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 Hottest Apocalypse World Engine, Non-Core Books
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Ironsworn Lodestar (Reference Guide)

Ironsworn Lodestar (Reference Guide)


Ironsworn Lodestar is your quick reference guide for the Ironsworn tabletop roleplaying game. It includes the essential rules, moves, and oracles. It's everything you need to keep your story moving. WHAT'S INCLUDED Character creation walkthrough New stat options to fine-tune the tone of your game The essential rules and mechanics, summarized All...   [click here for more]
Shawn Tomkin  Pay What You Want

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Quest Fronts - Issue #1

Quest Fronts - Issue #1


Adventure starters for Ironsworn with universal compatibility instructions By integrating the design philosophy of Dungeon World campaign fronts and the elegant mechanics of Ironsworn for quests and expeditions, the Quest Fronts magazine takes the best of both systems to offer you adventure starters that can...   [click here for more]
Samuel Rondón  Pay What You Want

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The Downtown Dataheist

The Downtown Dataheist


Ms. Singh wants you to steal a data file from a downtown research facility. Easy in, easy out, right? It's all fun and games until the street hears what you're planning. They'll find their own uses for you. A few days ago, a fixer asked you to recover a file from this facility. Who is the fixer and do you trust them? A corporation is leaning on you to sabotage the mission. Which corporation?...   [click here for more]
Ardens Ludere  Pay What You Want

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Playkit Plus

Playkit Plus


A redesign of the Dungeon World playkit (playbooks+basic/special moves+GM section) with a new look, expanded class racial and alignment options, reworked bonds, and more!  Includes both an 8.5x11 and A4 size PDF copy, so those outside the U.S. can print it easily. List of New Features: Complete race names and moves (16 new moves total): be an elf, human, halfling,...   [click here for more]
Laughing Gnoll Games  Pay What You Want

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Dungeon World Play Kit

Dungeon World Play Kit


This fully form-fillable, booklet size Play Kit in was designed for use with Dungeon World. Two Play Kit versions are included (each containing a Moves Reference, Playbooks and GM Reference): one that adheres as closely as possible to the original Dungeon World material, as well as an Enhanced version including many...   [click here for more]
Alpha Core  Pay What You Want

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I'm On A Boat! 2nd Edition (A Dungeon World Adventure)

I'm On A Boat! 2nd Edition (A Dungeon World Adventure)


This updated version of I'm on a boat has been redesigned and expanded with some additional rules to bring it into line with my other adventures. The Shrouded Sea has never looked so enticing! Following a string of exciting adventures the watch insist on calling “crimes”, you and your party have booked passage on the Salty Mare. She leaves tonight... but will you and your allies...   [click here for more]
Joe Banner  Pay What You Want

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Wild Jumps

Wild Jumps


Wild Jumps is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on jumping wild, the dangerous and reckless method of travel used by explorers, smugglers, and people wanting to escape trouble. It includes: Common rules interactions around Wild Jumps Story suggestions for handling controlled, rough, and bad Jumps Three sample Jump...   [click here for more]
Malcolm Harbrow  Pay What You Want

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Hide & Seek - A Monster of the Week Minigame

Hide & Seek - A Monster of the Week Minigame


THERE'S SOMETHING IN THESE WOODS. As hardened monster hunters, you've seen your fair share by now of creepies, crawlies, abominations, atrocities, and unthinkables. But how do you fight what you can't see? What you've got on your hands is a Hidebehind, that old lumberjack legend of the beast that lurks always behind you, just out of sight but never out of mind. HIDE & SEEK is a minigame mechanic...   [click here for more]
Alex Flanigan  Pay What You Want

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Traders

Traders


Merchants shipping goods between the stars. Smugglers landing illicit cargoes in the dead of night. Speculators buying low on one world to sell high on another. All are traders, leveraging supply and demand to make their fortune. Traders is a story supplement for the Uncharted Worlds roleplaying game which provides additional material on trade and cargoes in the Uncharted Worlds...   [click here for more]
Malcolm Harbrow  Pay What You Want

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Sword Breaker Issue No. 1 - The Tyrant Machine

Sword Breaker Issue No. 1 - The Tyrant Machine


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.  Issue one is a horror themed crawl through a dark, ruined castle. The Immortal Baron awaits! ...   [click here for more]
Sword Breaker  Pay What You Want

