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Brukesian Duchy Hexcrawl - OSR

Brukesian Duchy Hexcrawl - OSR


The Brukesian Duchy Hexcrawl by Elven Tower Go Here for the Free Preview The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of cruel fey princes rule. The regional map is generic in its contents and geography. It requires little effort...   [click here for more]
Elven Tower  $4.95 $3.96

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Dungeon Vault Magazine - No. 12

Dungeon Vault Magazine - No. 12


Dungeon Vault Magazine - # 12 Published by Elven Tower This is issue No. 12 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Dungeon Vault Magazine - No. 11

Dungeon Vault Magazine - No. 11


Dungeon Vault Magazine - # 11 Published by Elven Tower This is issue No. 11 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. This issue is different to the rest of the series in that each adventure is presented in a 2-page format. Similar to the Dungeon Delve module book for 4th ed D&D that contains all you need in a single...   [click here for more]
Elven Tower  $3.95 $3.16

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Awakened (5e)

Awakened (5e)


Befriend the Awakened  Discover new creature NPCs and companions with bestowed intellect to spice up your campaign or inspire new characters.  Awakened is somewhat underutilized 5th level spell that grants creatures and plants intelligence, mobility and the capability of speech.  This book is an exploration of numerous fully-illustrated characters who have become awakened...   [click here for more]
Metal Weave Games  $12.99

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Dungeon Vault Magazine - No. 10

Dungeon Vault Magazine - No. 10


Dungeon Vault Magazine - # 10 Published by Elven Tower This is issue No. 10 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Dungeon Vault Magazine - No. 9

Dungeon Vault Magazine - No. 9


Dungeon Vault Magazine - # 9 Published by Elven Tower This is issue No. 9 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Dungeon Vault Magazine - No. 8

Dungeon Vault Magazine - No. 8


Dungeon Vault Magazine - # 8 Published by Elven Tower This is issue No. 8 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Dungeon Vault Magazine - No. 7

Dungeon Vault Magazine - No. 7


Dungeon Vault Magazine - # 7 Published by Elven Tower This is issue No. 7 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Dungeon Vault Magazine - No. 6

Dungeon Vault Magazine - No. 6


Dungeon Vault Magazine - # 6 Published by Elven Tower This is issue No. 6 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Dungeon Vault Magazine - No. 5

Dungeon Vault Magazine - No. 5


Dungeon Vault Magazine - # 5 Published by Elven Tower This is issue No. 5 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Dungeon Vault Magazine - No. 1

Dungeon Vault Magazine - No. 1


Dungeon Vault Magazine - # 1 Published by Elven Tower This is issue No. 1 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Dungeon Vault Magazine - No. 4

Dungeon Vault Magazine - No. 4


Dungeon Vault Magazine - # 4 Published by Elven Tower This is issue No. 4 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Dungeon Vault Magazine - No. 2

Dungeon Vault Magazine - No. 2


Dungeon Vault Magazine - # 2 Published by Elven Tower This is issue No. 2 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Dungeon Vault Magazine - No. 3

Dungeon Vault Magazine - No. 3


Dungeon Vault Magazine - # 3 Published by Elven Tower This is issue No. 3 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Dungeon Vault Magazine - No. 14

Dungeon Vault Magazine - No. 14


Dungeon Vault Magazine - # 14 Published by Elven Tower This is issue No. 14 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Travelling & Caravans

Travelling & Caravans


Travelling & Caravans is a fully illustrated supplement that helps the Game Master prepare for travelling sessions, as well as provide the GM with the tools they need to have the party become part of or lead a bigger caravan of NPC's.  Travelling & Caravans is written by Willem Greve in collaboration with Bodie Hartley (SlowQuest) and fully digitally illustrated by Willem Greve. This product...   [click here for more]
Willem Greve  $3.01 $2.40

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Dungeon Vault Magazine - No. 13

Dungeon Vault Magazine - No. 13


Dungeon Vault Magazine - # 13 Published by Elven Tower This is issue No. 13 of Dungeon Vault Magazine. A compilation of adventures, lore, excellent cartography, and useful digital goodies. Dungeon Vault Magazine is all about providing interesting ideas and lore to DMs and storytellers. Within this issue, you will find varied adventure ideas. These short modules do not stick to a unified template...   [click here for more]
Elven Tower  $3.95 $3.16

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Tomb of Immolation - 5e and OSR

Tomb of Immolation - 5e and OSR


Explore an ancient prison-tomb that has been partially flooded with lava. 5e & OSR rules systems supported. A thousand years ago, this region was a savage frontier patrolled by a brutal order of warriors calling themselves the Knights of Dorwine. Led by a charismatic but deranged human known as Archpriest Teluthel, the order was both a blessing and a curse for the locals. The Knights were reliable...   [click here for more]
Yog'du Games  $8.00

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The Travelling Circus

The Travelling Circus


Welcome To The Circus! A single-session adventure written for Dungeons & Dragons 5th edition (D&D 5e). A travelling circus has crashed their caravans, causing some of their ‘attractions’ to escape. The party must help wrangle an array of creatures back to the troupe without causing injury to any of them. This one-shot adventure offers a plot...   [click here for more]
Revi Eloise  Pay What You Want

