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A Dark and Stormy Knight (3.5)

A Dark and Stormy Knight (3.5)


The unusually violent storms in these parts often drive motley collections of intelligent beings to take shelter together for a time. The tradition of storm-peace ensures that all grudges are suspended for the duration of the storm. But some shelters are safer than others, and not all beings honor the storm-peace. The PCs discover hidden perils inside the isolated tor where they have taken shelter...   [click here for more]
Wizards of the Coast  $0.99

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An Adventurer's Guide to Eberron (3.5)

An Adventurer's Guide to Eberron (3.5)


Explore a World of Magic and Mystery This lavishly illustrated visual guide explores the magical, medieval fantasy world of Eberron. Climb aboard an elemental airship and visit wondrous locations, from the soaring spires of Sharn and monolithic mountain strongholds of the Mror Holds to the cyclopean ruins of Xen’drik and the gleaming glaciers of the Frostfell. See...   [click here for more]
Wizards of the Coast  $9.99

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Anauroch: The Empire of Shade (3.5)

Anauroch: The Empire of Shade (3.5)


A Shadow Has Fallen over Faerun   As malign forces conspire to undo the Weave and replace it with the Shadow Weave, the Great Desert of Anauroch begins to change. Unless something is done, all of Faerun will soon feel the dark might of the greatest magical empire since Netheril.   This adventure is the climax of a three-part series set in the Forgotten Realms campaign setting. It...   [click here for more]
Wizards of the Coast  $14.99

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Bad Light (3.5)

Bad Light (3.5)


What's happened to the Pearl Tower -- an ancient lighthouse built to warn ships away from a treacherous reef? Ships are disappearing, and the busy part of the trading season is just about to start. Could someone have taken over the lighthouse and wrecked the ships? Drop the latest miniadventure for D&D v.3.5 by Owen K. C. Stephens into any coastal region of your campaign world that has a...   [click here for more]
Wizards of the Coast  $0.99

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Bad Moon Waning (3.5)

Bad Moon Waning (3.5)


When the priestess of Ehlonna was murdered by a werewolf, the townsfolk of Deepwood lost no time in meting out justice, even though the shapechanger turned out to be a trusted friend and neighbor. But his journal has the town worried. Written in an unknown tongue, it seems to contain important pieces of information. Is it a list of other werewolves? Is the threat to Deepwood over, or has it only just...   [click here for more]
Wizards of the Coast  $0.99

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Bestiary of Krynn, Revised (3.5)

Bestiary of Krynn, Revised (3.5)


The Bestiary of Krynn returns by popular demand! The sourcebook for the creatures of the Dragonlance game world is being reprinted in an expanded, revised edition. All errata from the previous edition has been incorporated into a book that has been re-organized for easier reference. The original artwork that won awards is back, along with creatures useful for Dragonlance campaigns but could...   [click here for more]
Wizards of the Coast  $19.99

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Cave of the Spiders (3.5)

Cave of the Spiders (3.5)


Bandits have been preying on the caravan trade of late, and the number of burglaries and kidnappings is on the rise. Such events might not seem all that unusual, except for the bandits' calling card -- webbing! Can the PCs penetrate the bandit lair and slay the leader before any more locals vanish? Drop the latest miniadventure for D&D v3.5 by Skip Williams into any spot in your campaign world...   [click here for more]
Wizards of the Coast  $0.99

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Champions of Ruin (3.5)

Champions of Ruin (3.5)


Explore the Darker Side of the Realms Every corner of Faerûn harbors its own sinister element. When opportunities arise, malevolent groups and nefarious individuals emerge from the shadows to make their mark on the Realms. Within these pages, you will discover everything players and Dungeon Masters need to create the most evil organizations, treacherous villains, and morally ambiguous antiheroes...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Champions of Valor (3.5)

Champions of Valor (3.5)


