Title |
Publisher |
Price |
Step into a world where the divine meets the mortal, where prayers are answered and blessings bestowed. Welcome to the Golden Lyceum, a sanctuary of serenity and enlightenment, where the radiant presence of the Hierarchy gods fills the air. Here, amidst lush gardens and shimmering fountains, you'll find solace for your soul and guidance for your journey. Whether seeking divine intervention or simply... [click here for more] |
Sveltheim Chronicler |
$2.50
|
Drake’s interdimensional shop delivers wildly dangerous devices to 5e fantasy games. From the thrill of a tenacious cleric launching a stream of slashing ghost-piranhas at zombies to the raw power of a samurai freezing a charging owlbear with a cryocanon, you’ll love this imaginative arsenal.
Immerse yourself in the thrill of 40 meticulously illustrated weapons and gadgets, all curated within... [click here for more] |
Drake Koboldson |
$7.95
|
We attended Supanova Melbourne for a panel! We set out to make the longest dungeon crawl we could based on audience responses in 45 minutes, and it turned out pretty fun! The map is available for you to download and play here! Included are the RWMAP and RWMETA files you will need to open the map in Arkenforge with all of the unique assets placed - so you can experiment with changing them and learn... [click here for more] |
Arkenforge |
Pay What You Want
|
****** This is just the base package , if you also want to get 100 more sci-fi tokens go check our other title of Galactic gambit: Shadow over Draylon IV that inlcudes 100+ sci-fi tokens.*****
1 Shot series (Sci-fi) Adapted for 5th edition
-Galactic Gambits: Shadow over Draylon IV offers a thrilling single-session sci-fi adventure, perfect for an engaging night with friends at a cozy table... [click here for more] |
Map alchemists |
$11.95 $5.95
|
2.125" width cards (of varying length) layout important information for the DM: Initiative, AC, Spell DC, Passive Perception, Passive Insight, Conditions (including Concentration), Stat Modifiers, Languages, Saving Throws, Vulnerabilities, Resistances, Immunities, and Senses.
Blank PDF form is also included, for Homebrew Monsters, and other monsters that aren't included.
Keep track of initiative.
The... [click here for more] |
Patrick Mitchell Johnston |
$3.99
|
Do you want to play a Warlock in your next 5e game but aren't interested in the run-of-the-mill Patrons from the handbook? Or, maybe you ARE interested, but just not in the generic "Fiend" or "Great Old One" because you need specifics. Maybe you want something unique and provocative but don't have the time to create one; besides, then you would have to crunch the numbers to make sure it fits in line... [click here for more] |
Chanting Druid |
$2.00
|
Write or publish better adventures!
Ben Riggs has read and reviewed hundreds of adventures for Geek & Sundry and the Plot Points podcast. In Encounter Theory he channels that accumulated wisdom into tools you can use to make your adventures better. He has invented a theory of adventure design to cut away unhelpful ideas and created 14 playplans, tools which will apply the theory to help... [click here for more] |
Plot Points Publishing |
$12.99 $9.99
|
An ancient ritual occurs, where seven magicians call upon the power of The Key of Truth, a magical artifact that can interfere with the weave and grant wishes to those who properly allow it to manifest in the world. In response to its summons, the Key of Truth sets out a trial for the invoking mages: each must summon forth a hero from the past, an Epic Phantom in the form of a Guardian, and do battle... [click here for more] |
Logan Laidlaw |
$29.99
|
Everything you need to run naval combat and ship to ship creature combat in 5e.
Weigh anchor, hoist the mains, and set sail... rough seas lie ahead!
Crew up a nimble sloop and tack into the wind. Load a Man of War with enough cannons to scare every captain in these waters. Wage all out war with the largest fleet to ever set sail. Capture a magical ship with legendary abilities. Do all this and more... [click here for more] |
Limithron |
$9.99 $5.99
|
This is a stronghold system for fifth edition game masters that want to give their players mechanical rewards for investing in a property. It's a die-based and aims to require minimal bookkeeping.
Whether your players have an airship, a castle, or a cozy homestead, this will complement any game where players routinely return home.
Here's what you'll find in the ZIP file:
The Estates... [click here for more] |
World Will Wobble |
$6.49
|
2.125”w x 6”h cards (2.125"w x 3.5"h when folded) layout information for the DM.
Smaller version is also included, which does not have the HP block - 2.125"w x 2.5"h when folded.
Large version (2.125"w x 5"h when folded) that does not have HP or Condition tabs, but also includes Languages, Pets/Companions/Familiars, Immunities, and a full list of conditions.
Keep track of initiative.