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Sorcerous Origin - Vampiric Bloodline

Sorcerous Origin - Vampiric Bloodline


Vampirism, a curse of undeath in which the victim is driven by the overpowering thirst for the blood of the living, is certainly that - a curse. Despite being relegated to the gloom of the night, fearful mortals still refuse even to utter the names of these infamous creatures. Not bound by the whims of a warlock's patron, nor the sleepless path of study by wizards, vampires tirelessly master the...   [click here for more]
TBM Games  Pay What You Want

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Tooth and Nail: Creatures of Hereva (5e)

Tooth and Nail: Creatures of Hereva (5e)


This is a monster compendium for the world of Hereva to play in a 5th edition RPG game. A few of this monsters need the main book "Witchcraft: Magic of Hereva" because they use spells found there. But you could change those spells for any other as you see fit. The world of Hereva is a world of magic, inhabited by fantastic creatures and brave adventurers. The world itself is so magical...   [click here for more]
Xacur  $8.00

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Shank Shack

Shank Shack


A haunted, boobytrapped & cursed cabin in the woods for all occasions. by Doryen Chin Includes: Location Supplement + Encounters & More! DISCLAIMER: THIS LOCATION SUPPLEMENT IS NOT AN ADVENTURE.  Deep in the woods, rotting at the back of a lonely ravine awaits an edifice of forgotten horrors. It’s been too long since its...   [click here for more]
Summerhaven  $4.95

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Racial Variant: Dice Goblin

Racial Variant: Dice Goblin


Dice Goblins are avid collectors and the embodiment of chaos! This racial variant was designed to be 5e compatible. ...   [click here for more]
Joshua M. Simons  $1.00

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Hall of the Gorgon Queen

Hall of the Gorgon Queen


A well-funded mining expedition comes to a hault as the miners begin to disappear in the mountain. One miner manages to escape and claims his fellow miners have been turned into stone. Bartow, owner of the expedition, sounds a call, promising a great reward, to anyone who can assist him in this time. Will you heed his call and travel into the mountain? Hall of the Gorgon Queen is a one-shot 5E quest...   [click here for more]
EBC Publishing  $3.00 $1.50

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Fall of the Fell Hammer

Fall of the Fell Hammer


The temple of the gods has fallen to creatures of the mountain. Angered at the abandonment of their temple, the gods demand their followers reclaim their holy shrine. Now, it is up to you to travel to the temple of the gods and cleanse it of the evil within. Fall of the Fell Hammer is a one-shot 5E quest that is based on creatures and tales from Greek Mythology. The quest is made for 4, level 3 characters...   [click here for more]
EBC Publishing  Pay What You Want

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The Ghastly Grove

The Ghastly Grove


Tales of the Golden Hind lead you to an elven forest reknown for its beauty. You travel to this forest in hopes of catching the Golden Hind to receive Artemis's blessing. When you arrive, a curse has befallen the forest and the sacred grove of the Golden Hind. Now facing more than originally expected, will you enter the grove and destroy the curse? Ghastly Grove is a one-shot 5E quest that is based...   [click here for more]
EBC Publishing  $1.00

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GRIDFLIP Phone PDF

GRIDFLIP Phone PDF


You love yielding to the oracular powers of dice for rolling attributes but hate the hopeless or overpowered characters that often result. You love the choice and fairness of arrays and point buys but hate the decision paralysis and cookie-cutter builds that ensue. Why not take the best of both? Surely you deserve it. This is a simple offline PDF/javascript tool which replicates the manual GRIDFLIP...   [click here for more]
Planarian  $1.00

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Dungeon in a Day: Deluxe Edition | Volume 1 (5' X 5' scale)

Dungeon in a Day: Deluxe Edition | Volume 1 (5' X 5' scale)


319 PAGES | 99 ROOMS TO CUSTOMIZE! WHY ARE ALL THE ROOMS BLANK? I'm so glad you asked!   Quick Description: This is a collection of hand-drawn fantasy mini dungeon maps that GMs can drop right into their gameplay, regardless of system. In addition to the main maps, each room has been digitally rendered using a 5' X 5' scale. Each room can then...   [click here for more]
Ted Fauster Books  $14.99

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Angoria - 432 AC Timeline

Angoria - 432 AC Timeline


The 432 AC timeline is an alternate timeline to the Angoria campaign setting for Dungeons & Dragons. The timeline features characters from the original playtest games, and their effect on the world during the events of the desert nomad invasion of the kingdom of the Midlands. Many interesting plothooks can be pulled from this timeline, and the intirgue is still there. ...   [click here for more]
ViktorS   FREE 

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Angoria Race Errata

Angoria Race Errata


This errata was written to clear up some confusing and/or broken wording with the races of the Traveler's Guide To Angoria. ...   [click here for more]
ViktorS   FREE 

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BARFLIP & GRIDFLIP [BUNDLE]

BARFLIP & GRIDFLIP [BUNDLE]