Faerûn needs mighty heroes, now more than ever! Malevolent forces conspire to ravage the lands and cities of Faerûn, and only the most valiant heroes can thwart their dark designs. If you are a player, this book helps you play heroic champions with the might and conviction to destroy the worst evils of the world. If you’re a Dungeon Master, this book contains everything you need to create...   [click here for more]
Wizards of the Coast  $14.99

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City of Splendors: Waterdeep (3.5)

City of Splendors: Waterdeep (3.5)


Explore the Shining Jewel of Faerûn   Waterdeep beckons! For centuries, this grand city has stood at the edge of the Sea of Swords, tempting heroes with its bustling port, thriving markets, hidden perils, and half-forgotten dungeons. Adventure waits on every street corner, behind every locked door, and below every cellar! This supplement for the D&D game offers an in-depth...   [click here for more]
Wizards of the Coast  $9.99 $5.99

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City of Stormreach (3.5)

City of Stormreach (3.5)


City of Stormreach explores the most important frontier city of Xen’drik, where opportunity and peril walk hand-in-hand. The book builds on plots and characters featured in the Dungeons & Dragons Online MMORPG produced by Atari and Turbine, and it introduces new adversaries and new locations to explore. This book describes the shadowy ruins, sinister organizations, and treasure-laden...   [click here for more]
Wizards of the Coast  $14.99

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City of the Spider Queen (3.5)

City of the Spider Queen (3.5)


THE FATE OF FAERÛN LIES IN SHADOWY DARKNESS Daggerdale is reeling from a sudden series of murderous drow raids. As a grave threat to the entire surface world develops in the war-torn dark elf city of Maerimydra, intrepid heroes must discover its source and destroy it, if they can. Designed to take 10th-level characters as far as 18th level, City of the Spider Queen draws...   [click here for more]
Wizards of the Coast  $14.99

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Cityscape (3.5)

Cityscape (3.5)


As Deadly as Any Dungeon. There's more to adventuring than crawling around in dungeons. The city holds many avenues of peril and intrigue. It teems with adventure and offers unsurpassed opportunities and challenges. Dark alleys, busy guildhalls, rowdy taverns, fetid sewers, and palatial manors hold secrets to be discovered and mysteries to be explored. This supplement for the Dungeons...   [click here for more]
Wizards of the Coast  $14.99

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Complete Adventurer (3.5)

Complete Adventurer (3.5)


Sharpen Your Survival Skills   Taverns are filled with tales of talented heroes and their breathtaking exploits. The prowess and ingenuity of these remarkable characters gives them the edge to succeed where others cannot.   This supplement for the D&D game provides everything you need to sharpen the skills and enhance the abilities of characters of any class. Along with new...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Complete Arcane (3.5)

Complete Arcane (3.5)


Master Eldritch Secrets and Formidable Power Myth and mystery surround those who wield the awe-inspiring might of arcane magic. Whether through ancient knowledge, innate talent, or supernatural gift, these formidable and versatile spellcasters command powers beyond measure. This supplement for the D&D game provides everything you need to expand the power of arcane magic for characters...   [click here for more]
Wizards of the Coast  $14.99

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Complete Champion (3.5)

Complete Champion (3.5)


Divine Power at Your Command   Mastery of divine power is no longer reserved for the cleric or paladin. With devotion and dedication, any hero can become a divine champion and a force to shake the heavens. Your strength comes from the universe itself, and you can use your divine gifts to create, heal, or destroy. Your choices shape the world.   This book gives players and Dungeon...   [click here for more]
Wizards of the Coast  $14.99

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Complete Divine (3.5)

Complete Divine (3.5)


WIELD POWER GRANTED BY THE GODS Legends tell of brave champions whose unwavering faith earned them the favor of the gods. Empowered by the might and magic of their deity, these devoted characters transcend the realm of mere heroes. This supplement for the D&D® game provides everything you need to create divinely inspired characters of any class. Along with new base classes, prestige...   [click here for more]
Wizards of the Coast  $14.99

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Complete Mage (3.5)

Complete Mage (3.5)