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Species & Societies

Species & Societies


Species and Societies is a companion Thunderegg Productions' popular book, Character Webs, although either book can be used standalone. This book features systems that allow you to randomly or directly create new species for your games, and a series of kits that convert these species into PC-playable races for six, yes, six different RPG systems! The book also features a generator for the cultures...   [click here for more]
Thunderegg Productions  Pay What You Want

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The Foulness That Came to Dunfell Township - A Wretched Dungeon World Starter

The Foulness That Came to Dunfell Township - A Wretched Dungeon World Starter


This tattered document remains the one true record of the foulness that came to small and wretched port town of Dunfell, and of the desperate group of heroes that tried to exorcise it. This is a tale of Lovecraftian oozing and Cronenbergian body-horror. It is not, all told, a pleasant one. I would advise against playing it altogether, and perhaps finding another, more agreeable roleplaying entertainment...   [click here for more]
Sinister Beard Games  Pay What You Want

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CyberKittens: Project Bakeneko

CyberKittens: Project Bakeneko


Their first mistake was to think they could tame the soul of a cat. Their second mistake was to imagine they could improve it. Their third mistake was to believe what they were experimenting on were still cats. Their last mistake was not quite closing the cage door. CyberKittens: Project Bakeneko releases the Once-Cat, a hybrid fusion of feline and machine,...   [click here for more]
Ardens Ludere  Pay What You Want

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Minimal Compendium Classes

Minimal Compendium Classes


24 Dungeon World Compendium classes, gathered from the Backer classes, Perilous Wilds, and Class Warfare. *Minor Issue that I am working on: Depending on your printer, the inserts might not print out at exactly half a page due to the printer not centering the contents exactly on the page, which could lead to some inserts sticking out while others are recessed in the playbooks. They should still be...   [click here for more]
Sentinel Sheets  Pay What You Want

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Welcome to Ohto Park

Welcome to Ohto Park


The rides are running, the attractions are open, and the guests have arrived. But, what's that large shadow looming over the plaza? A parade float? No, it's too... big. And where are the strings? "Welcome to Ohto Park" is an action-packed mystery for Monster of the Week, best run as a one-off.  In it, a group of hunters will find themselves confronting the sinister forces behind...   [click here for more]
Sean Clancy  Pay What You Want

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Danger Cards

Danger Cards


TO ORDER PRINTED CARDS, SEE THE DRIVETHRU CARDS LISTING HERE. Danger Cards is a quick two-page accessory for roleplaying games, a set of cards and some simple text on their use.  They are especially suited to use for fantasy games that are Powered By The Apocalypse, but use for other systems and genres is relatively trivial (quick notes...   [click here for more]
Amagi Games  Pay What You Want

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Sword Breaker Issue No. 2 - The Hollow Fingers

Sword Breaker Issue No. 2 - The Hollow Fingers


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.  Issue two is a sword and sorcery adventure through a towering verticle city. Shout-outs to Robert E Howard, Fritz Leiber,...   [click here for more]
Sword Breaker  Pay What You Want

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Root: The Pellenicky Glade Quickstart

Root: The Pellenicky Glade Quickstart


War has returned to the Woodland.  The Marquise de Cat led her armies to victory over many of the clearings, but the Eyrie Dynasty rises again to oppose her. And the mice, rabbits, and foxes of the Woodland do not sit idly by—the Woodland Allicance emerges, a homegrown rebellion to free the Woodland from any oppressors.  In the midst of this war, you and your friends—vagabonds...   [click here for more]
Magpie Games  Pay What You Want

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Monstrous Winter

Monstrous Winter


Three winter/christmas themed scenarios for Monster of the Week.  ...   [click here for more]
Somatic House  Pay What You Want

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The Blank - A free use blank playbook for Dungeon World

The Blank - A free use blank playbook for Dungeon World


This is a blank, editable playbook, to be used in creating your own classes. I'm releaseing it under Creative Commons International Attribution 4.0 so feel free to use this to make your own playbooks, and even sell them if you like, just make sure to mention where you got it! All it's missing is images for damage dice, and any box graphics you'd like to use for moves and such. It's formatted and...   [click here for more]
Sandy Pug Games  Pay What You Want

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Skins for the Skinless

Skins for the Skinless


Monsterhearts has a great selection of Skins (character playbooks) to choose from, but there are some classic (and modern!) monster types the game is missing. What if you want to play a monstrous teen inspired by The Phantom of the Opera, The Creature from the Black Lagoon, Carrie, The Cat People, or Marble Hornets? If that sounds...   [click here for more]
Monkey Princess Games  Pay What You Want