This special bundle product contains the following titles. Barflip Regular price: $1.00 Bundle price: $0.33 Format: PDF       You love yielding to the oracular powers of dice for rolling attributes, but hate the hopeless or overpowered characters that often result. You love the choice and fairness of arrays and point buys, but hate the decision paralysis and...   [click here for more]
Planarian  $3.00 $1.00

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Brukesian Duchy Hexcrawl - OSR Freebie

Brukesian Duchy Hexcrawl - OSR Freebie


The Brukesian Duchy Hexcrawl by Elven Tower This is a FREE product that showcases the full product with a regional setting and 19 developed hexes! Purchase the full product here: The Brukesian Duchy is a human territory by the northern border of a kingdom. The kingdom’s capital is so far south that the crown’s influence is negligible. It is surrounded by dangerous forests that a court of...   [click here for more]
Elven Tower   FREE 

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Domains of War - Inspiration and Valor

Domains of War - Inspiration and Valor


Clerics of war gods tend towards two archetypes: those who inspire powerful warriors to great deeds, and those who leap into the fray themselves. Does your god reward the strong hero, spattered with the blood of their foes, or the battle commander, leading troops to victory? This SRD5-compatible take on war clerics comes in two flavors - inspiration and valor. The 'inspiration' version of the war...   [click here for more]
Friendly Flagon   FREE 

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Kisarta - Quickstart

Kisarta - Quickstart


Death is not the end of everything, at least not for you. Welcome to Kisarta, a world of danger and horror, where you will face chaos, insanity and damnation as well as deadly enemies and frightening monsters. The netherworld realms of Kisarta are ruled by unholy and terrifying beings, and inhabited by the souls of the dead that awaken there. It is a place of struggle, and every adventurer...   [click here for more]
Isola Illyon Edizioni   FREE 

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Pugmire Core Rulebook Phone PDF

Pugmire Core Rulebook Phone PDF


Be a good dog. Protect your home. Be loyal to those who are true. These are the words of the Code of Man.”   — Sister Picassa Collie, Shepherd of the Church of Man Dogs have inherited the world, building the kingdom of Pugmire untold centuries after the Ages of Man are over. These dogs have been uplifted to use tools and language, and they seek to rediscover...   [click here for more]
Onyx Path Publishing   FREE 

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Redesigned Archetypes - The Barbarian

Redesigned Archetypes - The Barbarian


An avatar of fury, the barbarian achieves victory by carving a bloody path straight to it. While other fighters consciously refine their skills, the barbarian relies less on training and more on tapping into their intuition and anger to guide their hand. Descending into a reckless frenzy, yet at the same time learning to control this power - by mastering this duality, the barbarian turns their rage...   [click here for more]
Friendly Flagon   FREE 

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Redesigned Archetypes - The Ranger

Redesigned Archetypes - The Ranger


Faced with a long trek through dense wilderness, the expedition recruits a skilled, wise ranger to guard against the dangers of the wilds and lead them safely to their destination. When an unexpected wagon breakdown adds extra days to their trip, the expedition is saved thanks to the ranger’s resourcefulness. The caravan was on alert for bandits, thanks to their guide spotting the signs earlier...   [click here for more]
Friendly Flagon   FREE 

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Redesigned Archetypes - The Warlock

Redesigned Archetypes - The Warlock


A hooded figure crouches in ancient ruins, almost invisible save for an outline flickering by faint candlelight. The ritual almost completed, power is within their grasp - power to right wrongs, or perhaps simply for its own sake. Nonetheless, their patron will grant them the arcane might they need to acheive their goals; some lucky sorcerers are just born with their power, but some have to work a...   [click here for more]
Friendly Flagon   FREE 

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Sorcerous Blood - Innate Power

Sorcerous Blood - Innate Power


What does it mean to be born with magical power? Would you manifest it carefully, planning each spell? Or would you harness the entirety of your magic to waste your foes, gambling it all on your victory? This alternate imagining of the Sorcerer changes its spell mechanics slightly, using existing mechanics and modifying relatively little about the class. Yet the impact it has on the feeling of being...   [click here for more]
Friendly Flagon   FREE 

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Sorcerous Origin - Merfolk Bloodline

Sorcerous Origin - Merfolk Bloodline


Some sorcerers' magical powers come from an ancestry which can be traced to merfolk, sea-dwelling humanoids with the upper bodies of humanoids and fish tails. their lineage may come from a tale of romance as a marooned sailor ancestor was nursed to health by such a creature, or they may have been born at the high tide at the apex of a cosmic event such as an eclipse. Building off of the existing...   [click here for more]
TBM Games  $2.49

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Tabletop SPIRIT Magazine Issue #12

Tabletop SPIRIT Magazine Issue #12


Our first issue for 2021 is here, and as always, it’s packed with interviews, features, reviews and opinion covering all manner of boardgame related stuff. In part two of our extensive interview with Sandy Petersen he reveals a lot about the business end of things during these tough times, while our chats with Richard Breese and Dan Hallagan open a window into the flipside of boardgame design. We...   [click here for more]
Stormcat Publications  Pay What You Want

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