Arcane Power at Your Fingertips   Every sentient creature is born with some potential to work magic. However, true mastery of arcane magic requires skill, practice, and power beyond the reach of common folk - specifically, the power to harness raw magic and shape it into a desired effect. You are among those gifted few who have learned to channel arcane magic, shaping it to serve your creative...   [click here for more]
Wizards of the Coast  $14.99

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Complete Psionic (3.5)

Complete Psionic (3.5)


Think You Know Everything About Psionics? Think Again   In ages past, those who wielded psionic power were ignored. Then, as folk witnessed first hand their strange abilities, they were scorned and treated like outcasts. Over time, they have carved niches for themselves in society. Now you can rub shoulders with them at the local inn, trade with them in the bustling streets, and...   [click here for more]
Wizards of the Coast  $14.99

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Complete Scoundrel (3.5)

Complete Scoundrel (3.5)


Fair fights are for suckers.   In a world filled with monsters and villains, a little deception and boldness go a long way. You know how to take advantage of every situation, and you don't mind getting your hands dirty. Take the gloves off? Ha! You never put them on! You infuriate your foes and amaze your allies with your ingenuity, resourcefulness, and style. For you, every new predicament...   [click here for more]
Wizards of the Coast  $14.99

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Complete Warrior (3.5)

Complete Warrior (3.5)


Forge your name in battle! The Complete Warrior provides you with an in-depth look at combat and provides detailed information on how to prepare a character for confrontation. This title was not only compiled from various D&D sources, but contains new things as well, including new battle-oriented character classes, prestige classes, combat maneuvers, feats, spells, magic items, and equipment....   [click here for more]
Wizards of the Coast  $13.50

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Cormyr: The Tearing of the Weave (3.5)

Cormyr: The Tearing of the Weave (3.5)


Cormyr: The Tearing of the Weave is the first-ever Forgotten Realms hardcover super-adventure! Designed to take characters from 4th to 8th level, the adventure pits the heroes against the evil agents of Shar and Cyric as they plot to corrupt the worship of Mystra, goddess of magic. The adventure begins in Cormyr, but the characters must also travel to the Plane of Shadow to thwart the villains’...   [click here for more]
Wizards of the Coast  $14.99

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DD2 The Sinister Spire (3.5)

DD2 The Sinister Spire (3.5)


Delve into the Darkling Depths The waters of a sunless sea meet a pebble-strewn shore, beyond which opens a wide Underdark vista shimmering with pale cave-light. Titanic columns as big as castles march miles into the misted distance. The wide, steeply sloping base of the nearest colossal column is carved with streets, walls, and elaborate structures, many with gaping, empty windows....   [click here for more]
Wizards of the Coast  $9.99

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DD3 Fortress of the Yuan-Ti (3.5)

DD3 Fortress of the Yuan-Ti (3.5)


Storm the Nest of Vipers   Evil yuan-ti conspire to destroy a kingdom using dark rituals and the bones of a long-dead king. To win the day, heroes must storm the yuan-ti fortress and wrest the bones from the cultists' clutches before they complete their rituals and unleash a far greater menace upon the world.   This Dungeons & Dragons adventure is designed for 6th-level characters....   [click here for more]
Wizards of the Coast  $9.99

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Draconomicon: The Book of Dragons (3.5)

Draconomicon: The Book of Dragons (3.5)


Ancient Creatures of Legend Endless tomes recount epic tales illuminating the might and majesty of dragons. Formidable allies and more fearsome opponents, no other creatures have ever inspired such awe and wonder. This lavishly illustrated supplement for the D&D® game presents a comprehensive overview of the most evocative creatures in fantasy roleplaying. Along with the physiology,...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Dragon Magic (3.5)

Dragon Magic (3.5)


Wield the Legendary Power of Dragons. Throughout history, dragons have displayed many grand and mysterious powers. Now, the secrets of these ancient talents are revealed at last! Learn to harness the magic, the vigor, the grandeur, and the pure destructive fire of dragonkind, and achieve a level of power undreamt of...until now. This D&D supplement presents an unprecedented...   [click here for more]
Wizards of the Coast  $14.99