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Sword Breaker Issue No. 4 - The Tempest Riders

Sword Breaker Issue No. 4 - The Tempest Riders


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.  Issue four is a collection of ideas for gaming with airships. Bond with a living ship. Hunt the mighty Shabbragoth. Resist...   [click here for more]
Sword Breaker  Pay What You Want

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Sword Breaker Issue No. 5 - The Folded Lands

Sword Breaker Issue No. 5 - The Folded Lands


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.  Issue five is the biggest and best looking yet! With Jesse Ross on the team, Sword Breaker is a lot easier to read and cool...   [click here for more]
Sword Breaker  Pay What You Want

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Greenwood: A GM reference for Dungeon World, Volume 1: the forest

Greenwood: A GM reference for Dungeon World, Volume 1: the forest


This thematic guidebook is meant to help GMs of Dungeon World develop adventures and campaigns taking place in a forested environment. It was written with Dungeon World in mind, but it could be adapted for a variety of other games.  It includes: 20 Creatures 20 Items 10 locations to inspire adventures new races -  1 compendium class for anyone blessed (or cursed) by a witch 2 custom debility descriptions Greenwood...   [click here for more]
Rocks and Roots  Pay What You Want

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The Kobold: A Dungeon World Playbook

The Kobold: A Dungeon World Playbook


          Are you sick of Kobolds getting the short end of the stick? Sick of being considered cannon fodder? Well with this playbook you can be the Kobold you have always wanted to be! Will you become what they see you as? Will you prove them wrong? Will you take over the world for a dragon cult? All these questions can be answered, or you could steal that really shiny sword the fighter has......   [click here for more]
Shadi Alhusary  Pay What You Want

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The Alchemist - Dungeon World Playbook

The Alchemist - Dungeon World Playbook


A new Dungeon World playbook based around explosions and dangerous compounds. ...   [click here for more]
Vectoreal Gaming  Pay What You Want

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Sword Breaker Issue No. 3 - A Walk Around Town

Sword Breaker Issue No. 3 - A Walk Around Town


Sword Breaker is a digital fanzine for Dungeon World. Each issue will contain content centered around a particular setting. You can use it like one big dungeon starter or a collection of monsters, items, moves, hirelings, compendium classes and such to drop into other games.  Issue three is a bizarre dungeon crawl through a rampaging mobile town. Can you stop it before it smashes another village?...   [click here for more]
Sword Breaker  Pay What You Want

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The Pyromancer - A Dungeon World Playbook

The Pyromancer - A Dungeon World Playbook


A Playbook and Character sheet for the Pyromancer class in Dungeonworld. Select you own preferred playstyle as you utilise hyper offensive magic to cause serious damage over time. Become one with fire as your mana and health mix together creating the battlefield beast that has sorely been missing from the Dungeon World play scheme.  ...   [click here for more]
Role Cast Die Productions  Pay What You Want

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Ultra Compact Dungeon World GM Screen

Ultra Compact Dungeon World GM Screen


This is a highly compacted and summarized GM screen contains short descriptions of terms, moves, tags, and equipment - all the revelvant parts of the game which you might have to keep looking up (if you're anything like me). There are also page numbers listed for each category so you can look up the full definitions and descriptions. The screen itself is 3 horizontal pages. ...   [click here for more]
Reality Ward  Pay What You Want

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Something Stirs in the Blackscale Brakes

Something Stirs in the Blackscale Brakes


The Brakes have never exactly been a good place to live: horrible food and real estate, flesh-eating lizardfolk, disease, poisonous animals, violent nature spirits, and more make day-to-day living a luxury. As bad as things seem however, they are about to get much, much worse because... something stirs in the Blackscale Brakes. This campaign front foundation takes place in and around the...   [click here for more]
Awful Good Games  Pay What You Want

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MOTiVE Vol. 2 Issue 1: Redthorn

MOTiVE Vol. 2 Issue 1: Redthorn


This year MOTiVE visits Redthorn. This is a game about finding your place in a society gone mad with horrific yet alluring magic from Elsewhere, a wilder and more chaotic realm that has collided with the known world. Once the apex species, humans are now one of many groups that struggle to understand alchemy, steam science, and the tainted power of the Others. Explore the demesne of...   [click here for more]
zinemotive  Pay What You Want

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The Hydromancer- A Dungeon World Playbook