Easily access... [click here for more] |
Patrick Mitchell Johnston |
$2.99
|
Basics
OSR Retro Clone
Full Color Format
164 Full Color Illustrations
Full Color Paper Miniatures of Characters and Monsters
Special Character Sheet
Dungeon Smashers is a chibi fantasy retro clone role-playing game based on the advanced version of the role-playing game that helped so many of us to fall in love with role-playing games. Dungeon Smashers is completely compatible with this game but... [click here for more] |
JEN Games |
$0.99
|
This homebrew is something that helps make traps a more interactive and interesting part of an adventure or dungeon. As it is, with 5E and most d20 systems, detecting and disabling traps is basically just a die roll. That's pretty boring. This alternative set of rules adds a little more flavor and allows the creativity of the GM and players to shine through.
These rules can be applied every time a... [click here for more] |
Big20 Games |
Pay What You Want
|
MAGI-KNIGHTS AWAKENING is a tabletop roleplaying game with rules based on the 5th Edition SRD. The theme and mechanics were heavily inspired by Magical Girl and Sentai shows and video games, especially those that made their debut in the 1990s.
In this map pack you will find the following:
A hand-drawn full-spread... [click here for more] |
Magi-Knights Project |
$1.99 $1.00
|
Beneath the Surface – 10 Medium Sized Cave Encounters for 5E
Greetings, Adventurers and Dungeon Masters!
Lorefinder Steve here, from Reunited Brothers Adventures. We're a passionate group of brothers and i wanted to share some of our crafted tabletop RPG experiences. Our mission? To combine stunning maps, gripping stories, and breathtaking illustrations from the most talented up-and-coming cartographers,... [click here for more] |
Reunited Brothers Adventures |
$4.99
|
This book is the RPG runner's solution to blank brain moments! Whether you're building an adventure or in the midst of play, The Hyper Halfling's Book of Lists can help!
Imagine you drop your carefully crafted campaign notes in a puddle on the way to game. This could mean disaster, but no! The Hyper Halfling's got you covered! With lists of conversations overheard in a tavern, along with the name... [click here for more] |
Goblins Comic |
$4.99
|
8.5”w x 11”h sheet lays out inventory information for players.
PDF fillable form.
Designed to help both experienced and new players during gameplay
This sheet includes space for 2 ammo containers (such as a quiver) and 3 bags, with money being able to be divided up between the bags.
This is great for when someone steals your purse or backpack. You can prove that you had money elsewhere so that... [click here for more] |
Patrick Mitchell Johnston |
$1.00
|
8.5”w x 11”h sheet lays out information for players.
PDF fillable form.
Designed to help both experienced and new players during gameplay
This sheet includes more space where you need it, such as Features/Traits and Equipment.
Inspiration, Proficiency, Armor Class, Initiative, and Speed all have unique boxes, to make them easier to reference when a player cannot... [click here for more] |
Patrick Mitchell Johnston |
$1.00
|
8.5”w x 11”h sheet lays out information for players.
PDF fillable form.
Designed to help both experienced and new players during gameplay
This spell sheet includes space for 125 spells (original spell sheet only has room for 100).
Features spots for recording Spellcasting Class, Spellcasting Ability, Spellcasting Ability Modifier, Maximum Number of Prepared Spells, Spell Attack Bonus, and... [click here for more] |
Patrick Mitchell Johnston |
$1.00
|
2.5”w x 3.5”h cards describe 5e Cantrip spells.
27 Cantrip Spell Cards.
1 Spell Key Card.
Keep spell name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Descriptive/mechanical text is written in full, along with page number for reference.
Sold by level so that you don't have to buy a set of spells for each class.
These cards fit in Card... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
2.5”w x 3.5”h cards describe 5e level 1 spells.
61 Level 1 Spell Cards.
1 Spell Key Card.
Keep spell name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Descriptive/mechanical text is written in full, along with page number for reference.
Sold by level so that you don't have to buy a set of spells for each class.
These cards fit in Card... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
As the faint candle-light flickers about the walls of the underground chamber, your eyes are drawn to an old piece of parchment lying on a table in the corner of the room. A century of dust and debris covers the parchment, but you can just make out the outlines of – something – drawn or written upon it. What do your characters do?
Perhaps more importantly,... [click here for more] |
Blackstone Entertainment, Inc |
Pay What You Want
|
2.5”w x 3.5”h cards describe 5e level 2 spells.
59 Level 2 Spell Cards.
1 Spell Key Card.
Keep spell name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Descriptive/mechanical text is written in full, along with page number for reference.
Sold by level so that you don't have to buy a set of spells for each class.
These cards fit in Card... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
2.5”w x 3.5”h cards describe 5e level 3 spells.
48 Level 3 Spell Cards.
1 Spell Key Card.
Keep spell name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Descriptive/mechanical text is written in full, along with page number for reference.
Sold by level so that you don't have to buy a set of spells for each class.
These cards fit in Card... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
2.5”w x 3.5”h cards describe 5e level 4 spells.