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Dragonlance Campaign Setting (3.5)

Dragonlance Campaign Setting (3.5)


Sagas from the lands of Krynn are filled with valiant heroes destined to discover ancient secrets and vanquish terrible evils. Like those great champions, you will band together with brave companions to set forth on daring adventures. The tales of those bold deeds will become the newest legends in the world of Dragonlance. From Solamnic Knights and Dragon Riders to kender, tinker...   [click here for more]
Wizards of the Coast  $14.99

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Dragonmarked (3.5)

Dragonmarked (3.5)


The Mark of Dragons - A Sign of Destiny You belong to one of the great dynastic houses of commerce, and you bear an arcane symbol of your house's power on your skin. This dragonmark makes you special. it grants you access to arcane powers. Whether it's a gift of the great dragon Eberron or a sign of the draconic Prophecy, no one knows. However, one thing is certain: Those who possess...   [click here for more]
Wizards of the Coast  $14.99

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Dragons of Eberron (3.5)

Dragons of Eberron (3.5)


Like the wings of a Great Dragon, the Prophecy unfolds. This supplement delves into the mysterious draconic Prophecy and various dragon-themed organizations. It explores the continent of Argonnessen, homeland of the dragons, and describes various new adventure sites. The book also investigates dragons on the continents of Khorvaire, Sarlona, and Xen'Drik and provides several ready-to-play...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Dragons of Faerûn (3.5)

Dragons of Faerûn (3.5)


The Forgotten Realms' Answer to the Draconomicon Dragons of Faerûn features an in-depth look at the dragons of the Forgotten Realms. Dungeon Masters are given information on adventuring in the Year of Rogue Dragons, on specific dragons and dracoliches of Faerûn, and on how those beasts might interact with player characters. DMs are given information on organizations that PCs...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Dragons of Krynn (3.5)

Dragons of Krynn (3.5)


Dragons. The undisputed masters of Krynn. The stuff of legends for over a thousand years. Whether encountered alone in their lairs beneath the ruins of ancient cities or flying in great numbers over the battlefields of Solamnia, dragons are the icons of fear and hope in the unfolding drama of the DRAGONLANCE world. This volume offers authorial insights, creative perspectives, cultural legends,...   [click here for more]
Wizards of the Coast  $19.99 $11.99

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Dragons of Spring (3.5)

Dragons of Spring (3.5)


War of the Lance Campaign, Volume Three The icy chill of darkness begins to melt as spring returns to Ansalon. In the West, the Dragonarmies are being held at bay for the moment, and the forces of good have rediscovered lost secrets that give them the small hope of victory. But in the East, evil gnaws at the heart of Ansalon. The Queen of Darkness is not easily defeated, and her armies of evil...   [click here for more]
Wizards of the Coast  $14.99

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Dragons of Winter (3.5)

Dragons of Winter (3.5)


War of the Lance Campaign, Volume Two Winter chill spreads across the lands of Ansalon even as the Dragonarmies continue their terrible war. Dragons of all colors seem all but unstoppable, and legend of the dragonlance seems little more than a child’s bedtime tale. The heroes must continue their journey to unite the nations in a war against the armies of the Dark Queen and find...   [click here for more]
Wizards of the Coast  $14.99

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Drow of the Underdark (3.5)

Drow of the Underdark (3.5)


Elegant, Dark, and Deadly. Deep below the surface realm of the Underdark, the drow conspire to subjugate the world in the name of their dread spider goddess. No other race can match their malice and cruelty. No other race holds a candle to their ruthless depravity and thirst for power. Their cities are dark and twisted cradles of treachery and corruption, their myriad schemes a tangled web that snares...   [click here for more]
Wizards of the Coast  $13.99 $8.39

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Dungeon Master's Guide (3.5)

Dungeon Master's Guide (3.5)