The Hydromancer- A Dungeon World Playbook


A Playbook and Character sheet for the Hydromancer class in Dungeonworld. Select you own preferred playstyle as you utilise this highly varied support class. Bounce from healing to freezing to armour removal and damage as you blend the different states of water to stack effects with a greater emphasis on passive spellcasting making you a valuable team player ...   [click here for more]
Role Cast Die Productions  Pay What You Want

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Codex - Chrome (Oct 2016)

Codex - Chrome (Oct 2016)


Codex is the monthly RPG fanzine published by the Gauntlet gaming community! Each issue features a variety of original articles organized around a theme, loads of original artwork, and a custom layout. Inside Codex - Chrome: #chrome_rot.exe A campaign starter for The Sprawl RPG that introduces the threat of the chrome rot disease into your game. Nineteen Science Fantasy...   [click here for more]
The Gauntlet  Pay What You Want

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MASHED: Event 01 - They Came From Hollywood

MASHED: Event 01 - They Came From Hollywood


A touring USO troop visits the 8099th MASH - but do the Hollywood stars make the war even worse? This event includes three threats (There's No Business Like Show Business, The Searchers, and From Here to Eternity), each with its own suggested summary, stakes, and countdown. Remember, as in most Apocalypse World type games, COs should not treat this as an 'adventure' on which the players...   [click here for more]
Brabblemark Press  Pay What You Want

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The Stitcher

The Stitcher


Introducing the Stitcher! A talented fixer and philosopher charlatan. "You’ve always been a fixer.  Be it broken bones or shattered dreams, everyone back home knew they could count on you to set things right. You stitched folks up, earned your way, learned a trade, and paid your debt to the crew that owned your block. Then, one night, you escaped to richer...   [click here for more]
Moth Lands  Pay What You Want

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The Sleuth

The Sleuth


In a city brimming with secrets only one individual can cut through the smoke and make sense of it all. Enter The Sleuth, a peerless detective and mentalist. "In every lie there exists a kernel of truth. In every stroke of the pen, a hundred words. In a city like Doskvol it can be tempting to turn a blind eye to the meaning of it all, to shut the door...   [click here for more]
Moth Lands  Pay What You Want

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Dungeon World Alternative Character Sheet

Dungeon World Alternative Character Sheet


An alternative character sheet for Dungeon World, that you can use for whatever, including commerical projects (you just have to credit us and can't simply sell the sheet as-is). We've included a zip file with a variety of images to make it easier to modify, including sets with no shading, no icons, and just the linework and text with a transparent background. If you're just looking for...   [click here for more]
Awful Good Games  Pay What You Want

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Tiny Trouble - A Pamphlet RPG One-Shot Adventure

Tiny Trouble - A Pamphlet RPG One-Shot Adventure


Our heroes awake in the Apothecarium of Bal'Morak, shrunken down in size, trapped in glass vials. They must escape and traverse the mad alchemist's lab, avoiding giant insects and beasts. They need to find a way to reverse their condition before the hourglass in the center of the room expires. All the while avoiding the dragon-sized cat that's stalking them. Tiny Trouble is a Pamphlet RPG...   [click here for more]
Rudy Riot  Pay What You Want

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MOTiVE Vol. 2 Issue 3: Redthorn

MOTiVE Vol. 2 Issue 3: Redthorn


The third and final issue of MOTiVE for 2020 provides locations and NPCs in Gokleve, including merchants that have struck deals with the mysterious Others. The rest of the issue contains an adventure that involves rogue tinker witches, the nefarious Vodník of Nix, grafter gangers, redthorn besieged villagers, and a prototype submarine that threatens to turn the tide of power in the...   [click here for more]
zinemotive  Pay What You Want

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Prisoners of the Village

Prisoners of the Village


This game is set in the Village, inspired by the 1970s TV show starring Patrick McGoohan. The players are all prisoners on a surreal resort full of psychedelic mind games, which is actually a retirement home meant to contain spies, undesirables, or other people who know too much. This game functions best as a sandbox – there is no concrete plot, but several intriguing situations players can...   [click here for more]
Brain Twist Press  Pay What You Want

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The Aeromancer - A Dungeon World Playbook

The Aeromancer - A Dungeon World Playbook


A Playbook and Character sheet for the Aeromancer class in Dungeonworld. Select you own preferred playstyle as you utilise this offensive support class to rain havoc upon your enemies while postering the oppertunities of you allies by invoking elemental air magics. ...   [click here for more]
Role Cast Die Productions  Pay What You Want

