is also an updated and expanded version of the Sideshow Advanced Moves and Compendium...   [click here for more]
Pleb Publishing  $10.00

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Greenwood: A GM reference for Dungeon World, Volume 1: the forest

Greenwood: A GM reference for Dungeon World, Volume 1: the forest


This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games.  It includes: 20 Creatures 20 Items 10 locations to inspire adventures new races -  1 compendium class for anyone blessed (or cursed) by a witch 2 custom debility descriptions Greenwood...   [click here for more]
Rocks and Roots  Pay What You Want

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The Psion Dreamer (Dungeon World, Grim World compatible)

The Psion Dreamer (Dungeon World, Grim World compatible)


The Psion Dreamer is a class playbook for Dungeon World that focuses on wielding a variety of psionic mind powers. Create Illusions or unleash a powerful, but violent Mind Blast. You’ll also be able to choose from a list of lesser Psionic Tricks. These range from traditional (Telekinesis, Telepathy) to morally questionable (Mindwipe, Confabulation) to outright...   [click here for more]
Boldly Games  $3.00

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Strange Market Stalls

Strange Market Stalls


The best stalls in town, only here, only today! The freshest merchandise, still has that juicy smell of something that lay in the sun for three months, until you finally came along and bought it. Here are a few suggestions for stalls of the kind you can find in villages or small towns. Each offers examples for the types of items offered, the seller, and what can be done with the stall in your game....   [click here for more]
Up to Four Players  $1.00

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The Alchemist - Dungeon World Playbook

The Alchemist - Dungeon World Playbook


A new Dungeon World playbook based around explosions and dangerous compounds. ...   [click here for more]
Vectoreal Gaming  Pay What You Want

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The Wildkin Beastmaster (Dungeon World, Grim World compatible)

The Wildkin Beastmaster (Dungeon World, Grim World compatible)


The Wildkin Beastmaster is a class playbook for Dungeon World that specializes in leading a pack of animal companions. You'll create and start with a couple of packmates, but the rest you'll have to find. Hey, see that three ton dire bear eating the bard? A new packmate, perhaps! You'll just need to convince it to join... Packmates come in every shape and size, so choose wisely. A ferocious Bite...   [click here for more]
Boldly Games  $3.00

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The Kobold: A Dungeon World Playbook

The Kobold: A Dungeon World Playbook


          Are you sick of Kobolds getting the short end of the stick? Sick of being considered cannon fodder? Well with this playbook you can be the Kobold you have always wanted to be! Will you become what they see you as? Will you prove them wrong? Will you take over the world for a dragon cult? All these questions can be answered, or you could steal that really shiny sword the fighter has......   [click here for more]
Shadi Alhusary  Pay What You Want

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Session Zero Issue 2 - The Barrow

Session Zero Issue 2 - The Barrow


The Barrow, inspired by my favorite video game by Bethesda Softworks, is loaded with content to add to any game of Dungeon World! 7 Barrow features 9 Creatures 2 Potions and 2 Rings as templates for creating your own 3 Very simple crafting moves 5 Legendary Artifacts 4 Factions 1 Steading 185 Questions to help incorporate this content into any Dungeon World game ...   [click here for more]
Brian Holland  Pay What You Want

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