Weave exciting tales of heroism filled with magic and monsters. Within these pages, you’ll discover the tools and options you need to create detailed worlds and dynamic adventures for your players to experience in the Dungeons & Dragons roleplaying game. The revised Dungeon Master's Guide is an essential rulebook for Dungeon Masters of the D&D game. The Dungeon Master's...   [click here for more]
Wizards of the Coast  $9.99

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Dungeon Master's Guide II (3.5)

Dungeon Master's Guide II (3.5)


TAKE YOUR GAME TO A NEW LEVEL This supplement for the DUNGEONS & DRAGONS® game contains a toolbox of timesaving aids and options to help you prepare and run memorable adventures and rich campaigns. Inside are ideas, advice, and ready-made material that will help you become a truly spectacular DM. With gaming advice, NPCs, devious traps, new magic items, and a fully detailed town,...   [click here for more]
Wizards of the Coast  $19.99

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EBERRON Explorer's Handbook (3.5)

EBERRON Explorer's Handbook (3.5)


Fortune Favors the Bold! The world of the Eberron setting holds many wonders beyond the soaring spires of Sharn. Explorers who chase distant horizons might find themselves infiltrating the demon-haunted city of Ashtakala, prowling the jungles of Xen’drik, snatching relics from the City of the Dead, or invading a dragon observatory in the mountains of Argonnessen. The secrets of...   [click here for more]
Wizards of the Coast  $14.99

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EBERRON: Eyes of the Lich Queen (3.5)

EBERRON: Eyes of the Lich Queen (3.5)


Be the first to find the Dragon's Eye! What begins as a simple expedition to explore an ancient jungle temple sends adventurers headlong into a search for the Dragon's Eye, an artifact created ages ago by demons in order to gain power over dragons. But where exactly is this mysterious artifact, and why do the Cloudreavers and the Emerald Claw think the adventurers already have it?...   [click here for more]
Wizards of the Coast  $14.99

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EBERRON: Five Nations (3.5)

EBERRON: Five Nations (3.5)


Danger knows no borders Secure your traveling papers and jump aboard the lightning rail as it hurtles across the Five Nations. Once united as the kingdom of Galifar, then sundered by the Last War, Aundair, Breland, the Mournland, Karrnath, and Thrane now enjoy a tenuous peace. Regardless of your destination, ready your weapons, as well as your wits—intrigue, opportunity, risk, and reward...   [click here for more]
Wizards of the Coast  $14.99

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EBERRON: Grasp of the Emerald Claw (3.5)

EBERRON: Grasp of the Emerald Claw (3.5)


Scramble to Claim a Key to Untold Power Deep in the jungles of Xen’drik, a relic of great power has lain hidden for thousands of years. Now, determined adventurers race against time and the nefarious agents of the Order of the Emerald Claw to locate the relic, overcome unimagined obstacles, and unlock its ancient secret. "Grasp of the Emerald Claw" may be used as the conclusion...   [click here for more]
Wizards of the Coast  $4.99

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EBERRON: Secrets of Sarlona (3.5)

EBERRON: Secrets of Sarlona (3.5)


Secrets of Sarlona explores the continent of Sarlona for the first time, giving players and Dungeon Masters their first real glimpse inside the empire of Riedra, home of the Inspired and the kalashtar. It also explores the mysteries of Adar, a nation isolated from the rest of the world, and never-before-seen locations. Secrets of Sarlona also presents new options (feats, prestige classes,...   [click here for more]
Wizards of the Coast  $9.99

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EBERRON: Secrets of Xen'Drik (3.5)

EBERRON: Secrets of Xen'Drik (3.5)


Here Be Monsters... and More There's an old saying in Stormreach: "Great power rests in the ruins of the past." The shattered cities and vast dungeons of Xen'Drik hold the secrets of countless fallen empires. Legends speak of titanic landmarks, sunken treasure vaults, and forgotten places suffused with powerful magic. Beyond the walls of Stormreach, an entire continent waits to be...   [click here for more]
Wizards of the Coast  $14.99