33 Level 4 Spell Cards.
1 Spell Key Card.
Keep spell name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Descriptive/mechanical text is written in full, along with page number for reference.
Sold by level so that you don't have to buy a set of spells for each class.
These cards fit in Card... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
2.5”w x 3.5”h cards describe 5e level 5 spells.
40 Level 5 Spell Cards.
1 Spell Key Card.
Keep spell name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Descriptive/mechanical text is written in full, along with page number for reference.
Sold by level so that you don't have to buy a set of spells for each class.
These cards fit in Card... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
2.5”w x 3.5”h cards describe 5e level 6 spells.
31 Level 6 Spell Cards.
1 Spell Key Card.
Keep spell name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Descriptive/mechanical text is written in full, along with page number for reference.
Sold by level so that you don't have to buy a set of spells for each class.
These cards fit in Card... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
2.5”w x 3.5”h cards describe 5e level 7 spells.
20 Level 7 Spell Cards.
1 Spell Key Card.
Keep spell name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Descriptive/mechanical text is written in full, along with page number for reference.
Sold by level so that you don't have to buy a set of spells for each class.
These cards fit in Card... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
2.5”w x 3.5”h cards describe 5e level 8 spells.
18 Level 8 Spell Cards.
1 Spell Key Card.
Keep spell name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Descriptive/mechanical text is written in full, along with page number for reference.
Sold by level so that you don't have to buy a set of spells for each class.
These cards fit in Card... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
2.5”w x 3.5”h cards describe 5e level 9 spells.
16 Level 9 Spell Cards.
1 Spell Key Card.
Keep spell name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Descriptive/mechanical text is written in full, along with page number for reference.
Sold by level so that you don't have to buy a set of spells for each class.
These cards fit in Card... [click here for more] |
Patrick Mitchell Johnston |
$2.00
|
2.5”w x 3.5”h cards describe 5e Spell Scrolls, AND the spell that the scroll is for.
353 Spell Scroll Cards.
1 Spell Key Card.
Have an actual item to hand out to your players.
Keep spell name and information easy to find for quick reference.
List of classes that can cast the spell on each card.
Descriptive/mechanical text is written in full, along with page number for reference.
These... [click here for more] |
Patrick Mitchell Johnston |
$9.99
|
This download is in a large ZIP archive, it is over 525MB to download and uncompresses to approximately 550MB. There are approximately 3,400 images, nearly 3,000 are unique [some overlap exists between folders for organization].
This downloadable version of our Counter Collection Digital v.3.0 contains every counter image produced up to December 2008 by artist... [click here for more] |
Fiery Dragon |
$39.95
|
Spell Cards ENG - Galdrastafir
PDF - PRINT ON DEMAND Norse Grimoire is a 5th Edition supplement, designed to integrate Galdrastafir (Icelandic magical staves) and the Elder Futhark (the alphabet of the Runes of Knowledge) in your game sessions and campaigns.
This Grimoire is the follow-up to our work and... [click here for more] |
Mana Project Studio |
$3.99 $2.99
|
Excite your players by giving them an actual chest to loot after beating a big baddy, or a dungeon! Fill it with item cards, gold coins, and gems!
This chest prints on a single sheet of 8.5x11in paper.
Include Blank Template, in case you want to make it out of a material, instead of printing.
It is easy to cut out and assemble. Instructions are included on the same PDF that the chest... [click here for more] |
Patrick Mitchell Johnston |
Pay What You Want
|
Want invested players? This guide provides a simple six-step process to collaboratively build a campaign together with your players!
Campaigns built with this process engage your players. They will feel like a part of your setting even before play begins, and will remember places and details better once play does begin. This technique gives players a stake in the setting, and they will look forward... [click here for more] |
Alphastream |
$4.95 $3.95
|
Discover the island of EREWHON.
Fight goblins with WW1 weaponry, eat mold with analgesic properties, get eaten by man-eating black lion tamarins!
All in a single island, with a fully stocked dungeon and all the tropical themed random tables you could want, plus two fully custom maps, including a colored full size version.
Within it's pages the... [click here for more] |
Tito B.A. |
$1.25
|
NewbieDM's Spell Templates provide an easy way to determine area of effect spells when playing on a virtual tabletop. This packet includes over 30 spells templates, along with 9 generic templates to help your game move along and not get bogged down in whether or not a spell hit.
These PNG spell templates measure 70dpi and have a slight tranparency to allow tokens to be seen below them on the virtual... [click here for more] |
NewbieDM Press |
$5.99
|
Embark on a journey through the dreams, a curated collection of ten wondrous locations designed to inspire your next RPG adventure. Each card presents a unique setting, complete with evocative imagery and a detailed description that brings the locale to life. Plus, there’s dedicated space for your personal notes and adaptations!