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Rubik’s Cube Random Dungeon

Rubik’s Cube Random Dungeon


An alternative and fun way to generate a random dungeon using a Rubik’s Cube.  Overview I made this for the 2020 One Page Dungeon Contest. The idea here is that you spin the cube, apply the rules, and generate 6 aspects of the dungeon location, i.e.: Structure (blue) Exits (white) Dressing (green)          Special (orange) Encounters (red) Reward (yellow) This...   [click here for more]
Goblin's Henchman  Pay What You Want

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Wen: A GM Reference for Dungeon World, Volume 2: Cities

Wen: A GM Reference for Dungeon World, Volume 2: Cities


This is volume 2 of my series of thematic guides for Dungeon World. The purpose of these guides is to provide creatures and locations to use in your adventures or to help inspire you to create your own. This volume is focused on urban environments and includes: 15 locations, 15 creatures, 23 items, a compendium class and a handful of custom moves. It was written with Dungeon World in mind, but...   [click here for more]
Rocks and Roots  Pay What You Want

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MASHED: Event 02 - The Holly and the Oak

MASHED: Event 02 - The Holly and the Oak


On a cold and snowy Christmas Eve, three new arrivals create drama for the camp. Can the players find a way to resolve the differences between a pregant refugee and her family, the AWOL major who is in love with her, and the pursuing lieutenant from the Central Intelligence Division? This event includes three threats (I'll Be Seeing You, A Christmas Carol, and Holiday Affair), each with its own suggested...   [click here for more]
Brabblemark Press  Pay What You Want

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MOTiVE Vol. 2 Issue 2: Redthorn

MOTiVE Vol. 2 Issue 2: Redthorn


Welcome back to the world of Redthorn! We began our exploration in March's issue of MOTiVE. Issue #2 June contains The Cresting Pearl-Light, our first adventure for Redthorn. A weirdly compelling lighthouse rises from the sea, revealing more than the players might wish for... This issue contains new rules for equipment and inventory, along with revised moves and updated...   [click here for more]
zinemotive  Pay What You Want

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The Clone - A Sprawl Playbook

The Clone - A Sprawl Playbook


Anyone ever tell you that you have one of those faces? The kind that seems to pop up everywhere, that feels uncannily familiar? There’s a reason: there are lots of people out there who share your face. They share your DNA too. Genetic doubles. Manufactured humans. Clones. You don’t know precisely how many are out there, but you’re in contact with a couple. And the corp that made you, cooked...   [click here for more]
Mitchell Salmon  Pay What You Want

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Bedlam Hall: A Collection of Horrible Accoutrements

Bedlam Hall: A Collection of Horrible Accoutrements


We are fully aware that playing Bedlam Hall is a depressing experience. Thus we wished to provide you with the best accoutrements to alleviate that melancholy, short of providing a bottle of laudanum with every purchase (And don't think we didn't considered it). This collection includes both a Reference Sheet for the Master of the House as well as the Bedlam...   [click here for more]
Monkeyfun Studios, LLC  Pay What You Want

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Grumpy Bear

Grumpy Bear


Ce scénario est également disponible en français ... A Mystery for the Road ... A mystery for the Road is a format of scenario for contemporary occult games, and more specifically Monster of the Week. On two pages, you'll get a situation in which immerge your players' characters. What happens if they don't act is described, but, we all know players' characters...   [click here for more]
Gulix  Pay What You Want

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Caterpillar Method for Character (PC) Stat Generation

Caterpillar Method for Character (PC) Stat Generation


An alternative and fun way to generate D&D character stats  Cheats and ne'er-do-wells Any method of character generation is open to abuse. Simply put, don’t play with cheats. Comparisons with other methods This method compares quite well with the traditional 3D6 (or 4D6 drop the lowest) method for stat generation. However, the method has some self-balancing mechanics inbuilt. In...   [click here for more]
Goblin's Henchman  Pay What You Want

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The Hollow

The Hollow


Introducing the Hollow A pure vessel possessed of strange urges. What is a body without a soul? Untainted by the fragile hubris of the human mind. A cancer removed and cauterized, leaving flesh to thrive. Purged of evil, a body is a vessel for good and for the god’s own will. You can almost believe it, but if all that is true, why do these urges haunt you still? How...   [click here for more]
Moth Lands  Pay What You Want

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