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EBERRON: Shadows of the Last War (3.5)

EBERRON: Shadows of the Last War (3.5)


Race to Uncover Secrets Buried by Disaster Lost within the ruined House Cannith citadel of Whitehearth, an arcane workshop somewhere in the perilous Mournland, is the key to constructing a terrible magic weapon. Agents of the Emerald Claw will stop at nothing to recover the ancient device. As malevolent forces hunt for the artifact, only the most resourceful heroes will reach Whitehearth...   [click here for more]
Wizards of the Coast  $6.99

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EBERRON: Sharn, City of Towers (3.5)

EBERRON: Sharn, City of Towers (3.5)


Discover a City Filled with Endless Adventure Hop aboard a skycoach and hurl yourself into adventure amid the soaring towers of Khorvaire’s most spectacular city. Plunge into perilous aerial battles miles above the earth. Embark on deadly expeditions through the bowels of the city. Arrange clandestine meetings in shadowy taverns and undertake daring quests to faraway lands. For...   [click here for more]
Wizards of the Coast  $14.99

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EBERRON: The Forge of War (3.5)

EBERRON: The Forge of War (3.5)


The Last War Never Ended The Treaty of Thronehold stopped the massive march of armies across Khorvaire, but it didn’t put an end to espionage, unrest, and border skirmishes among the nations of Eberron. And no treaty could ever end the horrors that haunt the dreams of every soldier, spy, and adventurer whose life was shattered by a century of warfare. This supplement for the EBERRON campaign...   [click here for more]
Wizards of the Coast  $14.99

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EBERRON: Voyage of the Golden Dragon (3.5)

EBERRON: Voyage of the Golden Dragon (3.5)


Set a Course for Adventure The Golden Dragon, conceived as a skyfaring warship, now serves as a symbol of peace among the Five Nations. Even before the luxurious airship embarks on its maiden voyage, nefarious pirates, thieves, and saboteurs conspire to defame, steal, or destroy it. Resourceful adventurers are needed to protect the ship and its passengers, but can they uncover...   [click here for more]
Wizards of the Coast  $4.99

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EBERRON: Whispers of the Vampire's Blade (3.5)

EBERRON: Whispers of the Vampire's Blade (3.5)


Join the Hunt for an Elusive Traitor A member of the Brelish spy network has stolen a powerful magic sword and gone rogue. In pursuit of the fugitive are operatives from a number of other factions intent on recovering the traitor, his stolen weapon, or both. As the slippery agent flees across Khorvaire, only the most relentless heroes will stay on the intrigue-laced trail and capture...   [click here for more]
Wizards of the Coast  $4.99

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Elder Evils (3.5)

Elder Evils (3.5)


High-Level Threats for Your Campaign   Your player characters stand on a precipice, the corpses of slain enemies all around them. Across a great expanse awaits the final threat - their ancient nemesis. What terror will you unleash upon them?   This supplement provides DMs with truly wicked threats to challenge high-level adventurers. Each "elder evil" featured in this tome comes...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Exemplars of Evil (3.5)

Exemplars of Evil (3.5)


Villains for Your Campaign   Every memorable adventure needs a great villain. You know the type: corrupt, reviled, and rotten to the core. The villains featured in this tome are the best of the worst, sure to test the heroes' mettle. The canny pirate lord, the sinister lich, the tyrannical fire giant queen... your characters won't know what hit them!   This supplement shows you...   [click here for more]
Wizards of the Coast  $14.99 $8.99

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Expanded Psionics Handbook (3.5)

Expanded Psionics Handbook (3.5)


Tap into the Power of the Mind Through sheer force of will, a psionic character can unleash awesome powers that rival any physical force or magical energy. Within these pages, you will discover the secrets of unlocking the magic of the mind - the art of psionics. With updated and increased content, including a newly balanced psionics power system, the Expanded Psionics Handbook...   [click here for more]
Wizards of the Coast  $16.99

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