... [click here for more] |
ndvmaps |
$0.50
|
Pssst… have you heard “the BIGGEST small secret”?
Those lucky enough to have seen the metropolis of Gnew Binston with their own eyes have returned with tales of outlandish inventions capable of being imagined only by the Gnomish mind. But beyond the innocent tinkered gadgets and quirky machines lays a plot which may change the course of history, forever!
Gnew Binston is a 30 page, premade,... [click here for more] |
Wolfhill Entertainment |
$5.00 $0.74
|
The ultimate do-it-yourself monster compendium contains over 150 color illustrations of ghastly horrors and strange creatures from your favorite roleplaying game. Use the art as inspiration and create game stats, descriptions, ecology, and of course. . . name your creature!!! Perfect for any setting or system.
This product is systemless and perfect... [click here for more] |
Fat Goblin Games |
$7.44
|
The Classic Arduin Grimoires
THE ARDUIN TRILOGY: Volumes. I, II, & III & The Arduin Adventure + more material!
This is as OLD SCHOOL / OSR as it gets. This book will most certainly change your view of RPG's from the moment you look through it and forever onto the end of the world! But dont let that fool you as everything in this book is valid for... [click here for more] |
Emperors Choice Games & Miniatures C |
$49.99 $37.00
|
You're walking through the forest... There are trees... Oaks, pines... Some shrubs...Uhh...
So, what's growing over there, GM?
What is Globetrotter's Guide to Greenery?
Have you ever found yourself in a situation where your mind just goes blank while looking for a description of the landscape? Did your players go for days through an almost-sterile jungle because you kinda forgot... [click here for more] |
Double Proficiency |
$5.99
|
What's growing beneath the waves?
Plant-wise? Not that much. But algae can still be green and fascinating, and there is no reason not to allow the players to enjoy the incredible biodiversity of oceans. From microscopic phytoplantkon to giant kelp and glowing orbs, there is greenery to be found and adventures to be shared.
Take up the challenge and upgrade your world-building game with Globetrotter's... [click here for more] |
Double Proficiency |
$5.99
|
You're walking through the forest... There are trees... Oaks, pines... Some shrubs...Uhh...
So, what's growing over there, GM?
What is Globetrotter's Guide to Greenery?
Have you ever found yourself in a situation where your mind just goes blank while looking for a description of the landscape? Did your players go for days through an almost-sterile jungle because you kinda forgot... [click here for more] |
Double Proficiency |
$5.99
|
You're walking through the forest... There are trees... Oaks, pines... Some shrubs...Uhh...
So, what's growing over there, GM?
What is Globetrotter's Guide to Greenery?
Have you ever found yourself in a situation where your mind just goes blank while looking for a description of the landscape? Did your players go for days through an almost-sterile jungle because you kinda forgot... [click here for more] |
Double Proficiency |
$5.99
|
You're walking through the forest... There are trees... Oaks, pines... Some shrubs...Uhh...
So, what's growing over there, GM?
What is Globetrotter's Guide to Greenery?
Have you ever found yourself in a situation where your mind just goes blank while looking for a description of the landscape? Did your players go for days through an almost-sterile jungle because you kinda forgot... [click here for more] |
Double Proficiency |
$5.99
|
What's growing on the grasslands?
Mostly grasses, not gonna lie. But that's not the whole story, so buckle in for a ride and discover the intriguing herbs, shrubs, and trees of the grasslands, as well as the science behind those seemingly endless seas of green. From the savanna to prairies to steppes and velds, Globetrotter's Guide to Grasslands equips you and the player characters with... [click here for more] |
Double Proficiency |
$5.99
|
You're walking through the forest... There are trees... Oaks, pines... Some shrubs...Uhh...
So, what's growing over there, GM?
What is Globetrotter's Guide to Greenery?
Have you ever found yourself in a situation where your mind just goes blank while looking for a description of the landscape? Did your players go for days through an almost-sterile jungle because you kinda forgot... [click here for more] |
Double Proficiency |
$5.99
|
Updated Map of the Brancalonia Setting: the Bounty Kingdom. Enter Brancalonia, a land full of pitfalls and profit possibilities, in the most incredible and roguish Italian role-playing game you have ever participated in! The adventures of Brancalonia knaves take place in what its inhabitants simply refer to as “The Kingdom”, or "the Bounty Kingdom". This map is updated at the very last version... [click here for more] |
Acheron Games |
Pay What You Want
|
The Sentient Selection is the deck to really bring items to life in your fantasy worlds. Every GM wants to reward their players, but a mound of gold or the king's favor often leaves much to be desired. This collection of 50+ unique magical items is sure to bring a set of different personalities to your games and adventures. With this collection, you will be able to add useful magical items to your... [click here for more] |
Deep Dungeon Games |
$10.00
|